Delete unused project
Potentially this was an early gfxstream prototype?
Bug: n/a
Test: presubmit checkbuild
Change-Id: If9ca841385ea82882f04f4be000174aa3df9a392
diff --git a/Android.bp b/Android.bp
deleted file mode 100644
index 1504187..0000000
--- a/Android.bp
+++ /dev/null
@@ -1,47 +0,0 @@
-//
-// Copyright (C) 2017 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package {
- default_applicable_licenses: ["device_generic_opengl-transport_license"],
-}
-
-// Added automatically by a large-scale-change that took the approach of
-// 'apply every license found to every target'. While this makes sure we respect
-// every license restriction, it may not be entirely correct.
-//
-// e.g. GPL in an MIT project might only apply to the contrib/ directory.
-//
-// Please consider splitting the single license below into multiple licenses,
-// taking care not to lose any license_kind information, and overriding the
-// default license using the 'licenses: [...]' property on targets as needed.
-//
-// For unused files, consider creating a 'fileGroup' with "//visibility:private"
-// to attach the license to, and including a comment whether the files may be
-// used in the current project.
-// See: http://go/android-license-faq
-license {
- name: "device_generic_opengl-transport_license",
- visibility: [":__subpackages__"],
- license_kinds: [
- "SPDX-license-identifier-Apache-2.0",
- "SPDX-license-identifier-BSD",
- "SPDX-license-identifier-GPL-2.0",
- ],
- // large-scale-change unable to identify any license_text files
-}
-
-subdirs = [
- "host",
-]
diff --git a/METADATA b/METADATA
deleted file mode 100644
index 5ab987c..0000000
--- a/METADATA
+++ /dev/null
@@ -1,4 +0,0 @@
-third_party {
- license_note: "would be NOTICE save for host/commands/emugen/android/base/EnumFlags.h"
- license_type: RESTRICTED
-}
diff --git a/host/Android.bp b/host/Android.bp
deleted file mode 100644
index 1fabcab..0000000
--- a/host/Android.bp
+++ /dev/null
@@ -1,36 +0,0 @@
-//
-// Copyright (C) 2017 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "device_generic_opengl-transport_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-BSD
- // SPDX-license-identifier-GPL-2.0
- default_applicable_licenses: ["device_generic_opengl-transport_license"],
-}
-
-subdirs = [
- "commands",
- "libs",
-]
-
-cc_library_headers {
- name: "virtio_gpu_uapi_headers",
- host_supported: true,
- export_include_dirs: ["linux_uapi"],
-}
diff --git a/host/commands/Android.bp b/host/commands/Android.bp
deleted file mode 100644
index cc5499d..0000000
--- a/host/commands/Android.bp
+++ /dev/null
@@ -1,28 +0,0 @@
-//
-// Copyright (C) 2018 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "device_generic_opengl-transport_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-GPL-2.0
- default_applicable_licenses: ["device_generic_opengl-transport_license"],
-}
-
-subdirs = [
- "emugen",
-]
diff --git a/host/commands/emugen/Android.bp b/host/commands/emugen/Android.bp
deleted file mode 100644
index a7bef31..0000000
--- a/host/commands/emugen/Android.bp
+++ /dev/null
@@ -1,22 +0,0 @@
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "device_generic_opengl-transport_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-GPL-2.0
- default_applicable_licenses: ["device_generic_opengl-transport_license"],
-}
-
-cc_binary_host {
- name: "emugen_cuttlefish",
- srcs: [
- "ApiGen.cpp",
- "EntryPoint.cpp",
- "main.cpp",
- "Parser.cpp",
- "strUtils.cpp",
- "TypeFactory.cpp",
- ],
- cflags: ["-Wno-unused-parameter"],
-}
diff --git a/host/commands/emugen/ApiGen.cpp b/host/commands/emugen/ApiGen.cpp
deleted file mode 100644
index 4b40dc6..0000000
--- a/host/commands/emugen/ApiGen.cpp
+++ /dev/null
@@ -1,1584 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "ApiGen.h"
-#include "android/base/EnumFlags.h"
-#include "EntryPoint.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include "strUtils.h"
-#include <errno.h>
-#include <sys/types.h>
-
-/* Define this to 1 to enable support for the 'isLarge' variable flag
- * that instructs the encoder to send large data buffers by a direct
- * write through the pipe (i.e. without copying it into a temporary
- * buffer. This has definite performance benefits when using a QEMU Pipe.
- *
- * Set to 0 otherwise.
- */
-#define WITH_LARGE_SUPPORT 1
-
-// Set to 1 to ensure buffers passed to/from EGL/GL are properly aligned.
-// This prevents crashes with certain backends (e.g. OSMesa).
-#define USE_ALIGNED_BUFFERS 1
-
-// Set these to 1 if you want to instrument either guest's or host's code for
-// time-per-call printing.
-#define INSTRUMENT_TIMING_GUEST 0
-#define INSTRUMENT_TIMING_HOST 0
-
-// Set to 1 to print to logcat for every GL call encoded.
-#define DLOG_ALL_ENCODES 0
-
-// Set to 1 to check GL errors before and after every decoder call.
-#define DECODER_CHECK_GL_ERRORS 0
-
-EntryPoint * ApiGen::findEntryByName(const std::string & name)
-{
- EntryPoint * entry = NULL;
-
- size_t n = this->size();
- for (size_t i = 0; i < n; i++) {
- if (at(i).name() == name) {
- entry = &(at(i));
- break;
- }
- }
- return entry;
-}
-
-void ApiGen::printHeader(FILE *fp) const
-{
- fprintf(fp, "// Generated Code - DO NOT EDIT !!\n");
- fprintf(fp, "// generated by 'emugen'\n");
-}
-
-int ApiGen::genProcTypes(const std::string &filename, SideType side)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
- printHeader(fp);
-
- const char* basename = m_basename.c_str();
-
- fprintf(fp, "#ifndef __%s_%s_proc_t_h\n", basename, sideString(side));
- fprintf(fp, "#define __%s_%s_proc_t_h\n", basename, sideString(side));
- fprintf(fp, "\n\n");
- fprintf(fp, "\n#include \"%s_types.h\"\n",basename);
- fprintf(fp, "#ifndef %s_APIENTRY\n",basename);
- fprintf(fp, "#define %s_APIENTRY \n",basename);
- fprintf(fp, "#endif\n");
-
-
- for (size_t i = 0; i < size(); i++) {
- EntryPoint *e = &at(i);
-
- fprintf(fp, "typedef ");
- e->retval().printType(fp);
- fprintf(fp, " (%s_APIENTRY *%s_%s_proc_t) (", basename, e->name().c_str(), sideString(side));
- if (side == CLIENT_SIDE) { fprintf(fp, "void * ctx"); }
- if (e->customDecoder() && side == SERVER_SIDE) { fprintf(fp, "void *ctx"); }
-
- VarsArray & evars = e->vars();
- size_t n = evars.size();
-
- for (size_t j = 0; j < n; j++) {
- if (!evars[j].isVoid()) {
- if (j != 0 || side == CLIENT_SIDE || (side == SERVER_SIDE && e->customDecoder())) fprintf(fp, ", ");
- evars[j].printType(fp);
- }
- }
- fprintf(fp, ");\n");
-
- if (side == SERVER_SIDE && e->customDecoder() && !e->notApi()) {
- fprintf(fp, "typedef ");
- e->retval().printType(fp);
- fprintf(fp, " (%s_APIENTRY *%s_dec_%s_proc_t) (", basename, e->name().c_str(), sideString(side));
-
- VarsArray & evars = e->vars();
- size_t n = evars.size();
-
- for (size_t j = 0; j < n; j++) {
- if (!evars[j].isVoid()) {
- if (j != 0) fprintf(fp, ", ");
- evars[j].printType(fp);
- }
- }
- fprintf(fp, ");\n");
- }
- }
- fprintf(fp, "\n\n#endif\n");
- return 0;
-}
-
-int ApiGen::genFuncTable(const std::string &filename, SideType side)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
- printHeader(fp);
-
- fprintf(fp, "#ifndef __%s_%s_ftable_t_h\n", m_basename.c_str(), sideString(side));
- fprintf(fp, "#define __%s_%s_ftable_t_h\n", m_basename.c_str(), sideString(side));
- fprintf(fp, "\n\n");
- fprintf(fp, "static const struct _%s_funcs_by_name {\n", m_basename.c_str());
- fprintf(fp,
- "\tconst char *name;\n" \
- "\tvoid *proc;\n" \
- "} %s_funcs_by_name[] = {\n", m_basename.c_str());
-
-
- for (size_t i = 0; i < size(); i++) {
- EntryPoint *e = &at(i);
- if (e->notApi()) continue;
- fprintf(fp, "\t{\"%s\", (void*)%s},\n", e->name().c_str(), e->name().c_str());
- }
- fprintf(fp, "};\n");
- fprintf(fp, "static const int %s_num_funcs = sizeof(%s_funcs_by_name) / sizeof(struct _%s_funcs_by_name);\n",
- m_basename.c_str(), m_basename.c_str(), m_basename.c_str());
- fprintf(fp, "\n\n#endif\n");
- return 0;
-}
-
-int ApiGen::genContext(const std::string & filename, SideType side)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
- printHeader(fp);
-
- fprintf(fp, "#ifndef __%s_%s_context_t_h\n", m_basename.c_str(), sideString(side));
- fprintf(fp, "#define __%s_%s_context_t_h\n", m_basename.c_str(), sideString(side));
-
- fprintf(fp, "\n#include \"%s_%s_proc.h\"\n",
- m_basename.c_str(),
- side == CLIENT_SIDE ? "client" : "server");
- fprintf(fp, "\n#include \"%s_types.h\"\n", m_basename.c_str());
-
- StringVec & contextHeaders = side == CLIENT_SIDE ? m_clientContextHeaders : m_serverContextHeaders;
- for (size_t i = 0; i < contextHeaders.size(); i++) {
- fprintf(fp, "#include %s\n", contextHeaders[i].c_str());
- }
- fprintf(fp, "\n");
-
- fprintf(fp, "\nstruct %s_%s_context_t {\n\n",
- m_basename.c_str(), sideString(side));
-
- // API entry points
- for (size_t i = 0; i < size(); i++) {
- EntryPoint *e = &at(i);
- if (side == SERVER_SIDE && e->customDecoder() && !e->notApi()) {
- fprintf(fp, "\t%s_dec_%s_proc_t %s;\n", e->name().c_str(), sideString(side), e->name().c_str());
- fprintf(fp, "\t%s_%s_proc_t %s_dec;\n", e->name().c_str(), sideString(side), e->name().c_str());
- } else {
- fprintf(fp, "\t%s_%s_proc_t %s;\n", e->name().c_str(), sideString(side), e->name().c_str());
- }
- }
-
- // virtual destructor
- fprintf(fp, "\tvirtual ~%s_%s_context_t() {}\n", m_basename.c_str(), sideString(side));
- // accessor
- if (side == CLIENT_SIDE || side == WRAPPER_SIDE) {
- fprintf(fp, "\n\ttypedef %s_%s_context_t *CONTEXT_ACCESSOR_TYPE(void);\n",
- m_basename.c_str(), sideString(side));
- fprintf(fp, "\tstatic void setContextAccessor(CONTEXT_ACCESSOR_TYPE *f);\n");
- }
-
- // init function
- fprintf(fp, "\tint initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData);\n");
-
- //client site set error virtual func
- if (side == CLIENT_SIDE) {
- fprintf(fp, "\tvirtual void setError(unsigned int error){ (void)error; };\n");
- fprintf(fp, "\tvirtual unsigned int getError(){ return 0; };\n");
- }
-
- fprintf(fp, "};\n");
-
- fprintf(fp, "\n#endif\n");
- fclose(fp);
- return 0;
-}
-
-int ApiGen::genEntryPoints(const std::string & filename, SideType side)
-{
-
- if (side != CLIENT_SIDE && side != WRAPPER_SIDE) {
- fprintf(stderr, "Entry points are only defined for Client and Wrapper components\n");
- return -999;
- }
-
-
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return errno;
- }
-
- printHeader(fp);
- fprintf(fp, "#include <stdio.h>\n");
- fprintf(fp, "#include <stdlib.h>\n");
- fprintf(fp, "#include \"%s_%s_context.h\"\n", m_basename.c_str(), sideString(side));
- fprintf(fp, "\n");
-
- fprintf(fp, "extern \"C\" {\n");
-
- for (size_t i = 0; i < size(); i++) {
- fprintf(fp, "\t"); at(i).print(fp, false); fprintf(fp, ";\n");
- }
- fprintf(fp, "};\n\n");
-
- fprintf(fp, "#ifndef GET_CONTEXT\n");
- fprintf(fp, "static %s_%s_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;\n",
- m_basename.c_str(), sideString(side));
-
- fprintf(fp,
- "void %s_%s_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; }\n",
- m_basename.c_str(), sideString(side));
- fprintf(fp, "#define GET_CONTEXT %s_%s_context_t * ctx = getCurrentContext()\n",
- m_basename.c_str(), sideString(side));
- fprintf(fp, "#endif\n\n");
-
-
- for (size_t i = 0; i < size(); i++) {
- EntryPoint *e = &at(i);
- e->print(fp);
- fprintf(fp, "{\n");
- fprintf(fp, "\tGET_CONTEXT;\n");
-
- bool shouldReturn = !e->retval().isVoid();
- bool shouldCallWithContext = (side == CLIENT_SIDE);
- //param check
- if (shouldCallWithContext) {
- for (size_t j=0; j<e->vars().size(); j++) {
- if (e->vars()[j].paramCheckExpression() != "")
- fprintf(fp, "\t%s\n", e->vars()[j].paramCheckExpression().c_str());
- }
- }
- fprintf(fp, "\t%sctx->%s(%s",
- shouldReturn ? "return " : "",
- e->name().c_str(),
- shouldCallWithContext ? "ctx" : "");
- size_t nvars = e->vars().size();
-
- for (size_t j = 0; j < nvars; j++) {
- if (!e->vars()[j].isVoid()) {
- fprintf(fp, "%s %s",
- j != 0 || shouldCallWithContext ? "," : "",
- e->vars()[j].name().c_str());
- }
- }
- fprintf(fp, ");\n");
- fprintf(fp, "}\n\n");
- }
- fclose(fp);
- return 0;
-}
-
-
-int ApiGen::genOpcodes(const std::string &filename)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return errno;
- }
-
- printHeader(fp);
- fprintf(fp, "#ifndef __GUARD_%s_opcodes_h_\n", m_basename.c_str());
- fprintf(fp, "#define __GUARD_%s_opcodes_h_\n\n", m_basename.c_str());
- for (size_t i = 0; i < size(); i++) {
- fprintf(fp, "#define OP_%s \t\t\t\t\t%u\n", at(i).name().c_str(), (unsigned int)i + m_baseOpcode);
- }
- fprintf(fp, "#define OP_last \t\t\t\t\t%u\n", (unsigned int)size() + m_baseOpcode);
- fprintf(fp,"\n\n#endif\n");
- fclose(fp);
- return 0;
-
-}
-int ApiGen::genAttributesTemplate(const std::string &filename )
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
-
- for (size_t i = 0; i < size(); i++) {
- if (at(i).hasPointers()) {
- fprintf(fp, "#");
- at(i).print(fp);
- fprintf(fp, "%s\n\n", at(i).name().c_str());
- }
- }
- fclose(fp);
- return 0;
-}
-
-int ApiGen::genEncoderHeader(const std::string &filename)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
-
- printHeader(fp);
- std::string classname = m_basename + "_encoder_context_t";
-
- fprintf(fp, "\n#ifndef GUARD_%s\n", classname.c_str());
- fprintf(fp, "#define GUARD_%s\n\n", classname.c_str());
-
- fprintf(fp, "#include \"IOStream.h\"\n");
- fprintf(fp, "#include \"ChecksumCalculator.h\"\n");
- fprintf(fp, "#include \"%s_%s_context.h\"\n\n\n", m_basename.c_str(), sideString(CLIENT_SIDE));
-
- for (size_t i = 0; i < m_encoderHeaders.size(); i++) {
- fprintf(fp, "#include %s\n", m_encoderHeaders[i].c_str());
- }
- fprintf(fp, "\n");
-
- fprintf(fp, "struct %s : public %s_%s_context_t {\n\n",
- classname.c_str(), m_basename.c_str(), sideString(CLIENT_SIDE));
- fprintf(fp, "\tIOStream *m_stream;\n");
- fprintf(fp, "\tChecksumCalculator *m_checksumCalculator;\n\n");
-
- fprintf(fp, "\t%s(IOStream *stream, ChecksumCalculator *checksumCalculator);\n", classname.c_str());
- fprintf(fp, "\tvirtual uint64_t lockAndWriteDma(void* data, uint32_t sz) { return 0; }\n");
- fprintf(fp, "};\n\n");
-
- fprintf(fp, "#endif // GUARD_%s\n", classname.c_str());
-
- fclose(fp);
- return 0;
-}
-
-// Format the byte length expression for a given variable into a user-provided buffer
-// If the variable type is not a pointer, this is simply its size as a decimal constant
-// If the variable is a pointer, this will be an expression provided by the .attrib file
-// through the 'len' attribute.
-//
-// Returns 1 if the variable is a pointer, 0 otherwise
-//
-enum class EncodingSizeFlags {
- None = 0,
- DmaPtrOnly = 1,
- ExcludeOut = 2,
- UseExistingVar = 4,
-};
-
-static int getVarEncodingSizeExpression(
- Var& var, EntryPoint* e, char* buff, size_t bufflen,
- EncodingSizeFlags flags)
-{
- if (!var.isPointer()) {
- snprintf(buff, bufflen, "%u", (unsigned int) var.type()->bytes());
- return 0;
- }
-
- if ((flags & EncodingSizeFlags::DmaPtrOnly) != 0) {
- snprintf(buff, bufflen, "8");
- } else if ((flags & EncodingSizeFlags::ExcludeOut) != 0 &&
- !(var.pointerDir() & Var::POINTER_IN)) {
- snprintf(buff, bufflen, "0");
- } else if ((flags & EncodingSizeFlags::UseExistingVar) != 0) {
- snprintf(buff, bufflen, "__size_%s", var.name().c_str());
- } else {
- const char* lenExpr = var.lenExpression().c_str();
- const char* varname = var.name().c_str();
- if (e != NULL && lenExpr[0] == '\0') {
- fprintf(stderr, "%s: data len is undefined for '%s'\n",
- e->name().c_str(), varname);
- }
- if (var.nullAllowed()) {
- snprintf(buff, bufflen, "((%s != NULL) ? %s : 0)", varname, lenExpr);
- } else {
- snprintf(buff, bufflen, "%s", lenExpr);
- }
- }
- return 1;
-}
-
-static int writeVarEncodingSize(Var& var, bool excludeOutVars, FILE* fp)
-{
- int ret = 0;
- if (!var.isPointer()) {
- fprintf(fp, "%u", (unsigned int) var.type()->bytes());
- } else {
- ret = 1;
- if (var.isDMA()) {
- fprintf(fp, "8");
- return ret;
- }
-
- if (excludeOutVars && !(var.pointerDir() & Var::POINTER_IN)) {
- fprintf(fp, "0");
- } else {
- fprintf(fp, "__size_%s", var.name().c_str());
- }
- }
- return ret;
-}
-
-static void writeVarEncodingExpression(Var& var, FILE* fp)
-{
- const char* varname = var.name().c_str();
-
- if (var.isPointer()) {
- // encode a pointer header
- if (var.isDMA()) {
- fprintf(fp, "\t*(uint64_t *)(ptr) = ctx->lockAndWriteDma(%s, __size_%s); ptr += 8;\n", varname, varname);
- } else {
- fprintf(fp, "\t*(unsigned int *)(ptr) = __size_%s; ptr += 4;\n", varname);
-
- Var::PointerDir dir = var.pointerDir();
- if (dir == Var::POINTER_INOUT || dir == Var::POINTER_IN) {
- if (var.nullAllowed()) {
- fprintf(fp, "\tif (%s != NULL) ", varname);
- } else {
- fprintf(fp, "\t");
- }
-
- if (var.packExpression().size() != 0) {
- fprintf(fp, "%s;", var.packExpression().c_str());
- } else {
- fprintf(fp, "memcpy(ptr, %s, __size_%s);",
- varname, varname);
- }
-
- fprintf(fp, "ptr += __size_%s;\n", varname);
- }
- }
- } else {
- // encode a non pointer variable
- if (!var.isVoid()) {
- fprintf(fp, "\t\tmemcpy(ptr, &%s, %u); ptr += %u;\n",
- varname,
- (unsigned) var.type()->bytes(),
- (unsigned) var.type()->bytes());
- }
- }
-}
-
-#if WITH_LARGE_SUPPORT
-static void writeVarLargeEncodingExpression(Var& var, FILE* fp)
-{
- const char* varname = var.name().c_str();
-
- fprintf(fp, "\tstream->writeFully(&__size_%s,4);\n", varname);
- fprintf(fp, "\tif (useChecksum) checksumCalculator->addBuffer(&__size_%s,4);\n", varname);
- if (var.nullAllowed()) {
- fprintf(fp, "\tif (%s != NULL) {\n", varname);
- }
- if (var.writeExpression() != "") {
- fprintf(fp, "%s", var.writeExpression().c_str());
- } else {
- fprintf(fp, "\t\tstream->writeFully(%s, __size_%s);\n", varname, varname);
- fprintf(fp, "\t\tif (useChecksum) checksumCalculator->addBuffer(%s, __size_%s);\n", varname, varname);
- }
- if (var.nullAllowed()) fprintf(fp, "\t}\n");
-}
-#endif /* WITH_LARGE_SUPPORT */
-
-static void writeEncodingChecksumValidatorOnReturn(const char* funcName, FILE* fp) {
- fprintf(fp, "\tif (useChecksum) {\n"
- "\t\tunsigned char *checksumBufPtr = NULL;\n"
- "\t\tunsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];\n"
- "\t\tif (checksumSize > 0) checksumBufPtr = &checksumBuf[0];\n"
- "\t\tstream->readback(checksumBufPtr, checksumSize);\n"
- "\t\tif (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {\n"
- "\t\t\tALOGE(\"%s: GL communication error, please report this issue to b.android.com.\\n\");\n"
- "\t\t\tabort();\n"
- "\t\t}\n"
- "\t}\n",
- funcName
- );
-}
-
-static void addGuestTimePrinting(const EntryPoint* e, bool hasTimeBeforeReadback,
- FILE* fp) {
-#if INSTRUMENT_TIMING_GUEST
- fprintf(fp, "\tclock_gettime(CLOCK_REALTIME, &ts1);\n");
- fprintf(fp, "\tlong timeDiff = ts1.tv_sec*1000000 + ts1.tv_nsec/1000 - (ts0.tv_sec*1000000 + ts0.tv_nsec/1000);\n");
- if (hasTimeBeforeReadback) {
- fprintf(fp, "\tlong timeDiff2 = ts1.tv_sec*1000000 + ts1.tv_nsec/1000 - (ts2.tv_sec*1000000 + ts2.tv_nsec/1000);\n");
- fprintf(fp, "\tALOGW(\"%s: %%ld (%%ld) us\\n\", timeDiff, timeDiff2);\n", e->name().c_str());
- } else {
- fprintf(fp, "\tALOGW(\"%s: %%ld us\\n\", timeDiff);\n", e->name().c_str());
- }
-#endif
-}
-
-int ApiGen::genEncoderImpl(const std::string &filename)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
-
- printHeader(fp);
- fprintf(fp, "\n\n");
- fprintf(fp, "#include <string.h>\n");
- fprintf(fp, "#include \"%s_opcodes.h\"\n\n", m_basename.c_str());
- fprintf(fp, "#include \"%s_enc.h\"\n\n\n", m_basename.c_str());
- fprintf(fp, "#include <vector>\n\n");
- fprintf(fp, "#include <stdio.h>\n\n");
- fprintf(fp, "namespace {\n\n");
-
- // unsupport printout
- fprintf(fp,
- "void enc_unsupported()\n"
- "{\n"
- "\tALOGE(\"Function is unsupported\\n\");\n"
- "}\n\n");
-
- // entry points;
- std::string classname = m_basename + "_encoder_context_t";
-
- size_t n = size();
- for (size_t i = 0; i < n; i++) {
- EntryPoint *e = &at(i);
-
- if (e->unsupported()) continue;
-
- e->print(fp, true, "_enc", /* classname + "::" */"", "void *self");
- fprintf(fp, "{\n");
-#if DLOG_ALL_ENCODES
- fprintf(fp, "ALOGD(\"%%s: enter\", __FUNCTION__);\n");
-#endif
-
-#if INSTRUMENT_TIMING_GUEST
- fprintf(fp, "\tstruct timespec ts0, ts1;\n");
- fprintf(fp, "\tclock_gettime(CLOCK_REALTIME, &ts0);\n");
-#endif
-
-// fprintf(fp, "\n\tDBG(\">>>> %s\\n\");\n", e->name().c_str());
- fprintf(fp, "\n\t%s *ctx = (%s *)self;\n",
- classname.c_str(),
- classname.c_str());
- fprintf(fp, "\tIOStream *stream = ctx->m_stream;\n"
- "\tChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;\n"
- "\tbool useChecksum = checksumCalculator->getVersion() > 0;\n\n");
- VarsArray & evars = e->vars();
- size_t maxvars = evars.size();
- size_t j;
-
- char buff[256];
-
- // Define the __size_XXX variables that contain the size of data
- // associated with pointers.
- for (j = 0; j < maxvars; j++) {
- Var& var = evars[j];
-
- if (!var.isPointer())
- continue;
-
- const char* varname = var.name().c_str();
- fprintf(fp, "\tconst unsigned int __size_%s = ", varname);
-
- getVarEncodingSizeExpression(var, e, buff, sizeof(buff),
- EncodingSizeFlags::None);
- fprintf(fp, "%s;\n", buff);
- }
-
- bool hasLargeFields = false;
-#if WITH_LARGE_SUPPORT
- // We need to take care of 'isLarge' variable in a special way
- // Anything before an isLarge variable can be packed into a single
- // buffer, which is then commited. Each isLarge variable is a pointer
- // to data that can be written to directly through the pipe, which
- // will be instant when using a QEMU pipe
-
- size_t nvars = 0;
- size_t npointers = 0;
-
- // First, compute the total size, 8 bytes for the opcode + payload size (without checksum)
- fprintf(fp, "\t unsigned char *ptr;\n");
- fprintf(fp, "\t unsigned char *buf;\n");
- fprintf(fp, "\t const size_t sizeWithoutChecksum = 8");
-
- for (j = 0; j < maxvars; j++) {
- fprintf(fp, " + ");
- npointers += writeVarEncodingSize(evars[j], true, fp);
- }
- if (npointers > 0) {
- fprintf(fp, " + %zu*4", npointers);
- }
- fprintf(fp, ";\n");
-
- // Then, size of the checksum string
- fprintf(fp, "\t const size_t checksumSize = checksumCalculator->checksumByteSize();\n");
-
- // And, size of the whole thing
- fprintf(fp, "\t const size_t totalSize = sizeWithoutChecksum + checksumSize;\n");
-
- // We need to divide the packet into fragments. Each fragment contains
- // either copied arguments to a temporary buffer, or direct writes for
- // large variables.
- //
- // The first fragment must also contain the opcode+payload_size+checksum_size
- //
- nvars = 0;
- while (nvars < maxvars || maxvars == 0) {
-
- // Skip over non-large fields
- for (j = nvars; j < maxvars; j++) {
- if (evars[j].isLarge())
- break;
- }
-
- // Write a fragment if needed.
- if (nvars == 0 || j > nvars) {
- const char* plus = "";
-
- if (nvars == 0 && j == maxvars) {
- // Simple shortcut for the common case where we don't have large variables;
- fprintf(fp, "\tbuf = stream->alloc(totalSize);\n");
-
- } else {
- hasLargeFields = true;
- // allocate buffer from the stream until the first large variable
- fprintf(fp, "\tbuf = stream->alloc(");
- plus = "";
-
- if (nvars == 0) {
- fprintf(fp,"8"); plus = " + ";
- }
- if (j > nvars) {
- npointers = 0;
- for (j = nvars; j < maxvars && !evars[j].isLarge(); j++) {
- fprintf(fp, "%s", plus); plus = " + ";
- npointers += writeVarEncodingSize(evars[j], false, fp);
- }
- if (npointers > 0) {
- fprintf(fp, "%s%zu*4", plus, npointers); plus = " + ";
- }
- }
- fprintf(fp,");\n");
- }
- fprintf(fp, "\tptr = buf;\n");
-
- // encode packet header if needed.
- if (nvars == 0) {
- fprintf(fp, "\tint tmp = OP_%s;memcpy(ptr, &tmp, 4); ptr += 4;\n", e->name().c_str());
- fprintf(fp, "\tmemcpy(ptr, &totalSize, 4); ptr += 4;\n\n");
- }
-
- if (maxvars == 0) {
- fprintf(fp, "\n\tif (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);\n");
- break;
- }
-
- // encode non-large fields in this fragment
- for (j = nvars; j < maxvars && !evars[j].isLarge(); j++) {
- writeVarEncodingExpression(evars[j],fp);
- }
-
- fprintf(fp, "\n\tif (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);\n");
- // Ensure the fragment is commited if it is followed by a large variable
- if (j < maxvars) {
- fprintf(fp, "\tstream->flush();\n");
- }
- }
-
- // If we have one or more large variables, write them directly.
- // As size + data
- for ( ; j < maxvars && evars[j].isLarge(); j++) {
- writeVarLargeEncodingExpression(evars[j], fp);
- }
-
- nvars = j;
- }
-
-#else /* !WITH_LARGE_SUPPORT */
- size_t nvars = evars.size();
- size_t npointers = 0;
- fprintf(fp, "\tunsigned char *ptr;\n");
- fprintf(fp, "\tunsigned char *buf;\n");
- fprintf(fp, "\tconst size_t sizeWithoutChecksum = 8");
- for (size_t j = 0; j < nvars; j++) {
- npointers += getVarEncodingSizeExpression(
- evars[j], e, buff, sizeof(buff),
- (evars[j].isDMA() ? EncodingSizeFlags::DmaPtrOnly
- : EncodingSizeFlags::None) |
- EncodingSizeFlags::UseExistingVar |
- EncodingSizeFlags::ExcludeOut);
- fprintf(fp, " + %s", buff);
- }
- fprintf(fp, " + %u * 4;\n", (unsigned int)npointers);
- // Size of checksum
- fprintf(fp, "\t const size_t checksumSize = checksumCalculator->checksumByteSize();\n");
- // Size of the whole thing
- fprintf(fp, "\t const size_t totalSize = sizeWithoutChecksum + checksumSize;\n");
-
- // allocate buffer from the stream;
- fprintf(fp, "\tptr = buf = stream->alloc(totalSize);\n\n");
-
- // encode into the stream;
- fprintf(fp, "\tint tmp = OP_%s; memcpy(ptr, &tmp, 4); ptr += 4;\n", e->name().c_str());
- fprintf(fp, "\tmemcpy(ptr, &totalSize, 4); ptr += 4;\n\n");
-
- // out variables
- for (size_t j = 0; j < nvars; j++) {
- writeVarEncodingExpression(evars[j], fp);
- }
-
- fprintf(fp, "\tif (useChecksum) checksumCalculator->addBuffer(buf, ptr - buf);\n");
-#endif /* !WITH_LARGE_SUPPORT */
-
- // checksum
- if (hasLargeFields) {
- fprintf(fp, "\tbuf = stream->alloc(checksumSize);\n");
- fprintf(fp, "\tif (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);\n\n");
- } else {
- fprintf(fp, "\tif (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;\n\n");
- }
-
- // in variables;
- bool hasTimeBeforeReadback = false;
- bool hasReadbackChecksum = false;
- for (size_t j = 0; j < nvars; j++) {
- if (evars[j].isPointer()) {
- Var::PointerDir dir = evars[j].pointerDir();
- if (dir == Var::POINTER_INOUT || dir == Var::POINTER_OUT) {
- const char* varname = evars[j].name().c_str();
- const char* indent = "\t";
-
-#if INSTRUMENT_TIMING_GUEST
- if (!hasTimeBeforeReadback) {
- hasTimeBeforeReadback = true;
- // Let's flush the stream before measuring the time.
- fprintf(fp, "\tstream->flush();\n");
- fprintf(fp, "\tstruct timespec ts2;\n");
- fprintf(fp, "\tclock_gettime(CLOCK_REALTIME, &ts2);\n");
- }
-#endif
- if (evars[j].nullAllowed()) {
- fprintf(fp, "\tif (%s != NULL) {\n",varname);
- indent = "\t\t";
- }
-
- if (evars[j].guestUnpackExpression() != "") {
- fprintf(fp, "%s%s;\n", indent, evars[j].guestUnpackExpression().c_str());
- } else {
- fprintf(fp, "%sstream->readback(%s, __size_%s);\n",
- indent, varname, varname);
- }
- fprintf(fp, "%sif (useChecksum) checksumCalculator->addBuffer(%s, __size_%s);\n",
- indent, varname, varname);
- if (evars[j].nullAllowed()) {
- fprintf(fp, "\t}\n");
- }
- hasReadbackChecksum = true;
- }
- }
- }
-//XXX fprintf(fp, "\n\tDBG(\"<<<< %s\\n\");\n", e->name().c_str());
-
- // todo - return value for pointers
- if (e->retval().isPointer()) {
- fprintf(stderr, "WARNING: %s : return value of pointer is unsupported\n",
- e->name().c_str());
- if (e->flushOnEncode()) {
- fprintf(fp, "\tstream->flush();\n");
- }
- addGuestTimePrinting(e, hasTimeBeforeReadback, fp);
- fprintf(fp, "\t return NULL;\n");
- } else if (e->retval().type()->name() != "void") {
-#if INSTRUMENT_TIMING_GUEST
- if (!hasTimeBeforeReadback) {
- hasTimeBeforeReadback = true;
- fprintf(fp, "\tstream->flush();\n");
- fprintf(fp, "\tstruct timespec ts2;\n");
- fprintf(fp, "\tclock_gettime(CLOCK_REALTIME, &ts2);\n");
- }
-#endif
-
- fprintf(fp, "\n\t%s retval;\n", e->retval().type()->name().c_str());
- fprintf(fp, "\tstream->readback(&retval, %u);\n",(unsigned) e->retval().type()->bytes());
- fprintf(fp, "\tif (useChecksum) checksumCalculator->addBuffer(&retval, %u);\n",
- (unsigned) e->retval().type()->bytes());
- writeEncodingChecksumValidatorOnReturn(e->name().c_str(), fp);
- addGuestTimePrinting(e, hasTimeBeforeReadback, fp);
- fprintf(fp, "\treturn retval;\n");
- } else {
- if (e->flushOnEncode()) fprintf(fp, "\tstream->flush();\n");
- if (hasReadbackChecksum) writeEncodingChecksumValidatorOnReturn(e->name().c_str(), fp);
- addGuestTimePrinting(e, hasTimeBeforeReadback, fp);
- }
- fprintf(fp, "}\n\n");
- }
-
- fprintf(fp, "} // namespace\n\n");
-
- // constructor
- fprintf(fp, "%s::%s(IOStream *stream, ChecksumCalculator *checksumCalculator)\n{\n", classname.c_str(), classname.c_str());
- fprintf(fp, "\tm_stream = stream;\n");
- fprintf(fp, "\tm_checksumCalculator = checksumCalculator;\n\n");
-
- for (size_t i = 0; i < n; i++) {
- EntryPoint *e = &at(i);
- if (e->unsupported()) {
- fprintf(fp,
- "\tthis->%s = (%s_%s_proc_t) &enc_unsupported;\n",
- e->name().c_str(),
- e->name().c_str(),
- sideString(CLIENT_SIDE));
- } else {
- fprintf(fp,
- "\tthis->%s = &%s_enc;\n",
- e->name().c_str(),
- e->name().c_str());
- }
- }
- fprintf(fp, "}\n\n");
-
- fclose(fp);
- return 0;
-}
-
-
-int ApiGen::genDecoderHeader(const std::string &filename)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
-
- printHeader(fp);
- std::string classname = m_basename + "_decoder_context_t";
-
- fprintf(fp, "\n#ifndef GUARD_%s\n", classname.c_str());
- fprintf(fp, "#define GUARD_%s\n\n", classname.c_str());
-
- fprintf(fp, "#include \"OpenglRender/IOStream.h\"\n");
- fprintf(fp, "#include \"ChecksumCalculator.h\"\n");
- fprintf(fp, "#include \"%s_%s_context.h\"\n\n\n", m_basename.c_str(), sideString(SERVER_SIDE));
- fprintf(fp, "#include \"emugl/common/logging.h\"\n");
-#if INSTRUMENT_TIMING_HOST
- fprintf(fp, "#include \"time.h\"\n");
-#endif
-
- for (size_t i = 0; i < m_decoderHeaders.size(); i++) {
- fprintf(fp, "#include %s\n", m_decoderHeaders[i].c_str());
- }
- fprintf(fp, "\n");
-
- fprintf(fp, "struct %s : public %s_%s_context_t {\n\n",
- classname.c_str(), m_basename.c_str(), sideString(SERVER_SIDE));
- fprintf(fp, "\tsize_t decode(void *buf, size_t bufsize, IOStream *stream, ChecksumCalculator* checksumCalc);\n");
- fprintf(fp, "\n};\n\n");
- fprintf(fp, "#endif // GUARD_%s\n", classname.c_str());
-
- fclose(fp);
- return 0;
-}
-
-int ApiGen::genContextImpl(const std::string &filename, SideType side)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
- printHeader(fp);
-
- std::string classname = m_basename + "_" + sideString(side) + "_context_t";
- size_t n = size();
- fprintf(fp, "\n\n#include <string.h>\n");
- fprintf(fp, "#include \"%s_%s_context.h\"\n\n\n", m_basename.c_str(), sideString(side));
- fprintf(fp, "#include <stdio.h>\n\n");
-
- fprintf(fp, "int %s::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)\n{\n", classname.c_str());
- for (size_t i = 0; i < n; i++) {
- EntryPoint *e = &at(i);
- if (side == SERVER_SIDE && e->customDecoder() && !e->notApi()) {
- fprintf(fp, "\t%s = (%s_dec_%s_proc_t) getProc(\"%s\", userData);\n",
- e->name().c_str(),
- e->name().c_str(),
- sideString(side),
- e->name().c_str());
- } else {
- fprintf(fp, "\t%s = (%s_%s_proc_t) getProc(\"%s\", userData);\n",
- e->name().c_str(),
- e->name().c_str(),
- sideString(side),
- e->name().c_str());
- }
- }
- fprintf(fp, "\treturn 0;\n");
- fprintf(fp, "}\n\n");
- fclose(fp);
- return 0;
-}
-
-int ApiGen::genDecoderImpl(const std::string &filename)
-{
- FILE *fp = fopen(filename.c_str(), "wt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
-
- printHeader(fp);
-
- std::string classname = m_basename + "_decoder_context_t";
-
- size_t n = size();
-
- bool changesChecksum = false;
- for (size_t i = 0; i < size(); ++i) {
- const EntryPoint& ep = at(i);
- if (ep.name().find("SelectChecksum") != std::string::npos) {
- changesChecksum = true;
- break;
- }
- }
-
- fprintf(fp, "\n\n#include <string.h>\n");
- fprintf(fp, "#include \"%s_opcodes.h\"\n\n", m_basename.c_str());
- fprintf(fp, "#include \"%s_dec.h\"\n\n\n", m_basename.c_str());
- fprintf(fp, "#include \"ProtocolUtils.h\"\n\n");
- fprintf(fp, "#include \"ChecksumCalculatorThreadInfo.h\"\n\n");
- fprintf(fp, "#include <stdio.h>\n\n");
- fprintf(fp, "typedef unsigned int tsize_t; // Target \"size_t\", which is 32-bit for now. It may or may not be the same as host's size_t when emugen is compiled.\n\n");
-
- // helper macros
- fprintf(fp,
- "#ifdef OPENGL_DEBUG_PRINTOUT\n"
- "# define DEBUG(...) do { if (emugl_cxt_logger) { emugl_cxt_logger(__VA_ARGS__); } } while(0)\n"
- "#else\n"
- "# define DEBUG(...) ((void)0)\n"
- "#endif\n\n");
-
- fprintf(fp,
-#if DECODER_CHECK_GL_ERRORS
- "#define CHECK_GL_ERRORS\n"
-#endif
- "#ifdef CHECK_GL_ERRORS\n"
- "# define SET_LASTCALL(name) sprintf(lastCall, #name)\n"
- "#else\n"
- "# define SET_LASTCALL(name)\n"
- "#endif\n");
-
- // helper templates
- fprintf(fp, "using namespace emugl;\n\n");
-
- // decoder switch;
- fprintf(fp, "size_t %s::decode(void *buf, size_t len, IOStream *stream, ChecksumCalculator* checksumCalc) {\n", classname.c_str());
- fprintf(fp,
-"\tif (len < 8) return 0; \n\
-#ifdef CHECK_GL_ERRORS\n\
-\tchar lastCall[256] = {0};\n\
-#endif\n\
-\tunsigned char *ptr = (unsigned char *)buf;\n\
-\tconst unsigned char* const end = (const unsigned char*)buf + len;\n");
- if (!changesChecksum) {
- fprintf(fp,
-R"( const size_t checksumSize = checksumCalc->checksumByteSize();
- const bool useChecksum = checksumSize > 0;
-)");
- }
- fprintf(fp,
-"\twhile (end - ptr >= 8) {\n\
-\t\tuint32_t opcode = *(uint32_t *)ptr; \n\
-\t\tint32_t packetLen = *(int32_t *)(ptr + 4);\n\
-\t\tif (end - ptr < packetLen) return ptr - (unsigned char*)buf;\n");
- if (changesChecksum) {
- fprintf(fp,
-R"( // Do this on every iteration, as some commands may change the checksum
- // calculation parameters.
- const size_t checksumSize = checksumCalc->checksumByteSize();
- const bool useChecksum = checksumSize > 0;
-)");
- }
- fprintf(fp, "\t\tswitch(opcode) {\n");
-
- for (size_t f = 0; f < n; f++) {
- enum Pass_t {
- PASS_FIRST = 0,
- PASS_VariableDeclarations = PASS_FIRST,
- PASS_Protocol,
- PASS_TmpBuffAlloc,
- PASS_MemAlloc,
- PASS_DebugPrint,
- PASS_FunctionCall,
- PASS_FlushOutput,
- PASS_Epilog,
- PASS_LAST };
- EntryPoint *e = &(*this)[f];
-
- // construct a printout string;
- std::string printString;
- for (size_t i = 0; i < e->vars().size(); i++) {
- Var *v = &e->vars()[i];
- if (!v->isVoid()) printString += (v->isPointer() ? "%p(%u)" : v->type()->printFormat()) + " ";
- }
-
- // TODO - add for return value;
- fprintf(fp, "\t\tcase OP_%s: {\n", e->name().c_str());
-
-#if INSTRUMENT_TIMING_HOST
- fprintf(fp, "\t\t\tstruct timespec ts0, ts1, ts2;\n");
- fprintf(fp, "\t\t\tclock_gettime(CLOCK_REALTIME, &ts0);\n");
-#endif
- bool totalTmpBuffExist = false;
- std::string totalTmpBuffOffset = "0";
- std::string *tmpBufOffset = new std::string[e->vars().size()];
-
- // construct retval type string
- std::string retvalType;
- if (!e->retval().isVoid()) {
- retvalType = e->retval().type()->name();
- }
-
- for (int pass = PASS_FIRST; pass < PASS_LAST; pass++) {
-#if INSTRUMENT_TIMING_HOST
- if (pass == PASS_FunctionCall) {
- fprintf(fp, "\t\t\tclock_gettime(CLOCK_REALTIME, &ts2);\n");
- }
-#endif
- if (pass == PASS_FunctionCall &&
- !e->retval().isVoid() &&
- !e->retval().isPointer()) {
- fprintf(fp, "\t\t\t*(%s *)(&tmpBuf[%s]) = ", retvalType.c_str(),
- totalTmpBuffOffset.c_str());
- }
-
- if (pass == PASS_FunctionCall) {
- if (e->customDecoder() && !e->notApi()) {
- fprintf(fp, "\t\t\tthis->%s_dec(", e->name().c_str());
- } else {
- fprintf(fp, "\t\t\tthis->%s(", e->name().c_str());
- }
- if (e->customDecoder()) {
- fprintf(fp, "this"); // add a context to the call
- }
- } else if (pass == PASS_DebugPrint) {
- if (strstr(m_basename.c_str(), "gl")) {
- fprintf(fp, "\t\t#ifdef CHECK_GL_ERRORS\n");
- fprintf(fp, "\t\tGLint err = this->glGetError();\n");
- fprintf(fp, "\t\tif (err) fprintf(stderr, \"%s Error (pre-call): 0x%%X before %s\\n\", err);\n",
- m_basename.c_str(), e->name().c_str());
- fprintf(fp, "\t\t#endif\n");
- }
- fprintf(fp,
- "\t\t\tDEBUG(\"%s(%%p): %s(%s)\\n\", stream",
- m_basename.c_str(),
- e->name().c_str(),
- printString.c_str());
- if (e->vars().size() > 0 && !e->vars()[0].isVoid()) {
- fprintf(fp, ", ");
- }
- }
-
- std::string varoffset = "8"; // skip the header
- VarsArray & evars = e->vars();
- // allocate memory for out pointers;
- for (size_t j = 0; j < evars.size(); j++) {
- Var *v = & evars[j];
- if (v->isVoid()) {
- continue;
- }
- const char* var_name = v->name().c_str();
- const char* var_type_name = v->type()->name().c_str();
- const unsigned var_type_bytes = v->type()->bytes();
-
- if ((pass == PASS_FunctionCall) &&
- (j != 0 || e->customDecoder())) {
- fprintf(fp, ", ");
- }
- if (pass == PASS_DebugPrint && j != 0) {
- fprintf(fp, ", ");
- }
-
- if (v->isPointer() && v->isDMA()) {
- if (pass == PASS_VariableDeclarations) {
- fprintf(fp,
- "\t\t\tuint64_t var_%s_guest_paddr = Unpack<uint64_t,uint64_t>(ptr + %s);\n"
- "\t\t\t%s var_%s = stream->getDmaForReading(var_%s_guest_paddr);\n",
- var_name,
- varoffset.c_str(),
- var_type_name,
- var_name,
- var_name);
- }
- if (pass == PASS_FunctionCall ||
- pass == PASS_DebugPrint) {
- fprintf(fp, "var_%s", var_name);
- }
- varoffset += " + 8";
- }
-
- if (!v->isPointer()) {
- if (pass == PASS_VariableDeclarations) {
- fprintf(fp,
- "\t\t\t%s var_%s = Unpack<%s,uint%u_t>(ptr + %s);\n",
- var_type_name,
- var_name,
- var_type_name,
- var_type_bytes * 8U,
- varoffset.c_str());
- }
-
- if (pass == PASS_FunctionCall ||
- pass == PASS_DebugPrint) {
- fprintf(fp, "var_%s", var_name);
- }
- varoffset += " + " + toString(var_type_bytes);
- continue;
- }
-
- if (pass == PASS_VariableDeclarations) {
- fprintf(fp,
- "\t\t\tuint32_t size_%s __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + %s);\n",
- var_name,
- varoffset.c_str());
- }
-
- if (!v->isDMA()) {
- if (v->pointerDir() & Var::POINTER_IN) {
- if (pass == PASS_VariableDeclarations) {
- #if USE_ALIGNED_BUFFERS
- fprintf(fp,
- "\t\t\tInputBuffer inptr_%s(ptr + %s + 4, size_%s);\n",
- var_name,
- varoffset.c_str(),
- var_name);
- if (v->unpackExpression().size() > 0) {
- fprintf(fp,
- "\t\t\tvoid* inptr_%s_unpacked;\n"
- "\t\t\t%s;\n",
- var_name,
- v->unpackExpression().c_str());
- }
-
- }
- if (pass == PASS_FunctionCall &&
- v->pointerDir() == Var::POINTER_IN) {
- if (v->nullAllowed()) {
- fprintf(fp,
- "size_%s == 0 ? nullptr : (%s)(inptr_%s.get())",
- var_name,
- var_type_name,
- var_name);
- } else {
- if (v->unpackExpression().size() > 0) {
- fprintf(fp,
- "(%s)(inptr_%s_unpacked)",
- var_type_name,
- var_name);
- } else {
- fprintf(fp,
- "(%s)(inptr_%s.get())",
- var_type_name,
- var_name);
- }
- }
- } else if (pass == PASS_DebugPrint &&
- v->pointerDir() == Var::POINTER_IN) {
- fprintf(fp,
- "(%s)(inptr_%s.get()), size_%s",
- var_type_name,
- var_name,
- var_name);
- }
- #else // !USE_ALIGNED_BUFFERS
- fprintf(fp,
- "unsigned char *inptr_%s = (ptr + %s + 4);\n",
- var_name,
- varoffset.c_str());
- }
- if (pass == PASS_FunctionCall &&
- v->pointerDir() == Var::POINTER_IN) {
- if (v->nullAllowed()) {
- fprintf(fp,
- "size_%s == 0 ? NULL : (%s)(inptr_%s)",
- var_name,
- var_type_name,
- var_name);
- } else {
- fprintf(fp,
- "(%s)(inptr_%s)",
- var_type_name,
- var_name);
- }
- } else if (pass == PASS_DebugPrint &&
- v->pointerDir() == Var::POINTER_IN) {
- fprintf(fp,
- "(%s)(inptr_%s), size_%s",
- var_type_name,
- var_name,
- var_name);
- }
- #endif // !USE_ALIGNED_BUFFERS
- varoffset += " + 4 + size_";
- varoffset += var_name;
- }
- if (v->pointerDir() & Var::POINTER_OUT) { // out pointer;
- if (pass == PASS_TmpBuffAlloc) {
- if (!totalTmpBuffExist) {
- fprintf(fp,
- "\t\t\tsize_t totalTmpSize = size_%s;\n",
- var_name);
- } else {
- fprintf(fp,
- "\t\t\ttotalTmpSize += size_%s;\n",
- var_name);
- }
- tmpBufOffset[j] = totalTmpBuffOffset;
- totalTmpBuffOffset += " + size_";
- totalTmpBuffOffset += var_name;
- totalTmpBuffExist = true;
- } else if (pass == PASS_MemAlloc) {
- #if USE_ALIGNED_BUFFERS
- fprintf(fp,
- "\t\t\tOutputBuffer outptr_%s(&tmpBuf[%s], size_%s);\n",
- var_name,
- tmpBufOffset[j].c_str(),
- var_name);
- // If both input and output variable, initialize with the input.
- if (v->pointerDir() == Var::POINTER_INOUT) {
- fprintf(fp,
- "\t\t\tmemcpy(outptr_%s.get(), inptr_%s.get(), size_%s);\n",
- var_name,
- var_name,
- var_name);
- }
-
- if (v->hostPackExpression() != "") {
- fprintf(fp, "\t\t\tvoid* forPacking_%s = nullptr;\n", var_name);
- }
- if (v->hostPackTmpAllocExpression() != "") {
- fprintf(fp, "\t\t\t%s;\n", v->hostPackTmpAllocExpression().c_str());
- }
- } else if (pass == PASS_FunctionCall) {
- if (v->hostPackExpression() != "") {
- fprintf(fp,
- "(%s)(forPacking_%s)",
- var_type_name,
- var_name);
- } else {
- if (v->nullAllowed()) {
- fprintf(fp,
- "size_%s == 0 ? nullptr : (%s)(outptr_%s.get())",
- var_name,
- var_type_name,
- var_name);
- } else {
- fprintf(fp,
- "(%s)(outptr_%s.get())",
- var_type_name,
- var_name);
- }
- }
- } else if (pass == PASS_DebugPrint) {
- fprintf(fp,
- "(%s)(outptr_%s.get()), size_%s",
- var_type_name,
- var_name,
- var_name);
- }
- if (pass == PASS_FlushOutput) {
- if (v->hostPackExpression() != "") {
- fprintf(fp,
- "\t\t\tif (size_%s) {\n"
- "\t\t\t%s; }\n",
- var_name,
- v->hostPackExpression().c_str());
- }
- fprintf(fp,
- "\t\t\toutptr_%s.flush();\n",
- var_name);
- }
- #else // !USE_ALIGNED_BUFFERS
- fprintf(fp,
- "\t\t\tunsigned char *outptr_%s = &tmpBuf[%s];\n",
- var_name,
- tmpBufOffset[j].c_str());
- fprintf(fp,
- "\t\t\tmemset(outptr_%s, 0, %s);\n",
- var_name,
- toString(v->type()->bytes()).c_str());
- } else if (pass == PASS_FunctionCall) {
- if (v->nullAllowed()) {
- fprintf(fp,
- "size_%s == 0 ? NULL : (%s)(outptr_%s)",
- var_name,
- var_type_name,
- var_name);
- } else {
- fprintf(fp,
- "(%s)(outptr_%s)",
- var_type_name,
- var_name);
- }
- } else if (pass == PASS_DebugPrint) {
- fprintf(fp,
- "(%s)(outptr_%s), size_%s",
- var_type_name,
- var_name,
- varoffset.c_str());
- }
- #endif // !USE_ALIGNED_BUFFERS
- if (v->pointerDir() == Var::POINTER_OUT) {
- varoffset += " + 4";
- }
- }
- }
- }
-
- if (pass == PASS_Protocol) {
- fprintf(fp,
- "\t\t\tif (useChecksum) {\n"
- "\t\t\t\tChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, %s, "
- "ptr + %s, checksumSize, "
- "\n\t\t\t\t\t\"%s::decode,"
- " OP_%s: GL checksumCalculator failure\\n\");\n"
- "\t\t\t}\n",
- varoffset.c_str(),
- varoffset.c_str(),
- classname.c_str(),
- e->name().c_str()
- );
-
- varoffset += " + 4";
- }
-
- if (pass == PASS_FunctionCall ||
- pass == PASS_DebugPrint) {
- fprintf(fp, ");\n");
-
- if (pass == PASS_FunctionCall) {
- // unlock all dma buffers that have been passed
- for (size_t j = 0; j < evars.size(); j++) {
- Var *v = & evars[j];
- if (v->isVoid()) {
- continue;
- }
- const char* var_name = v->name().c_str();
- if (v->isDMA()) {
- fprintf(fp,
- "\t\t\tstream->unlockDma(var_%s_guest_paddr);\n",
- var_name);
- }
- }
- }
- }
-
- if (pass == PASS_TmpBuffAlloc) {
- if (!e->retval().isVoid() && !e->retval().isPointer()) {
- if (!totalTmpBuffExist)
- fprintf(fp,
- "\t\t\tsize_t totalTmpSize = sizeof(%s);\n",
- retvalType.c_str());
- else
- fprintf(fp,
- "\t\t\ttotalTmpSize += sizeof(%s);\n",
- retvalType.c_str());
-
- totalTmpBuffExist = true;
- }
- if (totalTmpBuffExist) {
- fprintf(fp,
- "\t\t\ttotalTmpSize += checksumSize;\n"
- "\t\t\tunsigned char *tmpBuf = stream->alloc(totalTmpSize);\n");
- }
- }
-
- if (pass == PASS_Epilog) {
- // send back out pointers data as well as retval
- if (totalTmpBuffExist) {
- fprintf(fp,
- "\t\t\tif (useChecksum) {\n"
- "\t\t\t\tChecksumCalculatorThreadInfo::writeChecksum(checksumCalc, "
- "&tmpBuf[0], totalTmpSize - checksumSize, "
- "&tmpBuf[totalTmpSize - checksumSize], checksumSize);\n"
- "\t\t\t}\n"
- "\t\t\tstream->flush();\n");
- }
- }
- } // pass;
-
-#if INSTRUMENT_TIMING_HOST
- fprintf(fp, "\t\t\tclock_gettime(CLOCK_REALTIME, &ts1);\n");
- fprintf(fp, "\t\t\tlong timeDiff = ts1.tv_sec*1000000 + ts1.tv_nsec/1000 - (ts0.tv_sec*1000000 + ts0.tv_nsec/1000);\n");
- fprintf(fp, "\t\t\tlong timeDiff2 = ts1.tv_sec*1000000 + ts1.tv_nsec/1000 - (ts2.tv_sec*1000000 + ts2.tv_nsec/1000);\n");
- fprintf(fp, "\t\t\tprintf(\"(timing) %%4ld.%%06ld %s: %%ld (%%ld) us\\n\", "
- "ts1.tv_sec, ts1.tv_nsec/1000, timeDiff, timeDiff2);\n", e->name().c_str());
-#endif
- fprintf(fp, "\t\t\tSET_LASTCALL(\"%s\");\n", e->name().c_str());
- fprintf(fp, "\t\t\tbreak;\n");
- fprintf(fp, "\t\t}\n");
-
- delete [] tmpBufOffset;
- }
- fprintf(fp, "\t\tdefault:\n");
- fprintf(fp, "\t\t\treturn ptr - (unsigned char*)buf;\n");
- fprintf(fp, "\t\t} //switch\n");
- if (strstr(m_basename.c_str(), "gl")) {
- fprintf(fp, "\t\t#ifdef CHECK_GL_ERRORS\n");
- fprintf(fp, "\t\tGLint err = this->glGetError();\n");
- fprintf(fp, "\t\tif (err) fprintf(stderr, \"%s Error (post-call): 0x%%X in %%s\\n\", err, lastCall);\n", m_basename.c_str());
- fprintf(fp, "\t\t#endif\n");
- }
-
- fprintf(fp, "\t\tptr += packetLen;\n");
- fprintf(fp, "\t} // while\n");
- fprintf(fp, "\treturn ptr - (unsigned char*)buf;\n");
- fprintf(fp, "}\n");
-
- fclose(fp);
- return 0;
-}
-
-int ApiGen::readSpec(const std::string & filename)
-{
- FILE *specfp = fopen(filename.c_str(), "rt");
- if (specfp == NULL) {
- return -1;
- }
-
- char line[1000];
- unsigned int lc = 0;
- while (fgets(line, sizeof(line), specfp) != NULL) {
- lc++;
- EntryPoint ref;
- if (ref.parse(lc, std::string(line))) {
- push_back(ref);
- updateMaxEntryPointsParams(ref.vars().size());
- }
- }
- fclose(specfp);
- return 0;
-}
-
-int ApiGen::readAttributes(const std::string & attribFilename)
-{
- enum { ST_NAME, ST_ATT } state;
-
- FILE *fp = fopen(attribFilename.c_str(), "rt");
- if (fp == NULL) {
- perror(attribFilename.c_str());
- return -1;
- }
- char buf[1000];
-
- state = ST_NAME;
- EntryPoint *currentEntry = NULL;
- size_t lc = 0;
- bool globalAttributes = false;
- while (fgets(buf, sizeof(buf), fp) != NULL) {
- lc++;
- std::string line(buf);
- if (line.size() == 0) continue; // could that happen?
-
- if (line.at(0) == '#') continue; // comment
-
- size_t first = line.find_first_not_of(" \t\n");
- if (state == ST_ATT && (first == std::string::npos || first == 0)) state = ST_NAME;
-
- line = trim(line);
- if (line.size() == 0 || line.at(0) == '#') continue;
-
- switch(state) {
- case ST_NAME:
- if (line == "GLOBAL") {
- globalAttributes = true;
- } else {
- globalAttributes = false;
- currentEntry = findEntryByName(line);
- if (currentEntry == NULL) {
- fprintf(stderr, "WARNING: %u: attribute of non existant entry point %s\n", (unsigned int)lc, line.c_str());
- }
- }
- state = ST_ATT;
- break;
- case ST_ATT:
- if (globalAttributes) {
- setGlobalAttribute(line, lc);
- } else if (currentEntry != NULL) {
- currentEntry->setAttribute(line, lc);
- }
- break;
- }
- }
- return 0;
-}
-
-
-int ApiGen::setGlobalAttribute(const std::string & line, size_t lc)
-{
- size_t pos = 0;
- size_t last;
- std::string token = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
-
- if (token == "base_opcode") {
- std::string str = getNextToken(line, pos, &last, WHITESPACE);
- if (str.size() == 0) {
- fprintf(stderr, "line %u: missing value for base_opcode\n", (unsigned) lc);
- } else {
- setBaseOpcode(atoi(str.c_str()));
- }
- } else if (token == "encoder_headers") {
- std::string str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- while (str.size() != 0) {
- encoderHeaders().push_back(str);
- str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- }
- } else if (token == "client_context_headers") {
- std::string str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- while (str.size() != 0) {
- clientContextHeaders().push_back(str);
- str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- }
- } else if (token == "server_context_headers") {
- std::string str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- while (str.size() != 0) {
- serverContextHeaders().push_back(str);
- str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- }
- } else if (token == "decoder_headers") {
- std::string str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- while (str.size() != 0) {
- decoderHeaders().push_back(str);
- str = getNextToken(line, pos, &last, WHITESPACE);
- pos = last;
- }
- }
- else {
- fprintf(stderr, "WARNING: %u : unknown global attribute %s\n", (unsigned int)lc, line.c_str());
- }
-
- return 0;
-}
diff --git a/host/commands/emugen/ApiGen.h b/host/commands/emugen/ApiGen.h
deleted file mode 100644
index c4e87b4..0000000
--- a/host/commands/emugen/ApiGen.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __API_GEN_H_
-#define __API_GEN_H_
-
-#include <vector>
-#include <string.h>
-#include "EntryPoint.h"
-
-
-class ApiGen : private std::vector<EntryPoint> {
-
-public:
- typedef std::vector<std::string> StringVec;
- typedef enum { CLIENT_SIDE, SERVER_SIDE, WRAPPER_SIDE } SideType;
-
- ApiGen(const std::string & basename) :
- m_basename(basename),
- m_maxEntryPointsParams(0),
- m_baseOpcode(0)
- { }
- virtual ~ApiGen() {}
- int readSpec(const std::string & filename);
- int readAttributes(const std::string & attribFilename);
- size_t maxEntryPointsParams() { return m_maxEntryPointsParams; }
- void updateMaxEntryPointsParams(size_t val) {
- if (m_maxEntryPointsParams == 0 || val > m_maxEntryPointsParams) m_maxEntryPointsParams = val;
- }
- int baseOpcode() { return m_baseOpcode; }
- void setBaseOpcode(int base) { m_baseOpcode = base; }
-
- const char *sideString(SideType side) {
- const char *retval;
- switch(side) {
- case CLIENT_SIDE:
- retval = "client";
- break;
- case SERVER_SIDE:
- retval = "server";
- break;
- case WRAPPER_SIDE:
- retval = "wrapper";
- break;
- default:
- retval = "unknown";
- }
- return retval;
- }
-
- StringVec & clientContextHeaders() { return m_clientContextHeaders; }
- StringVec & encoderHeaders() { return m_encoderHeaders; }
- StringVec & serverContextHeaders() { return m_serverContextHeaders; }
- StringVec & decoderHeaders() { return m_decoderHeaders; }
-
- EntryPoint * findEntryByName(const std::string & name);
- int genOpcodes(const std::string &filename);
- int genAttributesTemplate(const std::string &filename);
- int genProcTypes(const std::string &filename, SideType side);
- int genFuncTable(const std::string &filename, SideType side);
-
- int genContext(const std::string &filename, SideType side);
- int genContextImpl(const std::string &filename, SideType side);
-
- int genEntryPoints(const std::string &filename, SideType side);
-
- int genEncoderHeader(const std::string &filename);
- int genEncoderImpl(const std::string &filename);
-
- int genDecoderHeader(const std::string &filename);
- int genDecoderImpl(const std::string &filename);
-
-protected:
- virtual void printHeader(FILE *fp) const;
- std::string m_basename;
- StringVec m_clientContextHeaders;
- StringVec m_encoderHeaders;
- StringVec m_serverContextHeaders;
- StringVec m_decoderHeaders;
- size_t m_maxEntryPointsParams; // record the maximum number of parameters in the entry points;
- int m_baseOpcode;
- int setGlobalAttribute(const std::string & line, size_t lc);
-};
-
-#endif
diff --git a/host/commands/emugen/EntryPoint.cpp b/host/commands/emugen/EntryPoint.cpp
deleted file mode 100644
index d7ce635..0000000
--- a/host/commands/emugen/EntryPoint.cpp
+++ /dev/null
@@ -1,394 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "EntryPoint.h"
-
-#include "Parser.h"
-#include "TypeFactory.h"
-#include "strUtils.h"
-
-#include <sstream>
-#include <string>
-
-#include <stdio.h>
-
-EntryPoint::EntryPoint()
-{
- reset();
-}
-
-EntryPoint::~EntryPoint()
-{
-}
-
-void EntryPoint::reset()
-{
- m_unsupported = false;
- m_customDecoder = false;
- m_notApi = false;
- m_flushOnEncode = false;
- m_vars.empty();
-}
-
-// return true for valid line (need to get into the entry points list)
-bool EntryPoint::parse(unsigned int lc, const std::string & str)
-{
- size_t pos, last;
- std::string field;
-
- reset();
- std::string linestr = trim(str);
-
- if (linestr.size() == 0) return false;
- if (linestr.at(0) == '#') return false;
-
- // skip PREFIX
- field = getNextToken(linestr, 0, &last, "(");
- pos = last + 1;
- // return type
- field = getNextToken(linestr, pos, &last, ",)");
-
- std::string error;
- std::string retTypeName;
- if (!parseTypeDeclaration(field, &retTypeName, &error)) {
- fprintf(stderr,
- "line: %d: Parsing error in field <%s>: %s\n",
- lc,
- field.c_str(),
- error.c_str());
- return false;
- }
- pos = last + 1;
- const VarType *theType = TypeFactory::instance()->getVarTypeByName(retTypeName);
- if (theType->name() == "UNKNOWN") {
- fprintf(stderr, "UNKNOWN retval: %s\n", linestr.c_str());
- }
-
- m_retval.init(std::string(""),
- theType,
- std::string(""),
- Var::POINTER_OUT,
- std::string(""),
- std::string(""),
- std::string(""));
-
- // function name
- m_name = getNextToken(linestr, pos, &last, ",)");
- pos = last + 1;
-
- // parameters;
- int nvars = 0;
- while (pos < linestr.size() - 1) {
- field = getNextToken(linestr, pos, &last, ",)");
- if (field == "void") {
- // 'void' is used as a special case for functions that don't take
- // parameters at all.
- break;
- }
- std::string vartype, varname;
- if (!parseParameterDeclaration(field, &vartype, &varname, &error)) {
- fprintf(stderr,
- "line: %d: Parsing error in field <%s> (%s)\n",
- lc,
- field.c_str(),
- error.c_str());
- return false;
- }
- nvars++;
- const VarType *v = TypeFactory::instance()->getVarTypeByName(vartype);
- if (v->id() == 0) {
- fprintf(stderr, "%d: Unknown type: %s\n", lc, vartype.c_str());
- } else {
- if (varname == "" &&
- !(v->name() == "void" && !v->isPointer())) {
- std::ostringstream oss;
- oss << "var" << nvars;
- varname = oss.str();
- }
-
- m_vars.push_back(Var(varname, v, std::string(""), Var::POINTER_IN, "", "", ""));
- }
- pos = last + 1;
- }
- return true;
-}
-
-void EntryPoint::print(FILE *fp, bool newline,
- const std::string & name_suffix,
- const std::string & name_prefix,
- const std::string & ctx_param ) const
-{
- fprintf(fp, "%s %s%s%s(",
- m_retval.type()->name().c_str(),
- name_prefix.c_str(),
- m_name.c_str(),
- name_suffix.c_str());
-
- if (ctx_param != "") fprintf(fp, "%s ", ctx_param.c_str());
-
- for (size_t i = 0; i < m_vars.size(); i++) {
- if (m_vars[i].isVoid()) continue;
- if (i != 0 || ctx_param != "") fprintf(fp, ", ");
- fprintf(fp, "%s %s", m_vars[i].type()->name().c_str(),
- m_vars[i].name().c_str());
- }
- fprintf(fp, ")%s", newline? "\n" : "");
-}
-
-Var * EntryPoint::var(const std::string & name)
-{
- Var *v = NULL;
- for (size_t i = 0; i < m_vars.size(); i++) {
- if (m_vars[i].name() == name) {
- v = &m_vars[i];
- break;
- }
- }
- return v;
-}
-
-const Var * EntryPoint::var(const std::string & name) const
-{
- const Var *v = NULL;
- for (size_t i = 0; i < m_vars.size(); i++) {
- if (m_vars[i].name() == name) {
- v = &m_vars[i];
- break;
- }
- }
- return v;
-}
-
-bool EntryPoint::hasPointers()
-{
- bool pointers = false;
- if (m_retval.isPointer()) pointers = true;
- if (!pointers) {
- for (size_t i = 0; i < m_vars.size(); i++) {
- if (m_vars[i].isPointer()) {
- pointers = true;
- break;
- }
- }
- }
- return pointers;
-}
-
-int EntryPoint::validateVarAttr(const std::string& varname, size_t lc) const {
- if (varname.size() == 0) {
- fprintf(stderr, "ERROR: %u: Missing variable name in attribute\n", (unsigned int)lc);
- return -1;
- }
- const Var * v = var(varname);
- if (v == NULL) {
- fprintf(stderr, "ERROR: %u: variable %s is not a parameter of %s\n",
- (unsigned int)lc, varname.c_str(), name().c_str());
- return -2;
- }
- return 0;
-}
-
-int EntryPoint::setAttribute(const std::string &line, size_t lc)
-{
- size_t pos = 0;
- size_t last;
- std::string token = getNextToken(line, 0, &last, WHITESPACE);
- int err = 0;
- Var* v = nullptr;
-
- if (token == "len") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- // set the size expression into var
- v = var(varname);
- pos = last;
- v->setLenExpression(line.substr(pos));
- } else if (token == "param_check") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- pos = last;
- v->setParamCheckExpression(line.substr(pos));
-
- } else if (token == "dir") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- pos = last;
-
- std::string pointerDirStr = getNextToken(line, pos, &last, WHITESPACE);
- if (pointerDirStr.size() == 0) {
- fprintf(stderr, "ERROR: %u: missing pointer directions\n", (unsigned int)lc);
- return -3;
- }
-
- if (pointerDirStr == "out") {
- v->setPointerDir(Var::POINTER_OUT);
- } else if (pointerDirStr == "inout") {
- v->setPointerDir(Var::POINTER_INOUT);
- } else if (pointerDirStr == "in") {
- v->setPointerDir(Var::POINTER_IN);
- } else {
- fprintf(stderr, "ERROR: %u: unknown pointer direction %s\n",
- (unsigned int)lc, pointerDirStr.c_str());
- }
- } else if (token == "var_flag") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- int count = 0;
- for (;;) {
- pos = last;
- std::string flag = getNextToken(line, pos, &last, WHITESPACE);
- if (flag.size() == 0) {
- if (count == 0) {
- fprintf(stderr, "ERROR: %u: missing flag\n", (unsigned int) lc);
- return -3;
- }
- break;
- }
- count++;
-
- if (flag == "nullAllowed") {
- if (v->isPointer()) {
- v->setNullAllowed(true);
- } else {
- fprintf(stderr, "WARNING: %u: setting nullAllowed for non-pointer variable %s\n",
- (unsigned int) lc, v->name().c_str());
- }
- } else if (flag == "isLarge") {
- if (v->isPointer()) {
- v->setIsLarge(true);
- } else {
- fprintf(stderr, "WARNING: %u: setting isLarge flag for a non-pointer variable %s\n",
- (unsigned int) lc, v->name().c_str());
- }
- } else if (flag == "DMA") {
- v->setDMA(true);
- } else {
- fprintf(stderr, "WARNING: %u: unknow flag %s\n", (unsigned int)lc, flag.c_str());
- }
- }
- } else if (token == "custom_pack") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- pos = last;
- v->setPackExpression(line.substr(pos));
- } else if (token == "custom_unpack") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
-
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- pos = last;
- v->setUnpackExpression(line.substr(pos));
- } else if (token == "custom_host_pack_tmp_alloc") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- if (v->pointerDir() == Var::POINTER_IN) {
- fprintf(stderr, "ERROR: %u: variable %s is not an output or inout\n",
- (unsigned int)lc, varname.c_str());
- return -2;
- }
-
- pos = last;
- v->setHostPackTmpAllocExpression(line.substr(pos));
- } else if (token == "custom_host_pack") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- if (v->pointerDir() == Var::POINTER_IN) {
- fprintf(stderr, "ERROR: %u: variable %s is not an output or inout\n",
- (unsigned int)lc, varname.c_str());
- return -2;
- }
-
- pos = last;
- v->setHostPackExpression(line.substr(pos));
- } else if (token == "custom_guest_unpack") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- v = var(varname);
- if (v->pointerDir() == Var::POINTER_IN) {
- fprintf(stderr, "ERROR: %u: variable %s is not an output or inout\n",
- (unsigned int)lc, varname.c_str());
- return -2;
- }
-
- pos = last;
- v->setGuestUnpackExpression(line.substr(pos));
- } else if (token == "custom_write") {
- pos = last;
- std::string varname = getNextToken(line, pos, &last, WHITESPACE);
- err = validateVarAttr(varname, lc);
- if (err < 0) return err;
-
- // set the size expression into var
- v = var(varname);
- pos = last;
- v->setWriteExpression(line.substr(pos));
- } else if (token == "flag") {
- pos = last;
- std::string flag = getNextToken(line, pos, &last, WHITESPACE);
- if (flag.size() == 0) {
- fprintf(stderr, "ERROR: %u: missing flag\n", (unsigned int) lc);
- return -4;
- }
-
- if (flag == "unsupported") {
- setUnsupported(true);
- } else if (flag == "custom_decoder") {
- setCustomDecoder(true);
- } else if (flag == "not_api") {
- setNotApi(true);
- } else if (flag == "flushOnEncode") {
- setFlushOnEncode(true);
- } else {
- fprintf(stderr, "WARNING: %u: unknown flag %s\n", (unsigned int)lc, flag.c_str());
- }
- } else {
- fprintf(stderr, "WARNING: %u: unknown attribute %s\n", (unsigned int)lc, token.c_str());
- }
-
- return 0;
-}
diff --git a/host/commands/emugen/EntryPoint.h b/host/commands/emugen/EntryPoint.h
deleted file mode 100644
index bc3fd69..0000000
--- a/host/commands/emugen/EntryPoint.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __EntryPoint__H__
-#define __EntryPoint__H__
-
-#include <string>
-#include <vector>
-#include <stdio.h>
-
-#include "Var.h"
-
-//---------------------------------------------------
-
-typedef std::vector<Var> VarsArray;
-
-class EntryPoint {
-public:
- EntryPoint();
- virtual ~EntryPoint();
- bool parse(unsigned int lc, const std::string & str);
- void reset(); // reset the class to empty;
- void print(FILE *fp = stdout, bool newline = true,
- const std::string & name_suffix = std::string(""),
- const std::string & name_prefix = std::string(""),
- const std::string & ctx_param = std::string("")) const;
- const std::string & name() const { return m_name; }
- VarsArray & vars() { return m_vars; }
- Var & retval() { return m_retval; }
- Var * var(const std::string & name);
- const Var * var(const std::string & name) const;
- bool hasPointers();
- bool unsupported() const { return m_unsupported; }
- void setUnsupported(bool state) { m_unsupported = state; }
- bool customDecoder() { return m_customDecoder; }
- void setCustomDecoder(bool state) { m_customDecoder = state; }
- bool notApi() const { return m_notApi; }
- void setNotApi(bool state) { m_notApi = state; }
- bool flushOnEncode() const { return m_flushOnEncode; }
- void setFlushOnEncode(bool state) { m_flushOnEncode = state; }
- int validateVarAttr(const std::string& varname, size_t lc) const;
- int setAttribute(const std::string &line, size_t lc);
-
-private:
- std::string m_name;
- Var m_retval;
- VarsArray m_vars;
- bool m_unsupported;
- bool m_customDecoder;
- bool m_notApi;
- bool m_flushOnEncode;
-
- void err(unsigned int lc, const char *msg) {
- fprintf(stderr, "line %d: %s\n", lc, msg);
- }
-};
-
-
-#endif
diff --git a/host/commands/emugen/Parser.cpp b/host/commands/emugen/Parser.cpp
deleted file mode 100644
index 0839f20..0000000
--- a/host/commands/emugen/Parser.cpp
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
-* Copyright 2014 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "Parser.h"
-
-#include <vector>
-
-#define WHITESPACE " \t\n"
-
-// Parse the |input| string as a list of type-specific tokens.
-// This tokenizes the input, using whitespace as separators and '*' as
-// a single token too. On success, return true and sets |*out| to the
-// list of tokens. On failure, return false.
-//
-// Example: 'const char**foo' -> ['const', 'char', '*', '*', 'foo']
-//
-static bool parseTypeTokens(const std::string& input,
- std::vector<std::string>* out,
- std::string* error) {
- out->clear();
- size_t pos = 0U;
-
- // Parse all tokens in the input, treat '*' as a single token.
- // I.e.
- for (;;) {
- // skip leading whitespace.
- pos = input.find_first_not_of(WHITESPACE, pos);
- if (pos == std::string::npos) {
- break; // end of parse.
- }
-
- // If this is a star, ensure it follows a type name.
- // otherwise treat it as part of the final type.
- if (input[pos] == '*') {
- out->push_back(std::string("*"));
- pos += 1U;
- continue;
- }
-
- // find end of type/token.
- size_t end = input.find_first_of(WHITESPACE "*", pos);
- if (end == std::string::npos) {
- end = input.size();
- }
-
- std::string str = input.substr(pos, end - pos);
- if (str.size() == 0) {
- // Sanity check: should not happen.
- if (error != NULL) {
- *error = "Unexpected empty token !?";
- }
- return false;
- }
-
- out->push_back(str);
- pos = end;
- }
-
- if (error != NULL) {
- // Sanity check: require non-empty input
- if (out->empty()) {
- *error = "Empty parameter declaration!";
- return false;
- }
-
- // Sanity check: There must be base type name before any '*'
- for (size_t n = 0; n < out->size(); ++n) {
- std::string& token = (*out)[n];
- if (token == "*") {
- *error = "Unexpected '*' before type name";
- return false;
- } else if (token != "const") {
- break;
- }
- }
- }
-
- return true;
-}
-
-// Given |tokens|, an input vector of strings, join the first |count| items
-// into a normalized type string, and return it.
-static std::string buildTypeString(const std::vector<std::string>& tokens,
- size_t count) {
- std::string result;
-
- for (size_t n = 0; n < count; ++n) {
- const std::string& token = tokens[n];
- if (n > 0 && token != "*") {
- result.append(" ");
- }
- result.append(token);
- }
- return result;
-}
-
-
-std::string normalizeTypeDeclaration(const std::string& input) {
- std::vector<std::string> tokens;
- if (!parseTypeTokens(input, &tokens, NULL)) {
- return "";
- }
- return buildTypeString(tokens, tokens.size());
-}
-
-bool parseTypeDeclaration(const std::string& input,
- std::string* typeName,
- std::string* error) {
- // The type name can be made of several tokens, e.g. 'unsigned int'
- // use an array to store them, and a count variable. Each item can be
- // one of '*', 'const' or a type name component (e.g. 'struct', 'unsigned')
- std::vector<std::string> tokens;
-
- if (!parseTypeTokens(input, &tokens, error)) {
- return false;
- }
-
- // Sanity check, there must be a least one non-special tokens.
- size_t nonSpecialCount = 0;
- for (size_t n = 0; n < tokens.size(); ++n) {
- if (tokens[n] != "*" && tokens[n] != "const") {
- nonSpecialCount++;
- }
- }
- if (nonSpecialCount == 0) {
- *error = "Missing type name";
- return false;
- }
- // Build the type name from all tokens before it.
- *typeName = buildTypeString(tokens, tokens.size());
- return true;
-}
-
-
-bool parseParameterDeclaration(const std::string& param,
- std::string* typeName,
- std::string* variableName,
- std::string* error) {
- std::vector<std::string> tokens;
-
- if (!parseTypeTokens(param, &tokens, error)) {
- return false;
- }
-
- // Sanity check, there must be a least two non-special tokens.
- size_t nonSpecialCount = 0;
- for (size_t n = 0; n < tokens.size(); ++n) {
- if (tokens[n] != "*" && tokens[n] != "const") {
- nonSpecialCount++;
- }
- }
- if (nonSpecialCount == 0) {
- *error = "Missing type name";
- return false;
- }
- if (nonSpecialCount == 1) {
- *error = "Missing variable name";
- return false;
- }
-
- // Sanity check: variable name must not be followed by 'const' or '*'
- const std::string& lastToken = tokens[tokens.size() - 1U];
- if (lastToken == "*") {
- *error = "Extra '*' after variable name";
- return false;
- }
- if (lastToken == "const") {
- *error = "Extra 'const' after variable name";
- return false;
- }
-
- // Extract the variable name as the last token.
- if (variableName) {
- *variableName = lastToken;
- }
- // Build the type name from all tokens before it.
- *typeName = buildTypeString(tokens, tokens.size() - 1U);
- return true;
-}
diff --git a/host/commands/emugen/Parser.h b/host/commands/emugen/Parser.h
deleted file mode 100644
index f62c076..0000000
--- a/host/commands/emugen/Parser.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
-* Copyright 2014 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef PARSER_H
-#define PARSER_H
-
-#include <string>
-
-// Normalize a type declaration. This gets rid of leading/trailing whitespace
-// as well as ensure there is a single space separating all input tokens,
-// with the exception of '*' which is treated specially by never being
-// prepended with a space.
-// |input| is the input type declaration. Return normalized form.
-// Note that this doesn't try to validate the input.
-std::string normalizeTypeDeclaration(const std::string& input);
-
-// Parse a return type declaration. |input| is the type declaration
-// (e.g. 'const char**'). On success return true and sets |*typeName| to
-// the appropriate normalized type string. On failure, return false and
-// sets |*error| with a human-friendly message explaining the reason for
-// failure.
-//
-// Note that the returned type string is normalized, see comment for
-// parseParameterDeclaration() for examples.
-//
-// NOTE: This does not support declarations of arrays or functions!
-//
-bool parseTypeDeclaration(const std::string& input,
- std::string* typeName,
- std::string* error);
-
-// Parse a function parameter declaration and extract the type and variable
-// name from it. |param| is the individual parameter declaration from the
-// function's signature (e.g. 'const char *items')
-//
-// On success, returns true and sets |*vartype| and |*varname| to the
-// appropriate type name and variable name. |varname| can be NULL if the caller
-// isn't interested in the variable name.
-//
-// On failure, return false and sets |*error| to a human-friendly message
-// explaining the reason for failure.
-//
-// Note that the returned type name is normalized with regards to whitespace
-// and star location, e.g.:
-//
-// const void *items -> 'const void*'
-// char* *items -> 'char**'
-// const void * const * items -> 'const void* const*'
-// unsigned int *const data -> 'unsigned int* const'
-//
-bool parseParameterDeclaration(const std::string& param,
- std::string* typeName,
- std::string* variableName,
- std::string* error);
-
-#endif // PARSER_H
diff --git a/host/commands/emugen/Parser_unittest.cpp b/host/commands/emugen/Parser_unittest.cpp
deleted file mode 100644
index 904b247..0000000
--- a/host/commands/emugen/Parser_unittest.cpp
+++ /dev/null
@@ -1,120 +0,0 @@
-/*
-* Copyright 2014 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "Parser.h"
-
-#include <gtest/gtest.h>
-
-#define ARRAYLEN(x) (sizeof(x) / sizeof(x[0]))
-
-TEST(ParserTest, normalizeTypeDeclaration) {
- static const struct {
- const char* expected;
- const char* input;
- } kData[] = {
- { "char", "char" },
- { "const unsigned int", " const unsigned\tint\n" },
- { "char* const**", "char *const* *" },
- };
- const size_t kDataSize = ARRAYLEN(kData);
- for (size_t n = 0; n < kDataSize; ++n) {
- std::string result;
- std::string text = "When parsing '";
- text += kData[n].input;
- text += "'";
-
- result = normalizeTypeDeclaration(kData[n].input);
- EXPECT_STREQ(kData[n].expected, result.c_str()) << text;
- }
-}
-
-TEST(ParserTest, parseTypeDeclaration) {
- static const struct {
- const char* input;
- bool expected;
- const char* expectedType;
- const char* expectedError;
- } kData[] = {
- { "const", false, NULL, "Missing type name" },
- { "const const", false, NULL, "Missing type name" },
- { "foo", true, "foo", NULL },
- { "void", true, "void", NULL },
- { "const foo", true, "const foo", NULL },
- { "foo *", true, "foo*", NULL },
- { "char foo", true, "char foo", NULL },
- { "\tunsigned \t int\n", true, "unsigned int", NULL },
- { "const * char", false, NULL, "Unexpected '*' before type name" },
- { "const char * ", true, "const char*", NULL },
- { "const void*const * *", true, "const void* const**", NULL },
- };
- const size_t kDataSize = ARRAYLEN(kData);
- for (size_t n = 0; n < kDataSize; ++n) {
- std::string varname, vartype, error;
- std::string text = "When parsing '";
- text += kData[n].input;
- text += "'";
-
- EXPECT_EQ(kData[n].expected,
- parseTypeDeclaration(kData[n].input,
- &vartype,
- &error)) << text;
- if (kData[n].expected) {
- EXPECT_STREQ(kData[n].expectedType, vartype.c_str()) << text;
- } else {
- EXPECT_STREQ(kData[n].expectedError, error.c_str()) << text;
- }
- }
-}
-
-TEST(ParserTest, parseParameterDeclaration) {
- static const struct {
- const char* input;
- bool expected;
- const char* expectedType;
- const char* expectedVariable;
- const char* expectedError;
- } kData[] = {
- { "foo", false, NULL, NULL, "Missing variable name" },
- { "const", false, NULL, NULL, "Missing type name" },
- { "const foo", false, NULL, NULL, "Missing variable name" },
- { "const const", false, NULL, NULL, "Missing type name" },
- { "char foo", true, "char", "foo", NULL },
- { "unsigned int\t bar\n", true, "unsigned int", "bar", NULL },
- { "const * char foo", false, NULL, NULL, "Unexpected '*' before type name" },
- { "const char * foo", true, "const char*", "foo", NULL },
- { "const void*const *data", true, "const void* const*", "data", NULL },
- { "char foo const", false, NULL, NULL, "Extra 'const' after variable name" },
- { "int bar*", false, NULL, NULL, "Extra '*' after variable name" },
- };
- const size_t kDataSize = ARRAYLEN(kData);
- for (size_t n = 0; n < kDataSize; ++n) {
- std::string varname, vartype, error;
- std::string text = "When parsing '";
- text += kData[n].input;
- text += "'";
-
- EXPECT_EQ(kData[n].expected,
- parseParameterDeclaration(kData[n].input,
- &vartype,
- &varname,
- &error)) << text;
- if (kData[n].expected) {
- EXPECT_STREQ(kData[n].expectedType, vartype.c_str()) << text;
- EXPECT_STREQ(kData[n].expectedVariable, varname.c_str()) << text;
- } else {
- EXPECT_STREQ(kData[n].expectedError, error.c_str()) << text;
- }
- }
-}
diff --git a/host/commands/emugen/README b/host/commands/emugen/README
deleted file mode 100644
index 0fe85f9..0000000
--- a/host/commands/emugen/README
+++ /dev/null
@@ -1,332 +0,0 @@
-Introduction:
--------------
-The emugen tool is a tool to generate a wire protocol implementation
-based on provided API. The tool generates c++ encoder code that takes
-API calls and encodes them into the wire and decoder code that decodes
-the wire stream and calls server matching API.
-The emugen tool includes additional functionality that enables to
-generate an wrapper library. The wrapper library provides entry points
-for the specified API, where each entry routes the call via a dispatch
-table. The dispatch table may be initialized as required by a specific application.
-
-The following paragraphs includes the following:
- * Wire Protocol Description
- * Input files description & format
- * Generated code description.
-
-
-Note: In this document, the caller is referred to as Encoder or Client
-and the callee is referred to as the Decoder or Server. These terms
-are used interchangeably by the context.
-
-
-
-Wire Protocol packet structure:
--------------------------------
-A general Encoder->Decoder packet is structured as following:
-struct Packet {
- unsigned int opcode;
- unsigned int packet_len;
- … parameter 1
- … parameter 2
-};
-A general Decoder->Encoder reply is expected to be received in the
-context of the ‘call’ that triggered it, thus it includes the reply
-data only, with no context headers. In precise term terms, a reply
-packet will look like:
-
-struct {
- ...// reply data
-};
-
-consider the following function call:
-int foo(int p1, short s1)
-will be encoded into :
-{
- 101, // foo opcode
- 14, // sizeof(opcode) + sizeof(packet_len) + sizeof(int) + sizeof(short)
- p1, // 4 bytes
- s1 // 2 bytes
-}
-
-Since ‘foo’ returns value, the caller is expected to read back the return packet from the server->client stream. The return value in this example is in thus the return packet is:
-{
- int retval;
-}
-
-
-Pointer decoding:
-----------------
-The wire protocol also allows exchanging of pointer data
-(arrays). Pointers are defined with directions:
-
- in : Data is sent from the caller to the calle
- out: Data is sent from the callee to the caller
- in_out: data is sent from the caller and return in place.
-
-‘in’ and ‘in_out’ encoded with their len:
-{
- unsinged int pointer_data_len;
- unsigned char data[pointer_data_len];… // pointer data
-}
-
-‘out’ pointers are encoded by data length only:
-{
-unsigned int pointer_data_len;
-}
-
-‘out’ and ‘in_out’ pointer’s data is returned in the return
-packet. For example, consider the following call:
-
-int foo(int n, int *ptr); // assume that ‘data’ is in_out pointer which contains ‘n’ ints
-
-The caller packet will have the following form:
-{
- 101, // foo opcode
- xx, sizeof(opcode) + sizeof(datalen) + sizeof(int) + sizeof(unsigned int) + n * sizeof(int);
- n, // the n parameter
- n * sizeof(int), // size of the data in ptr
- … // n* sizeof(int) bytes
-}
-
-The return packet is;
-{
- …. // n * sizeof(int) bytes of data return in ptr
- retval // sizeof(int) - the return value of the function;
-}
-
-Endianess
----------
-The Wire protocol is designed to impose minimum overhead on the client
-side. Thus, the data endianness that is sent across the wire is
-determined by the ‘client’ side. It is up to the server side to
-determine the client endianess and marshal the packets as required.
-
-
-
-Emugen input files - protocol specification
--------------------------------------------
-The protocol generated by emugen consists of two input files:
-
-1. basename.in - A sepcification of the protocol RPC procedures. This
-part of the specification is expected to be generated automatically
-from c/c++ header files or similar.
-
-‘basename’ is the basename for the protocol and will be used to prefix
-the files that are generated for this protocol. A line in the .in
-file has the following format:
-
-[prefix](retvalType, FuncName, <param type> [param name],...)
-where
- retvalType - The function return value type
- FuncName - function name
- <param type> mandatory parameter type
- [param name] - optional parameter name
-Examples:
-GL_ENTRY(void, glVertex1f, float v)
-XXX(int *, foo, int n, float, short)
-XXX(void, glFlush, void)
-
-Note: Empty lines in the file are ignored. A line starts with # is a comment
-
-2. basename.attrib - Attributes information of the API.
-This file includes additional flags, pointers datalen information and
-global attributes of the protocol. For uptodate format of the file,
-please refer to the specification file in the project source
-tree. The format of the .attrib file is described below.
-
-3. basename.types - Types information
-
-This files describes the types that are described by the API. A type
-is defined as follows:
-<type name> <size in bits> <print format string> <is a pointer? true|false>
-where:
-<type name> is the name of the type as described in the API
-<size in bits> 0, 8, 16, 32 sizes are accepted
-<print format string> a string to format the value of the type, as
-acceted by printf(3)
-<is pointer?> true or false string species whether the type should be
-treated as a pointer.
-
-example:
-GLint 32 %d false
-GLint* 32 %p true
-GLptr 32 %p true
-
-Encoder generated code files
-----------------------------
-In order to generate the encoder files, one should run the ‘emugen’
-tool as follows:
-
-emugen -i <input directory> -E <encoder files output directory> <basename>
-where:
- <input directory> containes the api specification files (basename.in + basename.attrib)
- <encoder directory> - a directory name to generate the encoder output files
- basename - The basename for the api.
-
-Assuming the basename is ‘api’, The following files are generated:
-
-api_opcodes.h - defines the protocol opcodes. The first opcode value
-is 0, unless defined otherwise in the .attrib file
-
-api_entry.cpp - defines entry points for the functions that are
-defined by the protocol. this File also includes a function call
-‘setContextAccessor(void *(*f)()). This function should be used to
-provide a callback function that is used by the functions to access
-the encoder context. For example, such callback could fetch the
-context from a Thread Local Storage (TLS) location.
-
-api_client_proc.h - type defintions for the protocol procedures.
-
-api_client_context.h - defines the client side dispatch table data
-structure that stores the encoding functions. This data structure also
-includes ‘accessors’ methods such that library user can override
-default entries for special case handling.
-
-api_client_context.cpp - defines an initialization function for
-dispatch table
-
-api_enc.h - This header file defines the encoder data strcuture. The
-encoder data structure inherits its functionality from the
-‘client_context’ class above and adds encoding and streaming
-functionality.
-
-api_enc.cpp - Encoder implementation.
-
-Decoder generated files
------------------------
-In order to generate the decoder files, one should run the ‘emugen’
-tool as follows:
-emugen -i <input directory> -D <decoder files output directory> basename
-where:
- <input directory> containes the api specification files (basename.in + basename.attrib)
- <decoder directory> - a directory name to generate the decoder output files
- basename - The basename for the api.
-
-With resepct to the example above, Emugen will generate the following
-files:
-
-api_opcodes.h - Protocol opcodes
-
-api_server_proc.h - type definitions for the server side procedures
-
-api_server_context.h - dispatch table the decoder functions
-
-api_server_context.cpp - dispatch table initialization function
-api_dec.h - Decoder header file
-
-api_dec.cpp - Decoder implementation. In addtion, this file includes
-an intiailization function that uses a user provided callback to
-initialize the API server implementation. An example for such
-initialization is loading a set of functions from a shared library
-module.
-
-Wrapper generated files
------------------------
-In order to generate a wrapper library files, one should run the
-'emugen' tool as follows:
-
-emugen -i <input directory> -W <wrapper files output directory> basename
-where:
- <input directory> containes the api specification files (basename.in + basename.attrib)
- <wrapper directory> - a directory name to generate the wrapper output files
- basename - The basename for the api.
-
-With resepct to the example above, Emugen will generate the following
-files:
-
-api_wrapper_proc.h - type definitions for the wrapper procedures
-
-api_wrapper_context.h - dispatch table the wrapper functions
-
-api_wrapper_context.cpp - dispatch table initialization function
-api_wrapper_entry.cpp - entry points for the API
-
-
-.attrib file format description:
--------------------------------
-The .attrib file is an input file to emugen and is used to provide
- additional information that is required for the code generation.
-The file format is as follows:
-
-a line that starts with # is ignored (comment)
-a empty line just whitespace of (" " "\t" "\n") is ignored.
-
-The file is divided into 'sections', each describes a specific API
-function call. A section starts with the name of the function in
-column 0.
-
-A section that starts with the reserved word 'GLOBAL' provides global
-attributes.
-
-below are few sections examples:
-
-GLOBAL
- encoder_headers string.h kuku.h
-
-glVertex3fv
- len data (size)
-glTexImage2D
- len pixels (pixels == NULL? 0 : (format_pixel_size(internalformat) * width * height * type_size(type)))
-
-
-Global section flags description:
-
-base_opcode
- set the base opcode value for this api
- format: base_opcode 100
-
-encoder_headers
- a list of headers that will be included in the encoder header file
- format: encoder_headers <stdio.h> "kuku.h"
-
-client_context_headers
- a list of headers that will be included in the client context header file
- format: client_context_headers <stdio.h> "kuku.h"
-
-decoder_headers
- a list of headers that will be included in the decoder header file
- format: decoder_headers <stdio.h> "kuku.h"
-
-server_context_headers
- a list of headers that will be included in the server context header file
- format: server_context_headers <stdio.h> "kuku.h"
-
-
-Entry point flags description:
-
- len
- desciption : provide an expression to calcualte an expression data len
- format: len <var name> <c expression that calcluates the data len>
-
-custom_pack
- description: provide an expression to pack data into the stream.
- format: custom_pack <var name> <c++ expression that pack data from var into the stream>
- The stream is represented by a (unsigned char *)ptr. The expression may also refer
- to other function parameters. In addition, the expression may refer to 'void *self' which
- is the encoding context as provided by the caller.
-
- dir
- description : set a pointer direction (in - for data that goes
- to the codec, out from data that returns from the codec.
- format: dir <varname> <[in | out | inout]>
-
- var_flag
- description : set variable flags
- format: var_flag <varname> < nullAllowed | isLarge | ... >
-
- nullAllowed -> for pointer variables, indicates that NULL is a valid value
- isLarge -> for pointer variables, indicates that the data should be sent without an intermediate copy
-
- flag
- description: set entry point flag;
- format: flag < unsupported | ... >
- supported flags are:
- unsupported - The encoder side implementation is pointed to "unsuppored reporting function".
- custom_decoder - The decoder is expected to be provided with
- custom implementation. The call to the
- deocder function includes a pointer to the
- context
- not_api - the function is not native gl api
-
-
diff --git a/host/commands/emugen/README.md b/host/commands/emugen/README.md
deleted file mode 100644
index dfc130a..0000000
--- a/host/commands/emugen/README.md
+++ /dev/null
@@ -1,17 +0,0 @@
-# emugen (cuttlefish)
-
-This directory contains a fork of the emugen tool from the external/qemu project
-on the emu-master-dev branch. The tool is unmodified except for the following
-changes:
-
-1) The android/base/EnumFlags.h header has been forked, to avoid having to copy
- over all of the host-side android-base port.
-
-2) The unittest infrastructure and all unittests have been removed.
-
-3) This README.md file replaces the upstream README file.
-
-4) The binary builds to `emugen_cuttlefish` so as to avoid conflicts.
-
-Do not contribute change only to this project; contribute them to external/qemu
-upstream, then cherry-pick them over.
diff --git a/host/commands/emugen/TypeFactory.cpp b/host/commands/emugen/TypeFactory.cpp
deleted file mode 100644
index 1e0cc96..0000000
--- a/host/commands/emugen/TypeFactory.cpp
+++ /dev/null
@@ -1,157 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "TypeFactory.h"
-
-#include "Parser.h"
-#include "VarType.h"
-#include "strUtils.h"
-
-#include <map>
-#include <string>
-
-#include <stdio.h>
-#include <stdlib.h>
-
-
-TypeFactory * TypeFactory::m_instance = NULL;
-
-typedef std::map<std::string, VarType> TypeMap;
-static TypeMap g_varMap;
-static bool g_initialized = false;
-static int g_typeId = 0;
-
-
-#define ADD_TYPE(name, size, printformat,ispointer) \
- g_varMap.insert(std::pair<std::string, VarType>(name, VarType(g_typeId++, name, (size + 7) >> 3, printformat , ispointer)));
-
-void TypeFactory::initBaseTypes()
-{
- g_initialized = true;
- ADD_TYPE("UNKNOWN", 0, "0x%x", false);
- ADD_TYPE("void", 0, "0x%x", false);
- ADD_TYPE("char", 8, "%c", false);
- ADD_TYPE("int", 32, "%d", false);
- ADD_TYPE("float", 32, "%d", false);
- ADD_TYPE("short", 16, "%d", false);
-}
-
-int TypeFactory::initFromFile(const std::string &filename)
-{
- if (!g_initialized) {
- initBaseTypes();
- }
-
- FILE *fp = fopen(filename.c_str(), "rt");
- if (fp == NULL) {
- perror(filename.c_str());
- return -1;
- }
- char line[1000];
- int lc = 0;
- while(fgets(line, sizeof(line), fp) != NULL) {
- lc++;
- std::string str = trim(line);
- if (str.size() == 0 || str.at(0) == '#') {
- continue;
- }
- size_t pos = 0, last;
- std::string name;
- name = getNextToken(str, pos, &last, WHITESPACE);
- name = normalizeTypeDeclaration(name);
- if (name.size() == 0) {
- fprintf(stderr, "Error: %d : missing type name\n", lc);
- return -2;
- }
- pos = last + 1;
- std::string size;
- size = getNextToken(str, pos, &last, WHITESPACE);
- if (size.size() == 0) {
- fprintf(stderr, "Error: %d : missing type width\n", lc);
- return -2;
- }
- pos = last + 1;
- std::string printString;
- printString = getNextToken(str, pos, &last, WHITESPACE);
- if (printString.size() == 0) {
- fprintf(stderr, "Error: %d : missing print-string\n", lc);
- return -2;
- }
-
- // The ispointer definition is optional since we can just
- // look at the type name, and determine it is a pointer if
- // it ends with '*'.
- bool isPointer = (name[name.size() - 1U] == '*');
-
- pos = last + 1;
- std::string pointerDef;
- pointerDef = getNextToken(str, pos, &last, WHITESPACE);
- if (pointerDef.size() != 0) {
- // Just a little sanity check.
- if (std::string("true")==pointerDef) {
- if (!isPointer) {
- fprintf(stderr, "Error: %d: invalid isPointer definition: 'true' but name does not end with '*'!\n", lc);
- return -2;
- }
- } else if (std::string("false")==pointerDef) {
- if (isPointer) {
- fprintf(stderr, "Error: %d: invalid isPointer definition: 'false' but name does end with '*'!\n", lc);
- return -2;
- }
- } else {
- fprintf(stderr, "Error: %d : invalid isPointer definition, must be either \"true\" or \"false\"\n", lc);
- return -2;
- }
- }
-
- size_t bitSize = atoi(size.c_str());
- size_t byteSize = (bitSize + 7) >> 3;
-
- if (getVarTypeByName(name)->id() != 0) {
- fprintf(stderr,
- "Warining: %d : type %s is already known, definition in line %d is taken\n",
- lc, name.c_str(), lc);
- }
- g_varMap.insert(std::pair<std::string, VarType>(
- name, VarType(g_typeId++,
- name,
- byteSize,
- printString,
- isPointer)));
- std::string constName = "const " + name;
- g_varMap.insert(std::pair<std::string, VarType>(
- constName, VarType(g_typeId++,
- constName,
- byteSize,
- printString,
- isPointer))); //add a const type
- }
- g_initialized = true;
- return 0;
-}
-
-
-const VarType * TypeFactory::getVarTypeByName(const std::string & type)
-{
- if (!g_initialized) {
- initBaseTypes();
- }
- TypeMap::iterator i = g_varMap.find(type);
- if (i == g_varMap.end()) {
- i = g_varMap.find("UNKNOWN");
- }
- return &(i->second);
-}
-
diff --git a/host/commands/emugen/TypeFactory.h b/host/commands/emugen/TypeFactory.h
deleted file mode 100644
index deee2ca..0000000
--- a/host/commands/emugen/TypeFactory.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __TYPE__FACTORY__H__
-#define __TYPE__FACTORY__H__
-
-#include <string>
-#include "VarType.h"
-
-class TypeFactory {
-public:
- static TypeFactory *instance() {
- if (m_instance == NULL) {
- m_instance = new TypeFactory;
- }
- return m_instance;
- }
- const VarType * getVarTypeByName(const std::string &type);
- int initFromFile(const std::string &filename);
-private:
- static TypeFactory *m_instance;
- void initBaseTypes();
- TypeFactory() {}
-};
-#endif
diff --git a/host/commands/emugen/Var.h b/host/commands/emugen/Var.h
deleted file mode 100644
index 823058d..0000000
--- a/host/commands/emugen/Var.h
+++ /dev/null
@@ -1,118 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __VAR__H__
-#define __VAR__H__
-
-#include "VarType.h"
-#include <string>
-#include <stdio.h>
-
-class Var {
-public:
- // pointer data direction - from the client point of view.
- typedef enum { POINTER_OUT = 0x1, POINTER_IN = 0x2, POINTER_INOUT = 0x3 } PointerDir;
- Var() = default;
-
- Var(const std::string & name,
- const VarType * vartype,
- const std::string & lenExpression,
- PointerDir dir,
- const std::string &packExpression,
- const std::string &unpackExpression,
- const std::string &writeExpression) :
- m_name(name),
- m_type(const_cast<VarType *>(vartype)),
- m_lenExpression(lenExpression),
- m_pointerDir(dir),
- m_packExpression(packExpression),
- m_unpackExpression(unpackExpression),
- m_host_packTmpAllocExpression(""),
- m_host_packExpression(""),
- m_guest_unpackExpression(""),
- m_writeExpression(writeExpression)
- {
- }
-
- void init(const std::string name, const VarType * vartype,
- std::string lenExpression,
- PointerDir dir,
- std::string packExpression,
- std::string unpackExpression,
- std::string writeExpression) {
- m_name = name;
- m_type = vartype;
- m_lenExpression = lenExpression;
- m_packExpression = packExpression;
- m_unpackExpression = unpackExpression;
- m_host_packTmpAllocExpression = "";
- m_host_packExpression = "";
- m_guest_unpackExpression = "";
- m_writeExpression = writeExpression;
- m_pointerDir = dir;
- m_nullAllowed = false;
- m_isLarge = false;
-
- }
-
- const std::string & name() const { return m_name; }
- const VarType * type() const { return m_type; }
- bool isPointer() const { return m_type->isPointer(); }
- bool isVoid() const { return ((m_type->bytes() == 0) && (!m_type->isPointer())); }
- const std::string & lenExpression() const { return m_lenExpression; }
- const std::string & packExpression() const { return(m_packExpression); }
- const std::string & unpackExpression() const { return(m_unpackExpression); }
- const std::string & hostPackTmpAllocExpression() const { return(m_host_packTmpAllocExpression); }
- const std::string & hostPackExpression() const { return(m_host_packExpression); }
- const std::string & guestUnpackExpression() const { return(m_guest_unpackExpression); }
- const std::string & writeExpression() const { return(m_writeExpression); }
- const std::string & paramCheckExpression() const { return m_paramCheckExpression; }
- void setLenExpression(const std::string & lenExpression) { m_lenExpression = lenExpression; }
- void setPackExpression(const std::string & packExpression) { m_packExpression = packExpression; }
- void setUnpackExpression(const std::string & unpackExpression) { m_unpackExpression = unpackExpression; }
- void setHostPackTmpAllocExpression(const std::string & expr) { m_host_packTmpAllocExpression = expr; }
- void setHostPackExpression(const std::string & expr) { m_host_packExpression = expr; }
- void setGuestUnpackExpression(const std::string & expr) { m_guest_unpackExpression = expr; }
- void setWriteExpression(const std::string & writeExpression) { m_writeExpression = writeExpression; }
- void setParamCheckExpression(const std::string & paramCheckExpression) { m_paramCheckExpression = paramCheckExpression; }
- void setPointerDir(PointerDir dir) { m_pointerDir = dir; }
- PointerDir pointerDir() { return m_pointerDir; }
- void setNullAllowed(bool state) { m_nullAllowed = state; }
- void setIsLarge(bool state) { m_isLarge = state; }
- void setDMA(bool state) { m_isDMA = state; }
- bool nullAllowed() const { return m_nullAllowed; }
- bool isLarge() const { return m_isLarge; }
- bool isDMA() const { return m_isDMA; }
- void printType(FILE *fp) { fprintf(fp, "%s", m_type->name().c_str()); }
- void printTypeName(FILE *fp) { printType(fp); fprintf(fp, " %s", m_name.c_str()); }
-
-private:
- std::string m_name;
- const VarType * m_type = nullptr;
- std::string m_lenExpression; // an expression to calcualte a pointer data size
- PointerDir m_pointerDir = POINTER_IN;
- bool m_nullAllowed = false;
- bool m_isLarge = false;
- bool m_isDMA = false;
- std::string m_packExpression; // an expression to pack data into the stream
- std::string m_unpackExpression; // an expression to unpack data that has arrived from the stream
- std::string m_host_packTmpAllocExpression; // an expression to create temporaries for getting into packed form for readbacks
- std::string m_host_packExpression; // an expression to pack data into the stream but for readbacks
- std::string m_guest_unpackExpression; // an expression to unpack readbacks on the guest
- std::string m_writeExpression; // an expression to write data into the stream
- std::string m_paramCheckExpression; //an expression to check parameter value
-};
-
-#endif
diff --git a/host/commands/emugen/VarType.h b/host/commands/emugen/VarType.h
deleted file mode 100644
index b6937a0..0000000
--- a/host/commands/emugen/VarType.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef __VARTYPE__H__
-#define __VARTYPE__H__
-
-#include <string>
-
-// VarType models the types of values used on the wire protocol by
-// both encoders and decoders. Each type is identified by a unique id,
-// and a name, and provides a size in bytes for the values, a printf-like
-// formatter string, and a flag telling if the value corresponds to a
-// pointer.
-class VarType {
-public:
- VarType() :
- m_id(0),
- m_name("default_constructed"),
- m_byteSize(0),
- m_printFormat("0x%x"),
- m_isPointer(false) {}
-
- VarType(size_t id,
- const std::string& name,
- size_t byteSize,
- const std::string& printFormat,
- bool isPointer) :
- m_id(id),
- m_name(name),
- m_byteSize(byteSize),
- m_printFormat(printFormat),
- m_isPointer(isPointer) {}
-
- ~VarType() {}
-
- size_t id() const { return m_id; }
- const std::string& name() const { return m_name; }
- size_t bytes() const { return m_byteSize; }
- const std::string& printFormat() const { return m_printFormat; }
- bool isPointer() const { return m_isPointer; }
-
-private:
- size_t m_id;
- std::string m_name;
- size_t m_byteSize;
- std::string m_printFormat;
- bool m_isPointer;
-};
-
-#endif
diff --git a/host/commands/emugen/android/base/EnumFlags.h b/host/commands/emugen/android/base/EnumFlags.h
deleted file mode 100644
index fec56b9..0000000
--- a/host/commands/emugen/android/base/EnumFlags.h
+++ /dev/null
@@ -1,117 +0,0 @@
-// Copyright 2015 The Android Open Source Project
-//
-// This software is licensed under the terms of the GNU General Public
-// License version 2, as published by the Free Software Foundation, and
-// may be copied, distributed, and modified under those terms.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-
-#pragma once
-
-#include <type_traits>
-
-// This header defines some utitily methods to manipulate scoped enums as flags
-// C++11 scoped enums by default don't support flag operations (e.g. if (a & b))
-// We need to define bitwise operations for them to be able to have strongly
-// typed flags in our code.
-//
-// To enable the flag operators for your enum, most probably you just need to
-// include this file. The only exception is if your enum is located in some
-// namespace other than android, android::base or global. In that case you also
-// need to add the following using to bring in the operators:
-//
-// using namespace ::android::base::EnumFlags;
-
-namespace android {
-namespace base {
-namespace EnumFlags {
-
-// A predicate which checks if template agument is a scoped enum
-template<class E>
-using is_scoped_enum = std::integral_constant<
- bool,
- std::is_enum<E>::value && !std::is_convertible<E, int>::value>;
-
-template <class E>
-using underlying_enum_type = typename std::underlying_type<E>::type;
-
-template <class E, class Res = E>
-using enable_if_scoped_enum =
- typename std::enable_if<is_scoped_enum<E>::value, Res>::type;
-
-template <class E>
-enable_if_scoped_enum<E> operator|(E l, E r) {
- return static_cast<E>(static_cast<underlying_enum_type<E>>(l)
- | static_cast<underlying_enum_type<E>>(r));
-}
-
-template <class E>
-enable_if_scoped_enum<E> operator&(E l, E r) {
- return static_cast<E>(static_cast<underlying_enum_type<E>>(l)
- & static_cast<underlying_enum_type<E>>(r));
-}
-
-template <class E>
-enable_if_scoped_enum<E> operator~(E e) {
- return static_cast<E>(~static_cast<underlying_enum_type<E>>(e));
-}
-
-template <class E>
-enable_if_scoped_enum<E> operator|=(E& l, E r) {
- return l = (l | r);
-}
-
-template <class E>
-enable_if_scoped_enum<E> operator&=(E& l, E r) {
- return l = (l & r);
-}
-
-template <class E>
-enable_if_scoped_enum<E, bool> operator!(E e) {
- return !static_cast<underlying_enum_type<E>>(e);
-}
-
-template <class E>
-enable_if_scoped_enum<E, bool> operator!=(E e, int val) {
- return static_cast<underlying_enum_type<E>>(e) !=
- static_cast<underlying_enum_type<E>>(val);
-}
-
-template <class E>
-enable_if_scoped_enum<E, bool> operator!=(int val, E e) {
- return e != val;
-}
-
-template <class E>
-enable_if_scoped_enum<E, bool> operator==(E e, int val) {
- return static_cast<underlying_enum_type<E>>(e) ==
- static_cast<underlying_enum_type<E>>(val);
-}
-
-template <class E>
-enable_if_scoped_enum<E, bool> operator==(int val, E e) {
- return e == val;
-}
-
-template <class E>
-enable_if_scoped_enum<E, bool> nonzero(E e) {
- return static_cast<underlying_enum_type<E>>(e) != 0;
-}
-
-} // namespace EnumFlags
-
-// For the ADL to kick in let's make sure we bring all the operators into our
-// main AndroidEmu namespaces...
-using namespace ::android::base::EnumFlags;
-
-} // namespace base
-
-using namespace ::android::base::EnumFlags;
-
-} // namespace android
-
-// ... and into the global one, where most of the client functions are
-using namespace ::android::base::EnumFlags;
diff --git a/host/commands/emugen/errors.h b/host/commands/emugen/errors.h
deleted file mode 100644
index d09c292..0000000
--- a/host/commands/emugen/errors.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef _ERRORS_H_
-#define _ERRORS_H_
-
-#define BAD_USAGE -1
-#define BAD_SPEC_FILE -2
-#define BAD_TYPES_FILE -3
-#define BAD_ATTRIBUTES_FILE -4
-
-#endif
diff --git a/host/commands/emugen/getopt.c b/host/commands/emugen/getopt.c
deleted file mode 100644
index d11be64..0000000
--- a/host/commands/emugen/getopt.c
+++ /dev/null
@@ -1,76 +0,0 @@
-#include "getopt.h"
-
-#include <stdio.h>
-#include <string.h>
-
-#define _getprogname() nargv[0]
-
-int opterr = 1;
-int optind = 1;
-int optopt = 0;
-char* optarg;
-
-int getopt(int argc, char* const argv[], const char* ostr) {
- static const char kEmpty[] = "";
- static const char* place = kEmpty;
- if (!*place) {
- if (optind >= argc)
- return -1;
-
- const char* arg = argv[optind];
- if (arg[0] != '-') {
- // Not an option.
- return -1;
- }
- if (arg[1] == '-' && !arg[2]) {
- // '--' -> end of options.
- return -1;
- }
- if (!arg[1]) {
- // Single '-', If the program wants it, treat it as an option.
- // Otherwise, it's the end of options.
- if (!strchr(ostr, '-')) {
- return -1;
- }
- optopt = '-';
- place = arg + 1;
- } else {
- optopt = arg[1];
- place = arg + 2;
- }
- };
-
- char* oindex = strchr(ostr, optopt);
- if (!oindex) {
- // Unsupported option.
- (void)fprintf(stderr, "%s: illegal option -- %c\n", argv[0], optopt);
- return '?';
- }
- if (oindex[1] != ':') {
- // No argument needed.
- optarg = NULL;
- if (!*place)
- optind++;
- return optopt;
- }
-
- // This option needs an argument. Either after the option character,
- // or the argument that follows.
- if (*place) {
- optarg = (char *)place;
- } else if (argc > ++optind) {
- optarg = (char *)argv[optind++];
- } else if (oindex[2] == ':') {
- // Optional argument is missing.
- place = kEmpty;
- optarg = NULL;
- return optopt;
- } else {
- // Missing argument.
- place = kEmpty;
- (void)fprintf(stderr, "%s: option requires an argument --%c\n",
- argv[0], optopt);
- return ':';
- }
- return optopt;
-}
diff --git a/host/commands/emugen/getopt.h b/host/commands/emugen/getopt.h
deleted file mode 100644
index cc04850..0000000
--- a/host/commands/emugen/getopt.h
+++ /dev/null
@@ -1,18 +0,0 @@
-#ifndef GETOPT_H
-#define GETOPT_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-extern int optind;
-extern char* optarg;
-extern int optopt;
-
-int getopt(int argc, char* const argv[], const char* ostr);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GETOPT_H
diff --git a/host/commands/emugen/main.cpp b/host/commands/emugen/main.cpp
deleted file mode 100644
index 6200349..0000000
--- a/host/commands/emugen/main.cpp
+++ /dev/null
@@ -1,164 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include <stdio.h>
-#include <stdlib.h>
-#include "errors.h"
-#include "EntryPoint.h"
-#include "strUtils.h"
-#include "ApiGen.h"
-#include "TypeFactory.h"
-#include "getopt.h"
-
-const std::string SPEC_EXTENSION = std::string(".in");
-const std::string ATTRIB_EXTENSION = std::string(".attrib");
-const std::string TYPES_EXTENTION = std::string(".types");
-
-
-void usage(const char *filename)
-{
- fprintf(stderr, "Usage: %s [options] <base name>\n", filename);
- fprintf(stderr, "\t-h: This message\n");
- fprintf(stderr, "\t-E <dir>: generate encoder into dir\n");
- fprintf(stderr, "\t-D <dir>: generate decoder into dir\n");
- fprintf(stderr, "\t-i: input dir, local directory by default\n");
- fprintf(stderr, "\t-T : generate attribute template into the input directory\n\t\tno other files are generated\n");
- fprintf(stderr, "\t-W : generate wrapper into dir\n");
-}
-
-int main(int argc, char *argv[])
-{
- std::string encoderDir = "";
- std::string decoderDir = "";
- std::string wrapperDir = "";
- std::string inDir = ".";
- bool generateAttributesTemplate = false;
-
- int c;
- while((c = getopt(argc, argv, "TE:D:i:hW:")) != -1) {
- switch(c) {
- case 'W':
- wrapperDir = std::string(optarg);
- break;
- case 'T':
- generateAttributesTemplate = true;
- break;
- case 'h':
- usage(argv[0]);
- exit(0);
- break;
- case 'E':
- encoderDir = std::string(optarg);
- break;
- case 'D':
- decoderDir = std::string(optarg);
- break;
- case 'i':
- inDir = std::string(optarg);
- break;
- case ':':
- fprintf(stderr, "Missing argument !!\n");
- [[fallthrough]];
- default:
- usage(argv[0]);
- exit(0);
- }
- }
-
- if (optind >= argc) {
- fprintf(stderr, "Usage: %s [options] <base name> \n", argv[0]);
- return BAD_USAGE;
- }
-
- if (encoderDir.size() == 0 &&
- decoderDir.size() == 0 &&
- generateAttributesTemplate == false &&
- wrapperDir.size() == 0) {
- fprintf(stderr, "No output specified - aborting\n");
- return BAD_USAGE;
- }
-
- std::string baseName = std::string(argv[optind]);
- ApiGen apiEntries(baseName);
-
- // init types;
- std::string typesFilename = inDir + "/" + baseName + TYPES_EXTENTION;
-
- if (TypeFactory::instance()->initFromFile(typesFilename) < 0) {
- fprintf(stderr, "missing or error reading types file: %s...ignored\n", typesFilename.c_str());
- }
-
- std::string filename = inDir + "/" + baseName + SPEC_EXTENSION;
- if (apiEntries.readSpec(filename) < 0) {
- perror(filename.c_str());
- return BAD_SPEC_FILE;
- }
-
-
- if (generateAttributesTemplate) {
- apiEntries.genAttributesTemplate(inDir + "/" + baseName + ATTRIB_EXTENSION);
- exit(0);
- }
-
- std::string attribFileName = inDir + "/" + baseName + ATTRIB_EXTENSION;
- if (apiEntries.readAttributes(attribFileName) < 0) {
- perror(attribFileName.c_str());
- fprintf(stderr, "failed to parse attributes\n");
- exit(1);
- }
-
- if (encoderDir.size() != 0) {
-
- apiEntries.genOpcodes(encoderDir + "/" + baseName + "_opcodes.h");
- apiEntries.genContext(encoderDir + "/" + baseName + "_client_context.h", ApiGen::CLIENT_SIDE);
- apiEntries.genContextImpl(encoderDir + "/" + baseName + "_client_context.cpp", ApiGen::CLIENT_SIDE);
-
- apiEntries.genProcTypes(encoderDir + "/" + baseName + "_client_proc.h", ApiGen::CLIENT_SIDE);
- apiEntries.genFuncTable(encoderDir + "/" + baseName + "_ftable.h", ApiGen::CLIENT_SIDE);
-
- apiEntries.genEntryPoints(encoderDir + "/" + baseName + "_entry.cpp", ApiGen::CLIENT_SIDE);
- apiEntries.genEncoderHeader(encoderDir + "/" + baseName + "_enc.h");
- apiEntries.genEncoderImpl(encoderDir + "/" + baseName + "_enc.cpp");
- }
-
- if (decoderDir.size() != 0) {
- apiEntries.genOpcodes(decoderDir + "/" + baseName + "_opcodes.h");
- apiEntries.genProcTypes(decoderDir + "/" + baseName + "_server_proc.h", ApiGen::SERVER_SIDE);
- apiEntries.genContext(decoderDir + "/" + baseName + "_server_context.h", ApiGen::SERVER_SIDE);
- apiEntries.genContextImpl(decoderDir + "/" + baseName + "_server_context.cpp", ApiGen::SERVER_SIDE);
- apiEntries.genDecoderHeader(decoderDir + "/" + baseName + "_dec.h");
- apiEntries.genDecoderImpl(decoderDir + "/" + baseName + "_dec.cpp");
- }
-
- if (wrapperDir.size() != 0) {
- apiEntries.genProcTypes(wrapperDir + "/" + baseName + "_wrapper_proc.h", ApiGen::WRAPPER_SIDE);
- apiEntries.genContext(wrapperDir + "/" + baseName + "_wrapper_context.h", ApiGen::WRAPPER_SIDE);
- apiEntries.genContextImpl(wrapperDir + "/" + baseName + "_wrapper_context.cpp", ApiGen::WRAPPER_SIDE);
- apiEntries.genEntryPoints(wrapperDir + "/" + baseName + "_wrapper_entry.cpp", ApiGen::WRAPPER_SIDE);
- }
-
-#ifdef DEBUG_DUMP
- int withPointers = 0;
- printf("%d functions found\n", int(apiEntries.size()));
- for (int i = 0; i < apiEntries.size(); i++) {
- if (apiEntries[i].hasPointers()) {
- withPointers++;
- apiEntries[i].print();
- }
- }
- fprintf(stdout, "%d entries has poitners\n", withPointers);
-#endif
-
-}
diff --git a/host/commands/emugen/strUtils.cpp b/host/commands/emugen/strUtils.cpp
deleted file mode 100644
index 357054b..0000000
--- a/host/commands/emugen/strUtils.cpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "strUtils.h"
-
-using namespace std;
-
-
-std::string getNextToken(const std::string & str, size_t pos, size_t * last, const std::string & delim)
-{
- if (str.size() == 0 || pos >= str.size()) return "";
-
- pos = str.find_first_not_of(WHITESPACE, pos);
- if (pos == std::string::npos) return "";
-
- *last = str.find_first_of(delim, pos);
- if (*last == std::string::npos) *last = str.size();
- std::string retval = str.substr(pos, *last - pos);
- retval = trim(retval);
- return retval;
-}
-
-
-std::string trim(const string & str)
-{
- string result;
- string::size_type start = str.find_first_not_of(WHITESPACE, 0);
- string::size_type end = str.find_last_not_of(WHITESPACE);
- if (start == string::npos || end == string::npos) {
- result = string("");
- } else {
- result = str.substr(start, end - start + 1);
- }
- return result;
-}
-
-
diff --git a/host/commands/emugen/strUtils.h b/host/commands/emugen/strUtils.h
deleted file mode 100644
index 3fa0908..0000000
--- a/host/commands/emugen/strUtils.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#ifndef STR_UTILS_H_
-#define STR_UTILS_H_
-
-#include <string>
-#include <sstream>
-
-#define WHITESPACE " \t\n"
-
-std::string trim(const std::string & str);
-std::string getNextToken(const std::string & str, size_t pos, size_t * last, const std::string & delim);
-template <class T> std::string inline toString(const T& t) {
- std::stringstream ss;
- ss << t;
- return ss.str();
-
-}
-
-#endif
diff --git a/host/commands/emugen/tests/run-tests.sh b/host/commands/emugen/tests/run-tests.sh
deleted file mode 100755
index 67409ed..0000000
--- a/host/commands/emugen/tests/run-tests.sh
+++ /dev/null
@@ -1,129 +0,0 @@
-#!/bin/sh
-
-# Copyright 2014 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-
-set -e
-
-export LANG=C
-export LC_ALL=C
-
-PROGDIR=$(dirname "$0")
-PROGNAME=$(basename "$0")
-
-fatal () {
- echo "ERROR: $@"
- exit 1
-}
-
-OPT_EMUGEN=
-OPT_HELP=
-OPT_OUT_DIR=
-OPT_TOOL=
-
-for OPT; do
- OPTARG=$(expr "x$OPT" : "x[^=]*=\\(.*\\)" || true)
- case $OPT in
- --help|-h|-?)
- OPT_HELP=true
- ;;
- --emugen=*)
- OPT_EMUGEN=$OPTARG
- ;;
- --out-dir=*)
- OPT_OUT_DIR=$OPTARG
- ;;
- --tool=*)
- OPT_TOOL=$OPTARG
- ;;
- -*)
- fatal "Invalid option '$OPT', see --help."
- ;;
- *)
- fatal "This script doesn't take arguments, see --help."
- ;;
- esac
-done
-
-if [ "$OPT_HELP" ]; then
- cat <<EOF
-Usage: $PROGNAME [options]
-
-Run the emugen test suite. This scripts looks for sub-directories
-named t.<number>/input, and uses them as input to 'emugen'. It then
-compares the output to t.<number>/expected/ content.
-
-Valid options:
- --help|-h|-? Print this help.
- --out-dir=<dir> Generate outputs into <dir>.
- --emugen=<program> Emugen program path, if not in path.
- --tool=<tool> Launch visual diff tool in case of differences.
-EOF
- exit 0
-fi
-
-# Find emugen program
-EMUGEN=
-if [ "$OPT_EMUGEN" ]; then
- EMUGEN=$OPT_EMUGEN
-else
- EMUGEN=$(which emugen 2>/dev/null || true)
- if [ -z "$EMUGEN" ]; then
- fatal "Cannot find 'emugen' program in PATH, use --emugen=<program> option."
- fi
- echo "Auto-config: --emugen=$EMUGEN"
-fi
-if [ ! -f "$EMUGEN" ]; then
- fatal "Emugen program doesn't exist: $EMUGEN"
-fi
-
-# Create output directory.
-OUT_DIR=
-if [ "$OPT_OUT_DIR" ]; then
- OUT_DIR=$OPT_OUT_DIR
-else
- OUT_DIR=/tmp/$USER-emugen-testing
- echo "Auto-config: --out-dir=$OUT_DIR"
-fi
-mkdir -p "$OUT_DIR" && rm -rf "$OUT_DIR/emugen"
-
-OUT_DIR=$OUT_DIR/emugen
-
-# Find test directories
-TEST_DIRS=$(cd "$PROGDIR" && find . -name "t.*" | sed -e 's|^\./||')
-for TEST_DIR in $TEST_DIRS; do
- IN=$PROGDIR/$TEST_DIR/input
- PREFIXES=$(cd $IN && find . -name "*.in" | sed -e 's|^\./||g' -e 's|\.in$||g')
- OUT=$OUT_DIR/$TEST_DIR
- mkdir -p "$OUT/encoder"
- mkdir -p "$OUT/decoder"
- mkdir -p "$OUT/wrapper"
- for PREFIX in $PREFIXES; do
- echo "Processing $IN/foo.*"
- $EMUGEN -i "$PROGDIR/$TEST_DIR/input" -D "$OUT/decoder" -E "$OUT/encoder" -W "$OUT/wrapper" $PREFIX
- done
- if ! diff -qr "$PROGDIR/$TEST_DIR/expected" "$OUT"; then
- if [ "$OPT_TOOL" ]; then
- $OPT_TOOL "$PROGDIR/$TEST_DIR/expected" "$OUT"
- else
- echo "ERROR: Invalid differences between actual and expected output!"
- diff -burN "$PROGDIR/$TEST_DIR/expected" "$OUT"
- exit 1
- fi
- fi
-done
-
-echo "All good!"
-exit 0
diff --git a/host/commands/emugen/tests/t.001/expected/decoder/foo_dec.cpp b/host/commands/emugen/tests/t.001/expected/decoder/foo_dec.cpp
deleted file mode 100644
index ec16b17..0000000
--- a/host/commands/emugen/tests/t.001/expected/decoder/foo_dec.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-
-#include <string.h>
-#include "foo_opcodes.h"
-
-#include "foo_dec.h"
-
-
-#include "ProtocolUtils.h"
-
-#include "ChecksumCalculatorThreadInfo.h"
-
-#include <stdio.h>
-
-typedef unsigned int tsize_t; // Target "size_t", which is 32-bit for now. It may or may not be the same as host's size_t when emugen is compiled.
-
-#ifdef OPENGL_DEBUG_PRINTOUT
-# define DEBUG(...) do { if (emugl_cxt_logger) { emugl_cxt_logger(__VA_ARGS__); } } while(0)
-#else
-# define DEBUG(...) ((void)0)
-#endif
-
-#ifdef CHECK_GL_ERRORS
-# define SET_LASTCALL(name) sprintf(lastCall, #name)
-#else
-# define SET_LASTCALL(name)
-#endif
-using namespace emugl;
-
-size_t foo_decoder_context_t::decode(void *buf, size_t len, IOStream *stream, ChecksumCalculator* checksumCalc) {
- if (len < 8) return 0;
-#ifdef CHECK_GL_ERRORS
- char lastCall[256] = {0};
-#endif
- unsigned char *ptr = (unsigned char *)buf;
- const unsigned char* const end = (const unsigned char*)buf + len;
- const size_t checksumSize = checksumCalc->checksumByteSize();
- const bool useChecksum = checksumSize > 0;
- while (end - ptr >= 8) {
- uint32_t opcode = *(uint32_t *)ptr;
- int32_t packetLen = *(int32_t *)(ptr + 4);
- if (end - ptr < packetLen) return ptr - (unsigned char*)buf;
- switch(opcode) {
- case OP_fooAlphaFunc: {
- FooInt var_func = Unpack<FooInt,uint32_t>(ptr + 8);
- FooFloat var_ref = Unpack<FooFloat,uint32_t>(ptr + 8 + 4);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4 + 4, ptr + 8 + 4 + 4, checksumSize,
- "foo_decoder_context_t::decode, OP_fooAlphaFunc: GL checksumCalculator failure\n");
- }
- DEBUG("foo(%p): fooAlphaFunc(%d %f )\n", stream, var_func, var_ref);
- this->fooAlphaFunc(var_func, var_ref);
- SET_LASTCALL("fooAlphaFunc");
- break;
- }
- case OP_fooIsBuffer: {
- uint32_t size_stuff __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + 8);
- InputBuffer inptr_stuff(ptr + 8 + 4, size_stuff);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4 + size_stuff, ptr + 8 + 4 + size_stuff, checksumSize,
- "foo_decoder_context_t::decode, OP_fooIsBuffer: GL checksumCalculator failure\n");
- }
- size_t totalTmpSize = sizeof(FooBoolean);
- totalTmpSize += checksumSize;
- unsigned char *tmpBuf = stream->alloc(totalTmpSize);
- DEBUG("foo(%p): fooIsBuffer(%p(%u) )\n", stream, (void*)(inptr_stuff.get()), size_stuff);
- *(FooBoolean *)(&tmpBuf[0]) = this->fooIsBuffer((void*)(inptr_stuff.get()));
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::writeChecksum(checksumCalc, &tmpBuf[0], totalTmpSize - checksumSize, &tmpBuf[totalTmpSize - checksumSize], checksumSize);
- }
- stream->flush();
- SET_LASTCALL("fooIsBuffer");
- break;
- }
- case OP_fooUnsupported: {
- uint32_t size_params __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + 8);
- InputBuffer inptr_params(ptr + 8 + 4, size_params);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4 + size_params, ptr + 8 + 4 + size_params, checksumSize,
- "foo_decoder_context_t::decode, OP_fooUnsupported: GL checksumCalculator failure\n");
- }
- DEBUG("foo(%p): fooUnsupported(%p(%u) )\n", stream, (void*)(inptr_params.get()), size_params);
- this->fooUnsupported((void*)(inptr_params.get()));
- SET_LASTCALL("fooUnsupported");
- break;
- }
- case OP_fooDoEncoderFlush: {
- FooInt var_param = Unpack<FooInt,uint32_t>(ptr + 8);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4, ptr + 8 + 4, checksumSize,
- "foo_decoder_context_t::decode, OP_fooDoEncoderFlush: GL checksumCalculator failure\n");
- }
- DEBUG("foo(%p): fooDoEncoderFlush(%d )\n", stream, var_param);
- this->fooDoEncoderFlush(var_param);
- SET_LASTCALL("fooDoEncoderFlush");
- break;
- }
- case OP_fooTakeConstVoidPtrConstPtr: {
- uint32_t size_param __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + 8);
- InputBuffer inptr_param(ptr + 8 + 4, size_param);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4 + size_param, ptr + 8 + 4 + size_param, checksumSize,
- "foo_decoder_context_t::decode, OP_fooTakeConstVoidPtrConstPtr: GL checksumCalculator failure\n");
- }
- DEBUG("foo(%p): fooTakeConstVoidPtrConstPtr(%p(%u) )\n", stream, (const void* const*)(inptr_param.get()), size_param);
- this->fooTakeConstVoidPtrConstPtr((const void* const*)(inptr_param.get()));
- SET_LASTCALL("fooTakeConstVoidPtrConstPtr");
- break;
- }
- case OP_fooSetComplexStruct: {
- uint32_t size_obj __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + 8);
- InputBuffer inptr_obj(ptr + 8 + 4, size_obj);
- void* inptr_obj_unpacked;
- FooStruct unpacked; inptr_obj_unpacked = (void*)(&unpacked); fooStructUnpack((unsigned char*)(inptr_obj.get()), size_obj, inptr_obj_unpacked);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4 + size_obj, ptr + 8 + 4 + size_obj, checksumSize,
- "foo_decoder_context_t::decode, OP_fooSetComplexStruct: GL checksumCalculator failure\n");
- }
- DEBUG("foo(%p): fooSetComplexStruct(%p(%u) )\n", stream, (const FooStruct*)(inptr_obj.get()), size_obj);
- this->fooSetComplexStruct((const FooStruct*)(inptr_obj_unpacked));
- SET_LASTCALL("fooSetComplexStruct");
- break;
- }
- case OP_fooGetComplexStruct: {
- uint32_t size_obj __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + 8);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4, ptr + 8 + 4, checksumSize,
- "foo_decoder_context_t::decode, OP_fooGetComplexStruct: GL checksumCalculator failure\n");
- }
- size_t totalTmpSize = size_obj;
- totalTmpSize += checksumSize;
- unsigned char *tmpBuf = stream->alloc(totalTmpSize);
- OutputBuffer outptr_obj(&tmpBuf[0], size_obj);
- void* forPacking_obj = nullptr;
- FooStruct tmp; forPacking_obj = (void*)tmp;
- DEBUG("foo(%p): fooGetComplexStruct(%p(%u) )\n", stream, (FooStruct*)(outptr_obj.get()), size_obj);
- this->fooGetComplexStruct((FooStruct*)(forPacking_obj));
- if (size_obj) {
- fooStructPack((unsigned char*)outptr_obj.get(), (FooStruct*)forPacking_obj); }
- outptr_obj.flush();
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::writeChecksum(checksumCalc, &tmpBuf[0], totalTmpSize - checksumSize, &tmpBuf[totalTmpSize - checksumSize], checksumSize);
- }
- stream->flush();
- SET_LASTCALL("fooGetComplexStruct");
- break;
- }
- case OP_fooInout: {
- uint32_t size_count __attribute__((unused)) = Unpack<uint32_t,uint32_t>(ptr + 8);
- InputBuffer inptr_count(ptr + 8 + 4, size_count);
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::validOrDie(checksumCalc, ptr, 8 + 4 + size_count, ptr + 8 + 4 + size_count, checksumSize,
- "foo_decoder_context_t::decode, OP_fooInout: GL checksumCalculator failure\n");
- }
- size_t totalTmpSize = size_count;
- totalTmpSize += checksumSize;
- unsigned char *tmpBuf = stream->alloc(totalTmpSize);
- OutputBuffer outptr_count(&tmpBuf[0], size_count);
- memcpy(outptr_count.get(), inptr_count.get(), size_count);
- DEBUG("foo(%p): fooInout(%p(%u) )\n", stream, (uint32_t*)(outptr_count.get()), size_count);
- this->fooInout((uint32_t*)(outptr_count.get()));
- outptr_count.flush();
- if (useChecksum) {
- ChecksumCalculatorThreadInfo::writeChecksum(checksumCalc, &tmpBuf[0], totalTmpSize - checksumSize, &tmpBuf[totalTmpSize - checksumSize], checksumSize);
- }
- stream->flush();
- SET_LASTCALL("fooInout");
- break;
- }
- default:
- return ptr - (unsigned char*)buf;
- } //switch
- ptr += packetLen;
- } // while
- return ptr - (unsigned char*)buf;
-}
diff --git a/host/commands/emugen/tests/t.001/expected/decoder/foo_dec.h b/host/commands/emugen/tests/t.001/expected/decoder/foo_dec.h
deleted file mode 100644
index d025090..0000000
--- a/host/commands/emugen/tests/t.001/expected/decoder/foo_dec.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-#ifndef GUARD_foo_decoder_context_t
-#define GUARD_foo_decoder_context_t
-
-#include "OpenglRender/IOStream.h"
-#include "ChecksumCalculator.h"
-#include "foo_server_context.h"
-
-
-#include "emugl/common/logging.h"
-
-struct foo_decoder_context_t : public foo_server_context_t {
-
- size_t decode(void *buf, size_t bufsize, IOStream *stream, ChecksumCalculator* checksumCalc);
-
-};
-
-#endif // GUARD_foo_decoder_context_t
diff --git a/host/commands/emugen/tests/t.001/expected/decoder/foo_opcodes.h b/host/commands/emugen/tests/t.001/expected/decoder/foo_opcodes.h
deleted file mode 100644
index ee45340..0000000
--- a/host/commands/emugen/tests/t.001/expected/decoder/foo_opcodes.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __GUARD_foo_opcodes_h_
-#define __GUARD_foo_opcodes_h_
-
-#define OP_fooAlphaFunc 200
-#define OP_fooIsBuffer 201
-#define OP_fooUnsupported 202
-#define OP_fooDoEncoderFlush 203
-#define OP_fooTakeConstVoidPtrConstPtr 204
-#define OP_fooSetComplexStruct 205
-#define OP_fooGetComplexStruct 206
-#define OP_fooInout 207
-#define OP_last 208
-
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/decoder/foo_server_context.cpp b/host/commands/emugen/tests/t.001/expected/decoder/foo_server_context.cpp
deleted file mode 100644
index 5371fff..0000000
--- a/host/commands/emugen/tests/t.001/expected/decoder/foo_server_context.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-
-#include <string.h>
-#include "foo_server_context.h"
-
-
-#include <stdio.h>
-
-int foo_server_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
-{
- fooAlphaFunc = (fooAlphaFunc_server_proc_t) getProc("fooAlphaFunc", userData);
- fooIsBuffer = (fooIsBuffer_server_proc_t) getProc("fooIsBuffer", userData);
- fooUnsupported = (fooUnsupported_server_proc_t) getProc("fooUnsupported", userData);
- fooDoEncoderFlush = (fooDoEncoderFlush_server_proc_t) getProc("fooDoEncoderFlush", userData);
- fooTakeConstVoidPtrConstPtr = (fooTakeConstVoidPtrConstPtr_server_proc_t) getProc("fooTakeConstVoidPtrConstPtr", userData);
- fooSetComplexStruct = (fooSetComplexStruct_server_proc_t) getProc("fooSetComplexStruct", userData);
- fooGetComplexStruct = (fooGetComplexStruct_server_proc_t) getProc("fooGetComplexStruct", userData);
- fooInout = (fooInout_server_proc_t) getProc("fooInout", userData);
- return 0;
-}
-
diff --git a/host/commands/emugen/tests/t.001/expected/decoder/foo_server_context.h b/host/commands/emugen/tests/t.001/expected/decoder/foo_server_context.h
deleted file mode 100644
index 4f44919..0000000
--- a/host/commands/emugen/tests/t.001/expected/decoder/foo_server_context.h
+++ /dev/null
@@ -1,25 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_server_context_t_h
-#define __foo_server_context_t_h
-
-#include "foo_server_proc.h"
-
-#include "foo_types.h"
-
-
-struct foo_server_context_t {
-
- fooAlphaFunc_server_proc_t fooAlphaFunc;
- fooIsBuffer_server_proc_t fooIsBuffer;
- fooUnsupported_server_proc_t fooUnsupported;
- fooDoEncoderFlush_server_proc_t fooDoEncoderFlush;
- fooTakeConstVoidPtrConstPtr_server_proc_t fooTakeConstVoidPtrConstPtr;
- fooSetComplexStruct_server_proc_t fooSetComplexStruct;
- fooGetComplexStruct_server_proc_t fooGetComplexStruct;
- fooInout_server_proc_t fooInout;
- virtual ~foo_server_context_t() {}
- int initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData);
-};
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/decoder/foo_server_proc.h b/host/commands/emugen/tests/t.001/expected/decoder/foo_server_proc.h
deleted file mode 100644
index 593e4c4..0000000
--- a/host/commands/emugen/tests/t.001/expected/decoder/foo_server_proc.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_server_proc_t_h
-#define __foo_server_proc_t_h
-
-
-
-#include "foo_types.h"
-#ifndef foo_APIENTRY
-#define foo_APIENTRY
-#endif
-typedef void (foo_APIENTRY *fooAlphaFunc_server_proc_t) (FooInt, FooFloat);
-typedef FooBoolean (foo_APIENTRY *fooIsBuffer_server_proc_t) (void*);
-typedef void (foo_APIENTRY *fooUnsupported_server_proc_t) (void*);
-typedef void (foo_APIENTRY *fooDoEncoderFlush_server_proc_t) (FooInt);
-typedef void (foo_APIENTRY *fooTakeConstVoidPtrConstPtr_server_proc_t) (const void* const*);
-typedef void (foo_APIENTRY *fooSetComplexStruct_server_proc_t) (const FooStruct*);
-typedef void (foo_APIENTRY *fooGetComplexStruct_server_proc_t) (FooStruct*);
-typedef void (foo_APIENTRY *fooInout_server_proc_t) (uint32_t*);
-
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_client_context.cpp b/host/commands/emugen/tests/t.001/expected/encoder/foo_client_context.cpp
deleted file mode 100644
index d28b5a0..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_client_context.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-
-#include <string.h>
-#include "foo_client_context.h"
-
-
-#include <stdio.h>
-
-int foo_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
-{
- fooAlphaFunc = (fooAlphaFunc_client_proc_t) getProc("fooAlphaFunc", userData);
- fooIsBuffer = (fooIsBuffer_client_proc_t) getProc("fooIsBuffer", userData);
- fooUnsupported = (fooUnsupported_client_proc_t) getProc("fooUnsupported", userData);
- fooDoEncoderFlush = (fooDoEncoderFlush_client_proc_t) getProc("fooDoEncoderFlush", userData);
- fooTakeConstVoidPtrConstPtr = (fooTakeConstVoidPtrConstPtr_client_proc_t) getProc("fooTakeConstVoidPtrConstPtr", userData);
- fooSetComplexStruct = (fooSetComplexStruct_client_proc_t) getProc("fooSetComplexStruct", userData);
- fooGetComplexStruct = (fooGetComplexStruct_client_proc_t) getProc("fooGetComplexStruct", userData);
- fooInout = (fooInout_client_proc_t) getProc("fooInout", userData);
- return 0;
-}
-
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_client_context.h b/host/commands/emugen/tests/t.001/expected/encoder/foo_client_context.h
deleted file mode 100644
index d1c1675..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_client_context.h
+++ /dev/null
@@ -1,30 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_client_context_t_h
-#define __foo_client_context_t_h
-
-#include "foo_client_proc.h"
-
-#include "foo_types.h"
-
-
-struct foo_client_context_t {
-
- fooAlphaFunc_client_proc_t fooAlphaFunc;
- fooIsBuffer_client_proc_t fooIsBuffer;
- fooUnsupported_client_proc_t fooUnsupported;
- fooDoEncoderFlush_client_proc_t fooDoEncoderFlush;
- fooTakeConstVoidPtrConstPtr_client_proc_t fooTakeConstVoidPtrConstPtr;
- fooSetComplexStruct_client_proc_t fooSetComplexStruct;
- fooGetComplexStruct_client_proc_t fooGetComplexStruct;
- fooInout_client_proc_t fooInout;
- virtual ~foo_client_context_t() {}
-
- typedef foo_client_context_t *CONTEXT_ACCESSOR_TYPE(void);
- static void setContextAccessor(CONTEXT_ACCESSOR_TYPE *f);
- int initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData);
- virtual void setError(unsigned int error){ (void)error; };
- virtual unsigned int getError(){ return 0; };
-};
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_client_proc.h b/host/commands/emugen/tests/t.001/expected/encoder/foo_client_proc.h
deleted file mode 100644
index d9bbcb6..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_client_proc.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_client_proc_t_h
-#define __foo_client_proc_t_h
-
-
-
-#include "foo_types.h"
-#ifndef foo_APIENTRY
-#define foo_APIENTRY
-#endif
-typedef void (foo_APIENTRY *fooAlphaFunc_client_proc_t) (void * ctx, FooInt, FooFloat);
-typedef FooBoolean (foo_APIENTRY *fooIsBuffer_client_proc_t) (void * ctx, void*);
-typedef void (foo_APIENTRY *fooUnsupported_client_proc_t) (void * ctx, void*);
-typedef void (foo_APIENTRY *fooDoEncoderFlush_client_proc_t) (void * ctx, FooInt);
-typedef void (foo_APIENTRY *fooTakeConstVoidPtrConstPtr_client_proc_t) (void * ctx, const void* const*);
-typedef void (foo_APIENTRY *fooSetComplexStruct_client_proc_t) (void * ctx, const FooStruct*);
-typedef void (foo_APIENTRY *fooGetComplexStruct_client_proc_t) (void * ctx, FooStruct*);
-typedef void (foo_APIENTRY *fooInout_client_proc_t) (void * ctx, uint32_t*);
-
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_enc.cpp b/host/commands/emugen/tests/t.001/expected/encoder/foo_enc.cpp
deleted file mode 100644
index 13a4dd5..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_enc.cpp
+++ /dev/null
@@ -1,263 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-
-#include <string.h>
-#include "foo_opcodes.h"
-
-#include "foo_enc.h"
-
-
-#include <vector>
-
-#include <stdio.h>
-
-namespace {
-
-void enc_unsupported()
-{
- ALOGE("Function is unsupported\n");
-}
-
-void fooAlphaFunc_enc(void *self , FooInt func, FooFloat ref)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + 4 + 4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooAlphaFunc;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- memcpy(ptr, &func, 4); ptr += 4;
- memcpy(ptr, &ref, 4); ptr += 4;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
-}
-
-FooBoolean fooIsBuffer_enc(void *self , void* stuff)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- const unsigned int __size_stuff = (4 * sizeof(float));
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + __size_stuff + 1*4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooIsBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- *(unsigned int *)(ptr) = __size_stuff; ptr += 4;
- memcpy(ptr, stuff, __size_stuff);ptr += __size_stuff;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
-
- FooBoolean retval;
- stream->readback(&retval, 1);
- if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
- if (useChecksum) {
- unsigned char *checksumBufPtr = NULL;
- unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
- if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
- stream->readback(checksumBufPtr, checksumSize);
- if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
- ALOGE("fooIsBuffer: GL communication error, please report this issue to b.android.com.\n");
- abort();
- }
- }
- return retval;
-}
-
-void fooDoEncoderFlush_enc(void *self , FooInt param)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + 4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooDoEncoderFlush;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- memcpy(ptr, ¶m, 4); ptr += 4;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
- stream->flush();
-}
-
-void fooTakeConstVoidPtrConstPtr_enc(void *self , const void* const* param)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- const unsigned int __size_param = ;
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + __size_param + 1*4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooTakeConstVoidPtrConstPtr;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- *(unsigned int *)(ptr) = __size_param; ptr += 4;
- memcpy(ptr, param, __size_param);ptr += __size_param;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
-}
-
-void fooSetComplexStruct_enc(void *self , const FooStruct* obj)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- const unsigned int __size_obj = fooStructEncodingSize(obj);
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + __size_obj + 1*4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooSetComplexStruct;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- *(unsigned int *)(ptr) = __size_obj; ptr += 4;
- fooStructPack(ptr, obj);ptr += __size_obj;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
-}
-
-void fooGetComplexStruct_enc(void *self , FooStruct* obj)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- const unsigned int __size_obj = fooStructEncodingSize(obj);
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + 0 + 1*4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooGetComplexStruct;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- *(unsigned int *)(ptr) = __size_obj; ptr += 4;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
- std::vector<unsigned char> forUnpacking_obj(__size_obj); stream->readback(&forUnpacking_obj[0], __size_obj); fooStructUnpack(&forUnpacking_obj[0], obj);
- if (useChecksum) checksumCalculator->addBuffer(obj, __size_obj);
- if (useChecksum) {
- unsigned char *checksumBufPtr = NULL;
- unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
- if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
- stream->readback(checksumBufPtr, checksumSize);
- if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
- ALOGE("fooGetComplexStruct: GL communication error, please report this issue to b.android.com.\n");
- abort();
- }
- }
-}
-
-void fooInout_enc(void *self , uint32_t* count)
-{
-
- foo_encoder_context_t *ctx = (foo_encoder_context_t *)self;
- IOStream *stream = ctx->m_stream;
- ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
- bool useChecksum = checksumCalculator->getVersion() > 0;
-
- const unsigned int __size_count = sizeof(uint32_t);
- unsigned char *ptr;
- unsigned char *buf;
- const size_t sizeWithoutChecksum = 8 + __size_count + 1*4;
- const size_t checksumSize = checksumCalculator->checksumByteSize();
- const size_t totalSize = sizeWithoutChecksum + checksumSize;
- buf = stream->alloc(totalSize);
- ptr = buf;
- int tmp = OP_fooInout;memcpy(ptr, &tmp, 4); ptr += 4;
- memcpy(ptr, &totalSize, 4); ptr += 4;
-
- *(unsigned int *)(ptr) = __size_count; ptr += 4;
- memcpy(ptr, count, __size_count);ptr += __size_count;
-
- if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
- if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
-
- stream->readback(count, __size_count);
- if (useChecksum) checksumCalculator->addBuffer(count, __size_count);
- if (useChecksum) {
- unsigned char *checksumBufPtr = NULL;
- unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
- if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
- stream->readback(checksumBufPtr, checksumSize);
- if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
- ALOGE("fooInout: GL communication error, please report this issue to b.android.com.\n");
- abort();
- }
- }
-}
-
-} // namespace
-
-foo_encoder_context_t::foo_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator)
-{
- m_stream = stream;
- m_checksumCalculator = checksumCalculator;
-
- this->fooAlphaFunc = &fooAlphaFunc_enc;
- this->fooIsBuffer = &fooIsBuffer_enc;
- this->fooUnsupported = (fooUnsupported_client_proc_t) &enc_unsupported;
- this->fooDoEncoderFlush = &fooDoEncoderFlush_enc;
- this->fooTakeConstVoidPtrConstPtr = &fooTakeConstVoidPtrConstPtr_enc;
- this->fooSetComplexStruct = &fooSetComplexStruct_enc;
- this->fooGetComplexStruct = &fooGetComplexStruct_enc;
- this->fooInout = &fooInout_enc;
-}
-
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_enc.h b/host/commands/emugen/tests/t.001/expected/encoder/foo_enc.h
deleted file mode 100644
index beaabd4..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_enc.h
+++ /dev/null
@@ -1,24 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-#ifndef GUARD_foo_encoder_context_t
-#define GUARD_foo_encoder_context_t
-
-#include "IOStream.h"
-#include "ChecksumCalculator.h"
-#include "foo_client_context.h"
-
-
-#include "fooUtils.h"
-#include "fooBase.h"
-
-struct foo_encoder_context_t : public foo_client_context_t {
-
- IOStream *m_stream;
- ChecksumCalculator *m_checksumCalculator;
-
- foo_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator);
- virtual uint64_t lockAndWriteDma(void* data, uint32_t sz) { return 0; }
-};
-
-#endif // GUARD_foo_encoder_context_t
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_entry.cpp b/host/commands/emugen/tests/t.001/expected/encoder/foo_entry.cpp
deleted file mode 100644
index 92e8ef4..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_entry.cpp
+++ /dev/null
@@ -1,72 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#include <stdio.h>
-#include <stdlib.h>
-#include "foo_client_context.h"
-
-extern "C" {
- void fooAlphaFunc(FooInt func, FooFloat ref);
- FooBoolean fooIsBuffer(void* stuff);
- void fooUnsupported(void* params);
- void fooDoEncoderFlush(FooInt param);
- void fooTakeConstVoidPtrConstPtr(const void* const* param);
- void fooSetComplexStruct(const FooStruct* obj);
- void fooGetComplexStruct(FooStruct* obj);
- void fooInout(uint32_t* count);
-};
-
-#ifndef GET_CONTEXT
-static foo_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;
-void foo_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; }
-#define GET_CONTEXT foo_client_context_t * ctx = getCurrentContext()
-#endif
-
-void fooAlphaFunc(FooInt func, FooFloat ref)
-{
- GET_CONTEXT;
- ctx->fooAlphaFunc(ctx, func, ref);
-}
-
-FooBoolean fooIsBuffer(void* stuff)
-{
- GET_CONTEXT;
- if (n == NULL) { LOG(ERROR) << "NULL stuff"; return; }
- return ctx->fooIsBuffer(ctx, stuff);
-}
-
-void fooUnsupported(void* params)
-{
- GET_CONTEXT;
- ctx->fooUnsupported(ctx, params);
-}
-
-void fooDoEncoderFlush(FooInt param)
-{
- GET_CONTEXT;
- ctx->fooDoEncoderFlush(ctx, param);
-}
-
-void fooTakeConstVoidPtrConstPtr(const void* const* param)
-{
- GET_CONTEXT;
- ctx->fooTakeConstVoidPtrConstPtr(ctx, param);
-}
-
-void fooSetComplexStruct(const FooStruct* obj)
-{
- GET_CONTEXT;
- ctx->fooSetComplexStruct(ctx, obj);
-}
-
-void fooGetComplexStruct(FooStruct* obj)
-{
- GET_CONTEXT;
- ctx->fooGetComplexStruct(ctx, obj);
-}
-
-void fooInout(uint32_t* count)
-{
- GET_CONTEXT;
- ctx->fooInout(ctx, count);
-}
-
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_ftable.h b/host/commands/emugen/tests/t.001/expected/encoder/foo_ftable.h
deleted file mode 100644
index 0b759b5..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_ftable.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_client_ftable_t_h
-#define __foo_client_ftable_t_h
-
-
-static const struct _foo_funcs_by_name {
- const char *name;
- void *proc;
-} foo_funcs_by_name[] = {
- {"fooAlphaFunc", (void*)fooAlphaFunc},
- {"fooIsBuffer", (void*)fooIsBuffer},
- {"fooUnsupported", (void*)fooUnsupported},
- {"fooDoEncoderFlush", (void*)fooDoEncoderFlush},
- {"fooTakeConstVoidPtrConstPtr", (void*)fooTakeConstVoidPtrConstPtr},
- {"fooSetComplexStruct", (void*)fooSetComplexStruct},
- {"fooGetComplexStruct", (void*)fooGetComplexStruct},
- {"fooInout", (void*)fooInout},
-};
-static const int foo_num_funcs = sizeof(foo_funcs_by_name) / sizeof(struct _foo_funcs_by_name);
-
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/encoder/foo_opcodes.h b/host/commands/emugen/tests/t.001/expected/encoder/foo_opcodes.h
deleted file mode 100644
index ee45340..0000000
--- a/host/commands/emugen/tests/t.001/expected/encoder/foo_opcodes.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __GUARD_foo_opcodes_h_
-#define __GUARD_foo_opcodes_h_
-
-#define OP_fooAlphaFunc 200
-#define OP_fooIsBuffer 201
-#define OP_fooUnsupported 202
-#define OP_fooDoEncoderFlush 203
-#define OP_fooTakeConstVoidPtrConstPtr 204
-#define OP_fooSetComplexStruct 205
-#define OP_fooGetComplexStruct 206
-#define OP_fooInout 207
-#define OP_last 208
-
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_context.cpp b/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_context.cpp
deleted file mode 100644
index e8781cc..0000000
--- a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_context.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-
-
-#include <string.h>
-#include "foo_wrapper_context.h"
-
-
-#include <stdio.h>
-
-int foo_wrapper_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
-{
- fooAlphaFunc = (fooAlphaFunc_wrapper_proc_t) getProc("fooAlphaFunc", userData);
- fooIsBuffer = (fooIsBuffer_wrapper_proc_t) getProc("fooIsBuffer", userData);
- fooUnsupported = (fooUnsupported_wrapper_proc_t) getProc("fooUnsupported", userData);
- fooDoEncoderFlush = (fooDoEncoderFlush_wrapper_proc_t) getProc("fooDoEncoderFlush", userData);
- fooTakeConstVoidPtrConstPtr = (fooTakeConstVoidPtrConstPtr_wrapper_proc_t) getProc("fooTakeConstVoidPtrConstPtr", userData);
- fooSetComplexStruct = (fooSetComplexStruct_wrapper_proc_t) getProc("fooSetComplexStruct", userData);
- fooGetComplexStruct = (fooGetComplexStruct_wrapper_proc_t) getProc("fooGetComplexStruct", userData);
- fooInout = (fooInout_wrapper_proc_t) getProc("fooInout", userData);
- return 0;
-}
-
diff --git a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_context.h b/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_context.h
deleted file mode 100644
index c9853d2..0000000
--- a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_context.h
+++ /dev/null
@@ -1,28 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_wrapper_context_t_h
-#define __foo_wrapper_context_t_h
-
-#include "foo_server_proc.h"
-
-#include "foo_types.h"
-
-
-struct foo_wrapper_context_t {
-
- fooAlphaFunc_wrapper_proc_t fooAlphaFunc;
- fooIsBuffer_wrapper_proc_t fooIsBuffer;
- fooUnsupported_wrapper_proc_t fooUnsupported;
- fooDoEncoderFlush_wrapper_proc_t fooDoEncoderFlush;
- fooTakeConstVoidPtrConstPtr_wrapper_proc_t fooTakeConstVoidPtrConstPtr;
- fooSetComplexStruct_wrapper_proc_t fooSetComplexStruct;
- fooGetComplexStruct_wrapper_proc_t fooGetComplexStruct;
- fooInout_wrapper_proc_t fooInout;
- virtual ~foo_wrapper_context_t() {}
-
- typedef foo_wrapper_context_t *CONTEXT_ACCESSOR_TYPE(void);
- static void setContextAccessor(CONTEXT_ACCESSOR_TYPE *f);
- int initDispatchByName( void *(*getProc)(const char *name, void *userData), void *userData);
-};
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_entry.cpp b/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_entry.cpp
deleted file mode 100644
index 733c824..0000000
--- a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_entry.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#include <stdio.h>
-#include <stdlib.h>
-#include "foo_wrapper_context.h"
-
-extern "C" {
- void fooAlphaFunc(FooInt func, FooFloat ref);
- FooBoolean fooIsBuffer(void* stuff);
- void fooUnsupported(void* params);
- void fooDoEncoderFlush(FooInt param);
- void fooTakeConstVoidPtrConstPtr(const void* const* param);
- void fooSetComplexStruct(const FooStruct* obj);
- void fooGetComplexStruct(FooStruct* obj);
- void fooInout(uint32_t* count);
-};
-
-#ifndef GET_CONTEXT
-static foo_wrapper_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;
-void foo_wrapper_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; }
-#define GET_CONTEXT foo_wrapper_context_t * ctx = getCurrentContext()
-#endif
-
-void fooAlphaFunc(FooInt func, FooFloat ref)
-{
- GET_CONTEXT;
- ctx->fooAlphaFunc( func, ref);
-}
-
-FooBoolean fooIsBuffer(void* stuff)
-{
- GET_CONTEXT;
- return ctx->fooIsBuffer( stuff);
-}
-
-void fooUnsupported(void* params)
-{
- GET_CONTEXT;
- ctx->fooUnsupported( params);
-}
-
-void fooDoEncoderFlush(FooInt param)
-{
- GET_CONTEXT;
- ctx->fooDoEncoderFlush( param);
-}
-
-void fooTakeConstVoidPtrConstPtr(const void* const* param)
-{
- GET_CONTEXT;
- ctx->fooTakeConstVoidPtrConstPtr( param);
-}
-
-void fooSetComplexStruct(const FooStruct* obj)
-{
- GET_CONTEXT;
- ctx->fooSetComplexStruct( obj);
-}
-
-void fooGetComplexStruct(FooStruct* obj)
-{
- GET_CONTEXT;
- ctx->fooGetComplexStruct( obj);
-}
-
-void fooInout(uint32_t* count)
-{
- GET_CONTEXT;
- ctx->fooInout( count);
-}
-
diff --git a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_proc.h b/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_proc.h
deleted file mode 100644
index 66ced31..0000000
--- a/host/commands/emugen/tests/t.001/expected/wrapper/foo_wrapper_proc.h
+++ /dev/null
@@ -1,22 +0,0 @@
-// Generated Code - DO NOT EDIT !!
-// generated by 'emugen'
-#ifndef __foo_wrapper_proc_t_h
-#define __foo_wrapper_proc_t_h
-
-
-
-#include "foo_types.h"
-#ifndef foo_APIENTRY
-#define foo_APIENTRY
-#endif
-typedef void (foo_APIENTRY *fooAlphaFunc_wrapper_proc_t) (FooInt, FooFloat);
-typedef FooBoolean (foo_APIENTRY *fooIsBuffer_wrapper_proc_t) (void*);
-typedef void (foo_APIENTRY *fooUnsupported_wrapper_proc_t) (void*);
-typedef void (foo_APIENTRY *fooDoEncoderFlush_wrapper_proc_t) (FooInt);
-typedef void (foo_APIENTRY *fooTakeConstVoidPtrConstPtr_wrapper_proc_t) (const void* const*);
-typedef void (foo_APIENTRY *fooSetComplexStruct_wrapper_proc_t) (const FooStruct*);
-typedef void (foo_APIENTRY *fooGetComplexStruct_wrapper_proc_t) (FooStruct*);
-typedef void (foo_APIENTRY *fooInout_wrapper_proc_t) (uint32_t*);
-
-
-#endif
diff --git a/host/commands/emugen/tests/t.001/input/foo.attrib b/host/commands/emugen/tests/t.001/input/foo.attrib
deleted file mode 100644
index 9b66c57..0000000
--- a/host/commands/emugen/tests/t.001/input/foo.attrib
+++ /dev/null
@@ -1,32 +0,0 @@
-GLOBAL
- base_opcode 200
- encoder_headers "fooUtils.h" "fooBase.h"
-
-fooIsBuffer
- dir stuff in
- len stuff (4 * sizeof(float))
- param_check stuff if (n == NULL) { LOG(ERROR) << "NULL stuff"; return; }
-
-fooUnsupported
- dir params in
- flag unsupported
-
-fooDoEncoderFlush
- flag flushOnEncode
-
-fooSetComplexStruct
- dir obj in
- len obj fooStructEncodingSize(obj)
- custom_pack obj fooStructPack(ptr, obj)
- custom_unpack obj FooStruct unpacked; inptr_obj_unpacked = (void*)(&unpacked); fooStructUnpack((unsigned char*)(inptr_obj.get()), size_obj, inptr_obj_unpacked)
-
-fooGetComplexStruct
- dir obj out
- len obj fooStructEncodingSize(obj)
- custom_host_pack_tmp_alloc obj FooStruct tmp; forPacking_obj = (void*)tmp
- custom_host_pack obj fooStructPack((unsigned char*)outptr_obj.get(), (FooStruct*)forPacking_obj)
- custom_guest_unpack obj std::vector<unsigned char> forUnpacking_obj(__size_obj); stream->readback(&forUnpacking_obj[0], __size_obj); fooStructUnpack(&forUnpacking_obj[0], obj)
-
-fooInout
- dir count inout
- len count sizeof(uint32_t)
diff --git a/host/commands/emugen/tests/t.001/input/foo.in b/host/commands/emugen/tests/t.001/input/foo.in
deleted file mode 100644
index b12ad99..0000000
--- a/host/commands/emugen/tests/t.001/input/foo.in
+++ /dev/null
@@ -1,8 +0,0 @@
-FOO_ENTRY(void, fooAlphaFunc, FooInt func, FooFloat ref)
-FOO_ENTRY(FooBoolean, fooIsBuffer, void* stuff)
-FOO_ENTRY(void, fooUnsupported, void* params)
-FOO_ENTRY(void, fooDoEncoderFlush, FooInt param)
-FOO_ENTRY(void, fooTakeConstVoidPtrConstPtr, const void* const* param)
-FOO_ENTRY(void, fooSetComplexStruct, const FooStruct* obj)
-FOO_ENTRY(void, fooGetComplexStruct, FooStruct* obj)
-FOO_ENTRY(void, fooInout, uint32_t* count)
diff --git a/host/commands/emugen/tests/t.001/input/foo.types b/host/commands/emugen/tests/t.001/input/foo.types
deleted file mode 100644
index 45e17c9..0000000
--- a/host/commands/emugen/tests/t.001/input/foo.types
+++ /dev/null
@@ -1,12 +0,0 @@
-FooBoolean 8 %d
-FooInt 32 %d
-FooShort 16 %d
-FooFloat 32 %f
-FooEnum 32 %08x
-FooVoid 0 %x
-FooChar 8 %d
-FooChar* 32 0x%08x
-void* 32 0x%08x
-void*const* 32 0x%08x
-FooStruct* 32 0x%08x
-uint32_t* 32 0x%08x
diff --git a/host/libs/Android.bp b/host/libs/Android.bp
deleted file mode 100644
index 0ab4a70..0000000
--- a/host/libs/Android.bp
+++ /dev/null
@@ -1,28 +0,0 @@
-//
-// Copyright (C) 2017 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "device_generic_opengl-transport_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-BSD
- default_applicable_licenses: ["device_generic_opengl-transport_license"],
-}
-
-subdirs = [
- "virglrenderer",
-]
diff --git a/host/libs/virglrenderer/.clang-format b/host/libs/virglrenderer/.clang-format
deleted file mode 100644
index 4b84118..0000000
--- a/host/libs/virglrenderer/.clang-format
+++ /dev/null
@@ -1,17 +0,0 @@
-BasedOnStyle: Google
-AccessModifierOffset: -2
-AllowShortBlocksOnASingleLine: false
-AllowShortCaseLabelsOnASingleLine: false
-AllowShortFunctionsOnASingleLine: false
-AllowShortIfStatementsOnASingleLine: false
-AllowShortLoopsOnASingleLine: false
-ConstructorInitializerAllOnOneLineOrOnePerLine: false
-ColumnLimit: 100
-CommentPragmas: NOLINT:.*
-Cpp11BracedListStyle: false
-DerivePointerAlignment: false
-IndentWidth: 4
-PointerAlignment: Left
-TabWidth: 4
-UseTab: Never
-PenaltyExcessCharacter: 32
diff --git a/host/libs/virglrenderer/.gitignore b/host/libs/virglrenderer/.gitignore
deleted file mode 100644
index 562939a..0000000
--- a/host/libs/virglrenderer/.gitignore
+++ /dev/null
@@ -1,3 +0,0 @@
-renderControl_dec/renderControl_server_context.cpp
-GLESv1_dec/gles1_server_context.cpp
-GLESv3_dec/gles3_server_context.cpp
diff --git a/host/libs/virglrenderer/AVDVirglRenderer.cpp b/host/libs/virglrenderer/AVDVirglRenderer.cpp
deleted file mode 100644
index 973e144..0000000
--- a/host/libs/virglrenderer/AVDVirglRenderer.cpp
+++ /dev/null
@@ -1,1100 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#undef NDEBUG
-
-extern "C" {
-#include <linux/virtio_gpu.h>
-#include <virglrenderer.h>
-#include <virgl_hw.h>
-}
-
-#include <sys/uio.h>
-
-#include <dlfcn.h>
-#include <algorithm>
-#include <cassert>
-#include <cerrno>
-#include <cstdio>
-#include <cstdlib>
-#include <cstring>
-#include <deque>
-#include <map>
-#include <mutex>
-#include <string>
-#include <vector>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES3/gl31.h>
-#include <GLES3/gl3ext.h>
-
-#include <drm/drm_fourcc.h>
-
-#include <OpenGLESDispatch/EGLDispatch.h>
-#include <OpenGLESDispatch/GLESv1Dispatch.h>
-#include <OpenGLESDispatch/GLESv3Dispatch.h>
-
-#include "OpenglRender/IOStream.h"
-
-#include "Context.h"
-#include "EglConfig.h"
-#include "EglContext.h"
-#include "EglSurface.h"
-#include "EglSync.h"
-#include "Resource.h"
-
-#include <VirtioGpuCmd.h>
-
-// for debug only
-#include <sys/syscall.h>
-#include <unistd.h>
-#define gettid() (int)syscall(__NR_gettid)
-
-#ifndef PAGE_SIZE
-#define PAGE_SIZE 0x1000
-#endif
-
-#define MAX_CMDRESPBUF_SIZE (10 * PAGE_SIZE)
-
-#define ALIGN(A, B) (((A) + (B)-1) / (B) * (B))
-
-// Enable passing scanout buffers as texture names to sdl2 backend
-#define QEMU_HARDWARE_GL_INTEROP
-
-#ifdef QEMU_HARDWARE_GL_INTEROP
-typedef GLenum (*PFNGLGETERROR)(void);
-typedef void (*PFNGLBINDTEXTURE)(GLenum target, GLuint texture);
-typedef void (*PFNGLGENTEXTURES)(GLsizei n, GLuint* textures);
-typedef void (*PFNGLTEXPARAMETERI)(GLenum target, GLenum pname, GLint param);
-typedef void (*PFNGLPIXELSTOREI)(GLenum pname, GLint param);
-typedef void (*PFNGLTEXIMAGE2D)(GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels);
-static PFNGLBINDTEXTURE g_glBindTexture;
-static PFNGLGENTEXTURES g_glGenTextures;
-static PFNGLTEXPARAMETERI g_glTexParameteri;
-static PFNGLPIXELSTOREI g_glPixelStorei;
-static PFNGLTEXIMAGE2D g_glTexImage2D;
-static virgl_renderer_gl_context g_ctx0_alt;
-#endif
-
-// Global state
-std::map<uint32_t, EglContext*> EglContext::map;
-std::map<uint32_t, EglSurface*> EglSurface::map;
-std::map<uint32_t, EglImage*> EglImage::map;
-std::map<uint32_t, Resource*> Resource::map;
-std::map<uint64_t, EglSync*> EglSync::map;
-std::map<uint32_t, Context*> Context::map;
-std::vector<EglConfig*> EglConfig::vec;
-static virgl_renderer_callbacks* g_cb;
-const EGLint EglConfig::kAttribs[];
-uint32_t EglContext::nextId = 1U;
-uint32_t EglSurface::nextId = 1U;
-uint32_t EglImage::nextId = 1U;
-uint64_t EglSync::nextId = 1U;
-static void* g_cookie;
-
-// Fence queue, must be thread safe
-static std::mutex g_fence_deque_mutex;
-static std::deque<int> g_fence_deque;
-
-// Other GPU context and state
-static EGLSurface g_ctx0_surface;
-static EGLContext g_ctx0_es1;
-static EGLContext g_ctx0_es2;
-static EGLDisplay g_dpy;
-
-// Last context receiving a command. Allows us to find the context a fence is
-// being created for. Works around the poorly designed virgl interface.
-static Context* g_last_submit_cmd_ctx;
-
-#ifdef OPENGL_DEBUG_PRINTOUT
-
-#include "emugl/common/logging.h"
-
-// For logging from the protocol decoders
-
-void default_logger(const char* fmt, ...) {
- va_list ap;
- va_start(ap, fmt);
- vprintf(fmt, ap);
- va_end(ap);
-}
-
-emugl_logger_t emugl_cxt_logger = default_logger;
-
-#endif
-
-static void dump_global_state(void) {
- printf("AVDVIRGLRENDERER GLOBAL STATE\n\n");
-
- printf("Resources:\n");
- for (auto const& it : Resource::map) {
- Resource const* res = it.second;
-
- printf(
- " Resource %u: %ux%u 0x%x %p (%zub) t=%u b=%u d=%u a=%u l=%u "
- "n=%u f=%u\n",
- res->args.handle, res->args.width, res->args.height, res->args.format,
- res->iov ? res->iov[0].iov_base : nullptr, res->iov ? res->iov[0].iov_len : 0,
- res->args.target, res->args.bind, res->args.depth, res->args.array_size,
- res->args.last_level, res->args.nr_samples, res->args.flags);
-
- for (auto const& it : res->context_map) {
- Context const* ctx = it.second;
-
- printf(" Context %u, pid=%d, tid=%d\n", ctx->handle, ctx->pid, ctx->tid);
- }
- }
-
- printf("Contexts:\n");
- for (auto const& it : Context::map) {
- Context const* ctx = it.second;
-
- printf(" Context %u: %s pid=%u tid=%u\n", ctx->handle, ctx->name.c_str(), ctx->pid,
- ctx->tid);
-
- for (auto const& it : ctx->resource_map) {
- Resource const* res = it.second;
-
- printf(" Resource %u\n", res->args.handle);
- }
- }
-}
-
-static int sync_linear_to_iovec(Resource* res, uint64_t offset, const virgl_box* box) {
- uint32_t bpp;
- switch (res->args.format) {
- case VIRGL_FORMAT_R8_UNORM:
- bpp = 1U;
- break;
- case VIRGL_FORMAT_B5G6R5_UNORM:
- bpp = 2U;
- break;
- default:
- bpp = 4U;
- break;
- }
-
- if (box->x > res->args.width || box->y > res->args.height)
- return 0;
- if (box->w == 0U || box->h == 0U)
- return 0;
- uint32_t w = std::min(box->w, res->args.width - box->x);
- uint32_t h = std::min(box->h, res->args.height - box->y);
- uint32_t stride = ALIGN(res->args.width * bpp, 16U);
- offset += box->y * stride + box->x * bpp;
- size_t length = (h - 1U) * stride + w * bpp;
- if (offset + length > res->linearSize)
- return EINVAL;
-
- if (res->num_iovs > 1) {
- const char* linear = static_cast<const char*>(res->linear);
- for (uint32_t i = 0, iovOffset = 0U; length && i < res->num_iovs; i++) {
- if (iovOffset + res->iov[i].iov_len > offset) {
- char* iov_base = static_cast<char*>(res->iov[i].iov_base);
- size_t copyLength = std::min(length, res->iov[i].iov_len);
- memcpy(iov_base + offset - iovOffset, linear, copyLength);
- linear += copyLength;
- offset += copyLength;
- length -= copyLength;
- }
- iovOffset += res->iov[i].iov_len;
- }
- }
-
- return 0;
-}
-
-static int sync_iovec_to_linear(Resource* res, uint64_t offset, const virgl_box* box) {
- uint32_t bpp;
- switch (res->args.format) {
- case VIRGL_FORMAT_R8_UNORM:
- bpp = 1U;
- break;
- case VIRGL_FORMAT_B5G6R5_UNORM:
- bpp = 2U;
- break;
- default:
- bpp = 4U;
- break;
- }
-
- if (box->x > res->args.width || box->y > res->args.height)
- return 0;
- if (box->w == 0U || box->h == 0U)
- return 0;
- uint32_t w = std::min(box->w, res->args.width - box->x);
- uint32_t h = std::min(box->h, res->args.height - box->y);
- uint32_t stride = ALIGN(res->args.width * bpp, 16U);
- offset += box->y * stride + box->x * bpp;
- size_t length = (h - 1U) * stride + w * bpp;
- if (offset + length > res->linearSize)
- return EINVAL;
-
- if (res->num_iovs > 1) {
- char* linear = static_cast<char*>(res->linear);
- for (uint32_t i = 0, iovOffset = 0U; length && i < res->num_iovs; i++) {
- if (iovOffset + res->iov[i].iov_len > offset) {
- const char* iov_base = static_cast<const char*>(res->iov[i].iov_base);
- size_t copyLength = std::min(length, res->iov[i].iov_len);
- memcpy(linear, iov_base + offset - iovOffset, copyLength);
- linear += copyLength;
- offset += copyLength;
- length -= copyLength;
- }
- iovOffset += res->iov[i].iov_len;
- }
- }
-
- return 0;
-}
-
-// The below API was defined by virglrenderer 'master', but does not seem to
-// be used by QEMU, so just ignore it for now..
-//
-// virgl_renderer_get_rect
-// virgl_renderer_get_fd_for_texture
-// virgl_renderer_cleanup
-// virgl_renderer_reset
-// virgl_renderer_get_poll_fd
-
-int virgl_renderer_init(void* cookie, int flags, virgl_renderer_callbacks* cb) {
- if (!cookie || !cb)
- return EINVAL;
-
- if (flags != 0)
- return ENOSYS;
-
- if (cb->version != 1)
- return ENOSYS;
-
-#ifdef QEMU_HARDWARE_GL_INTEROP
- // FIXME: If we just use "libGL.so" here, mesa's interception library returns
- // stub dlsyms that do nothing at runtime, even after binding..
- void* handle = dlopen(
- "/usr/lib/x86_64-linux-gnu/nvidia/"
- "current/libGL.so.384.111",
- RTLD_NOW);
- assert(handle != nullptr);
- g_glBindTexture = (PFNGLBINDTEXTURE)dlsym(handle, "glBindTexture");
- assert(g_glBindTexture != nullptr);
- g_glGenTextures = (PFNGLGENTEXTURES)dlsym(handle, "glGenTextures");
- assert(g_glGenTextures != nullptr);
- g_glTexParameteri = (PFNGLTEXPARAMETERI)dlsym(handle, "glTexParameteri");
- assert(g_glTexParameteri != nullptr);
- g_glPixelStorei = (PFNGLPIXELSTOREI)dlsym(handle, "glPixelStorei");
- assert(g_glPixelStorei != nullptr);
- g_glTexImage2D = (PFNGLTEXIMAGE2D)dlsym(handle, "glTexImage2D");
- assert(g_glTexImage2D != nullptr);
-#endif
-
- if (!egl_dispatch_init())
- return ENOENT;
-
- if (!gles1_dispatch_init())
- return ENOENT;
-
- if (!gles3_dispatch_init())
- return ENOENT;
-
- g_dpy = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (g_dpy == EGL_NO_DISPLAY) {
- printf("Failed to open default EGL display\n");
- return ENOENT;
- }
-
- if (!s_egl.eglInitialize(g_dpy, nullptr, nullptr)) {
- printf("Failed to initialize EGL display\n");
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
-
- EGLint nConfigs;
- if (!s_egl.eglGetConfigs(g_dpy, nullptr, 0, &nConfigs)) {
- printf("Failed to retrieve number of EGL configs\n");
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
-
- EGLConfig configs[nConfigs];
- if (!s_egl.eglGetConfigs(g_dpy, configs, nConfigs, &nConfigs)) {
- printf("Failed to retrieve EGL configs\n");
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
-
- // Our static analyzer sees the `new`ing of `config` below without any sort
- // of attempt to free it, and warns about it. Normally, it would catch that
- // we're pushing it into a vector in the constructor, but it hits an
- // internal evaluation limit when trying to evaluate the loop inside of the
- // ctor. So, it never gets to see that we escape our newly-allocated
- // `config` instance. Silence the warning, since it's incorrect.
- // NOLINTNEXTLINE(clang-analyzer-cplusplus.NewDeleteLeaks)
- for (EGLint c = 0; c < nConfigs; c++) {
- EGLint configId;
- if (!s_egl.eglGetConfigAttrib(g_dpy, configs[c], EGL_CONFIG_ID, &configId)) {
- printf("Failed to retrieve EGL config ID\n");
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
- EglConfig* config =
- new (std::nothrow) EglConfig(g_dpy, configs[c], s_egl.eglGetConfigAttrib);
- if (!config)
- return ENOMEM;
- }
-
- // clang-format off
- EGLint const attrib_list[] = {
- EGL_CONFORMANT, EGL_OPENGL_ES_BIT | EGL_OPENGL_ES3_BIT_KHR,
- EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
- EGL_NONE,
- };
- // clang-format on
- EGLint num_config = 0;
- EGLConfig config;
- if (!s_egl.eglChooseConfig(g_dpy, attrib_list, &config, 1, &num_config) || num_config != 1) {
- printf("Failed to select ES1 & ES3 capable EGL config\n");
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
-
- // clang-format off
- EGLint const pbuffer_attrib_list[] = {
- EGL_WIDTH, 1,
- EGL_HEIGHT, 1,
- EGL_NONE
- };
- // clang-format on
- g_ctx0_surface = s_egl.eglCreatePbufferSurface(g_dpy, config, pbuffer_attrib_list);
- if (!g_ctx0_surface) {
- printf("Failed to create pbuffer surface for context 0\n");
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
-
- // clang-format off
- EGLint const es1_attrib_list[] = {
- EGL_CONTEXT_CLIENT_VERSION, 1,
- EGL_NONE
- };
- // clang-format on
- g_ctx0_es1 = s_egl.eglCreateContext(g_dpy, config, EGL_NO_CONTEXT, es1_attrib_list);
- if (g_ctx0_es1 == EGL_NO_CONTEXT) {
- printf("Failed to create ES1 context 0\n");
- s_egl.eglDestroySurface(g_dpy, g_ctx0_surface);
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- return ENOENT;
- }
-
- // clang-format off
- EGLint const es2_attrib_list[] = {
- EGL_CONTEXT_CLIENT_VERSION, 3, // yes, 3
- EGL_NONE
- };
- // clang-format on
- g_ctx0_es2 = s_egl.eglCreateContext(g_dpy, config, EGL_NO_CONTEXT, es2_attrib_list);
- if (g_ctx0_es2 == EGL_NO_CONTEXT) {
- printf("Failed to create ES2 context 0\n");
- s_egl.eglDestroySurface(g_dpy, g_ctx0_surface);
- s_egl.eglDestroyContext(g_dpy, g_ctx0_es1);
- g_ctx0_es1 = EGL_NO_CONTEXT;
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- }
-
-#ifdef QEMU_HARDWARE_GL_INTEROP
- // This is the hardware GPU context. In future, this code should probably
- // be removed and SwiftShader be used for all presentation blits.
- virgl_renderer_gl_ctx_param ctx_params = {
- .major_ver = 3,
- .minor_ver = 0,
- };
- g_ctx0_alt = cb->create_gl_context(cookie, 0, &ctx_params);
- if (!g_ctx0_alt) {
- printf("Failed to create hardware GL context 0\n");
- s_egl.eglDestroySurface(g_dpy, g_ctx0_surface);
- s_egl.eglDestroyContext(g_dpy, g_ctx0_es1);
- g_ctx0_es1 = EGL_NO_CONTEXT;
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- }
-
- // Test we can actually make it current; otherwise, bail
- if (cb->make_current(cookie, 0, g_ctx0_alt)) {
- printf("Failed to make hardware GL context 0 current\n");
- cb->destroy_gl_context(cookie, g_ctx0_alt);
- g_ctx0_alt = nullptr;
- s_egl.eglDestroySurface(g_dpy, g_ctx0_surface);
- s_egl.eglDestroyContext(g_dpy, g_ctx0_es1);
- g_ctx0_es1 = EGL_NO_CONTEXT;
- s_egl.eglTerminate(g_dpy);
- g_dpy = EGL_NO_DISPLAY;
- }
-#endif
-
- EglContext::nextId = 1U;
- g_cookie = cookie;
- g_cb = cb;
- return 0;
-}
-
-void virgl_renderer_poll(void) {
- std::lock_guard<std::mutex> lk(g_fence_deque_mutex);
- for (auto fence : g_fence_deque)
- g_cb->write_fence(g_cookie, fence);
- g_fence_deque.clear();
-}
-
-void* virgl_renderer_get_cursor_data(uint32_t resource_id, uint32_t* width, uint32_t* height) {
- if (!width || !height)
- return nullptr;
-
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find(resource_id);
- if (it == Resource::map.end())
- return nullptr;
-
- Resource* res = it->second;
- if (res->args.bind != VIRGL_RES_BIND_CURSOR)
- return nullptr;
-
- void* pixels = malloc(res->linearSize);
- memcpy(pixels, res->linear, res->linearSize);
- *height = res->args.height;
- *width = res->args.width;
- return pixels;
-}
-
-// NOTE: This function is called from thread context. Do not touch anything
-// without a mutex to protect it from concurrent access. Everything else in
-// libvirglrenderer is designed to be single-threaded *only*.
-
-// Hack to serialize all calls into EGL or GLES functions due to bugs in
-// swiftshader. This should be removed as soon as possible.
-static std::mutex swiftshader_wa_mutex;
-
-static void process_cmd(Context* ctx, char* buf, size_t bufSize, int fence) {
- VirtioGpuCmd* cmd_resp = reinterpret_cast<VirtioGpuCmd*>(ctx->cmd_resp->linear);
-
- IOStream stream(cmd_resp->buf, MAX_CMDRESPBUF_SIZE - sizeof(*cmd_resp));
-
- {
- std::lock_guard<std::mutex> lk(swiftshader_wa_mutex);
- size_t decodedBytes;
-
- decodedBytes = ctx->render_control.decode(buf, bufSize, &stream, &ctx->checksum_calc);
- bufSize -= decodedBytes;
- buf += decodedBytes;
-
- decodedBytes = ctx->gles1.decode(buf, bufSize, &stream, &ctx->checksum_calc);
- bufSize -= decodedBytes;
- buf += decodedBytes;
-
- decodedBytes = ctx->gles3.decode(buf, bufSize, &stream, &ctx->checksum_calc);
- bufSize -= decodedBytes;
- buf += decodedBytes;
- }
-
- assert(bufSize == 0);
-
- cmd_resp->cmdSize += stream.getFlushSize();
-
- printf("(tid %d) ctx %d: cmd %u, size %zu, fence %d\n", gettid(), ctx->handle, cmd_resp->op,
- cmd_resp->cmdSize - sizeof(*cmd_resp), fence);
- if (cmd_resp->cmdSize - sizeof(*cmd_resp) > 0) {
- printf("(tid %d) ", gettid());
- for (size_t i = 0; i < cmd_resp->cmdSize - sizeof(*cmd_resp); i++) {
- printf("%.2x ", (unsigned char)cmd_resp->buf[i]);
- }
- printf("\n");
- }
-
- virgl_box box = {
- .w = cmd_resp->cmdSize,
- .h = 1,
- };
- sync_linear_to_iovec(ctx->cmd_resp, 0, &box);
-
- {
- std::lock_guard<std::mutex> lk(g_fence_deque_mutex);
- g_fence_deque.push_back(fence);
- }
-}
-
-int virgl_renderer_submit_cmd(void* buffer, int ctx_id, int ndw) {
- VirtioGpuCmd* cmd = static_cast<VirtioGpuCmd*>(buffer);
- size_t bufSize = sizeof(uint32_t) * ndw;
-
- if (bufSize < sizeof(*cmd)) {
- printf("bad buffer size, bufSize=%zu, ctx=%d\n", bufSize, ctx_id);
- return -1;
- }
-
- printf("ctx %d: cmd %u, size %zu\n", ctx_id, cmd->op, cmd->cmdSize - sizeof(*cmd));
-
- for (size_t i = 0; i < bufSize - sizeof(*cmd); i++) {
- printf("%.2x ", (unsigned char)cmd->buf[i]);
- }
- printf("\n");
-
- if (cmd->cmdSize < bufSize) {
- printf("ignoring short command, cmdSize=%u, bufSize=%zu\n", cmd->cmdSize, bufSize);
- return 0;
- }
-
- if (cmd->cmdSize > bufSize) {
- printf("command would overflow buffer, cmdSize=%u, bufSize=%zu\n", cmd->cmdSize, bufSize);
- return -1;
- }
-
- std::map<uint32_t, Context*>::iterator it;
- it = Context::map.find((uint32_t)ctx_id);
- if (it == Context::map.end()) {
- printf("command submit from invalid context %d, ignoring\n", ctx_id);
- return 0;
- }
-
- Context* ctx = it->second;
-
- // When the context is created, the remote side should send a test command
- // (op == 0) which we use to set up our link to this context's 'response
- // buffer'. Only apps using EGL or GLES have this. Gralloc contexts will
- // never hit this path because they do not submit 3D commands.
- if (cmd->op == 0) {
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find(*(uint32_t*)cmd->buf);
- if (it != Resource::map.end()) {
- Resource* res = it->second;
- size_t cmdRespBufSize = 0U;
- for (size_t i = 0; i < res->num_iovs; i++)
- cmdRespBufSize += res->iov[i].iov_len;
- if (cmdRespBufSize == MAX_CMDRESPBUF_SIZE)
- ctx->cmd_resp = res;
- }
- }
-
- if (!ctx->cmd_resp) {
- printf("context command response page not set up, ctx=%d\n", ctx_id);
- return -1;
- }
-
- VirtioGpuCmd* cmd_resp = reinterpret_cast<VirtioGpuCmd*>(ctx->cmd_resp->linear);
-
- // We can configure bits of the response now. The size, and any message, will
- // be updated later. This must be done even for the dummy 'op == 0' command.
- cmd_resp->op = cmd->op;
- cmd_resp->cmdSize = sizeof(*cmd_resp);
-
- if (cmd->op == 0) {
- // Send back a no-op response, just to keep the protocol in check
- virgl_box box = {
- .w = cmd_resp->cmdSize,
- .h = 1,
- };
- sync_linear_to_iovec(ctx->cmd_resp, 0, &box);
- } else {
- // If the rcSetPuid command was already processed, this command will be
- // processed by another thread. If not, the command data will be copied
- // here and responded to when ctx->setFence() is called later.
- ctx->submitCommand(buffer, bufSize);
- }
-
- g_last_submit_cmd_ctx = ctx;
- return 0;
-}
-
-void virgl_renderer_get_cap_set(uint32_t set, uint32_t* max_ver, uint32_t* max_size) {
- if (!max_ver || !max_size)
- return;
-
- printf("Request for caps version %u\n", set);
-
- switch (set) {
- case 1:
- *max_ver = 1;
- *max_size = sizeof(virgl_caps_v1);
- break;
- case 2:
- *max_ver = 2;
- *max_size = sizeof(virgl_caps_v2);
- break;
- default:
- *max_ver = 0;
- *max_size = 0;
- break;
- }
-}
-
-void virgl_renderer_fill_caps(uint32_t set, uint32_t, void* caps_) {
- union virgl_caps* caps = static_cast<union virgl_caps*>(caps_);
- EGLSurface old_read_surface, old_draw_surface;
- GLfloat range[2] = { 0.0f, 0.0f };
- bool fill_caps_v2 = false;
- EGLContext old_context;
- GLint max = 0;
-
- if (!caps)
- return;
-
- // We don't need to handle caps yet, because our guest driver's features
- // should be as close as possible to the host driver's. But maybe some day
- // we'll support gallium shaders and the virgl control stream, so it seems
- // like a good idea to set up the driver caps correctly..
-
- // If this is broken, nothing will work properly
- old_read_surface = s_egl.eglGetCurrentSurface(EGL_READ);
- old_draw_surface = s_egl.eglGetCurrentSurface(EGL_DRAW);
- old_context = s_egl.eglGetCurrentContext();
- if (!s_egl.eglMakeCurrent(g_dpy, g_ctx0_surface, g_ctx0_surface, g_ctx0_es1)) {
- printf("Failed to make ES1 context current\n");
- return;
- }
-
- // Don't validate 'version' because it looks like this was misdesigned
- // upstream and won't be set; instead, 'set' was bumped from 1->2.
-
- switch (set) {
- case 0:
- case 1:
- memset(caps, 0, sizeof(virgl_caps_v1));
- caps->max_version = 1;
- break;
- case 2:
- memset(caps, 0, sizeof(virgl_caps_v2));
- caps->max_version = 2;
- fill_caps_v2 = true;
- break;
- default:
- caps->max_version = 0;
- return;
- }
-
- if (fill_caps_v2) {
- printf("Will probe and fill caps version 2.\n");
- }
-
- // Formats supported for textures
-
- caps->v1.sampler.bitmask[0] = (1 << (VIRGL_FORMAT_B8G8R8A8_UNORM - (0 * 32))) |
- (1 << (VIRGL_FORMAT_B5G6R5_UNORM - (0 * 32)));
- caps->v1.sampler.bitmask[2] = (1 << (VIRGL_FORMAT_R8G8B8A8_UNORM - (2 * 32)));
- caps->v1.sampler.bitmask[4] = (1 << (VIRGL_FORMAT_R8G8B8X8_UNORM - (4 * 32)));
-
- // Formats supported for rendering
-
- caps->v1.render.bitmask[0] = (1 << (VIRGL_FORMAT_B8G8R8A8_UNORM - (0 * 32))) |
- (1 << (VIRGL_FORMAT_B5G6R5_UNORM - (0 * 32)));
- caps->v1.render.bitmask[2] = (1 << (VIRGL_FORMAT_R8G8B8A8_UNORM - (2 * 32)));
- caps->v1.render.bitmask[4] = (1 << (VIRGL_FORMAT_R8G8B8X8_UNORM - (4 * 32)));
-
- // Could parse s_gles1.glGetString(GL_SHADING_LANGUAGE_VERSION, ...)?
- caps->v1.glsl_level = 300; // OpenGL ES GLSL 3.00
-
- // Call with any API (v1, v3) bound
-
- caps->v1.max_viewports = 1;
-
- s_gles1.glGetIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &max);
- caps->v1.max_render_targets = max;
-
- s_gles1.glGetIntegerv(GL_MAX_SAMPLES_EXT, &max);
- caps->v1.max_samples = max;
-
- if (fill_caps_v2) {
- s_gles1.glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
- caps->v2.min_aliased_point_size = range[0];
- caps->v2.max_aliased_point_size = range[1];
-
- s_gles1.glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
- caps->v2.min_aliased_line_width = range[0];
- caps->v2.max_aliased_line_width = range[1];
-
- // An extension, but everybody has it
- s_gles1.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &max);
- caps->v2.max_vertex_attribs = max;
-
- // Call with ES 1.0 bound *only*
-
- s_gles1.glGetFloatv(GL_SMOOTH_POINT_SIZE_RANGE, range);
- caps->v2.min_smooth_point_size = range[0];
- caps->v2.max_smooth_point_size = range[1];
-
- s_gles1.glGetFloatv(GL_SMOOTH_LINE_WIDTH_RANGE, range);
- caps->v2.min_smooth_line_width = range[0];
- caps->v2.max_smooth_line_width = range[1];
- }
-
- if (!s_egl.eglMakeCurrent(g_dpy, g_ctx0_surface, g_ctx0_surface, g_ctx0_es2)) {
- s_egl.eglMakeCurrent(g_dpy, old_draw_surface, old_read_surface, old_context);
- printf("Failed to make ES3 context current\n");
- return;
- }
-
- // Call with ES 3.0 bound *only*
-
- caps->v1.bset.primitive_restart = 1;
- caps->v1.bset.seamless_cube_map = 1;
- caps->v1.bset.occlusion_query = 1;
- caps->v1.bset.instanceid = 1;
- caps->v1.bset.ubo = 1;
-
- s_gles1.glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max);
- caps->v1.max_texture_array_layers = max;
-
- s_gles1.glGetIntegerv(GL_MAX_VERTEX_UNIFORM_BLOCKS, &max);
- caps->v1.max_uniform_blocks = max + 1;
-
- if (fill_caps_v2) {
- s_gles1.glGetFloatv(GL_MAX_TEXTURE_LOD_BIAS, &caps->v2.max_texture_lod_bias);
-
- s_gles1.glGetIntegerv(GL_MAX_VERTEX_OUTPUT_COMPONENTS, &max);
- caps->v2.max_vertex_outputs = max / 4;
-
- s_gles1.glGetIntegerv(GL_MIN_PROGRAM_TEXEL_OFFSET, &caps->v2.min_texel_offset);
- s_gles1.glGetIntegerv(GL_MAX_PROGRAM_TEXEL_OFFSET, &caps->v2.max_texel_offset);
-
- s_gles1.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &max);
- caps->v2.uniform_buffer_offset_alignment = max;
- }
-
- // ES 2.0 extensions (fixme)
-
- // Gallium compatibility; not usable currently.
- caps->v1.prim_mask = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 5) | (1 << 6);
-
- if (!s_egl.eglMakeCurrent(g_dpy, old_draw_surface, old_read_surface, old_context)) {
- printf("Failed to make no context current\n");
- }
-}
-
-int virgl_renderer_create_fence(int client_fence_id, uint32_t cmd_type) {
- switch (cmd_type) {
- case VIRTIO_GPU_CMD_SUBMIT_3D:
- if (g_last_submit_cmd_ctx) {
- g_last_submit_cmd_ctx->setFence(client_fence_id);
- break;
- }
- [[fallthrough]];
- default: {
- std::lock_guard<std::mutex> lk(g_fence_deque_mutex);
- g_fence_deque.push_back(client_fence_id);
- break;
- }
- }
- return 0;
-}
-
-void virgl_renderer_force_ctx_0(void) {
-#ifdef QEMU_HARDWARE_GL_INTEROP
- if (!g_ctx0_alt)
- return;
-
- if (g_cb->make_current(g_cookie, 0, g_ctx0_alt)) {
- printf("Failed to make hardware GL context 0 current\n");
- g_cb->destroy_gl_context(g_cookie, g_ctx0_alt);
- g_ctx0_alt = nullptr;
- }
-#endif
-}
-
-int virgl_renderer_resource_create(virgl_renderer_resource_create_args* args, iovec* iov,
- uint32_t num_iovs) {
- if (!args)
- return EINVAL;
-
- if (args->bind == VIRGL_RES_BIND_CURSOR) {
- // Enforce limitation of current virtio-gpu-3d implementation
- if (args->width != 64 || args->height != 64 || args->format != VIRGL_FORMAT_B8G8R8A8_UNORM)
- return EINVAL;
- }
-
- assert(!Resource::map.count(args->handle) && "Can't insert same resource twice!");
-
- Resource* res = new (std::nothrow) Resource(args, num_iovs, iov);
- if (!res)
- return ENOMEM;
-
- printf("Creating Resource %u (num_iovs=%u)\n", args->handle, num_iovs);
- return 0;
-}
-
-void virgl_renderer_resource_unref(uint32_t res_handle) {
- std::map<uint32_t, Resource*>::iterator it;
-
- it = Resource::map.find(res_handle);
- if (it == Resource::map.end())
- return;
-
- Resource* res = it->second;
-
- for (auto const& it : Context::map) {
- Context const* ctx = it.second;
-
- virgl_renderer_ctx_detach_resource(ctx->handle, res->args.handle);
- }
-
- assert(res->context_map.empty() && "Deleted resource was associated with contexts");
-
- printf("Deleting Resource %u\n", res_handle);
- delete res;
-}
-
-int virgl_renderer_resource_attach_iov(int res_handle, iovec* iov, int num_iovs) {
- std::map<uint32_t, Resource*>::iterator it;
-
- it = Resource::map.find((uint32_t)res_handle);
- if (it == Resource::map.end())
- return ENOENT;
-
- Resource* res = it->second;
-
- if (!res->iov) {
- printf(
- "Attaching backing store for Resource %d "
- "(num_iovs=%d)\n",
- res_handle, num_iovs);
-
- res->num_iovs = num_iovs;
- res->iov = iov;
-
- res->reallocLinear();
-
- // Assumes that when resources are attached, they contain junk, and we
- // don't need to synchronize with the linear buffer
- }
-
- return 0;
-}
-
-void virgl_renderer_resource_detach_iov(int res_handle, iovec** iov, int* num_iovs) {
- std::map<uint32_t, Resource*>::iterator it;
-
- it = Resource::map.find((uint32_t)res_handle);
- if (it == Resource::map.end())
- return;
-
- Resource* res = it->second;
-
- printf("Detaching backing store for Resource %d\n", res_handle);
-
- // Synchronize our linear buffer, if any, with the iovec that we are about
- // to give up. Most likely this is not required, but it seems cleaner.
- virgl_box box = {
- .w = res->args.width,
- .h = res->args.height,
- };
- sync_linear_to_iovec(res, 0, &box);
-
- if (num_iovs)
- *num_iovs = res->num_iovs;
- res->num_iovs = 0U;
-
- if (iov)
- *iov = res->iov;
- res->iov = nullptr;
-
- res->reallocLinear();
-}
-
-int virgl_renderer_resource_get_info(int res_handle, virgl_renderer_resource_info* info) {
- if (!info)
- return EINVAL;
-
- std::map<uint32_t, Resource*>::iterator it;
-
- it = Resource::map.find((uint32_t)res_handle);
- if (it == Resource::map.end())
- return ENOENT;
-
- Resource* res = it->second;
-
- uint32_t bpp = 4U;
- switch (res->args.format) {
- case VIRGL_FORMAT_B8G8R8A8_UNORM:
- info->drm_fourcc = DRM_FORMAT_BGRA8888;
- break;
- case VIRGL_FORMAT_B5G6R5_UNORM:
- info->drm_fourcc = DRM_FORMAT_BGR565;
- bpp = 2U;
- break;
- case VIRGL_FORMAT_R8G8B8A8_UNORM:
- info->drm_fourcc = DRM_FORMAT_RGBA8888;
- break;
- case VIRGL_FORMAT_R8G8B8X8_UNORM:
- info->drm_fourcc = DRM_FORMAT_RGBX8888;
- break;
- default:
- return EINVAL;
- }
-
-#ifdef QEMU_HARDWARE_GL_INTEROP
- GLenum type = GL_UNSIGNED_BYTE;
- GLenum format = GL_RGBA;
- switch (res->args.format) {
- case VIRGL_FORMAT_B8G8R8A8_UNORM:
- format = 0x80E1; // GL_BGRA
- break;
- case VIRGL_FORMAT_B5G6R5_UNORM:
- type = GL_UNSIGNED_SHORT_5_6_5;
- format = GL_RGB;
- break;
- case VIRGL_FORMAT_R8G8B8X8_UNORM:
- format = GL_RGB;
- break;
- }
-
- if (!res->tex_id) {
- g_glGenTextures(1, &res->tex_id);
- g_glBindTexture(GL_TEXTURE_2D, res->tex_id);
- g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- } else {
- g_glBindTexture(GL_TEXTURE_2D, res->tex_id);
- }
-
- g_glPixelStorei(GL_UNPACK_ROW_LENGTH, ALIGN(res->args.width, 16));
- g_glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, res->args.width, res->args.height, 0, format, type,
- res->linear);
-#endif
-
- info->stride = ALIGN(res->args.width * bpp, 16U);
- info->virgl_format = res->args.format;
- info->handle = res->args.handle;
- info->height = res->args.height;
- info->width = res->args.width;
- info->depth = res->args.depth;
- info->flags = res->args.flags;
- info->tex_id = res->tex_id;
-
- printf("Scanning out Resource %d\n", res_handle);
- dump_global_state();
-
- return 0;
-}
-
-int virgl_renderer_context_create(uint32_t handle, uint32_t nlen, const char* name) {
- assert(!Context::map.count(handle) && "Can't insert same context twice!");
-
- Context* ctx = new (std::nothrow) Context(handle, name, nlen, process_cmd, g_dpy);
- if (!ctx)
- return ENOMEM;
-
- printf("Creating Context %u (%.*s)\n", handle, (int)nlen, name);
- return 0;
-}
-
-void virgl_renderer_context_destroy(uint32_t handle) {
- std::map<uint32_t, Context*>::iterator it;
- it = Context::map.find(handle);
- if (it == Context::map.end())
- return;
-
- Context* ctx = it->second;
- printf("Destroying Context %u\n", handle);
- delete ctx;
-}
-
-int virgl_renderer_transfer_read_iov(uint32_t handle, uint32_t, uint32_t, uint32_t, uint32_t,
- virgl_box* box, uint64_t offset, iovec*, int) {
- // stride, layer_stride and level are not set by minigbm, so don't try to
- // validate them right now. iov and iovec_cnt are always passed as nullptr
- // and 0 by qemu, so ignore those too
-
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find((uint32_t)handle);
- if (it == Resource::map.end())
- return EINVAL;
-
- return sync_linear_to_iovec(it->second, offset, box);
-}
-
-int virgl_renderer_transfer_write_iov(uint32_t handle, uint32_t, int, uint32_t, uint32_t,
- virgl_box* box, uint64_t offset, iovec*, unsigned int) {
- // stride, layer_stride and level are not set by minigbm, so don't try to
- // validate them right now. iov and iovec_cnt are always passed as nullptr
- // and 0 by qemu, so ignore those too
-
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find((uint32_t)handle);
- if (it == Resource::map.end())
- return EINVAL;
-
- return sync_iovec_to_linear(it->second, offset, box);
-}
-
-void virgl_renderer_ctx_attach_resource(int ctx_id, int res_handle) {
- std::map<uint32_t, Context*>::iterator ctx_it;
-
- ctx_it = Context::map.find((uint32_t)ctx_id);
- if (ctx_it == Context::map.end())
- return;
-
- Context* ctx = ctx_it->second;
-
- assert(!ctx->resource_map.count((uint32_t)res_handle) &&
- "Can't attach resource to context twice!");
-
- std::map<uint32_t, Resource*>::iterator res_it;
-
- res_it = Resource::map.find((uint32_t)res_handle);
- if (res_it == Resource::map.end())
- return;
-
- Resource* res = res_it->second;
-
- printf("Attaching Resource %d to Context %d\n", res_handle, ctx_id);
- res->context_map.emplace((uint32_t)ctx_id, ctx);
- ctx->resource_map.emplace((uint32_t)res_handle, res);
-}
-
-void virgl_renderer_ctx_detach_resource(int ctx_id, int res_handle) {
- std::map<uint32_t, Context*>::iterator ctx_it;
-
- ctx_it = Context::map.find((uint32_t)ctx_id);
- if (ctx_it == Context::map.end())
- return;
-
- Context* ctx = ctx_it->second;
-
- std::map<uint32_t, Resource*>::iterator res_it;
-
- res_it = ctx->resource_map.find((uint32_t)res_handle);
- if (res_it == ctx->resource_map.end())
- return;
-
- Resource* res = res_it->second;
-
- ctx_it = res->context_map.find((uint32_t)ctx_id);
- if (ctx_it == res->context_map.end())
- return;
-
- printf("Detaching Resource %d from Context %d\n", res_handle, ctx_id);
- if (ctx->cmd_resp && ctx->cmd_resp->args.handle == (uint32_t)res_handle)
- ctx->cmd_resp = nullptr;
- ctx->resource_map.erase(res_it);
- res->context_map.erase(ctx_it);
-}
diff --git a/host/libs/virglrenderer/Android.bp b/host/libs/virglrenderer/Android.bp
deleted file mode 100644
index 4c7de86..0000000
--- a/host/libs/virglrenderer/Android.bp
+++ /dev/null
@@ -1,218 +0,0 @@
-//
-// Copyright (C) 2018 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-package {
- // See: http://go/android-license-faq
- // A large-scale-change added 'default_applicable_licenses' to import
- // all of the 'license_kinds' from "device_generic_opengl-transport_license"
- // to get the below license kinds:
- // SPDX-license-identifier-Apache-2.0
- // SPDX-license-identifier-BSD
- default_applicable_licenses: ["device_generic_opengl-transport_license"],
-}
-
-genrule {
- name: "glesv1_dec_cuttlefish_gensrc",
- srcs: ["GLESv1_dec/*"],
- tools: ["emugen_cuttlefish"],
- cmd: "$(location emugen_cuttlefish) " +
- "-i device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec " +
- "-D $(genDir) gles1",
- out: ["gles1_dec.cpp"],
-}
-
-genrule {
- name: "glesv1_dec_cuttlefish_genhdr",
- srcs: ["GLESv1_dec/*"],
- tools: ["emugen_cuttlefish"],
- cmd: "$(location emugen_cuttlefish) " +
- "-i device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec " +
- "-D $(genDir) gles1",
- out: [
- "gles1_dec.h",
- "gles1_opcodes.h",
- "gles1_server_context.h",
- "gles1_server_proc.h",
- ],
-}
-
-genrule {
- name: "glesv3_dec_cuttlefish_gensrc",
- srcs: ["GLESv3_dec/*"],
- tools: ["emugen_cuttlefish"],
- cmd: "$(location emugen_cuttlefish) " +
- "-i device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec " +
- "-D $(genDir) gles3",
- out: ["gles3_dec.cpp"],
-}
-
-genrule {
- name: "glesv3_dec_cuttlefish_genhdr",
- srcs: ["GLESv3_dec/*"],
- tools: ["emugen_cuttlefish"],
- cmd: "$(location emugen_cuttlefish) " +
- "-i device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec " +
- "-D $(genDir) gles3",
- out: [
- "gles3_dec.h",
- "gles3_opcodes.h",
- "gles3_server_context.h",
- "gles3_server_proc.h",
- ],
-}
-
-genrule {
- name: "rendercontrol_dec_cuttlefish_gensrc",
- srcs: ["renderControl_dec/*"],
- tools: ["emugen_cuttlefish"],
- cmd: "$(location emugen_cuttlefish) " +
- "-i device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec " +
- "-D $(genDir) renderControl",
- out: ["renderControl_dec.cpp"],
-}
-
-genrule {
- name: "rendercontrol_dec_cuttlefish_genhdr",
- srcs: ["renderControl_dec/*"],
- tools: ["emugen_cuttlefish"],
- cmd: "$(location emugen_cuttlefish) " +
- "-i device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec " +
- "-D $(genDir) renderControl",
- out: [
- "renderControl_dec.h",
- "renderControl_opcodes.h",
- "renderControl_server_context.h",
- "renderControl_server_proc.h",
- ],
-}
-
-genrule {
- name: "gles1_core_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/gles1_core.entries"],
- out: ["gles1_core_functions.h"],
-}
-
-genrule {
- name: "gles1_extensions_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/gles1_extensions.entries"],
- out: ["gles1_extensions_functions.h"],
-}
-
-genrule {
- name: "egl_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/egl.entries"],
- out: ["egl_functions.h"],
-}
-
-genrule {
- name: "gles3_only_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/gles3_only.entries"],
- out: ["gles3_only_functions.h"],
-}
-
-genrule {
- name: "gles31_only_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/gles31_only.entries"],
- out: ["gles31_only_functions.h"],
-}
-
-genrule {
- name: "gles2_extensions_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/gles2_extensions.entries"],
- out: ["gles2_extensions_functions.h"],
-}
-
-genrule {
- name: "egl_extensions_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/egl_extensions.entries"],
- out: ["egl_extensions_functions.h"],
-}
-
-genrule {
- name: "gles2_core_functions_hdr",
- tool_files: ["gen_entries.py"],
- cmd: "python3 $(location gen_entries.py) --mode=funcargs $(in) --output $(out)",
- srcs: ["OpenGLESDispatch/gles2_core.entries"],
- out: ["gles2_core_functions.h"],
-}
-
-cc_library_host_shared {
- name: "libvirglrenderer_cuttlefish",
- include_dirs: [
- "external/libdrm",
- "external/libdrm/include",
- "device/generic/goldfish-opengl/system",
- ],
- local_include_dirs: [
- "GLESv1_dec",
- "GLESv3_dec",
- "include",
- "renderControl_dec",
- ],
- srcs: [
- "AVDVirglRenderer.cpp",
- "ChecksumCalculator.cpp",
- "GLESv1.cpp",
- "GLESv3.cpp",
- "Gralloc1.cpp",
- "OpenGLESDispatch/EGLDispatch.cpp",
- "OpenGLESDispatch/GLESv1Dispatch.cpp",
- "OpenGLESDispatch/GLESv3Dispatch.cpp",
- "RenderControl.cpp",
- ],
- cflags: ["-Wno-unused-parameter", "-DOPENGL_DEBUG_PRINTOUT"],
- host_ldlibs: [ "-ldl" ],
- generated_sources: [
- "glesv1_dec_cuttlefish_gensrc",
- "glesv3_dec_cuttlefish_gensrc",
- "rendercontrol_dec_cuttlefish_gensrc",
- ],
- generated_headers: [
- "glesv1_dec_cuttlefish_genhdr",
- "glesv3_dec_cuttlefish_genhdr",
- "rendercontrol_dec_cuttlefish_genhdr",
- "gles1_core_functions_hdr",
- "gles1_extensions_functions_hdr",
- "egl_functions_hdr",
- "gles3_only_functions_hdr",
- "gles31_only_functions_hdr",
- "gles2_extensions_functions_hdr",
- "egl_extensions_functions_hdr",
- "gles2_core_functions_hdr",
- ],
- header_libs: [
- "virtio_gpu_uapi_headers",
- "virgl_headers"
- ],
-
- // TODO(b/118466250): Make this work on the Mac
- version_script : "libvirglrenderer.lds",
- defaults: [ "cuttlefish_buildhost_only" ],
-}
diff --git a/host/libs/virglrenderer/ChecksumCalculator.cpp b/host/libs/virglrenderer/ChecksumCalculator.cpp
deleted file mode 100644
index b5d11c0..0000000
--- a/host/libs/virglrenderer/ChecksumCalculator.cpp
+++ /dev/null
@@ -1,140 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "ChecksumCalculator.h"
-
-#include <string>
-#include <vector>
-
-#include <assert.h>
-#include <string.h>
-
-// Checklist when implementing new protocol:
-// 1. update CHECKSUMHELPER_MAX_VERSION
-// 2. update checksumByteSize()
-// 3. update addBuffer, writeChecksum, resetChecksum, validate
-
-// change CHECKSUMHELPER_MAX_VERSION when you want to update the protocol version
-#define CHECKSUMHELPER_MAX_VERSION 1
-
-// utility macros to create checksum string at compilation time
-#define CHECKSUMHELPER_VERSION_STR_PREFIX "ANDROID_EMU_CHECKSUM_HELPER_v"
-#define CHECKSUMHELPER_MACRO_TO_STR(x) #x
-#define CHECKSUMHELPER_MACRO_VAL_TO_STR(x) CHECKSUMHELPER_MACRO_TO_STR(x)
-
-static const uint32_t kMaxVersion = CHECKSUMHELPER_MAX_VERSION;
-static const char* kMaxVersionStrPrefix = CHECKSUMHELPER_VERSION_STR_PREFIX;
-static const char* kMaxVersionStr = CHECKSUMHELPER_VERSION_STR_PREFIX CHECKSUMHELPER_MACRO_VAL_TO_STR(CHECKSUMHELPER_MAX_VERSION);
-
-#undef CHECKSUMHELPER_MAX_VERSION
-#undef CHECKSUMHELPER_VERSION_STR_PREFIX
-#undef CHECKSUMHELPER_MACRO_TO_STR
-#undef CHECKSUMHELPER_MACRO_VAL_TO_STR
-
-uint32_t ChecksumCalculator::getMaxVersion() {return kMaxVersion;}
-const char* ChecksumCalculator::getMaxVersionStr() {return kMaxVersionStr;}
-const char* ChecksumCalculator::getMaxVersionStrPrefix() {return kMaxVersionStrPrefix;}
-
-bool ChecksumCalculator::setVersion(uint32_t version) {
- if (version > kMaxVersion) { // unsupported version
- LOG_CHECKSUMHELPER("%s: ChecksumCalculator Set Unsupported version Version %d\n",
- __FUNCTION__, m_version);
- return false;
- }
- if (m_isEncodingChecksum) { // setVersion is called in the middle of encoding checksums
- LOG_CHECKSUMHELPER("%s: called between addBuffer and writeChecksum\n",
- __FUNCTION__);
- return false;
- }
- m_version = version;
- m_checksumSize = checksumByteSize(version);
- LOG_CHECKSUMHELPER("%s: ChecksumCalculator Set Version %d\n", __FUNCTION__,
- m_version);
- return true;
-}
-
-void ChecksumCalculator::addBuffer(const void* buf, size_t packetLen) {
- m_isEncodingChecksum = true;
- switch (m_version) {
- case 1:
- m_v1BufferTotalLength += packetLen;
- break;
- }
-}
-
-bool ChecksumCalculator::writeChecksum(void* outputChecksum, size_t outputChecksumLen) {
- if (outputChecksumLen < checksumByteSize()) return false;
- char *checksumPtr = (char *)outputChecksum;
- switch (m_version) {
- case 1: { // protocol v1 is to reverse the packetLen and write it at the end
- uint32_t val = computeV1Checksum();
- memcpy(checksumPtr, &val, sizeof(val));
- memcpy(checksumPtr+sizeof(val), &m_numWrite, sizeof(m_numWrite));
- break;
- }
- }
- resetChecksum();
- m_numWrite++;
- return true;
-}
-
-void ChecksumCalculator::resetChecksum() {
- switch (m_version) {
- case 1:
- m_v1BufferTotalLength = 0;
- break;
- }
- m_isEncodingChecksum = false;
-}
-
-bool ChecksumCalculator::validate(const void* expectedChecksum,
- size_t expectedChecksumLen) {
- const size_t checksumSize = checksumByteSize();
- if (expectedChecksumLen != checksumSize) {
- m_numRead++;
- resetChecksum();
- return false;
- }
- bool isValid;
- switch (m_version) {
- case 1: {
- const uint32_t val = computeV1Checksum();
- assert(checksumSize == sizeof(val) + sizeof(m_numRead));
- isValid = 0 == memcmp(&val, expectedChecksum, sizeof(val)) &&
- 0 == memcmp(&m_numRead,
- static_cast<const char*>(expectedChecksum) +
- sizeof(val),
- sizeof(m_numRead));
- break;
- }
- default:
- isValid = true; // No checksum is a valid checksum.
- break;
- }
- m_numRead++;
- resetChecksum();
- return isValid;
-}
-
-uint32_t ChecksumCalculator::computeV1Checksum() const {
- uint32_t revLen = m_v1BufferTotalLength;
- revLen = (revLen & 0xffff0000) >> 16 | (revLen & 0x0000ffff) << 16;
- revLen = (revLen & 0xff00ff00) >> 8 | (revLen & 0x00ff00ff) << 8;
- revLen = (revLen & 0xf0f0f0f0) >> 4 | (revLen & 0x0f0f0f0f) << 4;
- revLen = (revLen & 0xcccccccc) >> 2 | (revLen & 0x33333333) << 2;
- revLen = (revLen & 0xaaaaaaaa) >> 1 | (revLen & 0x55555555) << 1;
- return revLen;
-}
diff --git a/host/libs/virglrenderer/ChecksumCalculator.h b/host/libs/virglrenderer/ChecksumCalculator.h
deleted file mode 100644
index 8e8ce95..0000000
--- a/host/libs/virglrenderer/ChecksumCalculator.h
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <stdint.h>
-#include <stdlib.h>
-
-// Set TRACE_CHECKSUMHELPER to 1 to debug creation/destruction of GLprotocol
-// instances.
-#define TRACE_CHECKSUMHELPER 0
-
-#if TRACE_CHECKSUMHELPER
-#define LOG_CHECKSUMHELPER(x...) fprintf(stderr, x)
-#else
-#define LOG_CHECKSUMHELPER(x...)
-#endif
-
-namespace android {
-namespace base {
-class Stream;
-}
-} // namespace android
-
-// ChecksumCalculator adds checksum as an array of bytes to GL pipe communication, which
-// size depends on the protocol version. Each pipe should use one ChecksumCalculator.
-// It can:
-// (1) take a list of buffers one by one and compute their checksum string,
-// in this case the checksum should be as the data in those buffers are
-// concatenated;
-// (2) compute the checksum of the buffer list, then either write them into
-// a buffer provided by user, or compare it against a checksum provided
-// by user
-// (3) support different checksum version in future.
-//
-// For backward compatibility, checksum version 0 behaves the same as there is
-// no checksum (i.e., checksumByteSize returns 0, validate always returns true,
-// addBuffer and writeCheckSum does nothing).
-//
-// Notice that to detect package lost, ChecksumCalculator also keeps track of how
-// many times it generates/validates checksums, and might use it as part of the
-// checksum.
-//
-// To evaluate checksums from a list of data buffers buf1, buf2... Please call
-// addBuffer(buf1, buf1len), addBuffer(buf2, buf2len) ... in order.
-// Then if the checksum needs to be encoded into a buffer, one needs to allocate
-// a checksum buffer with size checksumByteSize(), and call
-// writeChecksum(checksumBuffer) to write the checksum to the buffer.
-// If the checksum needs to be validated against an existing one, one needs to
-// call validate(existChecksum, existChecksumLen).
-//
-// The checksum generator and validator must be set to the same version, and
-// the validator must check ALL checksums in the order they are generated,
-// otherwise the validation function will return false.
-//
-// It is allowed to change the checksum version between calculating two
-// checksums. This is designed for backward compatibility reason.
-//
-// Example 1, encoding and decoding:
-//
-// bool testChecksum(void* buf, size_t bufLen) {
-// // encoding message
-// ChecksumCalculator encoder;
-// encoder.setVersion(1);
-// encoder.addBuffer(buf, bufLen);
-// std::vector<unsigned char> message(bufLen + encoder.checksumByteSize());
-// memcpy(&message[0], buf, bufLen);
-// encoder.writeChecksum(&message[0] + bufLen, encoder.checksumByteSize());
-//
-// // decoding message
-// ChecksumCalculator decoder;
-// decoder.setVersion(1);
-// decoder.addBuffer(&message[0], bufLen);
-// return decoder.validate(&message[0] + bufLen, decoder.checksumByteSize());
-// }
-// The return value is true.
-//
-// Example 2, decoding will fail if the order of messages is wrong:
-//
-// bool testChecksumOrder(void* buf1, size_t bufLen1,
-// void* buf2, size_t bufLen2) {
-// // encoding messages
-// ChecksumCalculator encoder;
-// encoder.setVersion(1);
-//
-// std::vector<unsigned char> message1(bufLen1 + encoder.checksumByteSize());
-// std::vector<unsigned char> message2(bufLen2 + encoder.checksumByteSize());
-//
-// encoder.addBuffer(buf1, bufLen1);
-// std::vector<unsigned char> message1(bufLen1 + encoder.checksumByteSize());
-// memcpy(&message1[0], buf1, bufLen1);
-// encoder.writeChecksum(&message1[0] + bufLen1, encoder.checksumByteSize());
-//
-// encoder.addBuffer(buf2, bufLen2);
-// std::vector<unsigned char> message2(bufLen2 + encoder.checksumByteSize());
-// memcpy(&message2[0], buf2, bufLen2);
-// encoder.writeChecksum(&message2[0] + bufLen2, encoder.checksumByteSize());
-//
-// // decoding messages
-// ChecksumCalculator decoder;
-// decoder.setVersion(1);
-// decoder.addBuffer(&message2[0], bufLen2);
-// // returns false because the decoding order is not consistent with
-// // encoding order
-// if (!decoder.validate(&message2[0]+bufLen2, decoder.checksumByteSize())) {
-// return false;
-// }
-//
-// decoder.addBuffer(&message1[0], bufLen1);
-// if (!decoder.validate(&message1[0]+bufLen1, decoder.checksumByteSize())) {
-// return false;
-// }
-//
-// return false;
-// }
-
-class ChecksumCalculator {
- public:
- static constexpr size_t kMaxChecksumLength = 8;
-
- // Get and set current checksum version
- uint32_t getVersion() const {
- return m_version;
- }
- // Call setVersion to set a checksum version. It should be called before
- // addBuffer(), writeChecksum() and validate(). And it should be called
- // exact once per rendering thread if both host and guest support checksum.
- // It won't be called if either host or guest does not support checksum.
- bool setVersion(uint32_t version);
-
- // Maximum supported checksum version
- static uint32_t getMaxVersion();
- // A version string that looks like "ANDROID_EMU_CHECKSUM_HELPER_v1"
- // Used multiple times when the guest queries the maximum supported version
- // from the host.
- // The library owns the returned pointer. The returned pointer will be
- // deconstructed when unloading library.
- static const char* getMaxVersionStr();
- static const char* getMaxVersionStrPrefix();
-
- // Size of checksum in the current version
- size_t checksumByteSize() const {
- return m_checksumSize;
- }
-
- // Update the current checksum value from the data
- // at |buf| of |bufLen| bytes. Once all buffers
- // have been added, call writeChecksum() to store
- // the final checksum value and reset its state.
- void addBuffer(const void* buf, size_t bufLen);
- // Write the checksum from the list of buffers to outputChecksum
- // Will reset the list of buffers by calling resetChecksum.
- // Return false if the buffer is not long enough
- // Please query buffer size from checksumByteSize()
- bool writeChecksum(void* outputChecksum, size_t outputChecksumLen);
- // Restore the states for computing checksums.
- // Automatically called at the end of writeChecksum and validate.
- // Can also be used to abandon the current checksum being calculated.
- // Notes: it doesn't update the internal read / write counter
- void resetChecksum();
-
- // Calculate the checksum from the list of buffers and
- // compare it with the checksum encoded in expectedChecksum
- // Will reset the list of buffers by calling resetChecksum.
- bool validate(const void* expectedChecksum, size_t expectedChecksumLen);
-
- private:
- static constexpr size_t kVersion1ChecksumSize = 8; // 2 x uint32_t
-
- static_assert(kVersion1ChecksumSize <= kMaxChecksumLength,
- "Invalid ChecksumCalculator::kMaxChecksumLength value");
-
- static constexpr size_t checksumByteSize(uint32_t version) {
- return version == 1 ? kVersion1ChecksumSize : 0;
- }
-
- uint32_t m_version = 0;
- uint32_t m_checksumSize = checksumByteSize(0);
- // A temporary state used to compute the total length of a list of buffers,
- // if addBuffer is called.
- uint32_t m_numRead = 0;
- uint32_t m_numWrite = 0;
- // m_isEncodingChecksum is true when between addBuffer and writeChecksum
- bool m_isEncodingChecksum = false;
-
- // Compute a 32bit checksum
- // Used in protocol v1
- uint32_t computeV1Checksum() const;
- // The buffer used in protocol version 1 to compute checksum.
- uint32_t m_v1BufferTotalLength = 0;
-};
diff --git a/host/libs/virglrenderer/ChecksumCalculatorThreadInfo.h b/host/libs/virglrenderer/ChecksumCalculatorThreadInfo.h
deleted file mode 100644
index 51f8e1c..0000000
--- a/host/libs/virglrenderer/ChecksumCalculatorThreadInfo.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "ChecksumCalculator.h"
-
-#include <stdio.h>
-
-// NOTE: This fork of ChecksumCalculatorThreadInfo is *not* thread safe
-
-class ChecksumCalculatorThreadInfo {
- public:
- static bool writeChecksum(ChecksumCalculator* calc, void* buf, size_t bufLen,
- void* outputChecksum, size_t outputChecksumLen) {
- calc->addBuffer(buf, bufLen);
- return calc->writeChecksum(outputChecksum, outputChecksumLen);
- }
-
- static bool validate(ChecksumCalculator* calc, void* buf, size_t bufLen, void* checksum,
- size_t checksumLen) {
- calc->addBuffer(buf, bufLen);
- return calc->validate(checksum, checksumLen);
- }
-
- static void validOrDie(ChecksumCalculator* calc, void* buf, size_t bufLen, void* checksum,
- size_t checksumLen, const char* message) {
- if (!validate(calc, buf, bufLen, checksum, checksumLen)) {
- printf("%s\n", message);
- }
- }
-};
diff --git a/host/libs/virglrenderer/Context.h b/host/libs/virglrenderer/Context.h
deleted file mode 100644
index 53c5488..0000000
--- a/host/libs/virglrenderer/Context.h
+++ /dev/null
@@ -1,150 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#undef NDEBUG
-
-#include <cassert>
-#include <condition_variable>
-#include <cstdint>
-#include <map>
-#include <mutex>
-#include <string>
-#include <thread>
-
-#include "GLESv1.h"
-#include "GLESv3.h"
-#include "RenderControl.h"
-#include "Resource.h"
-
-struct EglContext;
-struct Context;
-
-typedef void (*PFNSUBMITCMD)(Context*, char*, size_t, int);
-
-struct Context {
- static std::map<uint32_t, Context*> map;
-
- Context(uint32_t handle_, const char* name_, uint32_t nlen_, PFNSUBMITCMD pfnProcessCmd_,
- EGLDisplay dpy_)
- : render_control(this, dpy_), worker(), name(std::string(name_, nlen_)), handle(handle_),
- pfnProcessCmd(pfnProcessCmd_) {
- map.emplace(handle, this);
- reset();
- }
-
- ~Context() {
- {
- std::lock_guard<std::mutex> lk(m);
- killWorker = true;
- }
- cv.notify_one();
- if (worker.joinable())
- worker.join();
- map.erase(handle);
- }
-
- Context* bind(EglContext* ctx_) {
- for (auto const& it : Context::map) {
- Context* ctx = it.second;
- if (ctx == this)
- continue;
- if (ctx->ctx == ctx_)
- return ctx;
- }
- ctx = ctx_;
- return nullptr;
- }
-
- void unbind() {
- ctx = nullptr;
- }
-
- void setPidTid(int pid_, int tid_) {
- if (pid != pid_ && tid != tid_) {
- assert(!worker.joinable() && "Changing pid/tid is not allowed");
- worker = std::thread(&Context::worker_func, this);
- }
- pid = pid_;
- tid = tid_;
- }
-
- void submitCommand(void* buf, size_t bufSize) {
- char* cmdBufCopy = new char[bufSize];
- memcpy(cmdBufCopy, buf, bufSize);
- {
- std::lock_guard<std::mutex> lk(m);
- cmdBufSize = bufSize;
- cmdBuf = cmdBufCopy;
- }
- cv.notify_one();
- }
-
- void setFence(int fence_) {
- {
- std::lock_guard<std::mutex> lk(m);
- fence = fence_;
- if (!worker.joinable())
- processCmd();
- }
- cv.notify_one();
- }
-
- std::map<uint32_t, Resource*> resource_map;
- ChecksumCalculator checksum_calc;
- RenderControl render_control;
- Resource* cmd_resp = nullptr;
- EglContext* ctx = nullptr;
- std::thread worker;
- std::string name;
- uint32_t handle;
- GLESv1 gles1;
- GLESv3 gles3;
- int pid = 0;
- int tid = 0;
-
- private:
- std::condition_variable cv;
- PFNSUBMITCMD pfnProcessCmd;
- bool killWorker = false;
- size_t cmdBufSize;
- char* cmdBuf;
- std::mutex m;
- int fence;
-
- void reset() {
- cmdBuf = nullptr;
- cmdBufSize = 0U;
- fence = 0;
- }
-
- void worker_func() {
- while (!killWorker) {
- std::unique_lock<std::mutex> lk(m);
- cv.wait(lk, [this] { return killWorker || (cmdBuf && fence); });
- if (!killWorker)
- processCmd();
- lk.unlock();
- }
- }
-
- void processCmd() {
- pfnProcessCmd(this, cmdBuf, cmdBufSize, fence);
- delete cmdBuf;
- reset();
- }
-};
diff --git a/host/libs/virglrenderer/EglConfig.h b/host/libs/virglrenderer/EglConfig.h
deleted file mode 100644
index 3b5cd2b..0000000
--- a/host/libs/virglrenderer/EglConfig.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <vector>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-typedef EGLBoolean (*PFNEGLGETCONFIGATTRIB)(EGLDisplay, EGLConfig, EGLint, EGLint*);
-
-struct EglConfig {
- static std::vector<EglConfig*> vec;
-
- // clang-format off
- static constexpr EGLint kAttribs[] = {
- EGL_DEPTH_SIZE,
- EGL_STENCIL_SIZE,
- EGL_RENDERABLE_TYPE,
- EGL_SURFACE_TYPE,
- EGL_CONFIG_ID,
- EGL_BUFFER_SIZE,
- EGL_ALPHA_SIZE,
- EGL_BLUE_SIZE,
- EGL_GREEN_SIZE,
- EGL_RED_SIZE,
- EGL_CONFIG_CAVEAT,
- EGL_LEVEL,
- EGL_MAX_PBUFFER_HEIGHT,
- EGL_MAX_PBUFFER_PIXELS,
- EGL_MAX_PBUFFER_WIDTH,
- EGL_NATIVE_RENDERABLE,
- EGL_NATIVE_VISUAL_ID,
- EGL_NATIVE_VISUAL_TYPE,
- 0x3030, // EGL_PRESERVED_RESOURCES
- EGL_SAMPLES,
- EGL_SAMPLE_BUFFERS,
- EGL_TRANSPARENT_TYPE,
- EGL_TRANSPARENT_BLUE_VALUE,
- EGL_TRANSPARENT_GREEN_VALUE,
- EGL_TRANSPARENT_RED_VALUE,
- EGL_BIND_TO_TEXTURE_RGB,
- EGL_BIND_TO_TEXTURE_RGBA,
- EGL_MIN_SWAP_INTERVAL,
- EGL_MAX_SWAP_INTERVAL,
- EGL_LUMINANCE_SIZE,
- EGL_ALPHA_MASK_SIZE,
- EGL_COLOR_BUFFER_TYPE,
- //EGL_MATCH_NATIVE_PIXMAP,
- EGL_RECORDABLE_ANDROID,
- EGL_CONFORMANT
- };
- // clang-format on
-
- static constexpr size_t kNumAttribs = sizeof(kAttribs) / sizeof(kAttribs[0]);
-
- EglConfig(EGLDisplay dpy, EGLConfig config_, PFNEGLGETCONFIGATTRIB pfnEglGetConfigAttrib)
- : config(config_) {
- for (size_t a = 0; a < kNumAttribs; a++) {
- if (!pfnEglGetConfigAttrib(dpy, config, kAttribs[a], &attribs[a]))
- attribs[a] = 0;
- }
- vec.push_back(this);
- }
-
- ~EglConfig() {
- for (size_t i = 0; i < EglConfig::vec.size(); i++) {
- if (vec[i] == this) {
- vec.erase(vec.begin() + i);
- break;
- }
- }
- }
-
- EGLint attribs[kNumAttribs];
- EGLConfig config;
-};
diff --git a/host/libs/virglrenderer/EglContext.h b/host/libs/virglrenderer/EglContext.h
deleted file mode 100644
index 7283c08..0000000
--- a/host/libs/virglrenderer/EglContext.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <map>
-
-#include <EGL/egl.h>
-
-struct EglContext {
- enum GLESApi {
- GLESApi_CM = 1,
- GLESApi_2 = 2,
- GLESApi_3_0 = 3,
- GLESApi_3_1 = 4,
- };
-
- static std::map<uint32_t, EglContext*> map;
- static uint32_t nextId;
-
- EglContext(EGLContext context_, uint32_t ctx_, GLESApi api_)
- : create_ctx(ctx_), context(context_), api(api_), id(nextId++) {
- map.emplace(id, this);
- }
-
- ~EglContext() {
- map.erase(id);
- }
-
- EglContext* bind(uint32_t ctx_) {
- for (auto const& it : EglContext::map) {
- EglContext* ctx = it.second;
- if (ctx == this)
- continue;
- if (ctx->bound_ctx == ctx_)
- return ctx;
- }
- bound_ctx = ctx_;
- return nullptr;
- }
-
- void unbind() {
- bound_ctx = 0U;
- }
-
- bool disposable() {
- return context == EGL_NO_CONTEXT && bound_ctx == 0U;
- }
-
- uint32_t create_ctx;
- EGLContext context;
- enum GLESApi api;
- uint32_t id;
-
- private:
- uint32_t bound_ctx = 0U;
-};
diff --git a/host/libs/virglrenderer/EglImage.h b/host/libs/virglrenderer/EglImage.h
deleted file mode 100644
index 09b968c..0000000
--- a/host/libs/virglrenderer/EglImage.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <map>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-typedef EGLBoolean (*PFNEGLDESTROYIMAGEKHR)(EGLDisplay, EGLImageKHR);
-
-struct EglImage {
- static std::map<uint32_t, EglImage*> map;
- static uint32_t nextId;
-
- EglImage(EGLDisplay dpy_, EGLImageKHR image_, PFNEGLDESTROYIMAGEKHR pfnEglDestroyImageKHR_)
- : pfnEglDestroyImageKHR(pfnEglDestroyImageKHR_), image(image_), dpy(dpy_), id(nextId++) {
- map.emplace(id, this);
- }
-
- ~EglImage() {
- pfnEglDestroyImageKHR(dpy, image);
- map.erase(id);
- }
-
- PFNEGLDESTROYIMAGEKHR pfnEglDestroyImageKHR;
- EGLImageKHR image;
- EGLDisplay dpy;
- uint32_t id;
-};
diff --git a/host/libs/virglrenderer/EglSurface.h b/host/libs/virglrenderer/EglSurface.h
deleted file mode 100644
index 4bb880d..0000000
--- a/host/libs/virglrenderer/EglSurface.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <map>
-
-#include <EGL/egl.h>
-
-struct ANativeWindow;
-
-struct EglSurface {
- static std::map<uint32_t, EglSurface*> map;
- static uint32_t nextId;
-
- EglSurface(EGLConfig config_, uint32_t ctx_, uint32_t width_, uint32_t height_)
- : create_ctx(ctx_), config(config_), height(height_), width(width_), id(nextId++) {
- map.emplace(id, this);
- }
-
- ~EglSurface() {
- map.erase(id);
- }
-
- EglSurface* bind(uint32_t ctx_, bool read_) {
- for (auto const& it : EglSurface::map) {
- EglSurface* sur = it.second;
- if (sur == this)
- continue;
- if (sur->bound_ctx == ctx_) {
- if (read_ && sur->read)
- return sur;
- if (!read_ && sur->draw)
- return sur;
- }
- }
- if (read_) {
- read = true;
- } else {
- draw = true;
- }
- bound_ctx = ctx_;
- return nullptr;
- }
-
- void unbind(bool read_) {
- if (read || draw) {
- if (read_)
- read = false;
- else
- draw = false;
- if (read || draw)
- return;
- bound_ctx = 0U;
- }
- return;
- }
-
- bool disposable() {
- return surface == EGL_NO_SURFACE && bound_ctx == 0U;
- }
-
- EGLSurface surface = EGL_NO_SURFACE;
- ANativeWindow* window = nullptr;
- uint32_t create_ctx;
- EGLConfig config;
- uint32_t height;
- uint32_t width;
- uint32_t id;
-
- private:
- uint32_t bound_ctx = 0U;
- bool draw = false;
- bool read = false;
-};
diff --git a/host/libs/virglrenderer/EglSync.h b/host/libs/virglrenderer/EglSync.h
deleted file mode 100644
index 8dda713..0000000
--- a/host/libs/virglrenderer/EglSync.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <map>
-
-#include <EGL/egl.h>
-
-struct EglSync {
- static std::map<uint64_t, EglSync*> map;
- static uint64_t nextId;
-
- EglSync(EGLSyncKHR sync_) : sync(sync_), id(nextId++) {
- map.emplace(id, this);
- }
-
- ~EglSync() {
- map.erase(id);
- }
-
- EGLSyncKHR sync;
- uint64_t id;
-};
diff --git a/host/libs/virglrenderer/GLESv1.cpp b/host/libs/virglrenderer/GLESv1.cpp
deleted file mode 100644
index 17a7ae4..0000000
--- a/host/libs/virglrenderer/GLESv1.cpp
+++ /dev/null
@@ -1,448 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <OpenGLESDispatch/GLESv1Dispatch.h>
-
-#include "GLESv1.h"
-
-// Stubs (common)
-
-static void glDeleteFencesNV(GLsizei, const GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glDisableDriverControlQCOM(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glDiscardFramebufferEXT(GLenum, GLsizei, const GLenum*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glEnableDriverControlQCOM(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glEndTilingQCOM(GLbitfield) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetBufferPointervQCOM(GLenum, GLvoid**) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetBuffersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetFramebuffersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetProgramsQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetRenderbuffersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetTexSubImageQCOM(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei,
- GLenum, GLenum, GLvoid*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetTexturesQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glExtIsProgramBinaryQCOM(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-static void glExtTexObjectStateOverrideiQCOM(GLenum, GLenum, GLint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glFinishFenceNV(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGenFencesNV(GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetDriverControlsQCOM(GLint*, GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetDriverControlStringQCOM(GLuint, GLsizei, GLsizei*, GLchar*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetFenceivNV(GLuint, GLenum, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glIsFenceNV(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-static void* glMapBufferOES(GLenum, GLenum) {
- printf("%s: not implemented\n", __func__);
- return nullptr;
-}
-
-static void glMultiDrawArraysEXT(GLenum, const GLint*, const GLsizei*, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid* const*, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glSetFenceNV(GLuint, GLenum) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glStartTilingQCOM(GLuint, GLuint, GLuint, GLuint, GLbitfield) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glTestFenceNV(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-// Stubs (ES 1.1)
-
-static void glBindVertexArrayOES(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glCurrentPaletteMatrixOES(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glDeleteVertexArraysOES(GLsizei, const GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGenVertexArraysOES(GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetBufferPointervOES(GLenum, GLenum, GLvoid**) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetTexGenfvOES(GLenum, GLenum, GLfloat*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetTexGenivOES(GLenum, GLenum, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetTexGenxvOES(GLenum, GLenum, GLfixed*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glIsVertexArrayOES(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-static void glLoadPaletteFromModelViewMatrixOES() {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glMatrixIndexPointerData(GLint, GLenum, GLsizei, void*, GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glMatrixIndexPointerOffset(GLint, GLenum, GLsizei, GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glMultiDrawArraysSUN(GLenum, GLint*, GLsizei*, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glMultiDrawElementsSUN(GLenum, const GLsizei*, GLenum, const GLvoid**, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLbitfield glQueryMatrixxOES(GLfixed*, GLint*) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static void glTexGenfOES(GLenum, GLenum, GLfloat) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glTexGenfvOES(GLenum, GLenum, const GLfloat*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glTexGeniOES(GLenum, GLenum, GLint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glTexGenivOES(GLenum, GLenum, const GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glTexGenxOES(GLenum, GLenum, GLfixed) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glTexGenxvOES(GLenum, GLenum, const GLfixed*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glUnmapBufferOES(GLenum) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-static void glWeightPointerData(GLint, GLenum, GLsizei, void*, GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glWeightPointerOffset(GLint, GLenum, GLsizei, GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-// Non-stubs (common)
-
-static void glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* indices, GLuint) {
- s_gles1.glDrawElements(mode, count, type, indices);
-}
-
-static void glDrawElementsOffset(GLenum mode, GLsizei count, GLenum type, GLuint offset) {
- s_gles1.glDrawElements(mode, count, type, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static GLint glFinishRoundTrip() {
- s_gles1.glFinish();
- return 0;
-}
-
-static void glGetCompressedTextureFormats(int count, GLint* formats) {
- int nFormats;
- s_gles1.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats);
- if (nFormats <= count)
- s_gles1.glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
-}
-
-// Non-stubs (ES 1.1)
-
-static void glColorPointerData(GLint size, GLenum type, GLsizei, void* data, GLuint) {
- s_gles1.glColorPointer(size, type, 0, data);
-}
-
-static void glColorPointerOffset(GLint size, GLenum type, GLsizei, GLuint offset) {
- s_gles1.glColorPointer(size, type, 0, reinterpret_cast<GLvoid*>(offset));
-}
-
-static void glNormalPointerData(GLenum type, GLsizei, void* data, GLuint) {
- s_gles1.glNormalPointer(type, 0, data);
-}
-
-static void glNormalPointerOffset(GLenum type, GLsizei, GLuint offset) {
- s_gles1.glNormalPointer(type, 0, reinterpret_cast<GLvoid*>(offset));
-}
-
-static void glPointSizePointerData(GLenum type, GLsizei, void* data, GLuint) {
- s_gles1.glPointSizePointerOES(type, 0, data);
-}
-
-static void glPointSizePointerOffset(GLenum type, GLsizei, GLuint offset) {
- s_gles1.glPointSizePointerOES(type, 0, reinterpret_cast<GLvoid*>(offset));
-}
-
-static void glTexCoordPointerData(GLint, GLint size, GLenum type, GLsizei, void* data, GLuint) {
- // FIXME: unit?
- s_gles1.glTexCoordPointer(size, type, 0, data);
-}
-
-static void glTexCoordPointerOffset(GLint size, GLenum type, GLsizei, GLuint offset) {
- s_gles1.glTexCoordPointer(size, type, 0, reinterpret_cast<GLvoid*>(offset));
-}
-
-static void glVertexPointerData(GLint size, GLenum type, GLsizei, void* data, GLuint) {
- s_gles1.glVertexPointer(size, type, 0, data);
-}
-
-static void glVertexPointerOffset(GLint size, GLenum type, GLsizei, GLuint offset) {
- s_gles1.glVertexPointer(size, type, 0, reinterpret_cast<GLvoid*>(offset));
-}
-
-#define KNIT(return_type, function_name, signature, callargs) function_name = s_gles1.function_name;
-
-GLESv1::GLESv1() {
- LIST_GLES1_FUNCTIONS(KNIT, KNIT)
-
- // Remap some ES 1.0 extensions that become core in ES 1.1
- glAlphaFuncxOES = glAlphaFuncx;
- glClearColorxOES = glClearColorx;
- glClearDepthfOES = glClearDepthf;
- glClearDepthxOES = glClearDepthx;
- glClipPlanefIMG = glClipPlanef;
- glClipPlanefOES = glClipPlanef;
- glClipPlanexIMG = glClipPlanex;
- glClipPlanexOES = glClipPlanex;
- glColor4xOES = glColor4x;
- glDepthRangefOES = glDepthRangef;
- glDepthRangexOES = glDepthRangex;
- glFogxOES = glFogx;
- glFogxvOES = glFogxv;
- glFrustumfOES = glFrustumf;
- glFrustumxOES = glFrustumx;
- glGetClipPlanefOES = glGetClipPlanef;
- glGetClipPlanexOES = glGetClipPlanex;
- glGetFixedvOES = glGetFixedv;
- glGetLightxvOES = glGetLightxv;
- glGetMaterialxvOES = glGetMaterialxv;
- glGetTexEnvxvOES = glGetTexEnvxv;
- glGetTexParameterxvOES = glGetTexParameterxv;
- glLightModelxOES = glLightModelx;
- glLightModelxvOES = glLightModelxv;
- glLightxOES = glLightx;
- glLightxvOES = glLightxv;
- glLineWidthxOES = glLineWidthx;
- glLoadMatrixxOES = glLoadMatrixx;
- glMaterialxOES = glMaterialx;
- glMaterialxvOES = glMaterialxv;
- glMultiTexCoord4xOES = glMultiTexCoord4x;
- glMultMatrixxOES = glMultMatrixx;
- glNormal3xOES = glNormal3x;
- glOrthofOES = glOrthof;
- glOrthoxOES = glOrthox;
- glPointParameterxOES = glPointParameterx;
- glPointParameterxvOES = glPointParameterxv;
- glPointSizexOES = glPointSizex;
- glPolygonOffsetxOES = glPolygonOffsetx;
- glRotatexOES = glRotatex;
- glSampleCoveragexOES = glSampleCoveragex;
- glScalexOES = glScalex;
- glTexEnvxOES = glTexEnvx;
- glTexEnvxvOES = glTexEnvxv;
- glTexParameterxOES = glTexParameterx;
- glTexParameterxvOES = glTexParameterxv;
- glTranslatexOES = glTranslatex;
-
- // Entrypoints requiring custom wrappers (common)
- glDrawElementsData = ::glDrawElementsData;
- glDrawElementsOffset = ::glDrawElementsOffset;
- glFinishRoundTrip = ::glFinishRoundTrip;
- glGetCompressedTextureFormats = ::glGetCompressedTextureFormats;
-
- // Entrypoints requiring custom wrappers (ES 1.1)
- glColorPointerData = ::glColorPointerData;
- glColorPointerOffset = ::glColorPointerOffset;
- glNormalPointerData = ::glNormalPointerData;
- glNormalPointerOffset = ::glNormalPointerOffset;
- glPointSizePointerData = ::glPointSizePointerData;
- glPointSizePointerOffset = ::glPointSizePointerOffset;
- glTexCoordPointerData = ::glTexCoordPointerData;
- glTexCoordPointerOffset = ::glTexCoordPointerOffset;
- glVertexPointerData = ::glVertexPointerData;
- glVertexPointerOffset = ::glVertexPointerOffset;
-
- // Stub some extensions we will never implement (common)
- glDeleteFencesNV = ::glDeleteFencesNV;
- glDisableDriverControlQCOM = ::glDisableDriverControlQCOM;
- glDiscardFramebufferEXT = ::glDiscardFramebufferEXT;
- glEnableDriverControlQCOM = ::glEnableDriverControlQCOM;
- glEndTilingQCOM = ::glEndTilingQCOM;
- glExtGetBufferPointervQCOM = ::glExtGetBufferPointervQCOM;
- glExtGetBuffersQCOM = ::glExtGetBuffersQCOM;
- glExtGetFramebuffersQCOM = ::glExtGetFramebuffersQCOM;
- glExtGetProgramBinarySourceQCOM = ::glExtGetProgramBinarySourceQCOM;
- glExtGetProgramsQCOM = ::glExtGetProgramsQCOM;
- glExtGetRenderbuffersQCOM = ::glExtGetRenderbuffersQCOM;
- glExtGetShadersQCOM = ::glExtGetShadersQCOM;
- glExtGetTexLevelParameterivQCOM = ::glExtGetTexLevelParameterivQCOM;
- glExtGetTexSubImageQCOM = ::glExtGetTexSubImageQCOM;
- glExtGetTexturesQCOM = ::glExtGetTexturesQCOM;
- glExtIsProgramBinaryQCOM = ::glExtIsProgramBinaryQCOM;
- glExtTexObjectStateOverrideiQCOM = ::glExtTexObjectStateOverrideiQCOM;
- glFinishFenceNV = ::glFinishFenceNV;
- glFramebufferTexture2DMultisampleIMG = ::glFramebufferTexture2DMultisampleIMG;
- glGenFencesNV = ::glGenFencesNV;
- glGetDriverControlsQCOM = ::glGetDriverControlsQCOM;
- glGetDriverControlStringQCOM = ::glGetDriverControlStringQCOM;
- glGetFenceivNV = ::glGetFenceivNV;
- glIsFenceNV = ::glIsFenceNV;
- glMapBufferOES = ::glMapBufferOES;
- glMultiDrawArraysEXT = ::glMultiDrawArraysEXT;
- glMultiDrawElementsEXT = ::glMultiDrawElementsEXT;
- glRenderbufferStorageMultisampleIMG = ::glRenderbufferStorageMultisampleIMG;
- glSetFenceNV = ::glSetFenceNV;
- glStartTilingQCOM = ::glStartTilingQCOM;
- glTestFenceNV = ::glTestFenceNV;
-
- // Stub some extensions we will never implement (ES 1.1)
- glBindVertexArrayOES = ::glBindVertexArrayOES;
- glCurrentPaletteMatrixOES = ::glCurrentPaletteMatrixOES;
- glDeleteVertexArraysOES = ::glDeleteVertexArraysOES;
- glGenVertexArraysOES = ::glGenVertexArraysOES;
- glGetBufferPointervOES = ::glGetBufferPointervOES;
- glGetTexGenfvOES = ::glGetTexGenfvOES;
- glGetTexGenivOES = ::glGetTexGenivOES;
- glGetTexGenxvOES = ::glGetTexGenxvOES;
- glIsVertexArrayOES = ::glIsVertexArrayOES;
- glLoadPaletteFromModelViewMatrixOES = ::glLoadPaletteFromModelViewMatrixOES;
- glMatrixIndexPointerData = ::glMatrixIndexPointerData;
- glMatrixIndexPointerOffset = ::glMatrixIndexPointerOffset;
- glMultiDrawArraysSUN = ::glMultiDrawArraysSUN;
- glMultiDrawElementsSUN = ::glMultiDrawElementsSUN;
- glQueryMatrixxOES = ::glQueryMatrixxOES;
- glTexGenfOES = ::glTexGenfOES;
- glTexGenfvOES = ::glTexGenfvOES;
- glTexGeniOES = ::glTexGeniOES;
- glTexGenivOES = ::glTexGenivOES;
- glTexGenxOES = ::glTexGenxOES;
- glTexGenxvOES = ::glTexGenxvOES;
- glUnmapBufferOES = ::glUnmapBufferOES;
- glWeightPointerData = ::glWeightPointerData;
- glWeightPointerOffset = ::glWeightPointerOffset;
-}
diff --git a/host/libs/virglrenderer/GLESv1.h b/host/libs/virglrenderer/GLESv1.h
deleted file mode 100644
index 00c1ec4..0000000
--- a/host/libs/virglrenderer/GLESv1.h
+++ /dev/null
@@ -1,23 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "gles1_dec.h"
-
-struct GLESv1 : public gles1_decoder_context_t {
- GLESv1();
-};
diff --git a/host/libs/virglrenderer/GLESv1_dec/gles1.addon b/host/libs/virglrenderer/GLESv1_dec/gles1.addon
deleted file mode 100644
index 2331f87..0000000
--- a/host/libs/virglrenderer/GLESv1_dec/gles1.addon
+++ /dev/null
@@ -1,15 +0,0 @@
-GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-
-GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
-
-GL_ENTRY(void, glDrawElementsOffset, GLenum mode, GLsizei count, GLenum type, GLuint offset);
-GL_ENTRY(void, glDrawElementsData, GLenum mode, GLsizei count, GLenum type, void *data, GLuint datalen);
-
diff --git a/host/libs/virglrenderer/GLESv1_dec/gles1.attrib b/host/libs/virglrenderer/GLESv1_dec/gles1.attrib
deleted file mode 100644
index a1f1ee7..0000000
--- a/host/libs/virglrenderer/GLESv1_dec/gles1.attrib
+++ /dev/null
@@ -1,444 +0,0 @@
-GLOBAL
- base_opcode 1024
-
-glClipPlanef
- dir equation in
- len equation (4 * sizeof(float))
-
-glGetFloatv
- dir params out
-
-glGetLightfv
- dir params out
-
-glGetMaterialfv
- dir params out
-
-glGetTexEnvfv
- dir params out
-
-glGetTexParameterfv
- dir params out
-
-glLoadMatrixf
- len m (16 * sizeof(GLfloat))
-
-glMultMatrixf
- len m (16 * sizeof(GLfloat))
-
-glBufferData
- len data size
- var_flag data nullAllowed
-
-glBufferSubData
- dir data in
- len data size
- var_flag data nullAllowed
-
-glClipPlanex
- dir eqn in
- len eqn (4 * sizeof(GLfixed))
-
-glColorPointer
- len pointer (sizeof(unsigned int))
- flag unsupported
-
-glCompressedTexImage2D
- len data imageSize
- var_flag data nullAllowed
-
-glCompressedTexSubImage2D
- len data imageSize
- var_flag data nullAllowed
-
-glDeleteBuffers
- len buffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteTextures
- len textures (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDrawElements
- flag unsupported
-
-glGetBooleanv
- dir params out
-
-glGetBufferParameteriv
- len params (sizeof(GLint))
- dir params out
-
-glGenBuffers
- len buffers (n * sizeof(GLuint))
- dir buffers out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenTextures
- len textures (n * sizeof(GLuint))
- dir textures out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetFixedv
- dir params out
-
-glGetIntegerv
- dir params out
-
-glGetLightxv
- dir params out
-
-glGetMaterialxv
- dir params out
-
-glGetPointerv
- flag unsupported
-
-glGetString
- flag unsupported
-
-glGetTexEnviv
- dir params out
-
-glGetTexEnvxv
- dir params out
-
-glGetTexParameteriv
- dir params out
- len params (sizeof(GLint))
-
-glGetTexParameterxv
- dir params out
- len params (sizeof(GLfixed))
-
-glLoadMatrixx
- len m (16 * sizeof(GLfixed))
-
-glMultMatrixx
- len m (16 * sizeof(GLfixed))
-
-glNormalPointer
- len pointer (sizeof(unsigned int))
- flag unsupported
-
-glReadPixels
- dir pixels out
- len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 1)
-
-glTexCoordPointer
- len pointer (sizeof(unsigned int))
- flag unsupported
-
-glTexImage2D
- dir pixels in
- len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0)
- var_flag pixels nullAllowed isLarge
-
-glTexSubImage2D
- len pixels glesv1_enc::pixelDataSize(self, width, height, format, type, 0)
- var_flag pixels nullAllowed isLarge
-
-glVertexPointer
- flag unsupported
-
-glPointSizePointerOES
- len pointer (sizeof(unsigned int))
- flag unsupported
-
-glGetClipPlanef
- dir eqn out
- len eqn (4 * sizeof(GLfloat))
-
-glVertexPointerData
- len data datalen
- flag not_api
-
-glColorPointerData
- len data datalen
- flag not_api
-
-glNormalPointerData
- len data datalen
- flag not_api
-
-glPointSizePointerData
- len data datalen
- flag not_api
-
-glTexCoordPointerData
- len data datalen
- flag not_api
-
-glWeightPointerData
- len data datalen
- flag not_api
-
-glMatrixIndexPointerData
- len data datalen
- flag not_api
-
-glVertexPointerOffset
- flag not_api
-
-glNormalPointerOffset
- flag not_api
-
-glTexCoordPointerOffset
- flag not_api
-
-glPointSizePointerOffset
- flag not_api
-
-glColorPointerOffset
- flag not_api
-
-glWeightPointerOffset
- flag not_api
-
-glMatrixIndexPointerOffset
- flag not_api
-
-glDrawElementsData
- len data datalen
- flag not_api
-
-glDrawElementsOffset
- flag not_api
-
-glGetCompressedTextureFormats
- dir formats out
- len formats (count * sizeof(GLint))
- flag not_api
-
-glFinishRoundTrip
- flag not_api
-
-glDrawTexsvOES
- len coords (5 * sizeof(GLshort))
-
-glDrawTexivOES
- len coords (5 * sizeof(GLint))
-
-glDrawTexxvOES
- len coords (5 * sizeof(GLfixed))
-
-glDrawTexfvOES
- len coords (5 * sizeof(GLfloat))
-
-glClipPlanexOES
- dir equation in
- len equation (4 * sizeof(GLfixed))
-
-glClipPlanexIMG
- dir equation in
- len equation (4 * sizeof(GLfixed))
-
-glFogxvOES
- dir params in
-
-glGetClipPlanexOES
- dir eqn out
- len eqn (4 * sizeof(GLfixed))
-
-glGetClipPlanex
- dir eqn out
- len eqn (4 * sizeof(GLfixed))
-
-glGetFixedvOES
- dir params out
-
-glGetLightxvOES
- dir params out
-
-glGetMaterialxvOES
- dir params out
-
-glGetTexEnvxvOES
- dir params out
-
-glGetTexParameterxvOES
- dir params out
-
-glLightModelxvOES
- dir params in
-
-glLightxvOES
- dir params in
-
-glLoadMatrixxOES
- dir m in
- len m (16 * sizeof(GLfixed))
-
-glMaterialxvOES
- dir params in
-
-glMultMatrixxOES
- dir m in
- len m (16 * sizeof(GLfixed))
-
-glPointParameterxvOES
- dir params in
-
-glTexEnvxvOES
- dir params in
-
-glTexParameterxvOES
- dir params in
-
-glDeleteRenderbuffersOES
- dir renderbuffers in
- len renderbuffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenRenderbuffersOES
- dir renderbuffers out
- len renderbuffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetRenderbufferParameterivOES
- dir params out
-
-glDeleteFramebuffersOES
- dir framebuffers in
- len framebuffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenFramebuffersOES
- dir framebuffers out
- len framebuffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetFramebufferAttachmentParameterivOES
- dir params out
-
-glMapBufferOES
- flag unsupported
-
-glGetBufferPointervOES
- flag unsupported
-
-glMatrixIndexPointerOES
- len pointer (sizeof(unsigned int))
- flag unsupported
-
-glWeightPointerOES
- len pointer (sizeof(unsigned int))
- flag unsupported
-
-glQueryMatrixxOES
- dir mantissa out
- len mantissa (16 * sizeof(GLfixed))
- dir exponent out
- len exponent (16 * sizeof(GLfixed))
-
-glClipPlanefOES
- dir equation in
- len equation (4 * sizeof(GLfloat))
-
-glClipPlanefIMG
- dir equation in
- len equation (4 * sizeof(GLfloat))
-
-glGetClipPlanefOES
- dir eqn out
- len eqn (4 * sizeof(GLfloat))
-
-glDeleteVertexArraysOES
- dir arrays in
- len arrays (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenVertexArraysOES
- dir arrays out
- len arrays (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDiscardFramebufferEXT
- dir attachments in
- len attachments (numAttachments * sizeof(const GLenum))
-
-glMultiDrawArraysEXT
- flag unsupported
-
-glMultiDrawElementsEXT
- flag unsupported
-
-glMultiDrawArraysSUN
- flag unsupported
-
-glMultiDrawElementsSUN
- flag unsupported
-
-glDeleteFencesNV
- dir fences in
- len fences (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenFencesNV
- dir fences in
- len fences (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetFenceivNV
- dir params out
-
-glGetDriverControlsQCOM
- dir num out
- len num (1 * sizeof(GLint))
- dir driverControls out
- len driverControls (size * sizeof(GLuint))
-
-glGetDriverControlStringQCOM
- dir length out
- len length (1 * sizeof(GLsizei))
- dir driverControlString out
- len driverControlString (1 * sizeof(GLchar))
-
-glExtGetTexturesQCOM
- dir textures out
- len textures (maxTextures * sizeof(GLuint))
- dir numTextures out
- len numTextures (1 * sizeof(GLint))
-
-glExtGetBuffersQCOM
- dir buffers out
- len buffers (maxBuffers * sizeof(GLuint))
- dir numBuffers out
- len numBuffers (1 * sizeof(GLint))
-
-glExtGetRenderbuffersQCOM
- dir renderbuffers out
- len renderbuffers (maxRenderbuffers * sizeof(GLuint))
- dir numRenderbuffers out
- len numRenderbuffers (1 * sizeof(GLint))
-
-glExtGetFramebuffersQCOM
- dir framebuffers out
- len framebuffers (maxFramebuffers * sizeof(GLuint))
- dir numFramebuffers out
- len numFramebuffers (1 * sizeof(GLint))
-
-glExtGetTexLevelParameterivQCOM
- dir params out
-
-glExtGetTexSubImageQCOM
- dir texels out
- len texels (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0))
-
-glExtGetBufferPointervQCOM
- flag unsupported
-
-glExtGetShadersQCOM
- dir shaders out
- len shaders (maxShaders * sizeof(GLuint))
- dir numShaders out
- len numShaders (1 * sizeof(GLint))
-
-glExtGetProgramsQCOM
- dir programs out
- len programs (maxPrograms * sizeof(GLuint))
- dir numPrograms out
- len numPrograms (1 * sizeof(GLint))
-
-glExtGetProgramBinarySourceQCOM
- flag unsupported
diff --git a/host/libs/virglrenderer/GLESv1_dec/gles1.in b/host/libs/virglrenderer/GLESv1_dec/gles1.in
deleted file mode 100644
index 74d5454..0000000
--- a/host/libs/virglrenderer/GLESv1_dec/gles1.in
+++ /dev/null
@@ -1,298 +0,0 @@
-GL_ENTRY(void, glAlphaFunc, GLenum func, GLclampf ref)
-GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-GL_ENTRY(void, glClearDepthf, GLclampf depth)
-GL_ENTRY(void, glClipPlanef, GLenum plane, const GLfloat *equation)
-GL_ENTRY(void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
-GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
-GL_ENTRY(void, glFogf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glFogfv, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glGetClipPlanef, GLenum pname, GLfloat* eqn)
-GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetLightfv, GLenum light, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glLightModelf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glLightModelfv, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glLightf, GLenum light, GLenum pname, GLfloat param)
-GL_ENTRY(void, glLightfv, GLenum light, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glLineWidth, GLfloat width)
-GL_ENTRY(void, glLoadMatrixf, const GLfloat *m)
-GL_ENTRY(void, glMaterialf, GLenum face, GLenum pname, GLfloat param)
-GL_ENTRY(void, glMaterialfv, GLenum face, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glMultMatrixf, const GLfloat *m)
-GL_ENTRY(void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
-GL_ENTRY(void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz)
-GL_ENTRY(void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glPointParameterf, GLenum pname, GLfloat param)
-GL_ENTRY(void, glPointParameterfv, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glPointSize, GLfloat size)
-GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
-GL_ENTRY(void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glScalef, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glTexEnvf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glTranslatef, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glActiveTexture, GLenum texture)
-GL_ENTRY(void, glAlphaFuncx, GLenum func, GLclampx ref)
-GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
-GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
-GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
-GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
-GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
-GL_ENTRY(void, glClear, GLbitfield mask)
-GL_ENTRY(void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
-GL_ENTRY(void, glClearDepthx, GLclampx depth)
-GL_ENTRY(void, glClearStencil, GLint s)
-GL_ENTRY(void, glClientActiveTexture, GLenum texture)
-GL_ENTRY(void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
-GL_ENTRY(void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
-GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-GL_ENTRY(void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
-GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
-GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glCullFace, GLenum mode)
-GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint *buffers)
-GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint *textures)
-GL_ENTRY(void, glDepthFunc, GLenum func)
-GL_ENTRY(void, glDepthMask, GLboolean flag)
-GL_ENTRY(void, glDepthRangex, GLclampx zNear, GLclampx zFar)
-GL_ENTRY(void, glDisable, GLenum cap)
-GL_ENTRY(void, glDisableClientState, GLenum array)
-GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
-GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-GL_ENTRY(void, glEnable, GLenum cap)
-GL_ENTRY(void, glEnableClientState, GLenum array)
-GL_ENTRY(void, glFinish, void)
-GL_ENTRY(void, glFlush, void)
-GL_ENTRY(void, glFogx, GLenum pname, GLfixed param)
-GL_ENTRY(void, glFogxv, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glFrontFace, GLenum mode)
-GL_ENTRY(void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params)
-GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint *params)
-GL_ENTRY(void, glClipPlanex, GLenum pname, const GLfixed * eqn)
-GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint *buffers)
-GL_ENTRY(void, glGenTextures, GLsizei n, GLuint *textures)
-GL_ENTRY(GLenum, glGetError, void)
-GL_ENTRY(void, glGetFixedv, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetLightxv, GLenum light, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetPointerv, GLenum pname, GLvoid **params)
-GL_ENTRY(const GLubyte *, glGetString, GLenum name)
-GL_ENTRY(void, glGetTexEnviv, GLenum env, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glHint, GLenum target, GLenum mode)
-GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
-GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
-GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
-GL_ENTRY(void, glLightModelx, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightModelxv, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLightx, GLenum light, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightxv, GLenum light, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLineWidthx, GLfixed width)
-GL_ENTRY(void, glLoadIdentity, void)
-GL_ENTRY(void, glLoadMatrixx, const GLfixed *m)
-GL_ENTRY(void, glLogicOp, GLenum opcode)
-GL_ENTRY(void, glMaterialx, GLenum face, GLenum pname, GLfixed param)
-GL_ENTRY(void, glMaterialxv, GLenum face, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glMatrixMode, GLenum mode)
-GL_ENTRY(void, glMultMatrixx, const GLfixed *m)
-GL_ENTRY(void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-GL_ENTRY(void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz)
-GL_ENTRY(void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
-GL_ENTRY(void, glPointParameterx, GLenum pname, GLfixed param)
-GL_ENTRY(void, glPointParameterxv, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glPointSizex, GLfixed size)
-GL_ENTRY(void, glPolygonOffsetx, GLfixed factor, GLfixed units)
-GL_ENTRY(void, glPopMatrix, void)
-GL_ENTRY(void, glPushMatrix, void)
-GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
-GL_ENTRY(void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
-GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
-GL_ENTRY(void, glScalex, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glShadeModel, GLenum mode)
-GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
-GL_ENTRY(void, glStencilMask, GLuint mask)
-GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
-GL_ENTRY(void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glTexEnvi, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexEnvx, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexEnviv, GLenum target, GLenum pname, const GLint *params)
-GL_ENTRY(void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
-GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexParameterx, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint *params)
-GL_ENTRY(void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
-GL_ENTRY(void, glTranslatex, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
-GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid *pointer)
-
-GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glWeightPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glMatrixIndexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
-
-GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glTexCoordPointerData, GLint unit, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glWeightPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glMatrixIndexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
-
-GL_ENTRY(void, glDrawElementsOffset, GLenum mode, GLsizei count, GLenum type, GLuint offset)
-GL_ENTRY(void, glDrawElementsData, GLenum mode, GLsizei count, GLenum type, void *data, GLuint datalen)
-GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats);
-
-GL_ENTRY(int, glFinishRoundTrip, void)
-
-#opengl extensions
-
-GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
-GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-GL_ENTRY(void, glBlendEquationOES, GLenum mode)
-GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
-GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
-GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
-GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
-GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
-GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
-GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
-GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
-GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
-GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
-GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed * equation)
-GL_ENTRY(void, glClipPlanexIMG, GLenum plane, const GLfixed * equation)
-GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
-GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
-GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed* eqn)
-GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed* eqn)
-GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
-GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glLineWidthxOES, GLfixed width)
-GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
-GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
-GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
-GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
-GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
-GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
-GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
-GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glPointSizexOES, GLfixed size)
-GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
-GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
-GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
-GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
-GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
-GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
-GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
-GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
-GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
-GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
-GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
-GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
-GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
-GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
-GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
-GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
-GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid* *params)
-GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
-GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
-GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
-GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed * mantissa, GLint * exponent)
-GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
-GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
-GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
-GL_ENTRY(void, glClipPlanefIMG, GLenum plane, const GLfloat *equation)
-GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat * eqn)
-GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
-GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
-GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
-GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
-GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
-GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
-GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
-GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
-GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
-GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
-GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
-GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
-GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
-GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid*const *indices, GLsizei primcount)
-GL_ENTRY(void, glMultiDrawArraysSUN, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
-GL_ENTRY(void, glMultiDrawElementsSUN, GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
-GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
-GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
-GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
-GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
-GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
-GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
-GL_ENTRY(void, glFinishFenceNV, GLuint fence)
-GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
-GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
-GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
-GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
-GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
-GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
-GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
-GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
-GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
-GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
-GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
-GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid* *params)
-GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
-GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
-GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
-GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
-GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
-GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
diff --git a/host/libs/virglrenderer/GLESv1_dec/gles1.types b/host/libs/virglrenderer/GLESv1_dec/gles1.types
deleted file mode 100644
index 05be29e..0000000
--- a/host/libs/virglrenderer/GLESv1_dec/gles1.types
+++ /dev/null
@@ -1,34 +0,0 @@
-GLbitfield 32 0x%08x
-GLboolean 8 %d
-GLclampf 32 %f
-GLclampx 32 0x%08x
-GLeglImageOES 32 %p
-GLenum 32 0x%08x
-GLfixed 32 0x%08x
-GLfloat 32 %f
-GLint 32 %d
-GLintptr 32 0x%08lx
-GLshort 16 %d
-GLsizei 32 %d
-GLsizeiptr 32 0x%08lx
-GLubyte 8 0x%02x
-GLuint 32 %u
-GLvoid 0 %x
-GLchar 8 %d
-GLenum* 32 0x%08x
-GLboolean* 32 0x%08x
-GLclampf* 32 0x%08x
-GLclampx* 32 0x%08x
-GLeglImageOES* 32 0x%08x
-GLfixed* 32 0x%08x
-GLfloat* 32 0x%08x
-GLint* 32 0x%08x
-GLshort* 32 0x%08x
-GLsizei* 32 0x%08x
-GLubyte* 32 0x%08x
-GLuint* 32 0x%08x
-GLvoid* 32 0x%08x
-GLchar* 32 0x%08x
-GLvoid** 32 0x%08x
-void* 32 0x%08x
-GLvoid*const* 32 0x%08x
diff --git a/host/libs/virglrenderer/GLESv1_dec/gles1_types.h b/host/libs/virglrenderer/GLESv1_dec/gles1_types.h
deleted file mode 100644
index 097e03f..0000000
--- a/host/libs/virglrenderer/GLESv1_dec/gles1_types.h
+++ /dev/null
@@ -1,19 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
diff --git a/host/libs/virglrenderer/GLESv3.cpp b/host/libs/virglrenderer/GLESv3.cpp
deleted file mode 100644
index dd2707d..0000000
--- a/host/libs/virglrenderer/GLESv3.cpp
+++ /dev/null
@@ -1,642 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <OpenGLESDispatch/GLESv3Dispatch.h>
-
-#include "GLESv3.h"
-
-#include <string>
-#include <vector>
-
-// Stubs (common)
-
-static void glDeleteFencesNV(GLsizei, const GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glDisableDriverControlQCOM(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glDiscardFramebufferEXT(GLenum, GLsizei, const GLenum*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glEnableDriverControlQCOM(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glEndTilingQCOM(GLbitfield) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetBufferPointervQCOM(GLenum, GLvoid**) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetBuffersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetFramebuffersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetProgramsQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetRenderbuffersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetTexSubImageQCOM(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei,
- GLenum, GLenum, GLvoid*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glExtGetTexturesQCOM(GLuint*, GLint, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glExtIsProgramBinaryQCOM(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-static void glExtTexObjectStateOverrideiQCOM(GLenum, GLenum, GLint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glFinishFenceNV(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGenFencesNV(GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetDriverControlsQCOM(GLint*, GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetDriverControlStringQCOM(GLuint, GLsizei, GLsizei*, GLchar*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetFenceivNV(GLuint, GLenum, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glIsFenceNV(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-static void* glMapBufferOES(GLenum, GLenum) {
- printf("%s: not implemented\n", __func__);
- return nullptr;
-}
-
-static void glMultiDrawArraysEXT(GLenum, const GLint*, const GLsizei*, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glMultiDrawElementsEXT(GLenum, const GLsizei*, GLenum, const GLvoid* const*, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glRenderbufferStorageMultisampleIMG(GLenum, GLsizei, GLenum, GLsizei, GLsizei) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glSetFenceNV(GLuint, GLenum) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glStartTilingQCOM(GLuint, GLuint, GLuint, GLuint, GLbitfield) {
- printf("%s: not implemented\n", __func__);
-}
-
-static GLboolean glTestFenceNV(GLuint) {
- printf("%s: not implemented\n", __func__);
- return GL_FALSE;
-}
-
-// Stubs (ES 3.1)
-
-static void glBeginPerfMonitorAMD(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glCoverageMaskNV(GLboolean) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glCoverageOperationNV(GLenum) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glDeletePerfMonitorsAMD(GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glEndPerfMonitorAMD(GLuint) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGenPerfMonitorsAMD(GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetPerfMonitorCounterDataAMD(GLuint, GLenum, GLsizei, GLuint*, GLint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetPerfMonitorCounterInfoAMD(GLuint, GLuint, GLenum, GLvoid*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetPerfMonitorCountersAMD(GLuint, GLint*, GLint*, GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetPerfMonitorCounterStringAMD(GLuint, GLuint, GLsizei, GLsizei*, GLchar*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetPerfMonitorGroupsAMD(GLint*, GLsizei, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glGetPerfMonitorGroupStringAMD(GLuint, GLsizei, GLsizei*, GLchar*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void glSelectPerfMonitorCountersAMD(GLuint, GLboolean, GLuint, GLint, GLuint*) {
- printf("%s: not implemented\n", __func__);
-}
-
-// Non-stubs (common)
-
-static void glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* indices, GLuint) {
- s_gles3.glDrawElements(mode, count, type, indices);
-}
-
-static void glDrawElementsOffset(GLenum mode, GLsizei count, GLenum type, GLuint offset) {
- s_gles3.glDrawElements(mode, count, type, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static GLint glFinishRoundTrip() {
- s_gles3.glFinish();
- return 0;
-}
-
-static void glGetCompressedTextureFormats(int count, GLint* formats) {
- int nFormats;
- s_gles3.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats);
- if (nFormats <= count)
- s_gles3.glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
-}
-
-// Non-stubs (ES 3.1)
-
-struct GlSync {
- GlSync(GLESv3* ctx_, GLsync sync_) : sync(sync_), id(ctx_->sync_nextId++), ctx(ctx_) {
- ctx->sync_map.emplace(id, this);
- }
-
- ~GlSync() {
- ctx->sync_map.erase(id);
- }
-
- GLsync sync;
- uint64_t id;
-
- private:
- GLESv3* ctx;
-};
-
-static GLenum glClientWaitSyncAEMU(void* ctx_, uint64_t wait_on, GLbitfield flags,
- GLuint64 timeout) {
- GLESv3* ctx = static_cast<GLESv3*>(ctx_);
-
- std::map<uint64_t, GlSync*>::iterator it;
- it = ctx->sync_map.find(wait_on);
- if (it == ctx->sync_map.end())
- return GL_INVALID_VALUE;
-
- GlSync* sync = it->second;
- return s_gles3.glClientWaitSync(sync->sync, flags, timeout);
-}
-
-static void glCompressedTexImage2DOffsetAEMU(GLenum target, GLint level, GLenum internalformat,
- GLsizei width, GLsizei height, GLint border,
- GLsizei imageSize, GLuint offset) {
- s_gles3.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize,
- reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glCompressedTexImage3DOffsetAEMU(GLenum target, GLint level, GLenum internalformat,
- GLsizei width, GLsizei height, GLsizei depth,
- GLint border, GLsizei imageSize, GLuint offset) {
- s_gles3.glCompressedTexImage3D(target, level, internalformat, width, height, depth, border,
- imageSize, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glCompressedTexSubImage2DOffsetAEMU(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize, GLuint offset) {
- s_gles3.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format,
- imageSize, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glCompressedTexSubImage3DOffsetAEMU(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLint zoffset, GLsizei width,
- GLsizei height, GLsizei depth, GLenum format,
- GLsizei imageSize, GLuint offset) {
- s_gles3.glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth,
- format, imageSize, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static GLuint glCreateShaderProgramvAEMU(GLenum type, GLsizei, const char* packedStrings, GLuint) {
- return s_gles3.glCreateShaderProgramv(type, 1, &packedStrings);
-}
-
-static void glDeleteSyncAEMU(void* ctx_, uint64_t to_delete) {
- GLESv3* ctx = static_cast<GLESv3*>(ctx_);
-
- std::map<uint64_t, GlSync*>::iterator it;
- it = ctx->sync_map.find(to_delete);
- if (it == ctx->sync_map.end())
- return;
-
- GlSync* sync = it->second;
- s_gles3.glDeleteSync(sync->sync);
- delete sync;
-}
-
-static void glDrawArraysIndirectDataAEMU(GLenum mode, const void* indirect, GLuint) {
- s_gles3.glDrawArraysIndirect(mode, indirect);
-}
-
-static void glDrawArraysIndirectOffsetAEMU(GLenum mode, GLuint offset) {
- s_gles3.glDrawArraysIndirect(mode, reinterpret_cast<const void*>(offset));
-}
-
-static void glDrawElementsIndirectDataAEMU(GLenum mode, GLenum type, const void* indirect, GLuint) {
- s_gles3.glDrawElementsIndirect(mode, type, indirect);
-}
-
-static void glDrawElementsIndirectOffsetAEMU(GLenum mode, GLenum type, GLuint offset) {
- s_gles3.glDrawElementsIndirect(mode, type, reinterpret_cast<const void*>(offset));
-}
-
-static void glDrawElementsInstancedDataAEMU(GLenum mode, GLsizei count, GLenum type,
- const void* indices, GLsizei primcount, GLsizei) {
- s_gles3.glDrawElementsInstanced(mode, count, type, indices, primcount);
-}
-
-static void glDrawElementsInstancedOffsetAEMU(GLenum mode, GLsizei count, GLenum type,
- GLuint offset, GLsizei primcount) {
- s_gles3.glDrawElementsInstanced(mode, count, type, reinterpret_cast<const void*>(offset),
- primcount);
-}
-
-static void glDrawRangeElementsDataAEMU(GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid* indices, GLsizei) {
- s_gles3.glDrawRangeElements(mode, start, end, count, type, indices);
-}
-
-static void glDrawRangeElementsOffsetAEMU(GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, GLuint offset) {
- s_gles3.glDrawRangeElements(mode, start, end, count, type,
- reinterpret_cast<const GLvoid*>(offset));
-}
-
-static uint64_t glFenceSyncAEMU(void* ctx_, GLenum condition, GLbitfield flags) {
- GLsync sync_ = s_gles3.glFenceSync(condition, flags);
- if (sync_ == 0)
- return 0U;
-
- GLESv3* ctx = static_cast<GLESv3*>(ctx_);
- GlSync* sync = new (std::nothrow) GlSync(ctx, sync_);
- if (!sync) {
- s_gles3.glDeleteSync(sync_);
- return 0U;
- }
-
- return sync->id;
-}
-
-static void glFlushMappedBufferRangeAEMU(GLenum target, GLintptr offset, GLsizeiptr length,
- GLbitfield access, void* guest_buffer) {
- if (guest_buffer && length) {
- void* gpuPtr = s_gles3.glMapBufferRange(target, offset, length, access);
- if (gpuPtr) {
- memcpy(gpuPtr, guest_buffer, length);
- s_gles3.glFlushMappedBufferRange(target, 0, length);
- s_gles3.glUnmapBuffer(target);
- }
- }
-}
-
-static void glGetSyncivAEMU(void* ctx_, uint64_t sync_, GLenum pname, GLsizei bufSize,
- GLsizei* length, GLint* values) {
- GLESv3* ctx = static_cast<GLESv3*>(ctx_);
-
- std::map<uint64_t, GlSync*>::iterator it;
- it = ctx->sync_map.find(sync_);
- if (it == ctx->sync_map.end())
- return;
-
- GlSync* sync = it->second;
- s_gles3.glGetSynciv(sync->sync, pname, bufSize, length, values);
-}
-
-static std::vector<std::string> sUnpackVarNames(GLsizei count, const char* packedNames) {
- std::vector<std::string> unpacked;
- GLsizei current = 0;
-
- while (current < count) {
- const char* delimPos = strstr(packedNames, ";");
- size_t nameLen = delimPos - packedNames;
- std::string next;
- next.resize(nameLen);
- memcpy(&next[0], packedNames, nameLen);
- unpacked.push_back(next);
- packedNames = delimPos + 1;
- current++;
- }
-
- return unpacked;
-}
-
-static void glGetUniformIndicesAEMU(GLuint program, GLsizei uniformCount, const GLchar* packedNames,
- GLsizei packedLen, GLuint* uniformIndices) {
- std::vector<std::string> unpacked = sUnpackVarNames(uniformCount, packedNames);
- GLchar** unpackedArray = new GLchar*[unpacked.size()];
- GLsizei i = 0;
- for (auto& elt : unpacked) {
- unpackedArray[i] = (GLchar*)&elt[0];
- i++;
- }
-
- s_gles3.glGetUniformIndices(program, uniformCount, const_cast<const GLchar**>(unpackedArray),
- uniformIndices);
- delete[] unpackedArray;
-}
-
-static GLboolean glIsSyncAEMU(void* ctx_, uint64_t sync) {
- GLESv3* ctx = static_cast<GLESv3*>(ctx_);
- return ctx->sync_map.count(sync) ? GL_TRUE : GL_FALSE;
-}
-
-static void glMapBufferRangeAEMU(GLenum target, GLintptr offset, GLsizeiptr length,
- GLbitfield access, void* mapped) {
- if ((access & GL_MAP_READ_BIT) ||
- ((access & GL_MAP_WRITE_BIT) &&
- (!(access & GL_MAP_INVALIDATE_RANGE_BIT) && !(access & GL_MAP_INVALIDATE_BUFFER_BIT)))) {
- void* gpuPtr = s_gles3.glMapBufferRange(target, offset, length, access);
- if (gpuPtr) {
- if (mapped)
- memcpy(mapped, gpuPtr, length);
- s_gles3.glUnmapBuffer(target);
- }
- }
-}
-
-static void glReadPixelsOffsetAEMU(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
- GLenum type, GLuint offset) {
- s_gles3.glReadPixels(x, y, width, height, format, type, reinterpret_cast<GLvoid*>(offset));
-}
-
-static void glShaderString(GLuint shader, const GLchar* string, GLsizei) {
- s_gles3.glShaderSource(shader, 1, &string, NULL);
-}
-
-static void glTexImage2DOffsetAEMU(GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- GLuint offset) {
- s_gles3.glTexImage2D(target, level, internalformat, width, height, border, format, type,
- reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glTexImage3DOffsetAEMU(GLenum target, GLint level, GLint internalFormat, GLsizei width,
- GLsizei height, GLsizei depth, GLint border, GLenum format,
- GLenum type, GLuint offset) {
- s_gles3.glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type,
- reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glTexSubImage2DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height, GLenum format, GLenum type,
- GLuint offset) {
- s_gles3.glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type,
- reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glTexSubImage3DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, GLuint offset) {
- s_gles3.glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format,
- type, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glTransformFeedbackVaryingsAEMU(GLuint program, GLsizei count,
- const char* packedVaryings, GLuint packedVaryingsLen,
- GLenum bufferMode) {
- std::vector<std::string> unpacked = sUnpackVarNames(count, packedVaryings);
- char** unpackedArray = new char*[unpacked.size()];
- GLsizei i = 0;
- for (auto& elt : unpacked) {
- unpackedArray[i] = &elt[0];
- i++;
- }
-
- s_gles3.glTransformFeedbackVaryings(program, count, const_cast<const char**>(unpackedArray),
- bufferMode);
- delete[] unpackedArray;
-}
-
-static void glUnmapBufferAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access,
- void* guest_buffer, GLboolean* out_res) {
- *out_res = GL_TRUE;
-
- if (access & GL_MAP_WRITE_BIT) {
- if (guest_buffer) {
- void* gpuPtr = s_gles3.glMapBufferRange(target, offset, length, access);
- if (gpuPtr)
- memcpy(gpuPtr, guest_buffer, length);
- }
-
- *out_res = s_gles3.glUnmapBuffer(target);
- }
-}
-
-static void glVertexAttribIPointerDataAEMU(GLuint index, GLint size, GLenum type, GLsizei,
- void* data, GLuint) {
- s_gles3.glVertexAttribIPointer(index, size, type, 0, data);
-}
-
-static void glVertexAttribIPointerOffsetAEMU(GLuint index, GLint size, GLenum type, GLsizei,
- GLuint offset) {
- s_gles3.glVertexAttribIPointer(index, size, type, 0, reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized,
- GLsizei, void* data, GLuint) {
- s_gles3.glVertexAttribPointer(indx, size, type, normalized, 0, data);
-}
-
-static void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized,
- GLsizei, GLuint offset) {
- s_gles3.glVertexAttribPointer(indx, size, type, normalized, 0,
- reinterpret_cast<const GLvoid*>(offset));
-}
-
-static void glWaitSyncAEMU(void* ctx_, uint64_t wait_on, GLbitfield flags, GLuint64 timeout) {
- GLESv3* ctx = static_cast<GLESv3*>(ctx_);
-
- std::map<uint64_t, GlSync*>::iterator it;
- it = ctx->sync_map.find(wait_on);
- if (it == ctx->sync_map.end())
- return;
-
- GlSync* sync = it->second;
- s_gles3.glWaitSync(sync->sync, flags, timeout);
-}
-
-#define KNIT(return_type, function_name, signature, callargs) function_name = s_gles3.function_name;
-
-GLESv3::GLESv3() {
- LIST_GLES3_FUNCTIONS(KNIT, KNIT)
-
- // Remap some ES 2.0 extensions that become core in ES 3.1
- glBindVertexArrayOES = glBindVertexArray;
- glDeleteVertexArraysOES = glDeleteVertexArrays;
- glGenVertexArraysOES = glGenVertexArrays;
- glGetProgramBinaryOES = glGetProgramBinary;
- glIsVertexArrayOES = glIsVertexArray;
- glProgramBinaryOES = glProgramBinary;
- glUnmapBufferOES = glUnmapBuffer;
-
- // Entrypoints requiring custom wrappers (common)
- glDrawElementsData = ::glDrawElementsData;
- glDrawElementsOffset = ::glDrawElementsOffset;
- glFinishRoundTrip = ::glFinishRoundTrip;
- glGetCompressedTextureFormats = ::glGetCompressedTextureFormats;
-
- // Entrypoints requiring custom wrappers (ES 3.1)
- glClientWaitSyncAEMU = ::glClientWaitSyncAEMU;
- glCompressedTexImage2DOffsetAEMU = ::glCompressedTexImage2DOffsetAEMU;
- glCompressedTexImage3DOffsetAEMU = ::glCompressedTexImage3DOffsetAEMU;
- glCompressedTexSubImage2DOffsetAEMU = ::glCompressedTexSubImage2DOffsetAEMU;
- glCompressedTexSubImage3DOffsetAEMU = ::glCompressedTexSubImage3DOffsetAEMU;
- glCreateShaderProgramvAEMU = ::glCreateShaderProgramvAEMU;
- glDeleteSyncAEMU = ::glDeleteSyncAEMU;
- glDrawArraysIndirectDataAEMU = ::glDrawArraysIndirectDataAEMU;
- glDrawArraysIndirectOffsetAEMU = ::glDrawArraysIndirectOffsetAEMU;
- glDrawElementsIndirectDataAEMU = ::glDrawElementsIndirectDataAEMU;
- glDrawElementsIndirectOffsetAEMU = ::glDrawElementsIndirectOffsetAEMU;
- glDrawElementsInstancedDataAEMU = ::glDrawElementsInstancedDataAEMU;
- glDrawElementsInstancedOffsetAEMU = ::glDrawElementsInstancedOffsetAEMU;
- glDrawRangeElementsDataAEMU = ::glDrawRangeElementsDataAEMU;
- glDrawRangeElementsOffsetAEMU = ::glDrawRangeElementsOffsetAEMU;
- glFenceSyncAEMU = ::glFenceSyncAEMU;
- glFlushMappedBufferRangeAEMU = ::glFlushMappedBufferRangeAEMU;
- glGetSyncivAEMU = ::glGetSyncivAEMU;
- glGetUniformIndicesAEMU = ::glGetUniformIndicesAEMU;
- glIsSyncAEMU = ::glIsSyncAEMU;
- glMapBufferRangeAEMU = ::glMapBufferRangeAEMU;
- glReadPixelsOffsetAEMU = ::glReadPixelsOffsetAEMU;
- glShaderString = ::glShaderString;
- glTexImage2DOffsetAEMU = ::glTexImage2DOffsetAEMU;
- glTexImage3DOffsetAEMU = ::glTexImage3DOffsetAEMU;
- glTexSubImage2DOffsetAEMU = ::glTexSubImage2DOffsetAEMU;
- glTexSubImage3DOffsetAEMU = ::glTexSubImage3DOffsetAEMU;
- glTransformFeedbackVaryingsAEMU = ::glTransformFeedbackVaryingsAEMU;
- glUnmapBufferAEMU = ::glUnmapBufferAEMU;
- glVertexAttribIPointerDataAEMU = ::glVertexAttribIPointerDataAEMU;
- glVertexAttribIPointerOffsetAEMU = ::glVertexAttribIPointerOffsetAEMU;
- glVertexAttribPointerData = ::glVertexAttribPointerData;
- glVertexAttribPointerOffset = ::glVertexAttribPointerOffset;
- glWaitSyncAEMU = ::glWaitSyncAEMU;
-
- // Stub some extensions we will never implement (common)
- glDeleteFencesNV = ::glDeleteFencesNV;
- glDisableDriverControlQCOM = ::glDisableDriverControlQCOM;
- glDiscardFramebufferEXT = ::glDiscardFramebufferEXT;
- glEnableDriverControlQCOM = ::glEnableDriverControlQCOM;
- glEndTilingQCOM = ::glEndTilingQCOM;
- glExtGetBufferPointervQCOM = ::glExtGetBufferPointervQCOM;
- glExtGetBuffersQCOM = ::glExtGetBuffersQCOM;
- glExtGetFramebuffersQCOM = ::glExtGetFramebuffersQCOM;
- glExtGetProgramBinarySourceQCOM = ::glExtGetProgramBinarySourceQCOM;
- glExtGetProgramsQCOM = ::glExtGetProgramsQCOM;
- glExtGetRenderbuffersQCOM = ::glExtGetRenderbuffersQCOM;
- glExtGetShadersQCOM = ::glExtGetShadersQCOM;
- glExtGetTexLevelParameterivQCOM = ::glExtGetTexLevelParameterivQCOM;
- glExtGetTexSubImageQCOM = ::glExtGetTexSubImageQCOM;
- glExtGetTexturesQCOM = ::glExtGetTexturesQCOM;
- glExtIsProgramBinaryQCOM = ::glExtIsProgramBinaryQCOM;
- glExtTexObjectStateOverrideiQCOM = ::glExtTexObjectStateOverrideiQCOM;
- glFinishFenceNV = ::glFinishFenceNV;
- glFramebufferTexture2DMultisampleIMG = ::glFramebufferTexture2DMultisampleIMG;
- glGenFencesNV = ::glGenFencesNV;
- glGetDriverControlsQCOM = ::glGetDriverControlsQCOM;
- glGetDriverControlStringQCOM = ::glGetDriverControlStringQCOM;
- glGetFenceivNV = ::glGetFenceivNV;
- glIsFenceNV = ::glIsFenceNV;
- glMapBufferOES = ::glMapBufferOES;
- glMultiDrawArraysEXT = ::glMultiDrawArraysEXT;
- glMultiDrawElementsEXT = ::glMultiDrawElementsEXT;
- glRenderbufferStorageMultisampleIMG = ::glRenderbufferStorageMultisampleIMG;
- glSetFenceNV = ::glSetFenceNV;
- glStartTilingQCOM = ::glStartTilingQCOM;
- glTestFenceNV = ::glTestFenceNV;
-
- // Stub some extensions we will never implement (ES 3.1)
- glBeginPerfMonitorAMD = ::glBeginPerfMonitorAMD;
- glCoverageMaskNV = ::glCoverageMaskNV;
- glCoverageOperationNV = ::glCoverageOperationNV;
- glDeletePerfMonitorsAMD = ::glDeletePerfMonitorsAMD;
- glEndPerfMonitorAMD = ::glEndPerfMonitorAMD;
- glGenPerfMonitorsAMD = ::glGenPerfMonitorsAMD;
- glGetPerfMonitorCounterDataAMD = ::glGetPerfMonitorCounterDataAMD;
- glGetPerfMonitorCounterInfoAMD = ::glGetPerfMonitorCounterInfoAMD;
- glGetPerfMonitorCountersAMD = ::glGetPerfMonitorCountersAMD;
- glGetPerfMonitorCounterStringAMD = ::glGetPerfMonitorCounterStringAMD;
- glGetPerfMonitorGroupsAMD = ::glGetPerfMonitorGroupsAMD;
- glGetPerfMonitorGroupStringAMD = ::glGetPerfMonitorGroupStringAMD;
- glSelectPerfMonitorCountersAMD = ::glSelectPerfMonitorCountersAMD;
-}
diff --git a/host/libs/virglrenderer/GLESv3.h b/host/libs/virglrenderer/GLESv3.h
deleted file mode 100644
index a077853..0000000
--- a/host/libs/virglrenderer/GLESv3.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "gles3_dec.h"
-
-#include <map>
-
-struct GlSync;
-
-struct GLESv3 : public gles3_decoder_context_t {
- GLESv3();
-
- glDrawBuffers_server_proc_t glDrawBuffersEXT;
-
- glDrawArraysInstanced_server_proc_t glDrawArraysInstancedEXT;
- glDrawElementsInstanced_server_proc_t glDrawElementsInstancedEXT;
-
- glVertexAttribDivisor_server_proc_t glVertexAttribDivisorEXT;
-
- std::map<uint64_t, GlSync*> sync_map;
-
- private:
- uint64_t sync_nextId = 1U;
- friend struct GlSync;
-};
diff --git a/host/libs/virglrenderer/GLESv3_dec/gles3.attrib b/host/libs/virglrenderer/GLESv3_dec/gles3.attrib
deleted file mode 100644
index d5d8d18..0000000
--- a/host/libs/virglrenderer/GLESv3_dec/gles3.attrib
+++ /dev/null
@@ -1,967 +0,0 @@
-GLOBAL
- base_opcode 2048
-
-glBindAttribLocation
- len name (strlen(name) + 1)
-
-glBufferData
- len data size
- var_flag data nullAllowed isLarge
-
-glBufferSubData
- len data size
- var_flag data nullAllowed isLarge
-
-glCompressedTexImage2D
- len data imageSize
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag data nullAllowed isLarge
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glCompressedTexSubImage2D
- len data imageSize
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag data nullAllowed isLarge
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteBuffers
- len buffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteFramebuffers
- len framebuffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteRenderbuffers
- len renderbuffers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteTextures
- len textures (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDrawElements
- flag unsupported
-
-glGenBuffers
- len buffers (n * sizeof(GLuint))
- dir buffers out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenFramebuffers
- len framebuffers (n * sizeof(GLuint))
- dir framebuffers out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenRenderbuffers
- len renderbuffers (n * sizeof(GLuint))
- dir renderbuffers out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenTextures
- len textures (n * sizeof(GLuint))
- dir textures out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetActiveAttrib
- param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- len name bufsize
- dir name out
- var_flag name nullAllowed
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
- dir size out
- len size (sizeof(GLint))
- var_flag size nullAllowed
- dir type out
- len type (sizeof(GLenum))
- var_flag type nullAllowed
-
-glGetActiveUniform
- param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- len name bufsize
- dir name out
- var_flag name nullAllowed
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
- dir size out
- len size (sizeof(GLint))
- var_flag size nullAllowed
- dir type out
- len type (sizeof(GLenum))
- var_flag type nullAllowed
-
-glGetAttachedShaders
- len shaders (maxcount*sizeof(GLuint))
- dir shaders out
- dir count out
- var_flag count nullAllowed
- len count (sizeof(GLsizei))
-
-glGetAttribLocation
- len name (strlen(name) + 1)
-
-glGetBooleanv
- dir params out
-
-glGetBufferParameteriv
- len params (sizeof(GLint))
- dir params out
-
-glGetFloatv
- dir params out
-
-glGetFramebufferAttachmentParameteriv
- dir params out
- len params (sizeof(GLint))
-
-glGetIntegerv
- dir params out
-
-glGetProgramiv
- dir params out
-
-glGetProgramInfoLog
- dir infolog out
- len infolog bufsize
- param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- dir length out
- len length sizeof(GLsizei)
- var_flag length nullAllowed
-
-glGetRenderbufferParameteriv
- dir params out
- len params sizeof(GLint)
-
-glGetShaderiv
- dir params out
- len params sizeof(GLint)
-
-glGetShaderInfoLog
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
- dir infolog out
- len infolog bufsize
- param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetShaderPrecisionFormat
- dir range out
- len range (2 * sizeof(GLint))
- dir precision out
- len precision (sizeof(GLint))
-
-glGetShaderSource
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
- dir source out
- len source bufsize
- param_check bufsize if(bufsize<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetString
- flag unsupported
-
-glGetTexParameterfv
- dir params out
-
-glGetTexParameteriv
- dir params out
-
-glGetUniformfv
- dir params out
- len params glSizeof(glesv2_enc::uniformType(self, program, location))
-
-glGetUniformiv
- dir params out
- len params glSizeof(glesv2_enc::uniformType(self, program, location))
-
-glGetUniformLocation
- len name (strlen(name) + 1)
-
-glGetVertexAttribfv
- dir params out
-
-glGetVertexAttribiv
- dir params out
-
-glReadPixels
- dir pixels out
- len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 1)
-
-glReadPixelsOffsetAEMU
- flag not_api
-
-glShaderBinary
- flag unsupported
-
-glTexImage2D
- dir pixels in
- len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)
- var_flag pixels nullAllowed isLarge
-
-glTexSubImage2D
- len pixels glesv2_enc::pixelDataSize(self, width, height, format, type, 0)
- var_flag pixels nullAllowed isLarge
-
-glUniform1fv
- len v (count * sizeof(GLfloat))
-
-glUniform1iv
- len v (count * sizeof(GLint))
-
-glUniform2fv
- len v (count * 2 * sizeof(GLfloat))
-
-glUniform2iv
- len v (count * 2 * sizeof(GLint))
-
-glUniform3fv
- len v (count * 3 * sizeof(GLfloat))
-
-glUniform3iv
- len v (3 * count * sizeof(GLint))
-
-glUniform4fv
- len v (4 * count * sizeof(GLfloat))
-
-glUniform4iv
- len v (4 * count * sizeof(GLint))
-
-glUniformMatrix2fv
- len value (count * 4 * sizeof(GLfloat))
-
-glUniformMatrix3fv
- len value (count * 9 * sizeof(GLfloat))
-
-glUniformMatrix4fv
- len value (count * 16 * sizeof(GLfloat))
-
-glVertexAttrib1fv
- len values (sizeof(GLfloat))
-glVertexAttrib2fv
- len values (2 * sizeof(GLfloat))
-
-glVertexAttrib3fv
- len values (3 * sizeof(GLfloat))
-
-glVertexAttrib4fv
- len values (4 * sizeof(GLfloat))
-
-glVertexAttribPointer
- flag unsupported
-
-glGetProgramBinaryOES
- flag unsupported
-
-glProgramBinaryOES
- flag unsupported
-
-glMapBufferOES
- flag unsupported
-
-glTexImage3DOES
- len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
- var_flag pixels nullAllowed isLarge
-
-glTexSubImage3DOES
- len pixels glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
- var_flag pixels nullAllowed isLarge
-
-glCompressedTexImage3DOES
- len data imageSize
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag data nullAllowed isLarge
-
-glCompressedTexSubImage3DOES
- len data imageSize
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag data nullAllowed isLarge
-
-glDeleteVertexArraysOES
- len arrays (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGenVertexArraysOES
- len arrays (n * sizeof(GLuint))
- dir arrays out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDiscardFramebufferEXT
- len attachments (numAttachments * sizeof(GLenum))
-
-glMultiDrawArraysEXT
- flag unsupported
-
-glMultiDrawElementsEXT
- flag unsupported
-
-glShaderSource
- flag unsupported
-
-glGetPerfMonitorGroupsAMD
- flag unsupported
-
-glGetPerfMonitorCountersAMD
- flag unsupported
-
-glGetPerfMonitorGroupStringAMD
- flag unsupported
-
-glGetPerfMonitorCounterStringAMD
- flag unsupported
-
-glGetPerfMonitorCounterInfoAMD
- flag unsupported
-
-glGenPerfMonitorsAMD
- flag unsupported
-
-glDeletePerfMonitorsAMD
- flag unsupported
-
-glSelectPerfMonitorCountersAMD
- flag unsupported
-
-glBeginPerfMonitorAMD
- flag unsupported
-
-glEndPerfMonitorAMD
- flag unsupported
-
-glGetPerfMonitorCounterDataAMD
- flag unsupported
-
-glRenderbufferStorageMultisampleIMG
- flag unsupported
-
-glFramebufferTexture2DMultisampleIMG
- flag unsupported
-
-glDeleteFencesNV
- flag unsupported
-
-glGenFencesNV
- flag unsupported
-
-glIsFenceNV
- flag unsupported
-
-glTestFenceNV
- flag unsupported
-
-glGetFenceivNV
- flag unsupported
-
-glFinishFenceNV
- flag unsupported
-
-glSetFenceNV
- flag unsupported
-
-glCoverageMaskNV
- flag unsupported
-
-glCoverageOperationNV
- flag unsupported
-
-glGetDriverControlsQCOM
- flag unsupported
-
-glGetDriverControlStringQCOM
- flag unsupported
-
-glEnableDriverControlQCOM
- flag unsupported
-
-glDisableDriverControlQCOM
- flag unsupported
-
-glExtGetTexturesQCOM
- flag unsupported
-
-glExtGetBuffersQCOM
- flag unsupported
-
-glExtGetRenderbuffersQCOM
- flag unsupported
-
-glExtGetFramebuffersQCOM
- flag unsupported
-
-glExtGetTexLevelParameterivQCOM
- flag unsupported
-
-glExtTexObjectStateOverrideiQCOM
- flag unsupported
-
-glExtGetTexSubImageQCOM
- flag unsupported
-
-glExtGetBufferPointervQCOM
- flag unsupported
-
-glExtGetShadersQCOM
- flag unsupported
-
-glExtGetProgramsQCOM
- flag unsupported
-
-glExtIsProgramBinaryQCOM
- flag unsupported
-
-glExtGetProgramBinarySourceQCOM
- flag unsupported
-
-glStartTilingQCOM
- flag unsupported
-
-glEndTilingQCOM
- flag unsupported
-
-glVertexAttribPointerData
- len data datalen
- flag not_api
-
-glVertexAttribPointerOffset
- flag not_api
-
-glGetVertexAttribPointerv
- flag unsupported
-
-glDrawElementsData
- len data datalen
- flag not_api
-
-glDrawElementsOffset
- flag not_api
-
-glGetCompressedTextureFormats
- dir formats out
- len formats (count * sizeof(GLint))
- flag not_api
-
-glShaderString
- len string len
- flag not_api
-
-glFinishRoundTrip
- flag not_api
-
-glGenVertexArrays
- len arrays (n * sizeof(GLuint))
- dir arrays out
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteVertexArrays
- len arrays (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glMapBufferRange
- flag unsupported
-
-glUnmapBuffer
- flag unsupported
-
-glFlushMappedBufferRange
- flag unsupported
-
-glMapBufferRangeAEMU
- dir mapped out
- len mapped length
- var_flag mapped nullAllowed
- flag not_api
-
-glUnmapBufferAEMU
- dir guest_buffer in
- len guest_buffer length
- var_flag guest_buffer nullAllowed
- dir out_res out
- len out_res (sizeof(GLboolean))
- flag not_api
-
-glFlushMappedBufferRangeAEMU
- dir guest_buffer in
- len guest_buffer length
- var_flag guest_buffer nullAllowed
- flag not_api
-
-glReadPixelsOffsetAEMU
- flag not_api
-
-glCompressedTexImage2DOffsetAEMU
- flag not_api
-
-glCompressedTexSubImage2DOffsetAEMU
- flag not_api
-
-glTexImage2DOffsetAEMU
- flag not_api
-
-glTexSubImage2DOffsetAEMU
- flag not_api
-
-glCopyBufferSubData
- flag flushOnEncode
-
-glClearBufferiv
- dir value in
- len value (sizeof(GLint) * glesv2_enc::clearBufferNumElts(self, buffer))
-
-glClearBufferuiv
- dir value in
- len value (sizeof(GLuint) * glesv2_enc::clearBufferNumElts(self, buffer))
-
-glClearBufferfv
- dir value in
- len value (sizeof(GLfloat) * glesv2_enc::clearBufferNumElts(self, buffer))
-
-glGetBufferParameteri64v
- flag unsupported
-
-glGetBufferPointerv
- flag unsupported
-
-glGetUniformBlockIndex
- len uniformBlockName (strlen(uniformBlockName) + 1)
-
-glGetUniformIndices
- flag unsupported
-
-glGetUniformIndicesAEMU
- dir packedUniformNames in
- len packedUniformNames packedLen
- dir uniformIndices out
- len uniformIndices (uniformCount * sizeof(GLuint))
- flag not_api
-
-glGetActiveUniformBlockiv
- dir params out
- len params (glesv2_enc::glActiveUniformBlockivParamSize(self, program, uniformBlockIndex, pname) * sizeof(GLint))
-
-glGetActiveUniformBlockName
- dir uniformBlockName out
- len uniformBlockName bufSize
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag uniformBlockName nullAllowed
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
-
-glUniform1uiv
- len value (count * sizeof(GLuint))
-
-glUniform2uiv
- len value (count * 2 * sizeof(GLuint))
-
-glUniform3uiv
- len value (count * 3 * sizeof(GLuint))
-
-glUniform4uiv
- len value (count * 4 * sizeof(GLuint))
-
-glUniformMatrix2x3fv
- len value (count * 6 * sizeof(GLfloat))
-
-glUniformMatrix3x2fv
- len value (count * 6 * sizeof(GLfloat))
-
-glUniformMatrix2x4fv
- len value (count * 8 * sizeof(GLfloat))
-
-glUniformMatrix4x2fv
- len value (count * 8 * sizeof(GLfloat))
-
-glUniformMatrix3x4fv
- len value (count * 12 * sizeof(GLfloat))
-
-glUniformMatrix4x3fv
- len value (count * 12 * sizeof(GLfloat))
-
-glGetUniformuiv
- dir params out
- len params glSizeof(glesv2_enc::uniformType(self, program, location))
-
-glGetActiveUniformsiv
- len uniformIndices (uniformCount * sizeof(GLuint))
- dir params out
- len params (uniformCount * sizeof(GLint))
-
-glVertexAttribI4iv
- len v (4 * sizeof(GLint))
-
-glVertexAttribI4uiv
- len v (4 * sizeof(GLuint))
-
-glVertexAttribIPointer
- flag unsupported
-
-glVertexAttribIPointerOffsetAEMU
- flag not_api
-
-glVertexAttribIPointerDataAEMU
- len data datalen
- flag not_api
-
-glGetVertexAttribIiv
- dir params out
-
-glGetVertexAttribIuiv
- dir params out
-
-glDrawElementsInstanced
- flag unsupported
-
-glDrawElementsInstancedDataAEMU
- len indices datalen
- flag not_api
-
-glDrawElementsInstancedOffsetAEMU
- flag not_api
-
-glDrawRangeElements
- flag unsupported
-
-glDrawRangeElementsDataAEMU
- len indices datalen
- flag not_api
-
-glDrawRangeElementsOffsetAEMU
- flag not_api
-
-glFenceSync
- flag unsupported
-
-glClientWaitSync
- flag unsupported
-
-glWaitSync
- flag unsupported
-
-glDeleteSync
- flag unsupported
-
-glIsSync
- flag unsupported
-
-glGetSynciv
- flag unsupported
-
-glFenceSyncAEMU
- flag custom_decoder
- flag not_api
-
-glClientWaitSyncAEMU
- flag custom_decoder
- flag not_api
-
-glWaitSyncAEMU
- flag custom_decoder
- flag not_api
-
-glDeleteSyncAEMU
- flag custom_decoder
- flag not_api
-
-glIsSyncAEMU
- flag custom_decoder
- flag not_api
-
-glGetSyncivAEMU
- flag custom_decoder
- flag not_api
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
- dir values out
- len values (bufSize * sizeof(GLint))
-
-glGetInternalformativ
- dir params out
- len params (sizeof(GLint) * bufSize)
-
-glDrawBuffers
- len bufs (n * sizeof(GLenum))
-
-glInvalidateFramebuffer
- len attachments (numAttachments * sizeof(GLenum))
-
-glInvalidateSubFramebuffer
- len attachments (numAttachments * sizeof(GLenum))
-
-glGenTransformFeedbacks
- dir ids out
- len ids (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteTransformFeedbacks
- len ids (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glTransformFeedbackVaryings
- flag unsupported
-
-glTransformFeedbackVaryingsAEMU
- dir packedVaryings in
- len packedVaryings packedVaryingsLen
- flag not_api
-
-glGetTransformFeedbackVarying
- dir name out
- len name bufSize
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag name nullAllowed
- dir length out
- len length (sizeof(GLsizei))
- var_flag length nullAllowed
- dir size out
- len size (sizeof(GLsizei))
- var_flag type nullAllowed
- dir type out
- len type (sizeof(GLenum))
- var_flag type nullAllowed
-
-glGenSamplers
- dir samplers out
- len samplers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteSamplers
- len samplers (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetSamplerParameterfv
- dir params out
-
-glGetSamplerParameteriv
- dir params out
-
-glGenQueries
- dir queries out
- len queries (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glDeleteQueries
- len queries (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetQueryiv
- dir params out
-
-glGetQueryObjectuiv
- dir params out
-
-glProgramBinary
- len binary length
-
-glGetProgramBinary
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- dir binary out
- len binary bufSize
- dir binaryFormat out
- len binaryFormat (sizeof(GLenum))
- var_flag length nullAllowed
- dir length out
- len length (sizeof(GLsizei))
-
-glGetFragDataLocation
- len name (strlen(name) + 1)
-
-glGetInteger64v
- dir data out
-
-glGetIntegeri_v
- dir data out
- len data (sizeof(GLint))
-
-glGetInteger64i_v
- dir data out
- len data (sizeof(GLint64))
-
-glTexImage3D
- dir data in
- len data glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
- var_flag data nullAllowed isLarge
-
-glTexImage3DOffsetAEMU
- flag not_api
-
-glTexSubImage3D
- len data glesv2_enc::pixelDataSize3D(self, width, height, depth, format, type, 0)
- var_flag data nullAllowed isLarge
-
-glTexSubImage3DOffsetAEMU
- flag not_api
-
-glCompressedTexImage3D
- len data imageSize
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag data nullAllowed isLarge
-
-glCompressedTexImage3DOffsetAEMU
- flag not_api
-
-glCompressedTexSubImage3D
- param_check imageSize if(imageSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- len data imageSize
- var_flag data nullAllowed isLarge
-
-glCompressedTexSubImage3DOffsetAEMU
- flag not_api
-
-glGetStringi
- flag unsupported
-
-glGetBooleani_v
- dir data out
- len data (sizeof(GLboolean))
-
-glGenProgramPipelines
- dir pipelines out
- len pipelines (n * sizeof(GLuint))
-
-glDeleteProgramPipelines
- len pipelines (n * sizeof(GLuint))
- param_check n if(n<0){ ctx->setError(GL_INVALID_VALUE); return; }
-
-glGetProgramPipelineiv
- dir params out
-
-glGetProgramPipelineInfoLog
- dir infoLog out
- len infoLog bufSize
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- dir length out
- len length sizeof(GLsizei)
- var_flag length nullAllowed
-
-glCreateShaderProgramv
- flag unsupported
-
-glCreateShaderProgramvAEMU
- len packedStrings packedLen
- flag not_api
-
-glProgramUniform1fv
- len value (count * sizeof(GLfloat))
-
-glProgramUniform2fv
- len value (count * 2 * sizeof(GLfloat))
-
-glProgramUniform3fv
- len value (count * 3 * sizeof(GLfloat))
-
-glProgramUniform4fv
- len value (count * 4 * sizeof(GLfloat))
-
-glProgramUniform1iv
- len value (count * sizeof(GLint))
-
-glProgramUniform2iv
- len value (count * 2 * sizeof(GLint))
-
-glProgramUniform3iv
- len value (count * 3 * sizeof(GLint))
-
-glProgramUniform4iv
- len value (count * 4 * sizeof(GLint))
-
-glProgramUniform1uiv
- len value (count * sizeof(GLuint))
-
-glProgramUniform2uiv
- len value (count * 2 * sizeof(GLuint))
-
-glProgramUniform3uiv
- len value (count * 3 * sizeof(GLuint))
-
-glProgramUniform4uiv
- len value (count * 4 * sizeof(GLuint))
-
-glProgramUniformMatrix2fv
- len value (count * 4 * sizeof(GLfloat))
-
-glProgramUniformMatrix3fv
- len value (count * 9 * sizeof(GLfloat))
-
-glProgramUniformMatrix4fv
- len value (count * 16 * sizeof(GLfloat))
-
-glProgramUniformMatrix2x3fv
- len value (count * 6 * sizeof(GLfloat))
-
-glProgramUniformMatrix3x2fv
- len value (count * 6 * sizeof(GLfloat))
-
-glProgramUniformMatrix2x4fv
- len value (count * 8 * sizeof(GLfloat))
-
-glProgramUniformMatrix4x2fv
- len value (count * 8 * sizeof(GLfloat))
-
-glProgramUniformMatrix3x4fv
- len value (count * 12 * sizeof(GLfloat))
-
-glProgramUniformMatrix4x3fv
- len value (count * 12 * sizeof(GLfloat))
-
-glGetProgramInterfaceiv
- dir params out
-
-glGetProgramResourceiv
- dir params out
- len params (bufSize * sizeof(GLint))
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag length nullAllowed
- dir length out
- len length (sizeof(GLsizei))
- len props (propCount * sizeof(GLenum))
-
-glGetProgramResourceIndex
- len name (strlen(name) + 1)
-
-glGetProgramResourceLocation
- len name (strlen(name) + 1)
-
-glGetProgramResourceName
- dir name out
- len name bufSize
- param_check bufSize if(bufSize<0){ ctx->setError(GL_INVALID_VALUE); return; }
- var_flag length nullAllowed
- dir length out
- len length (sizeof(GLsizei))
-
-glDrawArraysIndirect
- flag unsupported
-
-glDrawArraysIndirectDataAEMU
- len indirect datalen
- flag not_api
-
-glDrawArraysIndirectOffsetAEMU
- flag not_api
-
-glDrawElementsIndirect
- flag unsupported
-
-glDrawElementsIndirectDataAEMU
- len indirect datalen
- flag not_api
-
-glDrawElementsIndirectOffsetAEMU
- flag not_api
-
-glGetMultisamplefv
- dir val out
-
-glGetFramebufferParameteriv
- dir params out
-
-glGetTexLevelParameterfv
- dir params out
-
-glGetTexLevelParameteriv
- dir params out
diff --git a/host/libs/virglrenderer/GLESv3_dec/gles3.in b/host/libs/virglrenderer/GLESv3_dec/gles3.in
deleted file mode 100644
index 33eb3b3..0000000
--- a/host/libs/virglrenderer/GLESv3_dec/gles3.in
+++ /dev/null
@@ -1,559 +0,0 @@
-GL_ENTRY(void, glActiveTexture, GLenum texture)
-GL_ENTRY(void, glAttachShader, GLuint program, GLuint shader)
-GL_ENTRY(void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name)
-GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
-GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer)
-GL_ENTRY(void, glBindRenderbuffer, GLenum target, GLuint renderbuffer)
-GL_ENTRY(void, glBindTexture, GLenum target, GLuint texture)
-GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-GL_ENTRY(void, glBlendEquation, GLenum mode )
-GL_ENTRY(void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha)
-GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
-GL_ENTRY(void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
-GL_ENTRY(void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
-GL_ENTRY(void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
-GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
-GL_ENTRY(void, glClear, GLbitfield mask)
-GL_ENTRY(void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
-GL_ENTRY(void, glClearDepthf, GLclampf depth)
-GL_ENTRY(void, glClearStencil, GLint s)
-GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
-GL_ENTRY(void, glCompileShader, GLuint shader)
-GL_ENTRY(void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
-GL_ENTRY(void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
-GL_ENTRY(void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
-GL_ENTRY(void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(GLuint, glCreateProgram, void)
-GL_ENTRY(GLuint, glCreateShader, GLenum type)
-GL_ENTRY(void, glCullFace, GLenum mode)
-GL_ENTRY(void, glDeleteBuffers, GLsizei n, const GLuint* buffers)
-GL_ENTRY(void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers)
-GL_ENTRY(void, glDeleteProgram, GLuint program)
-GL_ENTRY(void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers)
-GL_ENTRY(void, glDeleteShader, GLuint shader)
-GL_ENTRY(void, glDeleteTextures, GLsizei n, const GLuint* textures)
-GL_ENTRY(void, glDepthFunc, GLenum func)
-GL_ENTRY(void, glDepthMask, GLboolean flag)
-GL_ENTRY(void, glDepthRangef, GLclampf zNear, GLclampf zFar)
-GL_ENTRY(void, glDetachShader, GLuint program, GLuint shader)
-GL_ENTRY(void, glDisable, GLenum cap)
-GL_ENTRY(void, glDisableVertexAttribArray, GLuint index)
-GL_ENTRY(void, glDrawArrays, GLenum mode, GLint first, GLsizei count)
-GL_ENTRY(void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
-GL_ENTRY(void, glEnable, GLenum cap)
-GL_ENTRY(void, glEnableVertexAttribArray, GLuint index)
-GL_ENTRY(void, glFinish, void)
-GL_ENTRY(void, glFlush, void)
-GL_ENTRY(void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
-GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
-GL_ENTRY(void, glFrontFace, GLenum mode)
-GL_ENTRY(void, glGenBuffers, GLsizei n, GLuint* buffers)
-GL_ENTRY(void, glGenerateMipmap, GLenum target)
-GL_ENTRY(void, glGenFramebuffers, GLsizei n, GLuint* framebuffers)
-GL_ENTRY(void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers)
-GL_ENTRY(void, glGenTextures, GLsizei n, GLuint* textures)
-GL_ENTRY(void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
-GL_ENTRY(void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
-GL_ENTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
-GL_ENTRY(int, glGetAttribLocation, GLuint program, const GLchar* name)
-GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean* params)
-GL_ENTRY(void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(GLenum, glGetError, void)
-GL_ENTRY(void, glGetFloatv, GLenum pname, GLfloat* params)
-GL_ENTRY(void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetProgramiv, GLuint program, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
-GL_ENTRY(void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
-GL_ENTRY(void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
-GL_ENTRY(void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
-GL_ENTRY(const GLubyte*, glGetString, GLenum name)
-GL_ENTRY(void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params)
-GL_ENTRY(void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetUniformfv, GLuint program, GLint location, GLfloat* params)
-GL_ENTRY(void, glGetUniformiv, GLuint program, GLint location, GLint* params)
-GL_ENTRY(int, glGetUniformLocation, GLuint program, const GLchar* name)
-GL_ENTRY(void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params)
-GL_ENTRY(void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params)
-GL_ENTRY(void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer)
-GL_ENTRY(void, glHint, GLenum target, GLenum mode)
-GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
-GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
-GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
-GL_ENTRY(GLboolean, glIsProgram, GLuint program)
-GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
-GL_ENTRY(GLboolean, glIsShader, GLuint shader)
-GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
-GL_ENTRY(void, glLineWidth, GLfloat width)
-GL_ENTRY(void, glLinkProgram, GLuint program)
-GL_ENTRY(void, glPixelStorei, GLenum pname, GLint param)
-GL_ENTRY(void, glPolygonOffset, GLfloat factor, GLfloat units)
-GL_ENTRY(void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
-GL_ENTRY(void, glReleaseShaderCompiler, void)
-GL_ENTRY(void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
-GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert)
-GL_ENTRY(void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
-GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar*const* string, const GLint* length)
-GL_ENTRY(void, glStencilFunc, GLenum func, GLint ref, GLuint mask)
-GL_ENTRY(void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask)
-GL_ENTRY(void, glStencilMask, GLuint mask)
-GL_ENTRY(void, glStencilMaskSeparate, GLenum face, GLuint mask)
-GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
-GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
-GL_ENTRY(void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-GL_ENTRY(void, glTexParameterf, GLenum target, GLenum pname, GLfloat param)
-GL_ENTRY(void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params)
-GL_ENTRY(void, glTexParameteri, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params)
-GL_ENTRY(void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
-GL_ENTRY(void, glUniform1f, GLint location, GLfloat x)
-GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform1i, GLint location, GLint x)
-GL_ENTRY(void, glUniform1iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniform2f, GLint location, GLfloat x, GLfloat y)
-GL_ENTRY(void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y)
-GL_ENTRY(void, glUniform2iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
-GL_ENTRY(void, glUniform3iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-GL_ENTRY(void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v)
-GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
-GL_ENTRY(void, glUniform4iv, GLint location, GLsizei count, const GLint* v)
-GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
-GL_ENTRY(void, glUseProgram, GLuint program)
-GL_ENTRY(void, glValidateProgram, GLuint program)
-GL_ENTRY(void, glVertexAttrib1f, GLuint indx, GLfloat x)
-GL_ENTRY(void, glVertexAttrib1fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y)
-GL_ENTRY(void, glVertexAttrib2fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z)
-GL_ENTRY(void, glVertexAttrib3fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-GL_ENTRY(void, glVertexAttrib4fv, GLuint indx, const GLfloat* values)
-GL_ENTRY(void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
-GL_ENTRY(void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
-GL_ENTRY(void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
-GL_ENTRY(void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length)
-GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
-GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
-#GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params)
-GL_ENTRY(void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
-GL_ENTRY(void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
-GL_ENTRY(void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-GL_ENTRY(void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
-GL_ENTRY(void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
-GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
-GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
-GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
-GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
-GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
-GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
-GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
-GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid*const* indices, GLsizei primcount)
-
-#not supported
-GL_ENTRY(void, glGetPerfMonitorGroupsAMD, GLint *numGroups, GLsizei groupsSize, GLuint *groups)
-GL_ENTRY(void, glGetPerfMonitorCountersAMD, GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters)
-GL_ENTRY(void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
-GL_ENTRY(void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
-GL_ENTRY(void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid *data)
-GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)
-GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
-GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList)
-GL_ENTRY(void, glBeginPerfMonitorAMD, GLuint monitor)
-GL_ENTRY(void, glEndPerfMonitorAMD, GLuint monitor)
-GL_ENTRY(void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
-
-GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
-GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
-GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
-GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
-GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
-GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
-GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
-GL_ENTRY(void, glFinishFenceNV, GLuint fence)
-GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
-GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
-GL_ENTRY(void, glCoverageOperationNV, GLenum operation)
-GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
-GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
-GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
-GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
-GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
-GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
-GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
-GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
-GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
-GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
-GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params)
-GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
-GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
-GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
-GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
-GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
-GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
-
-# add-ons for GLES 2
-GL_ENTRY(void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void * data, GLuint datalen)
-GL_ENTRY(void, glVertexAttribPointerOffset, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glDrawElementsOffset, GLenum mode, GLsizei count, GLenum type, GLuint offset)
-GL_ENTRY(void, glDrawElementsData, GLenum mode, GLsizei count, GLenum type, void *data, GLuint datalen)
-GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
-GL_ENTRY(void, glShaderString, GLuint shader, const GLchar* string, GLsizei len)
-GL_ENTRY(int, glFinishRoundTrip, void)
-
-# GLES 3.0 ApiGen .in
-
-# Changes to existing API:
-
-## New formats: Need to update all validation code to handle GLES 3.x-specific formats.
-## Primitive restart (close to already implemented in guest encoder, but can be tricky to validate in the middle of all the other draw validation going on)
-## Texture compression with ETC2 (already implemented)
-
-# New API calls - listed in approximate decreasing order of complexity
-
-# Vertex Array Objects
-## Before anything else, move GL calls out of sendVertexAttributes() in encoder,
-## or we will get this wrong, as we currently delay glEnableVertexAttribArray/ glVertexAttribPointer
-## until right before glDrawElements/Arrays.
-## This means moving those attribpointer calls out,
-## AND preserving the index range validation behavior that happens
-## just before glDrawElements/Arrays.
-GL_ENTRY(void, glGenVertexArrays, GLsizei n, GLuint* arrays)
-GL_ENTRY(void, glBindVertexArray, GLuint array)
-GL_ENTRY(void, glDeleteVertexArrays, GLsizei n, const GLuint *arrays)
-GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
-
-# New buffer operationarrays Mapping needs different encoding interface: copy from host on map, and copy to host (and host GPU pointer) on unmap or flush.
-## Proposed:
-GL_ENTRY(void*, glMapBufferRange, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
-GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
-GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length)
-GL_ENTRY(void, glMapBufferRangeAEMU, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void* mapped)
-GL_ENTRY(void, glUnmapBufferAEMU, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void* guest_buffer, GLboolean* out_res)
-GL_ENTRY(void, glFlushMappedBufferRangeAEMU, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void* guest_buffer)
-## It seems we can use glUnmapBuffer and glFlushMappedBufferRange as synchronization points
-## to update the host with the new buffer contents:
-## glMapBufferRange / glUnmapBuffer:
-## Guest: | Encoder: | Host:
-## void* x = glMapBuffer... | |
-## | glMapBufferRangeAEMU_enc... |
-## | | void* hostptr = glMapBufferRange...
-## | | memcpy(mapped, hostptr, sz)
-## | stream->readback(mapped, sz) |
-## | glMapBufferRangeAEMU_enc exit |
-## x holds host GPU contents | |
-## <operations on x> | |
-## glUnmapBuffer... | |
-## | glUnmapBufferAEMU_enc... |
-## | stream->writeFully(x, sz) |
-## | | memcpy(hostptr, x, sz)
-## | | glUnmapBuffer
-## glMapBufferRange / glFlushMappedBufferRange:
-## Guest: | Encoder: | Host:
-## void* x = glMapBuffer... | |
-## | glMapBufferRangeAEMU_enc... |
-## | | void* hostptr = glMapBufferRange...
-## | | memcpy(mapped, hostptr, sz)
-## | stream->readback(mapped, sz) |
-## | glMapBufferRangeAEMU_enc exit |
-## x holds host GPU contents | |
-## <operations on x> | |
-## glFlushMappedBufferRange..| |
-## | glFlushMappedBufferRangeAEMU... |
-## | stream->writeFully(flushedrange... |
-## | | memcpy(hostptr + offset, flushedrange, length)
-## | | glFlushMappedBufferRange
-## Make sure to store the binded range when mapped, I bet there is some dEQP test that checks this sort of thing :)
-
-## PBOs need to be delivered differently to the host.
-GL_ENTRY(void, glReadPixelsOffsetAEMU, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLuint offset)
-GL_ENTRY(void, glCompressedTexImage2DOffsetAEMU, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLuint offset)
-GL_ENTRY(void, glCompressedTexSubImage2DOffsetAEMU, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLuint offset)
-GL_ENTRY(void, glTexImage2DOffsetAEMU, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLuint offset)
-GL_ENTRY(void, glTexSubImage2DOffsetAEMU, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLuint offset)
-
-GL_ENTRY(void, glBindBufferRange, GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
-GL_ENTRY(void, glBindBufferBase, GLenum target, GLuint index, GLuint buffer)
-## No need to consider mapped buffers here as that is a GL_INVALID_OPERATION :)
-GL_ENTRY(void, glCopyBufferSubData, GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size);
-
-## These buffer clears don't involve anything that can be mapped, so we are OK.
-GL_ENTRY(void, glClearBufferiv, GLenum buffer, GLint drawBuffer, const GLint * value)
-GL_ENTRY(void, glClearBufferuiv, GLenum buffer, GLint drawBuffer, const GLuint * value)
-GL_ENTRY(void, glClearBufferfv, GLenum buffer, GLint drawBuffer, const GLfloat * value)
-GL_ENTRY(void, glClearBufferfi, GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)
-
-## Reads (not writes) mapped state only, so shouldn't be sent to host.
-GL_ENTRY(void, glGetBufferParameteri64v, GLenum target, GLenum value, GLint64 * data)
-
-# Get current mapped buffer pointer. Shouldn't be sent to host.
-GL_ENTRY(void, glGetBufferPointerv, GLenum target, GLenum pname, GLvoid** params)
-
-# UBOs
-## Share group processing needed for all of these, as the program is an argument.
-## Validation is bound (heh) to be tricky
-GL_ENTRY(void, glUniformBlockBinding, GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
-
-GL_ENTRY(GLuint, glGetUniformBlockIndex, GLuint program, const GLchar *uniformBlockName)
-
-# Assume uniformNames packed into 1 buffer on the guest.
-GL_ENTRY(void, glGetUniformIndices, GLuint program, GLsizei uniformCount, const GLchar*const* uniformNames, GLuint* uniformIndices)
-GL_ENTRY(void, glGetUniformIndicesAEMU, GLuint program, GLsizei uniformCount, const GLchar *packedUniformNames, GLsizei packedLen, GLuint *uniformIndices)
-
-GL_ENTRY(void, glGetActiveUniformBlockiv, GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetActiveUniformBlockName, GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
-
-# More uniform setters
-GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0)
-GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1)
-GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2)
-GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
-GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glUniform3uiv, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
-# Need share group processing for these gets
-GL_ENTRY(void, glGetUniformuiv, GLuint program, GLint location, GLuint *params)
-GL_ENTRY(void, glGetActiveUniformsiv, GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
-
-# More vertex attribute setters / queries
-GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint v0, GLint v1, GLint v2, GLint v3)
-GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
-GL_ENTRY(void, glVertexAttribI4iv, GLuint index, const GLint *v)
-GL_ENTRY(void, glVertexAttribI4uiv, GLuint index, const GLuint *v)
-GL_ENTRY(void, glVertexAttribIPointer, GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
-GL_ENTRY(void, glVertexAttribIPointerOffsetAEMU, GLuint index, GLint size, GLenum type, GLsizei stride, GLuint offset)
-GL_ENTRY(void, glVertexAttribIPointerDataAEMU, GLuint index, GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
-GL_ENTRY(void, glGetVertexAttribIiv, GLuint index, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint *params)
-
-# Instanced draws
-GL_ENTRY(void, glVertexAttribDivisor, GLuint index, GLuint divisor)
-GL_ENTRY(void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei primcount)
-
-GL_ENTRY(void, glDrawElementsInstanced, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount)
-GL_ENTRY(void, glDrawElementsInstancedDataAEMU, GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount, GLsizei datalen)
-GL_ENTRY(void, glDrawElementsInstancedOffsetAEMU, GLenum mode, GLsizei count, GLenum type, GLuint offset, GLsizei primcount)
-
-
-# Draw with known index range
-GL_ENTRY(void, glDrawRangeElements, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
-GL_ENTRY(void, glDrawRangeElementsDataAEMU, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLsizei datalen)
-GL_ENTRY(void, glDrawRangeElementsOffsetAEMU, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLuint offset)
-
-# Sync - mostly implemented on host, just need encoder part
-GL_ENTRY(GLsync, glFenceSync, GLenum condition, GLbitfield flags)
-GL_ENTRY(GLenum, glClientWaitSync, GLsync wait_on, GLbitfield flags, GLuint64 timeout)
-GL_ENTRY(void, glWaitSync, GLsync wait_on, GLbitfield flags, GLuint64 timeout)
-GL_ENTRY(void, glDeleteSync, GLsync to_delete)
-GL_ENTRY(GLboolean, glIsSync, GLsync sync)
-GL_ENTRY(void, glGetSynciv, GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
-
-GL_ENTRY(uint64_t, glFenceSyncAEMU, GLenum condition, GLbitfield flags)
-GL_ENTRY(GLenum, glClientWaitSyncAEMU, uint64_t wait_on, GLbitfield flags, GLuint64 timeout)
-GL_ENTRY(void, glWaitSyncAEMU, uint64_t wait_on, GLbitfield flags, GLuint64 timeout)
-GL_ENTRY(void, glDeleteSyncAEMU, uint64_t to_delete)
-GL_ENTRY(GLboolean, glIsSyncAEMU, uint64_t sync)
-GL_ENTRY(void, glGetSyncivAEMU, uint64_t sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
-
-# MRT / MSAA render buffer
-GL_ENTRY(void, glDrawBuffers, GLsizei n, const GLenum *bufs);
-GL_ENTRY(void, glReadBuffer, GLenum src);
-GL_ENTRY(void, glBlitFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-
-# Not even implemented in host driver if < OpenGL 4.3.
-# But we should call this anyway if the function is available.
-GL_ENTRY(void, glInvalidateFramebuffer, GLenum target, GLsizei numAttachments, const GLenum *attachments)
-GL_ENTRY(void, glInvalidateSubFramebuffer, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
-
-GL_ENTRY(void, glFramebufferTextureLayer, GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GL_ENTRY(void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GL_ENTRY(void, glTexStorage2D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GL_ENTRY(void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
-
-# Transform feedback - share group processing in the last two
-GL_ENTRY(void, glBeginTransformFeedback, GLenum primitiveMode)
-GL_ENTRY(void, glEndTransformFeedback, void)
-GL_ENTRY(void, glGenTransformFeedbacks, GLsizei n, GLuint *ids)
-GL_ENTRY(void, glDeleteTransformFeedbacks, GLsizei n, const GLuint *ids)
-GL_ENTRY(void, glBindTransformFeedback, GLenum target, GLuint id)
-GL_ENTRY(void, glPauseTransformFeedback, void)
-GL_ENTRY(void, glResumeTransformFeedback, void)
-GL_ENTRY(GLboolean, glIsTransformFeedback, GLuint id)
-GL_ENTRY(void, glTransformFeedbackVaryings, GLuint program, GLsizei count, const GLchar*const* varyings, GLenum bufferMode)
-GL_ENTRY(void, glTransformFeedbackVaryingsAEMU, GLuint program, GLsizei count, const char* packedVaryings, GLuint packedVaryingsLen, GLenum bufferMode)
-GL_ENTRY(void, glGetTransformFeedbackVarying, GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, char * name)
-
-# Sampler objects
-GL_ENTRY(void, glGenSamplers, GLsizei n, GLuint *samplers)
-GL_ENTRY(void, glDeleteSamplers, GLsizei n, const GLuint * samplers)
-GL_ENTRY(void, glBindSampler, GLuint unit, GLuint sampler)
-GL_ENTRY(void, glSamplerParameterf, GLuint sampler, GLenum pname, GLfloat param)
-GL_ENTRY(void, glSamplerParameteri, GLuint sampler, GLenum pname, GLint param)
-GL_ENTRY(void, glSamplerParameterfv, GLuint sampler, GLenum pname, const GLfloat * params)
-GL_ENTRY(void, glSamplerParameteriv, GLuint sampler, GLenum pname, const GLint * params)
-GL_ENTRY(void, glGetSamplerParameterfv, GLuint sampler, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetSamplerParameteriv, GLuint sampler, GLenum pname, GLint * params)
-GL_ENTRY(GLboolean, glIsSampler, GLuint sampler)
-
-# Query objects
-GL_ENTRY(void, glGenQueries, GLsizei n, GLuint * queries)
-GL_ENTRY(void, glDeleteQueries, GLsizei n, const GLuint * queries)
-GL_ENTRY(void, glBeginQuery, GLenum target, GLuint query)
-GL_ENTRY(void, glEndQuery, GLenum target)
-GL_ENTRY(void, glGetQueryiv, GLenum target, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetQueryObjectuiv, GLuint query, GLenum pname, GLuint * params)
-GL_ENTRY(GLboolean, glIsQuery, GLuint query)
-
-# Shader binary objects - need share group processing
-GL_ENTRY(void, glProgramParameteri, GLuint program, GLenum pname, GLint value)
-GL_ENTRY(void, glProgramBinary, GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)
-GL_ENTRY(void, glGetProgramBinary, GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
-
-# New glGets - need share group processing for program object
-GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const char * name)
-GL_ENTRY(void, glGetInteger64v, GLenum pname, GLint64 * data)
-GL_ENTRY(void, glGetIntegeri_v, GLenum target, GLuint index, GLint * data)
-GL_ENTRY(void, glGetInteger64i_v, GLenum target, GLuint index, GLint64 * data)
-
-# Array/3D textures
-GL_ENTRY(void, glTexImage3D, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * data)
-GL_ENTRY(void, glTexImage3DOffsetAEMU, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLuint offset)
-GL_ENTRY(void, glTexStorage3D, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GL_ENTRY(void, glTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * data);
-GL_ENTRY(void, glTexSubImage3DOffsetAEMU, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLuint offset);
-GL_ENTRY(void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
-GL_ENTRY(void, glCompressedTexImage3DOffsetAEMU, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLuint offset)
-GL_ENTRY(void, glCompressedTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
-GL_ENTRY(void, glCompressedTexSubImage3DOffsetAEMU, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLuint data);
-GL_ENTRY(void, glCopyTexSubImage3D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
-
-# glGetStringi
-GL_ENTRY(const GLubyte*, glGetStringi, GLenum name, GLuint index);
-
-# GLES 3.1:
-
-# New get
-GL_ENTRY(void, glGetBooleani_v, GLenum target, GLuint index, GLboolean * data)
-
-# Memory barriers
-GL_ENTRY(void, glMemoryBarrier, GLbitfield barriers);
-GL_ENTRY(void, glMemoryBarrierByRegion, GLbitfield barriers);
-
-# Program pipelines - may require adding a new shared object type!
-GL_ENTRY(void, glGenProgramPipelines, GLsizei n, GLuint *pipelines)
-GL_ENTRY(void, glDeleteProgramPipelines, GLsizei n, const GLuint *pipelines)
-GL_ENTRY(void, glBindProgramPipeline, GLuint pipeline)
-
-GL_ENTRY(void, glGetProgramPipelineiv, GLuint pipeline, GLenum pname, GLint *params)
-GL_ENTRY(void, glGetProgramPipelineInfoLog, GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
-
-GL_ENTRY(void, glValidateProgramPipeline, GLuint pipeline)
-GL_ENTRY(GLboolean, glIsProgramPipeline, GLuint pipeline);
-GL_ENTRY(void, glUseProgramStages, GLuint pipeline, GLbitfield stages, GLuint program)
-
-# Separable shader programs - may need to change how program objects are represented and shared!
-GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program);
-GL_ENTRY(GLuint, glCreateShaderProgramv, GLenum type, GLsizei count, const GLchar*const* strings)
-GL_ENTRY(GLuint, glCreateShaderProgramvAEMU, GLenum type, GLsizei count, const char *packedStrings, GLuint packedLen)
-# Uniforms should work easily if any program object representation problems are solved.
-GL_ENTRY(void, glProgramUniform1f, GLuint program, GLint location, GLfloat v0)
-GL_ENTRY(void, glProgramUniform2f, GLuint program, GLint location, GLfloat v0, GLfloat v1)
-GL_ENTRY(void, glProgramUniform3f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
-GL_ENTRY(void, glProgramUniform4f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
-GL_ENTRY(void, glProgramUniform1i, GLuint program, GLint location, GLint v0)
-GL_ENTRY(void, glProgramUniform2i, GLuint program, GLint location, GLint v0, GLint v1)
-GL_ENTRY(void, glProgramUniform3i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
-GL_ENTRY(void, glProgramUniform4i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
-GL_ENTRY(void, glProgramUniform1ui, GLuint program, GLint location, GLuint v0)
-GL_ENTRY(void, glProgramUniform2ui, GLuint program, GLint location, GLuint v0, GLuint v1)
-GL_ENTRY(void, glProgramUniform3ui, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
-GL_ENTRY(void, glProgramUniform4ui, GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
-GL_ENTRY(void, glProgramUniform1fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
-GL_ENTRY(void, glProgramUniform2fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
-GL_ENTRY(void, glProgramUniform3fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
-GL_ENTRY(void, glProgramUniform4fv, GLuint program, GLint location, GLsizei count, const GLfloat *value)
-GL_ENTRY(void, glProgramUniform1iv, GLuint program, GLint location, GLsizei count, const GLint *value)
-GL_ENTRY(void, glProgramUniform2iv, GLuint program, GLint location, GLsizei count, const GLint *value)
-GL_ENTRY(void, glProgramUniform3iv, GLuint program, GLint location, GLsizei count, const GLint *value)
-GL_ENTRY(void, glProgramUniform4iv, GLuint program, GLint location, GLsizei count, const GLint *value)
-GL_ENTRY(void, glProgramUniform1uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glProgramUniform2uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glProgramUniform3uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glProgramUniform4uiv, GLuint program, GLint location, GLsizei count, const GLuint *value)
-GL_ENTRY(void, glProgramUniformMatrix2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix2x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix3x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix2x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix4x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix3x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-GL_ENTRY(void, glProgramUniformMatrix4x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
-
-# Depending on whether ANGLE shader translator supports ES 3.1, this might require us to enhance the ANGLE shader translator by a LOT.
-GL_ENTRY(void, glGetProgramInterfaceiv, GLuint program, GLenum programInterface, GLenum pname, GLint * params)
-GL_ENTRY(void, glGetProgramResourceiv, GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params)
-GL_ENTRY(GLuint, glGetProgramResourceIndex, GLuint program, GLenum programInterface, const char * name)
-GL_ENTRY(GLint, glGetProgramResourceLocation, GLuint program, GLenum programInterface, const char * name)
-GL_ENTRY(void, glGetProgramResourceName, GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, char * name)
-
-# Compute shaders. Should just work if everything else does.
-GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
-GL_ENTRY(void, glDispatchCompute, GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
-
-### This is an indirect call and the |indirect| field could be a GPU pointer.
-### We will need to make sure that |indirect| is updated to the latest version if so,
-### and probably manage a running set of GPU pointers on the host
-### that the guest is using.
-GL_ENTRY(void, glDispatchComputeIndirect, GLintptr indirect)
-
-# Separate vertex format / buffer binding
-### Requires us tp really clean up how draws work in the encoder currently.
-GL_ENTRY(void, glBindVertexBuffer, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
-GL_ENTRY(void, glVertexAttribBinding, GLuint attribindex, GLuint bindingindex);
-GL_ENTRY(void, glVertexAttribFormat, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
-GL_ENTRY(void, glVertexAttribIFormat, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
-GL_ENTRY(void, glVertexBindingDivisor, GLuint bindingindex, GLuint divisor)
-
-# Indirect draws
-### Again, if |indirect| is a GPU pointer, we need to synchronize it before calling.
-GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void * indirect)
-GL_ENTRY(void, glDrawArraysIndirectDataAEMU, GLenum mode, const void *indirect, GLuint datalen)
-GL_ENTRY(void, glDrawArraysIndirectOffsetAEMU, GLenum mode, GLuint offset)
-GL_ENTRY(void, glDrawElementsIndirect, GLenum mode, GLenum type, const void * indirect)
-GL_ENTRY(void, glDrawElementsIndirectDataAEMU, GLenum mode, GLenum type, const void *indirect, GLuint datalen)
-GL_ENTRY(void, glDrawElementsIndirectOffsetAEMU, GLenum mode, GLenum type, GLuint offset)
-
-# Multisampling
-GL_ENTRY(void, glTexStorage2DMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
-GL_ENTRY(void, glSampleMaski, GLuint maskNumber, GLbitfield mask)
-GL_ENTRY(void, glGetMultisamplefv, GLenum pname, GLuint index, GLfloat *val)
-
-# New framebuffer parameters
-GL_ENTRY(void, glFramebufferParameteri, GLenum target, GLenum pname, GLint param)
-GL_ENTRY(void, glGetFramebufferParameteriv, GLenum target, GLenum pname, GLint * params)
-
-# Texture LOD queries
-# Already used in Translator's validations, just need encoder.
-GL_ENTRY(void, glGetTexLevelParameterfv, GLenum target, GLint level, GLenum pname, GLfloat * params)
-GL_ENTRY(void, glGetTexLevelParameteriv, GLenum target, GLint level, GLenum pname, GLint * params)
diff --git a/host/libs/virglrenderer/GLESv3_dec/gles3.types b/host/libs/virglrenderer/GLESv3_dec/gles3.types
deleted file mode 100644
index 2b39b29..0000000
--- a/host/libs/virglrenderer/GLESv3_dec/gles3.types
+++ /dev/null
@@ -1,50 +0,0 @@
-GLbitfield 32 0x%08x
-GLboolean 8 %d
-GLclampf 32 %f
-GLclampx 32 0x%08x
-GLeglImageOES 32 %p
-GLenum 32 0x%08x
-GLfixed 32 0x%08x
-GLfloat 32 %f
-GLint 32 %d
-GLintptr 32 0x%08lx
-GLshort 16 %d
-GLsizei 32 %d
-GLsizeiptr 32 0x%08lx
-GLubyte 8 0x%02x
-GLuint 32 %u
-GLvoid 0 %x
-GLchar 8 %d
-GLenum* 32 0x%08x
-GLboolean* 32 0x%08x
-GLclampf* 32 0x%08x
-GLclampx* 32 0x%08x
-GLeglImageOES* 32 0x%08x
-GLfixed* 32 0x%08x
-GLfloat* 32 0x%08x
-GLint* 32 0x%08x
-GLshort* 32 0x%08x
-GLsizei* 32 0x%08x
-GLubyte* 32 0x%08x
-GLuint* 32 0x%08x
-GLvoid* 32 0x%08x
-GLchar* 32 0x%08x
-GLchar** 32 0x%08x
-GLvoid** 32 0x%08x
-void* 32 0x%08x
-GLstr* 32 0x%08x
-GLvoidptr* 32 0x%08x
-GLchar*const* 32 0x%08x
-GLvoid*const* 32 0x%08x
-GLsync 64 %p
-uint64_t 64 0x%016lx
-GLint32 32 0x%08x
-GLint32* 32 %p
-GLint64 64 0x%016lx
-GLint64* 32 %p
-GLuint32 32 0x%08x
-GLuint32* 32 %p
-GLuint64 64 0x%016lx
-GLuint64* 32 %p
-char* 32 0x%08x
-char** 32 0x%08x
diff --git a/host/libs/virglrenderer/GLESv3_dec/gles3_types.h b/host/libs/virglrenderer/GLESv3_dec/gles3_types.h
deleted file mode 100644
index 3347b99..0000000
--- a/host/libs/virglrenderer/GLESv3_dec/gles3_types.h
+++ /dev/null
@@ -1,19 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <GLES3/gl31.h>
-#include <GLES2/gl2ext.h>
diff --git a/host/libs/virglrenderer/Gralloc1.cpp b/host/libs/virglrenderer/Gralloc1.cpp
deleted file mode 100644
index a2fcd81..0000000
--- a/host/libs/virglrenderer/Gralloc1.cpp
+++ /dev/null
@@ -1,145 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <cstdint>
-
-extern "C" {
-#include "virgl_hw.h"
-}
-
-#include "Resource.h"
-
-#include <android/sync.h>
-#include <hardware/gralloc1.h>
-
-#include <cerrno>
-
-#define ALIGN(A, B) (((A) + (B)-1) / (B) * (B))
-
-static int gralloc1_device_open(const hw_module_t*, const char*, hw_device_t**);
-
-static hw_module_methods_t g_gralloc1_methods = {
- .open = gralloc1_device_open,
-};
-
-static hw_module_t g_gralloc1_module = {
- .tag = HARDWARE_MODULE_TAG,
- .module_api_version = GRALLOC_MODULE_API_VERSION_1_0,
- .hal_api_version = HARDWARE_HAL_API_VERSION,
- .id = GRALLOC_HARDWARE_MODULE_ID,
- .name = "AVDVirglRenderer",
- .author = "Google",
- .methods = &g_gralloc1_methods,
-};
-
-static int gralloc1_device_close(hw_device_t*) {
- // No-op
- return 0;
-}
-
-static void gralloc1_getCapabilities(gralloc1_device_t*, uint32_t* outCount, int32_t*) {
- *outCount = 0U;
-}
-
-static int32_t gralloc1_lock(gralloc1_device_t*, buffer_handle_t buffer, uint64_t producerUsage,
- uint64_t consumerUsage, const gralloc1_rect_t* rect, void** outData,
- int32_t) {
- uint32_t resource_id = (uint32_t) reinterpret_cast<uintptr_t>(buffer);
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find(resource_id);
- if (it == Resource::map.end())
- return GRALLOC1_ERROR_BAD_HANDLE;
-
- Resource* res = it->second;
-
- // validate the lock rectangle
- if (rect->width < 0 || rect->height < 0 || rect->left < 0 || rect->top < 0 ||
- (uint32_t)rect->width + (uint32_t)rect->left > res->args.width ||
- (uint32_t)rect->height + (uint32_t)rect->top > res->args.height) {
- return GRALLOC1_ERROR_BAD_VALUE;
- }
-
- uint32_t bpp;
- switch (res->args.format) {
- case VIRGL_FORMAT_R8_UNORM:
- bpp = 1U;
- break;
- case VIRGL_FORMAT_B5G6R5_UNORM:
- bpp = 2U;
- break;
- default:
- bpp = 4U;
- break;
- }
- uint32_t stride = ALIGN(res->args.width * bpp, 16U);
- *outData = (char*)res->linear + rect->top * stride + rect->left * bpp;
- return GRALLOC1_ERROR_NONE;
-}
-
-static int32_t gralloc1_unlock(gralloc1_device_t*, buffer_handle_t buffer,
- int32_t* outReleaseFence) {
- uint32_t resource_id = (uint32_t) reinterpret_cast<uintptr_t>(buffer);
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find(resource_id);
- if (it == Resource::map.end())
- return GRALLOC1_ERROR_BAD_HANDLE;
- if (outReleaseFence)
- *outReleaseFence = -1;
-
- return GRALLOC1_ERROR_NONE;
-}
-
-static gralloc1_function_pointer_t gralloc1_getFunction(gralloc1_device_t*, int32_t descriptor) {
- switch (descriptor) {
- case GRALLOC1_FUNCTION_LOCK:
- return reinterpret_cast<gralloc1_function_pointer_t>(&gralloc1_lock);
- case GRALLOC1_FUNCTION_UNLOCK:
- return reinterpret_cast<gralloc1_function_pointer_t>(&gralloc1_unlock);
- default:
- return nullptr;
- }
-}
-
-static gralloc1_device_t g_gralloc1_device = {
- .common =
- {
- .tag = HARDWARE_DEVICE_TAG,
- .module = &g_gralloc1_module,
- .close = gralloc1_device_close,
- },
- .getCapabilities = gralloc1_getCapabilities,
- .getFunction = gralloc1_getFunction,
-};
-
-static int gralloc1_device_open(const hw_module_t* module, const char* id, hw_device_t** device) {
- if (module != &g_gralloc1_module)
- return -EINVAL;
- if (strcmp(id, g_gralloc1_module.id))
- return -EINVAL;
- *device = &g_gralloc1_device.common;
- return 0;
-}
-
-int hw_get_module(const char* id, const hw_module_t** module) {
- if (strcmp(id, g_gralloc1_module.id))
- return -EINVAL;
- *module = const_cast<const hw_module_t*>(&g_gralloc1_module);
- return 0;
-}
-
-int sync_wait(int, int) {
- return 0;
-}
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/EGLDispatch.cpp b/host/libs/virglrenderer/OpenGLESDispatch/EGLDispatch.cpp
deleted file mode 100644
index 40cf7fc..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/EGLDispatch.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <OpenGLESDispatch/EGLDispatch.h>
-
-#include <dlfcn.h>
-#include <stdio.h>
-
-EGLDispatch s_egl;
-
-#define DEFAULT_EGL_LIB "libEGL_swiftshader.so"
-
-#define EGL_LOAD_FIELD(return_type, function_name, signature, callargs) \
- s_egl.function_name = (function_name##_t)dlsym(handle, #function_name);
-
-#define EGL_LOAD_FIELD_WITH_EGL(return_type, function_name, signature, callargs) \
- if ((!s_egl.function_name) && s_egl.eglGetProcAddress) \
- s_egl.function_name = (function_name##_t)s_egl.eglGetProcAddress(#function_name);
-
-#define EGL_LOAD_OPTIONAL_FIELD(return_type, function_name, signature, callargs) \
- if (s_egl.eglGetProcAddress) \
- s_egl.function_name = (function_name##_t)s_egl.eglGetProcAddress(#function_name); \
- if (!s_egl.function_name || !s_egl.eglGetProcAddress) \
- EGL_LOAD_FIELD(return_type, function_name, signature, callargs)
-
-bool egl_dispatch_init() {
- void* handle = dlopen(DEFAULT_EGL_LIB, RTLD_NOW);
- if (!handle) {
- printf("Failed to open %s\n", dlerror());
- return false;
- }
-
- LIST_EGL_FUNCTIONS(EGL_LOAD_FIELD)
- LIST_EGL_FUNCTIONS(EGL_LOAD_FIELD_WITH_EGL)
- LIST_EGL_EXTENSIONS_FUNCTIONS(EGL_LOAD_OPTIONAL_FIELD)
-
- return true;
-}
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/EGLDispatch.h b/host/libs/virglrenderer/OpenGLESDispatch/EGLDispatch.h
deleted file mode 100644
index 13c6078..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/EGLDispatch.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include <egl_functions.h>
-#include <egl_extensions_functions.h>
-
-#define EGL_DEFINE_TYPE(return_type, function_name, signature, callargs) \
- typedef return_type(EGLAPIENTRY* function_name##_t) signature;
-
-#define EGL_DECLARE_MEMBER(return_type, function_name, signature, callargs) \
- function_name##_t function_name;
-
-LIST_EGL_FUNCTIONS(EGL_DEFINE_TYPE)
-LIST_EGL_EXTENSIONS_FUNCTIONS(EGL_DEFINE_TYPE)
-
-struct EGLDispatch {
- LIST_EGL_FUNCTIONS(EGL_DECLARE_MEMBER)
- LIST_EGL_EXTENSIONS_FUNCTIONS(EGL_DECLARE_MEMBER)
-};
-
-bool egl_dispatch_init();
-
-extern EGLDispatch s_egl;
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/GLESv1Dispatch.cpp b/host/libs/virglrenderer/OpenGLESDispatch/GLESv1Dispatch.cpp
deleted file mode 100644
index fd25afc..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/GLESv1Dispatch.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <OpenGLESDispatch/EGLDispatch.h>
-#include <OpenGLESDispatch/GLESv1Dispatch.h>
-
-#include <dlfcn.h>
-#include <stdio.h>
-
-#define DEFAULT_GLES_CM_LIB "libGLES_CM_swiftshader.so"
-
-GLESv1Dispatch s_gles1;
-
-#define LOOKUP_SYMBOL(return_type, function_name, signature, callargs) \
- s_gles1.function_name = (function_name##_t)dlsym(handle, #function_name); \
- if ((!s_gles1.function_name) && s_egl.eglGetProcAddress) \
- s_gles1.function_name = (function_name##_t)s_egl.eglGetProcAddress(#function_name);
-
-bool gles1_dispatch_init() {
- void* handle = dlopen(DEFAULT_GLES_CM_LIB, RTLD_NOW);
- if (!handle) {
- printf("Failed to open %s\n", dlerror());
- return false;
- }
-
- LIST_GLES1_FUNCTIONS(LOOKUP_SYMBOL, LOOKUP_SYMBOL)
-
- return true;
-}
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/GLESv1Dispatch.h b/host/libs/virglrenderer/OpenGLESDispatch/GLESv1Dispatch.h
deleted file mode 100644
index b65b83c..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/GLESv1Dispatch.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <GLES/gl.h>
-
-#include <OpenGLESDispatch/gles_functions.h>
-
-#define GLES1_DISPATCH_DEFINE_TYPE(return_type, func_name, signature, callargs) \
- typedef return_type(KHRONOS_APIENTRY* func_name##_t) signature;
-
-#define GLES1_DISPATCH_DECLARE_POINTER(return_type, func_name, signature, callargs) \
- func_name##_t func_name;
-
-LIST_GLES1_FUNCTIONS(GLES1_DISPATCH_DEFINE_TYPE, GLES1_DISPATCH_DEFINE_TYPE)
-
-struct GLESv1Dispatch {
- LIST_GLES1_FUNCTIONS(GLES1_DISPATCH_DECLARE_POINTER, GLES1_DISPATCH_DECLARE_POINTER)
-};
-
-#undef GLES1_DISPATCH_DEFINE_TYPE
-#undef GLES1_DISPATCH_DECLARE_POINTER
-
-bool gles1_dispatch_init();
-
-extern GLESv1Dispatch s_gles1;
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/GLESv3Dispatch.cpp b/host/libs/virglrenderer/OpenGLESDispatch/GLESv3Dispatch.cpp
deleted file mode 100644
index 4aaa518..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/GLESv3Dispatch.cpp
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <OpenGLESDispatch/EGLDispatch.h>
-#include <OpenGLESDispatch/GLESv3Dispatch.h>
-
-#include <dlfcn.h>
-#include <stdio.h>
-
-#define DEFAULT_GLESv2_LIB "libGLESv2_swiftshader.so"
-
-GLESv3Dispatch s_gles3;
-
-#define LOOKUP_SYMBOL(return_type, function_name, signature, callargs) \
- s_gles3.function_name = (function_name##_t)dlsym(handle, #function_name); \
- if ((!s_gles3.function_name) && s_egl.eglGetProcAddress) \
- s_gles3.function_name = (function_name##_t)s_egl.eglGetProcAddress(#function_name);
-
-bool gles3_dispatch_init() {
- void* handle = dlopen(DEFAULT_GLESv2_LIB, RTLD_NOW);
- if (!handle) {
- printf("Failed to open %s\n", dlerror());
- return false;
- }
-
- LIST_GLES3_FUNCTIONS(LOOKUP_SYMBOL, LOOKUP_SYMBOL)
-
- return true;
-}
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/GLESv3Dispatch.h b/host/libs/virglrenderer/OpenGLESDispatch/GLESv3Dispatch.h
deleted file mode 100644
index afdd000..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/GLESv3Dispatch.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <GLES3/gl31.h>
-
-#include <OpenGLESDispatch/gles_functions.h>
-
-// Define function pointer types.
-#define GLES3_DISPATCH_DEFINE_TYPE(return_type, func_name, signature, callargs) \
- typedef return_type(KHRONOS_APIENTRY* func_name##_t) signature;
-
-#define GLES3_DISPATCH_DECLARE_POINTER(return_type, func_name, signature, callargs) \
- func_name##_t func_name;
-
-LIST_GLES3_FUNCTIONS(GLES3_DISPATCH_DEFINE_TYPE, GLES3_DISPATCH_DEFINE_TYPE)
-
-struct GLESv3Dispatch {
- LIST_GLES3_FUNCTIONS(GLES3_DISPATCH_DECLARE_POINTER, GLES3_DISPATCH_DECLARE_POINTER)
-};
-
-#undef GLES3_DISPATCH_DEFINE_TYPE
-#undef GLES3_DISPATCH_DECLARE_POINTER
-
-bool gles3_dispatch_init();
-
-extern GLESv3Dispatch s_gles3;
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/egl.entries b/host/libs/virglrenderer/OpenGLESDispatch/egl.entries
deleted file mode 100644
index 46d4c0d..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/egl.entries
+++ /dev/null
@@ -1,44 +0,0 @@
-!egl
-
-%#include <EGL/egl.h>
-
-%// Return types must be single words, see GLDispatch.cpp
-%typedef const char* EGLconstcharptr;
-
-EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
-EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
-EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
-EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
-EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
-EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
-EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
-EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
-EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
-EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
-EGLDisplay eglGetCurrentDisplay(void);
-EGLSurface eglGetCurrentSurface(EGLint readdraw);
-EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id);
-EGLint eglGetError(void);
-void* eglGetProcAddress(const char *procname);
-EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
-EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
-EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
-EGLconstcharptr eglQueryString(EGLDisplay dpy, EGLint name);
-EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
-EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
-EGLBoolean eglTerminate(EGLDisplay dpy);
-EGLBoolean eglWaitGL(void);
-EGLBoolean eglWaitNative(EGLint engine);
-
-EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
-EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
-
-EGLBoolean eglBindAPI(EGLenum api);
-EGLenum eglQueryAPI(void);
-EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
-EGLBoolean eglReleaseThread(void);
-EGLBoolean eglWaitClient(void);
-
-EGLContext eglGetCurrentContext(void);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/egl_extensions.entries b/host/libs/virglrenderer/OpenGLESDispatch/egl_extensions.entries
deleted file mode 100644
index e1e0bc7..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/egl_extensions.entries
+++ /dev/null
@@ -1,11 +0,0 @@
-!egl_extensions
-
-%#include <EGL/eglext.h>
-
-EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
-EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-
-EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles1_core.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles1_core.entries
deleted file mode 100644
index 8c7f953..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles1_core.entries
+++ /dev/null
@@ -1,153 +0,0 @@
-!gles1_core
-
-%#include <GLES/gl.h>
-
-%// Return types must be single words, see GLDispatch.cpp
-%typedef const GLubyte* GL1constubyteptr;
-
-void glAlphaFunc(GLenum func, GLclampf ref);
-void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-void glClearDepthf(GLclampf depth);
-void glClipPlanef(GLenum plane, const GLfloat *equation);
-void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void glDepthRangef(GLclampf zNear, GLclampf zFar);
-void glFogf(GLenum pname, GLfloat param);
-void glFogfv(GLenum pname, const GLfloat *params);
-void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void glGetClipPlanef(GLenum pname, GLfloat *eqn);
-void glGetFloatv(GLenum pname, GLfloat *params);
-void glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
-void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
-void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params);
-void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
-void glLightModelf(GLenum pname, GLfloat param);
-void glLightModelfv(GLenum pname, const GLfloat *params);
-void glLightf(GLenum light, GLenum pname, GLfloat param);
-void glLightfv(GLenum light, GLenum pname, const GLfloat *params);
-void glLineWidth(GLfloat width);
-void glLoadMatrixf(const GLfloat *m);
-void glMaterialf(GLenum face, GLenum pname, GLfloat param);
-void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
-void glMultMatrixf(const GLfloat *m);
-void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
-void glOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void glPointParameterf(GLenum pname, GLfloat param);
-void glPointParameterfv(GLenum pname, const GLfloat *params);
-void glPointSize(GLfloat size);
-void glPolygonOffset(GLfloat factor, GLfloat units);
-void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-void glScalef(GLfloat x, GLfloat y, GLfloat z);
-void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
-void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
-void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
-void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
-void glTranslatef(GLfloat x, GLfloat y, GLfloat z);
-void glActiveTexture(GLenum texture);
-void glAlphaFuncx(GLenum func, GLclampx ref);
-void glBindBuffer(GLenum target, GLuint buffer);
-void glBindTexture(GLenum target, GLuint texture);
-void glBlendFunc(GLenum sfactor, GLenum dfactor);
-void glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
-void glClear(GLbitfield mask);
-void glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void glClearDepthx(GLclampx depth);
-void glClearStencil(GLint s);
-void glClientActiveTexture(GLenum texture);
-void glClipPlanex(GLenum plane, const GLfixed *equation);
-void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-void glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
-void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void glCullFace(GLenum mode);
-void glDeleteBuffers(GLsizei n, const GLuint *buffers);
-void glDeleteTextures(GLsizei n, const GLuint *textures);
-void glDepthFunc(GLenum func);
-void glDepthMask(GLboolean flag);
-void glDepthRangex(GLclampx zNear, GLclampx zFar);
-void glDisable(GLenum cap);
-void glDisableClientState(GLenum array);
-void glDrawArrays(GLenum mode, GLint first, GLsizei count);
-void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void glEnable(GLenum cap);
-void glEnableClientState(GLenum array);
-void glFinish(void);
-void glFlush(void);
-void glFogx(GLenum pname, GLfixed param);
-void glFogxv(GLenum pname, const GLfixed *params);
-void glFrontFace(GLenum mode);
-void glFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void glGetBooleanv(GLenum pname, GLboolean *params);
-void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
-void glGetClipPlanex(GLenum pname, GLfixed *eqn);
-void glGenBuffers(GLsizei n, GLuint *buffers);
-void glGenTextures(GLsizei n, GLuint *textures);
-GLenum glGetError(void);
-void glGetFixedv(GLenum pname, GLfixed *params);
-void glGetIntegerv(GLenum pname, GLint *params);
-void glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
-void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
-void glGetPointerv(GLenum pname, GLvoid **params);
-GL1constubyteptr glGetString(GLenum name);
-void glGetTexEnviv(GLenum env, GLenum pname, GLint *params);
-void glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params);
-void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
-void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
-void glHint(GLenum target, GLenum mode);
-GLboolean glIsBuffer(GLuint buffer);
-GLboolean glIsEnabled(GLenum cap);
-GLboolean glIsTexture(GLuint texture);
-void glLightModelx(GLenum pname, GLfixed param);
-void glLightModelxv(GLenum pname, const GLfixed *params);
-void glLightx(GLenum light, GLenum pname, GLfixed param);
-void glLightxv(GLenum light, GLenum pname, const GLfixed *params);
-void glLineWidthx(GLfixed width);
-void glLoadIdentity(void);
-void glLoadMatrixx(const GLfixed *m);
-void glLogicOp(GLenum opcode);
-void glMaterialx(GLenum face, GLenum pname, GLfixed param);
-void glMaterialxv(GLenum face, GLenum pname, const GLfixed *params);
-void glMatrixMode(GLenum mode);
-void glMultMatrixx(const GLfixed *m);
-void glMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
-void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
-void glOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void glPixelStorei(GLenum pname, GLint param);
-void glPointParameterx(GLenum pname, GLfixed param);
-void glPointParameterxv(GLenum pname, const GLfixed *params);
-void glPointSizex(GLfixed size);
-void glPolygonOffsetx(GLfixed factor, GLfixed units);
-void glPopMatrix(void);
-void glPushMatrix(void);
-void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-void glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void glSampleCoverage(GLclampf value, GLboolean invert);
-void glSampleCoveragex(GLclampx value, GLboolean invert);
-void glScalex(GLfixed x, GLfixed y, GLfixed z);
-void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
-void glShadeModel(GLenum mode);
-void glStencilFunc(GLenum func, GLint ref, GLuint mask);
-void glStencilMask(GLuint mask);
-void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
-void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void glTexEnvi(GLenum target, GLenum pname, GLint param);
-void glTexEnvx(GLenum target, GLenum pname, GLfixed param);
-void glTexEnviv(GLenum target, GLenum pname, const GLint *params);
-void glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
-void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void glTexParameteri(GLenum target, GLenum pname, GLint param);
-void glTexParameterx(GLenum target, GLenum pname, GLfixed param);
-void glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
-void glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
-void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void glTranslatex(GLfixed x, GLfixed y, GLfixed z);
-void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
-
-void glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles1_extensions.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles1_extensions.entries
deleted file mode 100644
index a2e990a..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles1_extensions.entries
+++ /dev/null
@@ -1,35 +0,0 @@
-!gles1_extensions
-
-%#include <GLES/glext.h>
-
-void glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha);
-void glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-void glBlendEquationOES(GLenum mode);
-
-void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
-void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void glDrawTexsvOES(const GLshort *coords);
-void glDrawTexivOES(const GLint *coords);
-void glDrawTexxvOES(const GLfixed *coords);
-void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void glDrawTexfvOES(const GLfloat *coords);
-
-void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
-void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
-
-GLboolean glIsRenderbufferOES(GLuint renderbuffer);
-void glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
-void glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers);
-void glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers);
-void glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params);
-GLboolean glIsFramebufferOES(GLuint framebuffer);
-void glBindFramebufferOES(GLenum target, GLuint framebuffer);
-void glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers);
-void glGenFramebuffersOES(GLsizei n, GLuint* framebuffers);
-GLenum glCheckFramebufferStatusOES(GLenum target);
-void glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params);
-void glGenerateMipmapOES(GLenum target);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles2_core.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles2_core.entries
deleted file mode 100644
index 6cab5f8..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles2_core.entries
+++ /dev/null
@@ -1,146 +0,0 @@
-!gles2_core
-
-%#include <GLES3/gl31.h>
-
-void glActiveTexture(GLenum texture);
-void glAttachShader(GLuint program, GLuint shader);
-void glBindAttribLocation(GLuint program, GLuint index, const GLchar *name);
-void glBindBuffer(GLenum target, GLuint buffer);
-void glBindFramebuffer(GLenum target, GLuint framebuffer);
-void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
-void glBindTexture(GLenum target, GLuint texture);
-void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void glBlendEquation(GLenum mode);
-void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
-void glBlendFunc(GLenum sfactor, GLenum dfactor);
-void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-void glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
-void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
-GLenum glCheckFramebufferStatus(GLenum target);
-void glClear(GLbitfield mask);
-void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void glClearDepthf(GLfloat d);
-void glClearStencil(GLint s);
-void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-void glCompileShader(GLuint shader);
-void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
-void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
-void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLuint glCreateProgram(void);
-GLuint glCreateShader(GLenum type);
-void glCullFace(GLenum mode);
-void glDeleteBuffers(GLsizei n, const GLuint *buffers);
-void glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
-void glDeleteProgram(GLuint program);
-void glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
-void glDeleteShader(GLuint shader);
-void glDeleteTextures(GLsizei n, const GLuint *textures);
-void glDepthFunc(GLenum func);
-void glDepthMask(GLboolean flag);
-void glDepthRangef(GLfloat n, GLfloat f);
-void glDetachShader(GLuint program, GLuint shader);
-void glDisable(GLenum cap);
-void glDisableVertexAttribArray(GLuint index);
-void glDrawArrays(GLenum mode, GLint first, GLsizei count);
-void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
-void glEnable(GLenum cap);
-void glEnableVertexAttribArray(GLuint index);
-void glFinish(void);
-void glFlush(void);
-void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-void glFrontFace(GLenum mode);
-void glGenBuffers(GLsizei n, GLuint *buffers);
-void glGenerateMipmap(GLenum target);
-void glGenFramebuffers(GLsizei n, GLuint *framebuffers);
-void glGenRenderbuffers(GLsizei n, GLuint *renderbuffers);
-void glGenTextures(GLsizei n, GLuint *textures);
-void glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
-GLint glGetAttribLocation(GLuint program, const GLchar *name);
-void glGetBooleanv(GLenum pname, GLboolean *data);
-void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
-GLenum glGetError(void);
-void glGetFloatv(GLenum pname, GLfloat *data);
-void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-void glGetIntegerv(GLenum pname, GLint *data);
-void glGetProgramiv(GLuint program, GLenum pname, GLint *params);
-void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params);
-void glGetShaderiv(GLuint shader, GLenum pname, GLint *params);
-void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
-void glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-const GLubyte *glGetString(GLenum name);
-void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
-void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
-void glGetUniformfv(GLuint program, GLint location, GLfloat *params);
-void glGetUniformiv(GLuint program, GLint location, GLint *params);
-GLint glGetUniformLocation(GLuint program, const GLchar *name);
-void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
-void glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
-void glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer);
-void glHint(GLenum target, GLenum mode);
-GLboolean glIsBuffer(GLuint buffer);
-GLboolean glIsEnabled(GLenum cap);
-GLboolean glIsFramebuffer(GLuint framebuffer);
-GLboolean glIsProgram(GLuint program);
-GLboolean glIsRenderbuffer(GLuint renderbuffer);
-GLboolean glIsShader(GLuint shader);
-GLboolean glIsTexture(GLuint texture);
-void glLineWidth(GLfloat width);
-void glLinkProgram(GLuint program);
-void glPixelStorei(GLenum pname, GLint param);
-void glPolygonOffset(GLfloat factor, GLfloat units);
-void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
-void glReleaseShaderCompiler(void);
-void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-void glSampleCoverage(GLfloat value, GLboolean invert);
-void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
-void glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
-void glShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
-void glStencilFunc(GLenum func, GLint ref, GLuint mask);
-void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
-void glStencilMask(GLuint mask);
-void glStencilMaskSeparate(GLenum face, GLuint mask);
-void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
-void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
-void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
-void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
-void glTexParameteri(GLenum target, GLenum pname, GLint param);
-void glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
-void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
-void glUniform1f(GLint location, GLfloat v0);
-void glUniform1fv(GLint location, GLsizei count, const GLfloat *value);
-void glUniform1i(GLint location, GLint v0);
-void glUniform1iv(GLint location, GLsizei count, const GLint *value);
-void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
-void glUniform2fv(GLint location, GLsizei count, const GLfloat *value);
-void glUniform2i(GLint location, GLint v0, GLint v1);
-void glUniform2iv(GLint location, GLsizei count, const GLint *value);
-void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-void glUniform3fv(GLint location, GLsizei count, const GLfloat *value);
-void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
-void glUniform3iv(GLint location, GLsizei count, const GLint *value);
-void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-void glUniform4fv(GLint location, GLsizei count, const GLfloat *value);
-void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-void glUniform4iv(GLint location, GLsizei count, const GLint *value);
-void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUseProgram(GLuint program);
-void glValidateProgram(GLuint program);
-void glVertexAttrib1f(GLuint index, GLfloat x);
-void glVertexAttrib1fv(GLuint index, const GLfloat *v);
-void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y);
-void glVertexAttrib2fv(GLuint index, const GLfloat *v);
-void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
-void glVertexAttrib3fv(GLuint index, const GLfloat *v);
-void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void glVertexAttrib4fv(GLuint index, const GLfloat *v);
-void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
-void glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries
deleted file mode 100644
index 1453e87..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries
+++ /dev/null
@@ -1,20 +0,0 @@
-!gles2_extensions
-
-%#include <GLES2/gl2ext.h>
-
-void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
-void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
-
-void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
-void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-
-void glDrawBuffersEXT(GLsizei n, const GLenum *bufs);
-
-void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount);
-void glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
-
-void glVertexAttribDivisorEXT(GLuint index, GLuint divisor);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles31_only.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles31_only.entries
deleted file mode 100644
index 53cc1e1..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles31_only.entries
+++ /dev/null
@@ -1,72 +0,0 @@
-!gles31_only
-
-%#include <GLES3/gl31.h>
-
-void glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
-void glDispatchComputeIndirect(GLintptr indirect);
-void glDrawArraysIndirect(GLenum mode, const void *indirect);
-void glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect);
-void glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
-void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
-void glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params);
-GLuint glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name);
-void glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
-void glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
-GLint glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name);
-void glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
-void glActiveShaderProgram(GLuint pipeline, GLuint program);
-GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const*strings);
-void glBindProgramPipeline(GLuint pipeline);
-void glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
-void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
-GLboolean glIsProgramPipeline(GLuint pipeline);
-void glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params);
-void glProgramUniform1i(GLuint program, GLint location, GLint v0);
-void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
-void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
-void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-void glProgramUniform1ui(GLuint program, GLint location, GLuint v0);
-void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
-void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
-void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-void glProgramUniform1f(GLuint program, GLint location, GLfloat v0);
-void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
-void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value);
-void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value);
-void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value);
-void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glValidateProgramPipeline(GLuint pipeline);
-void glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
-void glGetBooleani_v(GLenum target, GLuint index, GLboolean *data);
-void glMemoryBarrier(GLbitfield barriers);
-void glMemoryBarrierByRegion(GLbitfield barriers);
-void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);
-void glSampleMaski(GLuint maskNumber, GLbitfield mask);
-void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
-void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params);
-void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
-void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
-void glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
-void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
-void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles3_only.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles3_only.entries
deleted file mode 100644
index 9742d38..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles3_only.entries
+++ /dev/null
@@ -1,111 +0,0 @@
-!gles3_only
-
-%#include <GLES3/gl31.h>
-
-%// Return types must be single words, see GLDispatch.cpp
-%typedef const GLubyte* GL3constubyteptr;
-
-void glReadBuffer(GLenum src);
-void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
-void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
-void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-void glGenQueries(GLsizei n, GLuint *ids);
-void glDeleteQueries(GLsizei n, const GLuint *ids);
-GLboolean glIsQuery(GLuint id);
-void glBeginQuery(GLenum target, GLuint id);
-void glEndQuery(GLenum target);
-void glGetQueryiv(GLenum target, GLenum pname, GLint *params);
-void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
-GLboolean glUnmapBuffer(GLenum target);
-void glGetBufferPointerv(GLenum target, GLenum pname, void **params);
-void glDrawBuffers(GLsizei n, const GLenum *bufs);
-void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-void glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-void* glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
-void glBindVertexArray(GLuint array);
-void glDeleteVertexArrays(GLsizei n, const GLuint *arrays);
-void glGenVertexArrays(GLsizei n, GLuint *arrays);
-GLboolean glIsVertexArray(GLuint array);
-void glGetIntegeri_v(GLenum target, GLuint index, GLint *data);
-void glBeginTransformFeedback(GLenum primitiveMode);
-void glEndTransformFeedback(void);
-void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
-void glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
-void glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-void glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
-void glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
-void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
-void glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w);
-void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
-void glVertexAttribI4iv(GLuint index, const GLint *v);
-void glVertexAttribI4uiv(GLuint index, const GLuint *v);
-void glGetUniformuiv(GLuint program, GLint location, GLuint *params);
-GLint glGetFragDataLocation(GLuint program, const GLchar *name);
-void glUniform1ui(GLint location, GLuint v0);
-void glUniform2ui(GLint location, GLuint v0, GLuint v1);
-void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
-void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-void glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
-void glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
-void glUniform3uiv(GLint location, GLsizei count, const GLuint *value);
-void glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
-void glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
-void glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
-void glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-void glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GL3constubyteptr glGetStringi(GLenum name, GLuint index);
-void glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-void glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
-void glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLuint glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName);
-void glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-void glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
-void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
-GLsync glFenceSync(GLenum condition, GLbitfield flags);
-GLboolean glIsSync(GLsync sync);
-void glDeleteSync(GLsync sync);
-GLenum glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout);
-void glGetInteger64v(GLenum pname, GLint64 *data);
-void glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-void glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data);
-void glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
-void glGenSamplers(GLsizei count, GLuint *samplers);
-void glDeleteSamplers(GLsizei count, const GLuint *samplers);
-GLboolean glIsSampler(GLuint sampler);
-void glBindSampler(GLuint unit, GLuint sampler);
-void glSamplerParameteri(GLuint sampler, GLenum pname, GLint param);
-void glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param);
-void glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param);
-void glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param);
-void glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params);
-void glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params);
-void glVertexAttribDivisor(GLuint index, GLuint divisor);
-void glBindTransformFeedback(GLenum target, GLuint id);
-void glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids);
-void glGenTransformFeedbacks(GLsizei n, GLuint *ids);
-GLboolean glIsTransformFeedback(GLuint id);
-void glPauseTransformFeedback(void);
-void glResumeTransformFeedback(void);
-void glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
-void glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
-void glProgramParameteri(GLuint program, GLenum pname, GLint value);
-void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments);
-void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
-void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles_functions.h b/host/libs/virglrenderer/OpenGLESDispatch/gles_functions.h
deleted file mode 100644
index 1219391..0000000
--- a/host/libs/virglrenderer/OpenGLESDispatch/gles_functions.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "gles1_core_functions.h"
-#include "gles1_extensions_functions.h"
-#include "gles2_core_functions.h"
-#include "gles2_extensions_functions.h"
-#include "gles3_only_functions.h"
-#include "gles31_only_functions.h"
-
-#define LIST_GLES1_FUNCTIONS(X, Y) \
- LIST_GLES1_CORE_FUNCTIONS(X) \
- LIST_GLES1_EXTENSIONS_FUNCTIONS(Y) \
-
-#define LIST_GLES3_FUNCTIONS(X, Y) \
- LIST_GLES2_CORE_FUNCTIONS(X) \
- LIST_GLES2_EXTENSIONS_FUNCTIONS(Y) \
- LIST_GLES3_ONLY_FUNCTIONS(X) \
- LIST_GLES31_ONLY_FUNCTIONS(X)
diff --git a/host/libs/virglrenderer/OpenglRender/IOStream.h b/host/libs/virglrenderer/OpenglRender/IOStream.h
deleted file mode 100644
index 82e5bde..0000000
--- a/host/libs/virglrenderer/OpenglRender/IOStream.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <cstdio>
-#include <cstdlib>
-
-class IOStream {
- public:
- IOStream(unsigned char* buf, size_t bufSize) : m_buf(buf), m_bufSize(bufSize) {
- }
-
- unsigned char* alloc(size_t len) {
- if (m_allocSize + len > m_bufSize) {
- printf("Command response is too large.\n");
- return nullptr;
- }
- unsigned char* buf = m_buf + m_allocSize;
- m_allocSize += len;
- return buf;
- }
-
- int flush() {
- m_flushSize = m_allocSize;
- return 0;
- }
-
- void* getDmaForReading(uint64_t guest_paddr) {
- // GLDMA is not supported, so we don't have to implement this. Just keep
- // a stub here to keep the generated decoder stubs happy
- return nullptr;
- }
-
- void unlockDma(uint64_t guest_paddr) {
- // GLDMA is not supported, so we don't have to implement this. Just keep
- // a stub here to keep the generated decoder stubs happy
- }
-
- size_t getFlushSize() {
- return m_flushSize;
- }
-
- private:
- size_t m_allocSize = 0U;
- size_t m_flushSize = 0U;
- unsigned char* m_buf;
- size_t m_bufSize;
-};
diff --git a/host/libs/virglrenderer/ProtocolUtils.h b/host/libs/virglrenderer/ProtocolUtils.h
deleted file mode 100644
index fd0bebe..0000000
--- a/host/libs/virglrenderer/ProtocolUtils.h
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <assert.h>
-#include <stddef.h>
-#include <stdint.h>
-#include <stdlib.h>
-#include <string.h>
-
-namespace emugl {
-
-// A helper template to extract values form the wire protocol stream
-// and convert them to appropriate host values.
-//
-// The wire protocol uses 32-bit exclusively when transferring
-// GLintptr or GLsizei values, as well as opaque handles like GLeglImage,
-// from the guest (even when the guest is 64-bit).
-//
-// The corresponding host definitions depend on the host bitness. For
-// example, GLintptr is 64-bit on linux-x86_64. The following is a set
-// of templates that can simplify the conversion of protocol values
-// into host ones.
-//
-// The most important one is:
-//
-// unpack<HOST_TYPE,SIZE_TYPE>(const void* ptr)
-//
-// Which reads bytes from |ptr|, using |SIZE_TYPE| as the underlying
-// sized-integer specifier (e.g. 'uint32_t'), and converting the result
-// into a |HOST_TYPE| value. For example:
-//
-// unpack<EGLImage,uint32_t>(ptr + 12);
-//
-// will read a 4-byte value from |ptr + 12| and convert it into
-// an EGLImage, which is a host void*. The template detects host
-// pointer types to perform proper type casting.
-//
-// TODO(digit): Add custom unpackers to handle generic opaque void* values.
-// and map them to unique 32-bit values.
-
-template <typename T, typename S>
-struct UnpackerT {
- static T unpack(const void* ptr) {
- static_assert(sizeof(T) == sizeof(S),
- "Bad input arguments, have to be of the same size");
- return *(const T*)ptr;
- }
-};
-
-template <typename T, typename S>
-struct UnpackerT<T*, S> {
- static T* unpack(const void* ptr) {
- return (T*)(uintptr_t)(*(const S*)ptr);
- }
-};
-
-template <>
-struct UnpackerT<ssize_t, uint32_t> {
- static ssize_t unpack(const void* ptr) {
- return (ssize_t)*(const int32_t*)ptr;
- }
-};
-
-template <typename T, typename S>
-inline T Unpack(const void* ptr) {
- return UnpackerT<T, S>::unpack(ptr);
-}
-
-// Helper classes GenericInputBuffer and GenericOutputBuffer used to ensure
-// input and output buffers passed to EGL/GL functions are properly aligned
-// (preventing crashes with some backends).
-//
-// Usage example:
-//
-// GenericInputBuffer<> inputBuffer(ptrIn, sizeIn);
-// GenericOutputBuffer<> outputBuffer(ptrOut, sizeOut);
-// glDoGetStuff(inputBuffer.get(), outputBuffer.get());
-// outputBuffer.flush();
-//
-// get() will return the original value of |ptr| if it was aligned on the
-// configured boundary (8 bytes by default). Otherwise, it will return the
-// address of an aligned copy of the original |size| bytes starting from |ptr|.
-//
-// Allowed alignment values are 1, 2, 4, 8.
-//
-// outputBuffer.flush() copies the content of the copy back to |ptr| explictly,
-// if needed. It is a no-op if |ptr| was aligned.
-//
-// Both classes try to minimize heap usage as much as possible - the first
-// template argument defines the size of an internal array Generic*Buffer-s use
-// if the |ptr|'s |size| is small enough. If it doesn't fit into the internal
-// array, an aligned copy is allocated on the heap and freed in the dtor.
-
-template <size_t StackSize = 1024, size_t Align = 8>
-class GenericInputBuffer {
- static_assert(Align == 1 || Align == 2 || Align == 4 || Align == 8,
- "Bad alignment parameter");
-
-public:
- GenericInputBuffer(const void* input, size_t size) : mOrigBuff(input) {
- if (((uintptr_t)input & (Align - 1U)) == 0) {
- mPtr = const_cast<void*>(input);
- } else {
- if (size <= StackSize) {
- mPtr = &mArray[0];
- } else {
- mPtr = malloc(size);
- }
- memcpy(mPtr, input, size);
- }
- }
-
- ~GenericInputBuffer() {
- if (mPtr != mOrigBuff && mPtr != &mArray[0]) {
- free(mPtr);
- }
- }
-
- const void* get() const { return mPtr; }
-
-private:
- // A pointer to the aligned buffer, might point either to mOrgBuf, to mArray
- // start or to a heap-allocated chunk of data.
- void* mPtr;
- // Original buffer.
- const void* mOrigBuff;
- // Inplace aligned array for small enough buffers.
- char __attribute__((__aligned__(Align))) mArray[StackSize];
-};
-
-template <size_t StackSize = 1024, size_t Align = 8>
-class GenericOutputBuffer {
- static_assert(Align == 1 || Align == 2 || Align == 4 || Align == 8,
- "Bad alignment parameter");
-
-public:
- GenericOutputBuffer(unsigned char* ptr, size_t size) :
- mOrigBuff(ptr), mSize(size) {
- if (((uintptr_t)ptr & (Align - 1U)) == 0) {
- mPtr = ptr;
- } else {
- if (size <= StackSize) {
- mPtr = &mArray[0];
- } else {
- mPtr = calloc(1, size);
- }
- }
- }
-
- ~GenericOutputBuffer() {
- if (mPtr != mOrigBuff && mPtr != &mArray[0]) {
- free(mPtr);
- }
- }
-
- void* get() const { return mPtr; }
-
- void flush() {
- if (mPtr != mOrigBuff) {
- memcpy(mOrigBuff, mPtr, mSize);
- }
- }
-
-private:
- // A pointer to the aligned buffer, might point either to mOrgBuf, to mArray
- // start or to a heap-allocated chunk of data.
- void* mPtr;
- // Original buffer.
- unsigned char* mOrigBuff;
- // Original buffer size.
- size_t mSize;
- // Inplace array for small enough buffers.
- unsigned char __attribute__((__aligned__(Align))) mArray[StackSize];
-};
-
-// Pin the defaults for the commonly used type names
-using InputBuffer = GenericInputBuffer<>;
-using OutputBuffer = GenericOutputBuffer<>;
-
-} // namespace emugl
diff --git a/host/libs/virglrenderer/README.md b/host/libs/virglrenderer/README.md
deleted file mode 100644
index e9b1378..0000000
--- a/host/libs/virglrenderer/README.md
+++ /dev/null
@@ -1,112 +0,0 @@
-# AVDVirglRenderer
-
-This project implements an alternative for 'virglrenderer', a part of the
-Virgil 3D GPU project that normally implements the translation from the
-virtio-gpu-3d command stream & tgsi/gallium shaders, to desktop OpenGL.
-
-This version of the library keeps translation to a minimum and only works with
-a true EGL/GLES driver implementation on the host. It won't intercept and
-translate shaders, and no part of the GL state machine is processed in the
-emulated guest.
-
-The wire protocol used between the virtio-gpu DRM driver and QEMU's
-virtio-gpu-3d device is the same as that used by goldfish (the classic Android
-emulator). Submits (writes) are made with an `DRM_VIRTGPU_EXECBUFFER` call; the
-response comes back through a separate memory mapped buffer. Responses are very
-expensive and are minimized where possible, as they involve a pipeline flush and
-roundtrip to the host.
-
-## Structure
-
-### [`AVDVirglRenderer`](AVDVirglRenderer.cpp)[](#AVDVirglRenderer)
-
-Provides the entrypoints expected by QEMU for its libvirglrenderer integration.
-
-This is where contexts, resources and fences are monitored.
-
-### [`RenderControl`](RenderControl.cpp) [`Header`](RenderControl.h) [`Decoder`](renderControl_dec)[](#RenderControl)
-
-The RenderControl is analogous to EGL on the guest side. It has a similar API to
-EGL, except that not every EGL function can be implemented as one API call, and
-instead multiple RenderControl calls are made. The RenderControl architecture
-was precipitated by goldfish's requirement that EGL window surfaces and images
-would be directly mapped to GL texture names, but in AVDVirglRenderer we
-preserve them as EGL objects on the host side.
-
-This component contains a decoder for the wire protocol, and stubs for any
-functions that we do not need to implement. The wire protocol is completely
-unmodified.
-
-### [`GLESv1`](GLESv1.cpp) [`Header`](GLESv1.h) [`Decoder`](GLESv1_dec)[](#GLESv1)
-
-This component contains a decoder for the wire protocol, and stubs for any
-functions that we do not need to implement. Only the GL ES 1.1 extensions
-implemented by SwiftShader are implemented, and only if they are needed by
-Android. Any extensions provided by the wire protocol that are not supported by
-either are intentionally stubbed.
-
-### [`GLESv3`](GLESv3.cpp) [`Header`](GLESv3.h) [`Decoder`](GLESv3_dec)[](#GLESv3)
-
-This component contains a decoder for the wire protocol, and stubs for any
-functions that we do not need to implement. Only the core GL ES 3.0 API is
-implemented; no ES 2.0 extensions are supported, unless they are remappable to
-GL ES 3.0 features. GL ES 3.1 is not currently supported. Any extensions
-provided by the wire protocol that are not supported by either Android or
-SwiftShader are intentionally stubbed.
-
-Note that we are *not* stubbing ES 3.1 functions; these will crash if called.
-
-### [`ChecksumCalculator`](OpenglRenderer/ChecksumCalculator.cpp)[`Header`](ChecksumCalculator.h)[](#ChecksumCalculator)
-
-This code was taken from the Android emulator. The header has been slightly
-trimmed but its functionality has not been changed.
-
-### [`ChecksumCalculatorThreadInfo`](ChecksumCalculatorThreadInfo.h)[](#ChecksumCalculatorThreadInfo)
-
-This header has been added for compatibility with the decoder code generated by
-the `emugen_cuttlefish` tool. Unlike the original implementation, it is not
-thread safe. We do not require thread safety because no decoder state is shared
-between threads in AVDVirglRenderer without its own locking.
-
-### [`Context`](Context.h)[](#Context)
-
-The Context structure represents a virglrenderer context assigned by QEMU. Each
-time the driver's device node is opened by the guest, a new context is created.
-In the design of AVDVirglRenderer, there are two kinds of context. The first
-kind of context is for `gralloc`, and there is one of these contexts per guest
-process. The second kind of context is per-thread, used by the EGL/GLES
-implementation. This second kind of context can receive 3D commands, which are
-processed in their own thread by AVDVirglRenderer so as to minimize the number
-of synthetic calls we have to make (such as eglMakeCurrent()).
-
-### [`Resource`](Resource.h)[](#Resource)
-
-The Resource structure represents a virglrenderer resource assigned by QEMU.
-Each time the driver allocates memory through the device driver's interface, a
-new resource is created. Resources can be owned by the kernel (for example, the
-primary framebuffer surfaces), Gralloc (EGL window surfaces or images), or used
-for other purposes such as the Context response buffer and fencing.
-
-### [`EglConfig`](EglConfig.h)[](EglConfig)
-
-The EglConfig structure maintains a list of available EGLConfigs.
-
-### [`EglContext`](EglContext.h)[](EglContext)
-
-The EglContext structure maintains a list of active EGLContexts, and decides
-when they can be disposed of.
-
-### [`EglImage`](EglImage.h)[](EglImage)
-
-The EglImage structure maintains a list of active EGLImageKHRs, and decides
-when they can be disposed of.
-
-### [`EglSurface`](EglSurface.h)[](EglSurface)
-
-The EglSurface structure maintains a list of active EGLSurfaces, and decides
-when they can be disposed of.
-
-### [`EglSync`](EglSync.h)[](EglSync)
-
-The EglSync structure maintains a list of active EGLSyncKHRs, and decides
-when they can be disposed of.
diff --git a/host/libs/virglrenderer/RenderControl.cpp b/host/libs/virglrenderer/RenderControl.cpp
deleted file mode 100644
index fd84eb5..0000000
--- a/host/libs/virglrenderer/RenderControl.cpp
+++ /dev/null
@@ -1,868 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#undef NDEBUG
-
-#include "Context.h"
-#include "EglConfig.h"
-#include "EglContext.h"
-#include "EglImage.h"
-#include "EglSurface.h"
-#include "EglSync.h"
-
-#include <cassert>
-#include <cerrno>
-#include <cstring>
-#include <string>
-
-#include <unistd.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include <OpenGLESDispatch/EGLDispatch.h>
-#include <OpenGLESDispatch/GLESv1Dispatch.h>
-#include <OpenGLESDispatch/GLESv3Dispatch.h>
-
-#include "virgl_hw.h"
-
-#include "RenderControl.h"
-
-#include <hardware/gralloc.h>
-#include <hardware/gralloc1.h>
-#include <nativebase/nativebase.h>
-#include <system/window.h>
-
-static void incRefANWB(android_native_base_t* base) {
- ANativeWindowBuffer* anwb = reinterpret_cast<ANativeWindowBuffer*>(base);
- anwb->layerCount++;
-}
-
-static void decRefANWB(android_native_base_t* base) {
- ANativeWindowBuffer* anwb = reinterpret_cast<ANativeWindowBuffer*>(base);
- if (anwb->layerCount > 0) {
- anwb->layerCount--;
- if (anwb->layerCount == 0)
- delete anwb;
- }
-}
-struct FakeANativeWindowBuffer : public ANativeWindowBuffer {
- FakeANativeWindowBuffer() {
- ANativeWindowBuffer();
-
- common.incRef = incRefANWB;
- common.decRef = decRefANWB;
- layerCount = 0U;
- }
-};
-
-static void incRefANW(android_native_base_t* base) {
- ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(base);
- anw->oem[0]++;
-}
-
-static void decRefANW(android_native_base_t* base) {
- ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(base);
- if (anw->oem[0] > 0) {
- anw->oem[0]--;
- if (anw->oem[0] == 0)
- delete anw;
- }
-}
-
-static int setSwapInterval(ANativeWindow*, int) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static int dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer) {
- if (!window->oem[1])
- return -EINVAL;
- *buffer = reinterpret_cast<ANativeWindowBuffer*>(window->oem[1]);
- window->oem[1] = 0;
- return 0;
-}
-
-static int lockBuffer_DEPRECATED(ANativeWindow*, ANativeWindowBuffer*) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static int queueBuffer_DEPRECATED(ANativeWindow*, ANativeWindowBuffer*) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static int query(const ANativeWindow* window, int what, int* value) {
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- return static_cast<int>(window->oem[2]);
- case NATIVE_WINDOW_HEIGHT:
- return static_cast<int>(window->oem[3]);
- default:
- return -EINVAL;
- }
-}
-
-static int perform(ANativeWindow*, int, ...) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static int cancelBuffer_DEPRECATED(ANativeWindow*, ANativeWindowBuffer*) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) {
- *fenceFd = -1;
- return dequeueBuffer_DEPRECATED(window, buffer);
-}
-
-static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
- if (fenceFd >= 0)
- close(fenceFd);
- return queueBuffer_DEPRECATED(window, buffer);
-}
-
-static int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
- if (fenceFd >= 0)
- close(fenceFd);
- return cancelBuffer_DEPRECATED(window, buffer);
-}
-
-struct FakeANativeWindow : public ANativeWindow {
- FakeANativeWindow(uint32_t width, uint32_t height) {
- ANativeWindow();
-
- common.incRef = incRefANW;
- common.decRef = decRefANW;
- oem[0] = 0;
- oem[2] = static_cast<intptr_t>(width);
- oem[3] = static_cast<intptr_t>(height);
-
- this->setSwapInterval = ::setSwapInterval;
- this->dequeueBuffer_DEPRECATED = ::dequeueBuffer_DEPRECATED;
- this->lockBuffer_DEPRECATED = ::lockBuffer_DEPRECATED;
- this->queueBuffer_DEPRECATED = ::queueBuffer_DEPRECATED;
- this->query = ::query;
- this->perform = ::perform;
- this->cancelBuffer_DEPRECATED = ::cancelBuffer_DEPRECATED;
- this->dequeueBuffer = ::dequeueBuffer;
- this->queueBuffer = ::queueBuffer;
- this->cancelBuffer = ::cancelBuffer;
- }
-};
-
-// Helpers
-
-static ANativeWindowBuffer* resourceToANWB(Resource* res) {
- ANativeWindowBuffer* buffer = new (std::nothrow) FakeANativeWindowBuffer();
- if (!buffer)
- return nullptr;
-
- buffer->width = res->args.width;
- buffer->height = res->args.height;
- buffer->stride = res->args.width;
- buffer->handle = reinterpret_cast<const native_handle_t*>(res->args.handle);
- buffer->usage_deprecated = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_RENDER;
- buffer->usage =
- GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN | GRALLOC1_CONSUMER_USAGE_CPU_WRITE_OFTEN |
- GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE | GRALLOC1_PRODUCER_USAGE_CPU_READ_OFTEN |
- GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN | GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET;
-
- switch (res->args.format) {
- case VIRGL_FORMAT_B8G8R8A8_UNORM:
- buffer->format = HAL_PIXEL_FORMAT_BGRA_8888;
- break;
- case VIRGL_FORMAT_B5G6R5_UNORM:
- buffer->format = HAL_PIXEL_FORMAT_RGB_565;
- break;
- case VIRGL_FORMAT_R8G8B8A8_UNORM:
- buffer->format = HAL_PIXEL_FORMAT_RGBA_8888;
- break;
- case VIRGL_FORMAT_R8G8B8X8_UNORM:
- buffer->format = HAL_PIXEL_FORMAT_RGBX_8888;
- break;
- default:
- delete buffer;
- return nullptr;
- }
-
- return buffer;
-}
-
-// RenderControl
-
-static GLint rcGetRendererVersion() {
- return 1; // seems to be hard-coded
-}
-
-static EGLint rcGetEGLVersion(void* ctx_, EGLint* major, EGLint* minor) {
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- return s_egl.eglInitialize(rc->dpy, major, minor);
-}
-
-static EGLint rcQueryEGLString(void* ctx_, EGLenum name, void* buffer, EGLint bufferSize) {
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- const char* str = s_egl.eglQueryString(rc->dpy, name);
- if (!str)
- str = "";
-
- if (strlen(str) > (size_t)bufferSize) {
- memset(buffer, 0, bufferSize);
- return -strlen(str);
- }
-
- char* strOut = static_cast<char*>(buffer);
- strncpy(strOut, str, bufferSize - 1);
- strOut[bufferSize - 1] = 0;
-
- return strlen(strOut) + 1U;
-}
-
-static std::string replaceESVersionString(const std::string& prev, const char* const newver) {
- // Do not touch ES 1.x contexts (they will all be 1.1 anyway)
- if (prev.find("ES-CM") != std::string::npos)
- return prev;
-
- size_t esStart = prev.find("ES ");
- size_t esEnd = prev.find(" ", esStart + 3);
-
- // Do not change out-of-spec version strings.
- if (esStart == std::string::npos || esEnd == std::string::npos)
- return prev;
-
- std::string res = prev.substr(0, esStart + 3);
- res += newver;
- res += prev.substr(esEnd);
- return res;
-}
-
-static EGLint rcGetGLString(void* ctx_, EGLenum name, void* buffer, EGLint bufferSize) {
- std::string glStr;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- if (rc->ctx->ctx) {
- const char* str = nullptr;
- switch (rc->ctx->ctx->api) {
- case EglContext::GLESApi::GLESApi_CM:
- str = reinterpret_cast<const char*>(s_gles1.glGetString(name));
- break;
- default:
- str = reinterpret_cast<const char*>(s_gles3.glGetString(name));
- break;
- }
- if (str)
- glStr += str;
- }
-
- // FIXME: Should probably filter the extensions list like the emulator
- // does. We need to handle ES2 on ES3 compatibility for older
- // Android versions, as well as filter out unsupported features.
-
- if (name == GL_EXTENSIONS) {
- glStr += ChecksumCalculator::getMaxVersionStr();
- glStr += " ";
-
- // FIXME: Hard-coded to 3.0 for now. We should attempt to detect 3.1.
- glStr += "ANDROID_EMU_gles_max_version_3_0";
- glStr += " ";
- }
-
- // FIXME: Add support for async swap and the fence_sync extensions
-
- // We don't support GLDMA; use VIRTGPU_RESOURCE_CREATE and a combination of
- // VIRTGPU_TRANSFER_TO_HOST and VIRTGPU_TRANSFER_FROM_HOST.
-
- // FIXME: Add support for 'no host error'
-
- if (name == GL_VERSION)
- glStr = replaceESVersionString(glStr, "3.0");
-
- int nextBufferSize = glStr.size() + 1;
-
- if (!buffer || nextBufferSize > bufferSize)
- return -nextBufferSize;
-
- snprintf((char*)buffer, nextBufferSize, "%s", glStr.c_str());
- return nextBufferSize;
-}
-
-static EGLint rcGetNumConfigs(uint32_t* numAttribs) {
- *numAttribs = EglConfig::kNumAttribs;
- return EglConfig::vec.size();
-}
-
-static EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer) {
- size_t configAttribBytes = sizeof(EglConfig::kAttribs);
- size_t nConfigs = EglConfig::vec.size();
- size_t sizeNeeded = configAttribBytes + nConfigs * configAttribBytes;
-
- if (bufSize < sizeNeeded)
- return -sizeNeeded;
-
- memcpy(buffer, &EglConfig::kAttribs, configAttribBytes);
- size_t offset = EglConfig::kNumAttribs;
- for (auto const& config : EglConfig::vec) {
- memcpy(&buffer[offset], config->attribs, configAttribBytes);
- offset += EglConfig::kNumAttribs;
- }
-
- return nConfigs;
-}
-
-static EGLint rcChooseConfig(void* ctx_, EGLint* attribs, uint32_t, uint32_t* config_ints,
- uint32_t configs_size) {
- EGLint num_config;
- EGLConfig configs[configs_size];
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- EGLBoolean ret = s_egl.eglChooseConfig(rc->dpy, attribs, configs, configs_size, &num_config);
- if (!ret)
- num_config = 0;
-
- if (configs_size) {
- for (EGLint i = 0; i < num_config; i++) {
- config_ints[i] = ~0U;
- EGLint config_id;
- if (s_egl.eglGetConfigAttrib(rc->dpy, configs[i], EGL_CONFIG_ID, &config_id)) {
- for (size_t i = 0; i < EglConfig::vec.size(); i++) {
- if (EglConfig::vec[i]->attribs[4] == config_id)
- config_ints[i] = i;
- }
- }
- if (config_ints[i] == ~0U) {
- num_config = 0;
- break;
- }
- }
- if (!num_config)
- memset(config_ints, 0, configs_size * sizeof(uint32_t));
- }
-
- return num_config;
-}
-
-static EGLint rcGetFBParam(EGLint) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static uint32_t rcCreateContext(void* ctx_, uint32_t config_, uint32_t share_, uint32_t glVersion) {
- // clang-format off
- EGLint attrib_list[] = {
- EGL_CONTEXT_CLIENT_VERSION, 0,
- EGL_CONTEXT_MINOR_VERSION_KHR, 0,
- EGL_NONE
- };
- // clang-format on
- switch (glVersion) {
- case EglContext::GLESApi::GLESApi_CM:
- attrib_list[1] = 1;
- attrib_list[3] = 1;
- break;
- case EglContext::GLESApi::GLESApi_2:
- attrib_list[1] = 2;
- break;
- case EglContext::GLESApi::GLESApi_3_0:
- attrib_list[1] = 3;
- break;
- case EglContext::GLESApi::GLESApi_3_1:
- attrib_list[1] = 3;
- attrib_list[3] = 1;
- break;
- }
- if (!attrib_list[1])
- return 0U;
-
- if (config_ > EglConfig::vec.size())
- return 0U;
- EglConfig const* config = EglConfig::vec[config_];
-
- EGLContext share_context = EGL_NO_CONTEXT;
- if (share_ > 0) {
- std::map<uint32_t, EglContext*>::iterator context_it;
- context_it = EglContext::map.find(share_);
- if (context_it == EglContext::map.end())
- return 0U;
-
- EglContext const* share = context_it->second;
- share_context = share->context;
- }
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- EGLContext context_ =
- s_egl.eglCreateContext(rc->dpy, config->config, share_context, attrib_list);
- if (context_ == EGL_NO_CONTEXT)
- return 0U;
-
- EglContext* context = new (std::nothrow)
- EglContext(context_, rc->ctx->handle, (enum EglContext::GLESApi)glVersion);
- if (!context) {
- s_egl.eglDestroyContext(rc->dpy, context_);
- return 0U;
- }
-
- return context->id;
-}
-
-static void rcDestroyContext(void* ctx_, uint32_t ctx) {
- std::map<uint32_t, EglContext*>::iterator it;
- it = EglContext::map.find(ctx);
- if (it == EglContext::map.end())
- return;
-
- EglContext* context = it->second;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- s_egl.eglDestroyContext(rc->dpy, context->context);
- context->context = EGL_NO_CONTEXT;
- if (context->disposable())
- delete context;
-}
-
-static uint32_t rcCreateWindowSurface(void* ctx_, uint32_t config_, uint32_t width,
- uint32_t height) {
- if (config_ > EglConfig::vec.size())
- return 0U;
-
- EglConfig const* config = EglConfig::vec[config_];
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- EglSurface* surface =
- new (std::nothrow) EglSurface(config->config, rc->ctx->handle, width, height);
- if (!surface)
- return 0U;
-
- return surface->id;
-}
-
-static void rcDestroyWindowSurface(void* ctx_, uint32_t surface_) {
- std::map<uint32_t, EglSurface*>::iterator it;
- it = EglSurface::map.find(surface_);
- if (it == EglSurface::map.end())
- return;
-
- EglSurface* surface = it->second;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- s_egl.eglDestroySurface(rc->dpy, surface->surface);
- surface->surface = EGL_NO_SURFACE;
- if (surface->disposable()) {
- delete surface->window;
- delete surface;
- }
-}
-
-static uint32_t rcCreateColorBuffer(uint32_t, uint32_t, GLenum) {
- // NOTE: This CreateColorBuffer implementation is a no-op which returns a
- // special surface ID to indicate that a pbuffer surface should be
- // created. This is necessary because the emulator does not create a
- // true pbuffer, it always creates a fake one. We don't want this.
- return ~1U;
-}
-
-static void rcOpenColorBuffer(uint32_t) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void rcCloseColorBuffer(uint32_t) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void rcSetWindowColorBuffer(void* ctx_, uint32_t windowSurface, uint32_t colorBuffer) {
- std::map<uint32_t, EglSurface*>::iterator surface_it;
- surface_it = EglSurface::map.find(windowSurface);
- if (surface_it == EglSurface::map.end())
- return;
-
- EglSurface* surface = surface_it->second;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
-
- if (colorBuffer == ~1U) {
- EGLint const attrib_list[] = { EGL_WIDTH, (EGLint)surface->width, EGL_HEIGHT,
- (EGLint)surface->height, EGL_NONE };
- assert(surface->surface == EGL_NO_SURFACE && "Pbuffer set twice");
- surface->surface = s_egl.eglCreatePbufferSurface(rc->dpy, surface->config, attrib_list);
- } else {
- std::map<uint32_t, Resource*>::iterator resource_it;
- resource_it = Resource::map.find(colorBuffer);
- if (resource_it == Resource::map.end())
- return;
-
- Resource* res = resource_it->second;
- ANativeWindowBuffer* buffer = resourceToANWB(res);
- if (!buffer)
- return;
-
- if (surface->surface == EGL_NO_SURFACE) {
- surface->window =
- new (std::nothrow) FakeANativeWindow(res->args.width, res->args.height);
- if (!surface->window)
- return;
-
- NativeWindowType native_window = reinterpret_cast<NativeWindowType>(surface->window);
- surface->window->oem[1] = (intptr_t)buffer;
- surface->surface =
- s_egl.eglCreateWindowSurface(rc->dpy, surface->config, native_window, nullptr);
- } else {
- surface->window->oem[1] = (intptr_t)buffer;
- s_egl.eglSwapBuffers(rc->dpy, surface->surface);
- }
- }
-}
-
-static int rcFlushWindowColorBuffer(uint32_t windowSurface) {
- std::map<uint32_t, EglSurface*>::iterator it;
- it = EglSurface::map.find(windowSurface);
- return it == EglSurface::map.end() ? -1 : 0;
-}
-
-static EGLint rcMakeCurrent(void* ctx_, uint32_t context_, uint32_t drawSurf, uint32_t readSurf) {
- std::map<uint32_t, EglContext*>::iterator context_it;
- context_it = EglContext::map.find(context_);
- if (context_it == EglContext::map.end())
- return EGL_FALSE;
-
- EglContext* context = context_it->second;
-
- std::map<uint32_t, EglSurface*>::iterator surface_it;
- surface_it = EglSurface::map.find(drawSurf);
- if (surface_it == EglSurface::map.end())
- return EGL_FALSE;
-
- EglSurface* draw_surface = surface_it->second;
-
- surface_it = EglSurface::map.find(readSurf);
- if (surface_it == EglSurface::map.end())
- return EGL_FALSE;
-
- EglSurface* read_surface = surface_it->second;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
-
- EglSurface* old_draw_surface = draw_surface->bind(rc->ctx->handle, false);
- if (old_draw_surface)
- old_draw_surface->unbind(false);
-
- EglSurface* old_read_surface = read_surface->bind(rc->ctx->handle, true);
- if (old_read_surface)
- old_read_surface->unbind(true);
-
- EglContext* old_context = context->bind(rc->ctx->handle);
- if (old_context)
- old_context->unbind();
-
- EGLBoolean ret = s_egl.eglMakeCurrent(rc->dpy, draw_surface->surface, read_surface->surface,
- context->context);
- if (!ret) {
- // If eglMakeCurrent fails, it's specified *not* to have unbound the
- // previous contexts or surfaces, but many implementations do. This bug
- // isn't worked around here, and we just assume the implementations obey
- // the spec.
- context->unbind();
- if (old_context)
- old_context->bind(rc->ctx->handle);
- read_surface->unbind(true);
- if (old_read_surface)
- old_read_surface->bind(rc->ctx->handle, true);
- draw_surface->unbind(false);
- if (old_draw_surface)
- old_draw_surface->bind(rc->ctx->handle, false);
- } else {
- if (old_context && old_context->disposable())
- delete old_context;
- if (old_read_surface && old_read_surface->disposable())
- delete old_read_surface;
- if (old_draw_surface && old_draw_surface->disposable())
- delete old_draw_surface;
- rc->ctx->unbind();
- rc->ctx->bind(context);
- }
-
- return (EGLint)ret;
-}
-
-static void rcFBPost(uint32_t) {
- printf("%s: not implemented\n", __func__);
-}
-
-static void rcFBSetSwapInterval(void* ctx_, EGLint interval) {
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- s_egl.eglSwapInterval(rc->dpy, interval);
-}
-
-static void rcBindTexture(void* ctx_, uint32_t colorBuffer) {
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find(colorBuffer);
- if (it == Resource::map.end())
- return;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- Resource* res = it->second;
- if (!res->image) {
- ANativeWindowBuffer* buffer = resourceToANWB(res);
- if (!buffer)
- return;
-
- EGLClientBuffer client_buffer = static_cast<EGLClientBuffer>(buffer);
- EGLImageKHR image = s_egl.eglCreateImageKHR(
- rc->dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, client_buffer, nullptr);
- if (image == EGL_NO_IMAGE_KHR)
- return;
-
- EglImage* img = new (std::nothrow) EglImage(rc->dpy, image, s_egl.eglDestroyImageKHR);
- if (!img) {
- s_egl.eglDestroyImageKHR(rc->dpy, image);
- return;
- }
-
- // FIXME: House keeping, because we won't get asked to delete the image
- // object otherwise, so we need to keep a reference to it..
- res->image = img;
- }
-
- if (rc->ctx->ctx->api == EglContext::GLESApi::GLESApi_CM) {
- // FIXME: Unconditional use of GL_TEXTURE_2D here is wrong
- s_gles1.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, res->image->image);
- } else {
- // FIXME: Unconditional use of GL_TEXTURE_2D here is wrong
- s_gles3.glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, res->image->image);
- }
-}
-
-static void rcBindRenderbuffer(void* ctx_, uint32_t colorBuffer) {
- std::map<uint32_t, Resource*>::iterator it;
- it = Resource::map.find(colorBuffer);
- if (it == Resource::map.end())
- return;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- Resource* res = it->second;
- if (!res->image) {
- ANativeWindowBuffer* buffer = resourceToANWB(res);
- if (!buffer)
- return;
-
- EGLClientBuffer client_buffer = static_cast<EGLClientBuffer>(buffer);
- EGLImageKHR image = s_egl.eglCreateImageKHR(
- rc->dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, client_buffer, nullptr);
- if (image == EGL_NO_IMAGE_KHR)
- return;
-
- EglImage* img = new (std::nothrow) EglImage(rc->dpy, image, s_egl.eglDestroyImageKHR);
- if (!img) {
- s_egl.eglDestroyImageKHR(rc->dpy, image);
- return;
- }
-
- // FIXME: House keeping, because we won't get asked to delete the image
- // object otherwise, so we need to keep a reference to it..
- res->image = img;
- }
-
- if (rc->ctx->ctx->api == EglContext::GLESApi::GLESApi_CM) {
- s_gles1.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER_OES, res->image->image);
- } else {
- s_gles3.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER_OES, res->image->image);
- }
-}
-
-static EGLint rcColorBufferCacheFlush(uint32_t, EGLint, int) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static void rcReadColorBuffer(uint32_t, GLint, GLint, GLint, GLint, GLenum, GLenum, void*) {
- printf("%s: not implemented\n", __func__);
-}
-
-static int rcUpdateColorBuffer(uint32_t, GLint, GLint, GLint, GLint, GLenum, GLenum, void*) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static int rcOpenColorBuffer2(uint32_t) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static uint32_t rcCreateClientImage(void* ctx_, uint32_t context_, EGLenum target, GLuint buffer_) {
- std::map<uint32_t, EglContext*>::iterator it;
- it = EglContext::map.find(context_);
- if (it == EglContext::map.end())
- return 0U;
-
- EglContext* context = it->second;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- EGLClientBuffer buffer = reinterpret_cast<EGLClientBuffer>(buffer_);
- EGLImageKHR image = s_egl.eglCreateImageKHR(rc->dpy, context, target, buffer, nullptr);
- EglImage* img = new (std::nothrow) EglImage(rc->dpy, image, s_egl.eglDestroyImageKHR);
- if (!img) {
- s_egl.eglDestroyImageKHR(rc->dpy, image);
- return 0U;
- }
-
- return img->id;
-}
-
-static int rcDestroyClientImage(uint32_t image_) {
- std::map<uint32_t, EglImage*>::iterator it;
- it = EglImage::map.find(image_);
- if (it == EglImage::map.end())
- return EGL_FALSE;
-
- EglImage* image = it->second;
-
- delete image;
- return EGL_TRUE;
-}
-
-static void rcSelectChecksumHelper(void* ctx_, uint32_t protocol, uint32_t) {
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- rc->ctx->checksum_calc.setVersion(protocol);
-}
-
-static void rcCreateSyncKHR(void* ctx_, EGLenum type, EGLint* attribs, uint32_t, int,
- uint64_t* glsync_out, uint64_t* syncthread_out) {
- *syncthread_out = 0ULL;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- EGLSyncKHR sync = s_egl.eglCreateSyncKHR(rc->dpy, type, attribs);
- if (sync == EGL_NO_SYNC_KHR) {
- *glsync_out = 0ULL;
- return;
- }
-
- EglSync* syn = new (std::nothrow) EglSync(sync);
- if (!syn) {
- s_egl.eglDestroySyncKHR(rc->dpy, sync);
- *glsync_out = 0ULL;
- return;
- }
-
- *glsync_out = syn->id;
-}
-
-static EGLint rcClientWaitSyncKHR(void* ctx_, uint64_t sync_, EGLint flags, uint64_t timeout) {
- std::map<uint64_t, EglSync*>::iterator it;
- it = EglSync::map.find(sync_);
- if (it == EglSync::map.end())
- return EGL_CONDITION_SATISFIED_KHR;
-
- EglSync* sync = it->second;
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- return s_egl.eglClientWaitSyncKHR(rc->dpy, sync->sync, flags, timeout);
-}
-
-static void rcFlushWindowColorBufferAsync(uint32_t windowSurface) {
- // No-op
-}
-
-static int rcDestroySyncKHR(void* ctx_, uint64_t sync_) {
- std::map<uint64_t, EglSync*>::iterator it;
- it = EglSync::map.find(sync_);
- if (it == EglSync::map.end())
- return EGL_FALSE;
-
- EglSync* sync = it->second;
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- return s_egl.eglDestroySyncKHR(rc->dpy, sync->sync);
-}
-
-static void rcSetPuid(void* ctx_, uint64_t proto) {
- union {
- uint64_t proto;
- struct {
- int pid;
- int tid;
- } id;
- } puid;
-
- puid.proto = proto;
-
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- rc->ctx->setPidTid(puid.id.pid, puid.id.tid);
-}
-
-static int rcUpdateColorBufferDMA(uint32_t, GLint, GLint, GLint, GLint, GLenum, GLenum, void*,
- uint32_t) {
- printf("%s: not implemented\n", __func__);
- return 0;
-}
-
-static uint32_t rcCreateColorBufferDMA(uint32_t, uint32_t, GLenum, int) {
- printf("%s: not implemented\n", __func__);
- return 0U;
-}
-
-static void rcWaitSyncKHR(void* ctx_, uint64_t sync_, EGLint flags) {
- std::map<uint64_t, EglSync*>::iterator it;
- it = EglSync::map.find(sync_);
- if (it == EglSync::map.end())
- return;
-
- EglSync* sync = it->second;
- RenderControl* rc = static_cast<RenderControl*>(ctx_);
- // FIXME: No eglWaitSyncKHR support in SwiftShader
- // This call will BLOCK when it should be asynchronous!
- s_egl.eglClientWaitSyncKHR(rc->dpy, sync->sync, flags, EGL_FOREVER_KHR);
-}
-
-RenderControl::RenderControl(Context* ctx_, EGLDisplay dpy_) {
- rcGetRendererVersion = ::rcGetRendererVersion;
- rcGetEGLVersion_dec = ::rcGetEGLVersion;
- rcQueryEGLString_dec = ::rcQueryEGLString;
- rcGetGLString_dec = ::rcGetGLString;
- rcGetNumConfigs = ::rcGetNumConfigs;
- rcGetConfigs = ::rcGetConfigs;
- rcChooseConfig_dec = ::rcChooseConfig;
- rcGetFBParam = ::rcGetFBParam;
- rcCreateContext_dec = ::rcCreateContext;
- rcDestroyContext_dec = ::rcDestroyContext;
- rcCreateWindowSurface_dec = ::rcCreateWindowSurface;
- rcDestroyWindowSurface_dec = ::rcDestroyWindowSurface;
- rcCreateColorBuffer = ::rcCreateColorBuffer;
- rcOpenColorBuffer = ::rcOpenColorBuffer;
- rcCloseColorBuffer = ::rcCloseColorBuffer;
- rcSetWindowColorBuffer_dec = ::rcSetWindowColorBuffer;
- rcFlushWindowColorBuffer = ::rcFlushWindowColorBuffer;
- rcMakeCurrent_dec = ::rcMakeCurrent;
- rcFBPost = ::rcFBPost;
- rcFBSetSwapInterval_dec = ::rcFBSetSwapInterval;
- rcBindTexture_dec = ::rcBindTexture;
- rcBindRenderbuffer_dec = ::rcBindRenderbuffer;
- rcColorBufferCacheFlush = ::rcColorBufferCacheFlush;
- rcReadColorBuffer = ::rcReadColorBuffer;
- rcUpdateColorBuffer = ::rcUpdateColorBuffer;
- rcOpenColorBuffer2 = ::rcOpenColorBuffer2;
- rcCreateClientImage_dec = ::rcCreateClientImage;
- rcDestroyClientImage = ::rcDestroyClientImage;
- rcSelectChecksumHelper_dec = ::rcSelectChecksumHelper;
- rcCreateSyncKHR_dec = ::rcCreateSyncKHR;
- rcClientWaitSyncKHR_dec = ::rcClientWaitSyncKHR;
- rcFlushWindowColorBufferAsync = ::rcFlushWindowColorBufferAsync;
- rcDestroySyncKHR_dec = ::rcDestroySyncKHR;
- rcSetPuid_dec = ::rcSetPuid;
- rcUpdateColorBufferDMA = ::rcUpdateColorBufferDMA;
- rcCreateColorBufferDMA = ::rcCreateColorBufferDMA;
- rcWaitSyncKHR_dec = ::rcWaitSyncKHR;
-
- dpy = dpy_;
- ctx = ctx_;
-}
diff --git a/host/libs/virglrenderer/RenderControl.h b/host/libs/virglrenderer/RenderControl.h
deleted file mode 100644
index 88734e5..0000000
--- a/host/libs/virglrenderer/RenderControl.h
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "renderControl_dec.h"
-
-typedef void* EGLDisplay;
-
-struct Context;
-
-struct RenderControl : public renderControl_decoder_context_t {
- RenderControl(Context* ctx_, EGLDisplay dpy_);
- EGLDisplay dpy;
- Context* ctx;
-};
diff --git a/host/libs/virglrenderer/Resource.h b/host/libs/virglrenderer/Resource.h
deleted file mode 100644
index 9fd462e..0000000
--- a/host/libs/virglrenderer/Resource.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-extern "C" {
-#include <virglrenderer.h>
-}
-
-#include <cstdint>
-#include <cstdlib>
-#include <map>
-
-#include <GLES/gl.h>
-
-#include <sys/uio.h>
-
-#include "EglImage.h"
-
-struct Context;
-
-struct Resource {
- static std::map<uint32_t, Resource*> map;
-
- Resource(virgl_renderer_resource_create_args* args_, uint32_t num_iovs_, iovec* iov_)
- : args(*args_), num_iovs(num_iovs_), tex_id(0U), iov(iov_) {
- reallocLinear();
- map.emplace(args.handle, this);
- }
-
- ~Resource() {
- map.erase(args.handle);
- delete image;
- }
-
- void reallocLinear() {
- if (linearShadow && num_iovs <= 1)
- free(linear);
- linearShadow = num_iovs > 1 ? true : false;
- if (linearShadow) {
- uint32_t i;
- for (i = 0, linearSize = 0U; i < num_iovs; i++)
- linearSize += iov[i].iov_len;
- linear = realloc(linear, linearSize);
- } else if (num_iovs == 1) {
- linearSize = iov[0].iov_len;
- linear = iov[0].iov_base;
- } else {
- linearSize = 0U;
- linear = nullptr;
- }
- }
-
- std::map<uint32_t, Context*> context_map;
- virgl_renderer_resource_create_args args;
- EglImage* image = nullptr;
- size_t linearSize = 0U;
- void* linear = nullptr;
- uint32_t num_iovs;
- GLuint tex_id;
- iovec* iov;
-
- private:
- bool linearShadow = false;
-};
diff --git a/host/libs/virglrenderer/emugl/common/dma_device.cpp b/host/libs/virglrenderer/emugl/common/dma_device.cpp
deleted file mode 100644
index 880d559..0000000
--- a/host/libs/virglrenderer/emugl/common/dma_device.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-
-#include "android/emulation/GoldfishDma.h"
-#include "emugl/common/dma_device.h"
-
-static void defaultDmaAddBuffer(void* pipe, uint64_t guest_paddr, uint64_t size) { }
-static void defaultDmaRemoveBuffer(uint64_t guest_paddr) { }
-static void* defaultDmaGetHostAddr(uint64_t guest_paddr) {
- return nullptr;
-}
-static void defaultDmaInvalidateHostMappings() { }
-
-static void defaultDmaUnlock(uint64_t addr) { }
-
-emugl_dma_add_buffer_t g_emugl_dma_add_buffer = defaultDmaAddBuffer;
-emugl_dma_remove_buffer_t g_emugl_dma_remove_buffer = defaultDmaRemoveBuffer;
-emugl_dma_get_host_addr_t g_emugl_dma_get_host_addr = defaultDmaGetHostAddr;
-emugl_dma_invalidate_host_mappings_t g_emugl_dma_invalidate_host_mappings = defaultDmaInvalidateHostMappings;
-emugl_dma_unlock_t g_emugl_dma_unlock = defaultDmaUnlock;
-
-void set_emugl_dma_add_buffer(emugl_dma_add_buffer_t f) {
- g_emugl_dma_add_buffer = f;
-}
-
-void set_emugl_dma_remove_buffer(emugl_dma_remove_buffer_t f) {
- g_emugl_dma_remove_buffer = f;
-}
-
-void set_emugl_dma_get_host_addr(emugl_dma_get_host_addr_t f) {
- g_emugl_dma_get_host_addr = f;
-}
-
-void set_emugl_dma_invalidate_host_mappings(emugl_dma_invalidate_host_mappings_t f) {
- g_emugl_dma_invalidate_host_mappings = f;
-}
-
-void set_emugl_dma_unlock(emugl_dma_unlock_t f) {
- g_emugl_dma_unlock = f;
-}
diff --git a/host/libs/virglrenderer/emugl/common/dma_device.h b/host/libs/virglrenderer/emugl/common/dma_device.h
deleted file mode 100644
index a76c434..0000000
--- a/host/libs/virglrenderer/emugl/common/dma_device.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
-* Copyright (C) 2016 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#pragma once
-
-#include "OpenglRender/render_api_types.h"
-
-extern emugl_dma_add_buffer_t g_emugl_dma_add_buffer;
-extern emugl_dma_remove_buffer_t g_emugl_dma_remove_buffer;
-extern emugl_dma_get_host_addr_t g_emugl_dma_get_host_addr;
-extern emugl_dma_unlock_t g_emugl_dma_unlock;
-
-void set_emugl_dma_add_buffer(emugl_dma_add_buffer_t);
-void set_emugl_dma_remove_buffer(emugl_dma_remove_buffer_t);
-void set_emugl_dma_get_host_addr(emugl_dma_get_host_addr_t);
-void set_emugl_dma_invalidate_host_mappings(emugl_dma_invalidate_host_mappings_t);
-void set_emugl_dma_unlock(emugl_dma_unlock_t);
diff --git a/host/libs/virglrenderer/emugl/common/logging.h b/host/libs/virglrenderer/emugl/common/logging.h
deleted file mode 100644
index 081df61..0000000
--- a/host/libs/virglrenderer/emugl/common/logging.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-typedef void (*emugl_logger_t)(const char* fmt, ...);
-
-extern emugl_logger_t emugl_logger;
-extern emugl_logger_t emugl_cxt_logger;
-void set_emugl_logger(emugl_logger_t f);
-void set_emugl_cxt_logger(emugl_logger_t f);
-
-#define GL_LOGGING 1
-
-#if GL_LOGGING
-
-#define GL_LOG(...) do { \
- emugl_logger(__VA_ARGS__); \
-} while (0)
-
-#define GL_CXT_LOG(...) do { \
- emugl_cxt_logger(__VA_ARGS__); \
-} while (0)
-
-#else
-#define GL_LOG(...) 0
-#endif
diff --git a/host/libs/virglrenderer/gen_entries.py b/host/libs/virglrenderer/gen_entries.py
deleted file mode 100755
index f0959c4..0000000
--- a/host/libs/virglrenderer/gen_entries.py
+++ /dev/null
@@ -1,319 +0,0 @@
-#!/usr/bin/env python
-
-# Copyright 2015 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-# Utility functions used to parse a list of DLL entry points.
-# Expected format:
-#
-# <empty-line> -> ignored
-# #<comment> -> ignored
-# %<verbatim> -> verbatim output for header files.
-# !<prefix> -> prefix name for header files.
-# <return-type> <function-name> <signature> ; -> entry point declaration.
-#
-# Anything else is an error.
-
-import argparse
-import re
-import sys
-
-re_func = re.compile(r"""^(.*[\* ])([A-Za-z_][A-Za-z0-9_]*)\((.*)\);$""")
-re_param = re.compile(r"""^(.*[\* ])([A-Za-z_][A-Za-z0-9_]*)$""")
-
-
-class Entry:
- """Small class used to model a single DLL entry point."""
-
- def __init__(self, func_name, return_type, parameters):
- """Initialize Entry instance. |func_name| is the function name,
- |return_type| its return type, and |parameters| is a list of
- (type,name) tuples from the entry's signature.
- """
- self.func_name = func_name
- self.return_type = return_type
- self.parameters = ""
- self.vartypes = []
- self.varnames = []
- self.call = ""
- comma = ""
- for param in parameters:
- self.vartypes.append(param[0])
- self.varnames.append(param[1])
- self.parameters += "%s%s %s" % (comma, param[0], param[1])
- self.call += "%s%s" % (comma, param[1])
- comma = ", "
-
-
-def banner_command(argv):
- """Return sanitized command-line description.
- |argv| must be a list of command-line parameters, e.g. sys.argv.
- Return a string corresponding to the command, with platform-specific
- paths removed."""
-
- # Remove path from first parameter
- argv = argv[:]
- argv[0] = "host/commands/gen-entries.py"
- return " ".join(argv)
-
-
-def parse_entries_file(lines):
- """Parse an .entries file and return a tuple of:
- entries: list of Entry instances from the file.
- prefix_name: prefix name from the file, or None.
- verbatim: list of verbatim lines from the file.
- errors: list of errors in the file, prefixed by line number.
- """
- entries = []
- verbatim = []
- errors = []
- lineno = 0
- prefix_name = None
- for line in lines:
- lineno += 1
- line = line.strip()
- if len(line) == 0: # Ignore empty lines
- continue
- if line[0] == "#": # Ignore comments
- continue
- if line[0] == "!": # Prefix name
- prefix_name = line[1:]
- continue
- if line[0] == "%": # Verbatim line copy
- verbatim.append(line[1:])
- continue
- # Must be a function signature.
- m = re_func.match(line)
- if not m:
- errors.append("%d: '%s'" % (lineno, line))
- continue
-
- return_type, func_name, parameters = m.groups()
- return_type = return_type.strip()
- parameters = parameters.strip()
- params = []
- failure = False
- if parameters != "void":
- for parameter in parameters.split(','):
- parameter = parameter.strip()
- m = re_param.match(parameter)
- if not m:
- errors.append("%d: parameter '%s'" % (lineno, parameter))
- failure = True
- break
- else:
- param_type, param_name = m.groups()
- params.append((param_type.strip(), param_name.strip()))
-
- if not failure:
- entries.append(Entry(func_name, return_type, params))
-
- return (entries, prefix_name, verbatim, errors)
-
-
-def gen_functions_header(entries, prefix_name, verbatim, filename, with_args):
- """Generate a C header containing a macro listing all entry points.
- |entries| is a list of Entry instances.
- |prefix_name| is a prefix-name, it will be converted to upper-case.
- |verbatim| is a list of verbatim lines that must appear before the
- macro declaration. Useful to insert #include <> statements.
- |filename| is the name of the original file.
- """
- prefix_name = prefix_name.upper()
-
- print("// Auto-generated with: " + banner_command(sys.argv))
- print("// DO NOT EDIT THIS FILE")
- print("")
- print(f"#ifndef {prefix_name}_FUNCTIONS_H")
- print(f"#define {prefix_name}_FUNCTIONS_H")
- print("")
- for line in verbatim:
- print(line)
-
- print(f"#define LIST_{prefix_name}_FUNCTIONS(X) \\")
- for entry in entries:
- if with_args:
- print(f" X({entry.return_type}, {entry.func_name}, "
- f"({entry.parameters}), ({entry.call})) \\")
- else:
- print(f" X({entry.return_type}, {entry.func_name}, "
- f"({entry.parameters})) \\")
-
- print("")
- print("")
- print(f"#endif // {prefix_name}_FUNCTIONS_H")
-
-
-def gen_dll_wrapper(entries, prefix_name, verbatim, filename):
- """Generate a C source file that contains functions that act as wrappers
- for entry points located in another shared library. This allows the
- code that calls these functions to perform lazy-linking to system
- libraries.
- |entries|, |prefix_name|, |verbatim| and |filename| are the same as
- for gen_functions_header() above.
- """
- upper_name = prefix_name.upper()
-
- ENTRY_PREFIX = "__dll_"
-
- print("// Auto-generated with: " + banner_command(sys.argv))
- print("// DO NOT EDIT THIS FILE")
- print("")
- print("#include <dlfcn.h>")
- for line in verbatim:
- print(line)
-
- print("")
- print("///")
- print("/// W R A P P E R P O I N T E R S")
- print("///")
- print("")
- for entry in entries:
- ptr_name = ENTRY_PREFIX + entry.func_name
- print(f"static {entry.return_type} "
- f"(*{ptr_name})({entry.parameters}) = 0;")
-
- print("")
- print("///")
- print("/// W R A P P E R F U N C T I O N S")
- print("///")
- print("")
-
- for entry in entries:
- print(f"{entry.return_type} {entry.func_name}({entry.parameters}) {{")
- ptr_name = ENTRY_PREFIX + entry.func_name
- if entry.return_type != "void":
- print(f" return {ptr_name}({entry.call});")
- else:
- print(" {ptr_name}({entry.call});")
- print("}\n")
-
- print("")
- print("///")
- print("/// I N I T I A L I Z A T I O N F U N C T I O N")
- print("///")
- print("")
-
- print(f"int {prefix_name}_dynlink_init(void* lib) {{")
- for entry in entries:
- ptr_name = ENTRY_PREFIX + entry.func_name
- print(f" {ptr_name} = ({entry.return_type}(*)({entry.parameters})) "
- f"dlsym(lib, \"{entry.func_name}\");")
- print(f" if (!{ptr_name}) return -1;")
- print(" return 0;")
- print("}")
-
-
-def gen_windows_def_file(entries):
- """Generate a windows DLL .def file. |entries| is a list of Entry instances.
- """
- print("EXPORTS")
- for entry in entries:
- print(" " + entry.func_name)
-
-
-def gen_unix_sym_file(entries):
- """Generate an ELF linker version file. |entries| is a list of Entry
- instances.
- """
- print("VERSION {")
- print("\tglobal:")
- for entry in entries:
- print(f"\t\t{entry.func_name};")
- print("\tlocal:")
- print("\t\t*;")
- print("};")
-
-
-def gen_symbols(entries, underscore):
- """Generate a list of symbols from |entries|, a list of Entry instances.
- |underscore| is a boolean. If True, then prepend an underscore to each
- symbol name.
- """
- prefix = ""
- if underscore:
- prefix = "_"
- for entry in entries:
- print(prefix + entry.func_name)
-
-
-def parse_file(filename, lines, mode):
- """Generate one of possible outputs from |filename|. |lines| must be a list
- of text lines from the file, and |mode| is one of the --mode option
- values.
- """
- entries, prefix_name, verbatim, errors = parse_entries_file(lines)
- if errors:
- for error in errors:
- print(f"ERROR: {filename}:{error}", file=sys.stderr)
- sys.exit(1)
-
- if not prefix_name:
- prefix_name = "unknown"
-
- if mode == 'def':
- gen_windows_def_file(entries)
- elif mode == 'sym':
- gen_unix_sym_file(entries)
- elif mode == 'wrapper':
- gen_dll_wrapper(entries, prefix_name, verbatim, filename)
- elif mode == 'symbols':
- gen_symbols(entries, False)
- elif mode == '_symbols':
- gen_symbols(entries, True)
- elif mode == 'functions':
- gen_functions_header(entries, prefix_name, verbatim, filename, False)
- elif mode == 'funcargs':
- gen_functions_header(entries, prefix_name, verbatim, filename, True)
-
-
-# List of valid --mode option values.
-mode_list = [
- 'def', 'sym', 'wrapper', 'symbols', '_symbols', 'functions', 'funcargs'
-]
-
-# Argument parsing.
-parser = argparse.ArgumentParser(
- formatter_class=argparse.RawDescriptionHelpFormatter,
- description="""\
-A script used to parse an .entries input file containing a list of function
-declarations, and generate various output files depending on the value of
-the --mode option, which can be:
-
- def Generate a windows DLL .def file.
- sym Generate a Unix .so linker script.
- wrapper Generate a C source file containing wrapper functions.
- symbols Generate a simple list of symbols, one per line.
- _symbols Generate a simple list of symbols, prefixed with _.
- functions Generate a C header containing a macro listing all functions.
- funcargs Like 'functions', but adds function call arguments to listing.
-
-""")
-parser.add_argument("--mode", help="Output mode", choices=mode_list)
-parser.add_argument("--output", help="output file")
-parser.add_argument("file", help=".entries file path")
-
-args = parser.parse_args()
-
-if not args.mode:
- print("ERROR: Please use --mode=<name>, see --help.", file=sys.stderr)
- sys.exit(1)
-
-if args.output:
- sys.stdout = open(args.output, "w+")
-
-if args.file == '--':
- parse_file("<stdin>", sys.stdin, args.mode)
-else:
- parse_file(args.file, open(args.file), args.mode)
diff --git a/host/libs/virglrenderer/include/VirtioGpuCmd.h b/host/libs/virglrenderer/include/VirtioGpuCmd.h
deleted file mode 100644
index 6ffacd3..0000000
--- a/host/libs/virglrenderer/include/VirtioGpuCmd.h
+++ /dev/null
@@ -1,23 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-struct VirtioGpuCmd {
- uint32_t op;
- uint32_t cmdSize;
- unsigned char buf[0];
-} __attribute__((packed));
diff --git a/host/libs/virglrenderer/include/android/api-level.h b/host/libs/virglrenderer/include/android/api-level.h
deleted file mode 100644
index 2d2f096..0000000
--- a/host/libs/virglrenderer/include/android/api-level.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
-#ifndef ANDROID_API_LEVEL_H
-#define ANDROID_API_LEVEL_H
-
-/*
- * Magic version number for a current development build, which has
- * not yet turned into an official release.
- */
-#define __ANDROID_API__ 10000
-
-#endif /* ANDROID_API_LEVEL_H */
diff --git a/host/libs/virglrenderer/include/android/sync.h b/host/libs/virglrenderer/include/android/sync.h
deleted file mode 100644
index 1ae728a..0000000
--- a/host/libs/virglrenderer/include/android/sync.h
+++ /dev/null
@@ -1,21 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-extern "C" {
-int sync_wait(int fd, int timeout);
-};
diff --git a/host/libs/virglrenderer/include/cutils/native_handle.h b/host/libs/virglrenderer/include/cutils/native_handle.h
deleted file mode 100644
index b92a663..0000000
--- a/host/libs/virglrenderer/include/cutils/native_handle.h
+++ /dev/null
@@ -1,21 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-struct native_handle_t;
-
-typedef const struct native_handle_t* buffer_handle_t;
diff --git a/host/libs/virglrenderer/include/hardware/gralloc.h b/host/libs/virglrenderer/include/hardware/gralloc.h
deleted file mode 100644
index 3847164..0000000
--- a/host/libs/virglrenderer/include/hardware/gralloc.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cutils/native_handle.h>
-
-#include <hardware/hardware.h>
-
-struct android_ycbcr;
-
-enum {
- GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003U,
- GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030U,
- GRALLOC_USAGE_HW_TEXTURE = 0x00000100U,
- GRALLOC_USAGE_HW_RENDER = 0x00000200U,
-};
-
-struct gralloc_module_t {
- hw_module_t common;
- int (*registerBuffer)(gralloc_module_t const*, buffer_handle_t);
- int (*unregisterBuffer)(gralloc_module_t const*, buffer_handle_t);
- int (*lock)(gralloc_module_t const*, buffer_handle_t, int, int, int, int, int, void**);
- int (*unlock)(gralloc_module_t const*, buffer_handle_t);
- int (*perform)(gralloc_module_t const*, int, ...);
- int (*lock_ycbcr)(gralloc_module_t const*, buffer_handle_t, int, int, int, int, int,
- android_ycbcr*);
- int (*lockAsync)(gralloc_module_t const*, buffer_handle_t, int, int, int, int, int, void**, int);
- int (*unlockAsync)(gralloc_module_t const*, buffer_handle_t, int*);
- int (*lockAsync_ycbcr)(gralloc_module_t const*, buffer_handle_t, int, int, int, int, int,
- android_ycbcr*, int);
- int32_t (*getTransportSize)(gralloc_module_t const*, buffer_handle_t, uint32_t, uint32_t);
- int32_t (*validateBufferSize)(gralloc_module_t const*, buffer_handle_t, uint32_t, uint32_t,
- int32_t, int, uint32_t);
- void* reserved_proc[1];
-};
diff --git a/host/libs/virglrenderer/include/hardware/gralloc1.h b/host/libs/virglrenderer/include/hardware/gralloc1.h
deleted file mode 100644
index b02decf..0000000
--- a/host/libs/virglrenderer/include/hardware/gralloc1.h
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <hardware/hardware.h>
-
-#include <cutils/native_handle.h>
-
-#define GRALLOC_MODULE_API_VERSION_1_0 HARDWARE_MAKE_API_VERSION(1, 0)
-
-#define GRALLOC_HARDWARE_MODULE_ID "gralloc"
-
-enum {
- GRALLOC1_ERROR_NONE = 0,
- GRALLOC1_ERROR_BAD_HANDLE = 2,
- GRALLOC1_ERROR_BAD_VALUE = 3,
- GRALLOC1_ERROR_UNDEFINED = 6,
-};
-
-enum {
- GRALLOC1_FUNCTION_LOCK = 18,
- GRALLOC1_FUNCTION_UNLOCK = 20,
-};
-
-enum {
- GRALLOC1_CONSUMER_USAGE_CPU_READ = 1ULL << 1,
- GRALLOC1_CONSUMER_USAGE_CPU_READ_OFTEN = 1ULL << 2 | GRALLOC1_CONSUMER_USAGE_CPU_READ,
- GRALLOC1_CONSUMER_USAGE_CPU_WRITE = 1ULL << 5,
- GRALLOC1_CONSUMER_USAGE_CPU_WRITE_OFTEN = 1ULL << 6 | GRALLOC1_CONSUMER_USAGE_CPU_WRITE,
- GRALLOC1_CONSUMER_USAGE_GPU_TEXTURE = 1ULL << 8,
-};
-
-enum {
- GRALLOC1_PRODUCER_USAGE_CPU_READ = 1ULL << 1,
- GRALLOC1_PRODUCER_USAGE_CPU_READ_OFTEN = 1ULL << 2 | GRALLOC1_PRODUCER_USAGE_CPU_READ,
- GRALLOC1_PRODUCER_USAGE_CPU_WRITE = 1ULL << 5,
- GRALLOC1_PRODUCER_USAGE_CPU_WRITE_OFTEN = 1ULL << 6 | GRALLOC1_PRODUCER_USAGE_CPU_WRITE,
- GRALLOC1_PRODUCER_USAGE_GPU_RENDER_TARGET = 1ULL << 9,
-};
-
-typedef void (*gralloc1_function_pointer_t)();
-
-struct gralloc1_rect_t {
- int32_t left;
- int32_t top;
- int32_t width;
- int32_t height;
-};
-
-struct gralloc1_device_t {
- hw_device_t common;
- void (*getCapabilities)(gralloc1_device_t*, uint32_t*, int32_t*);
- gralloc1_function_pointer_t (*getFunction)(gralloc1_device_t*, int32_t);
-};
-
-typedef int32_t (*GRALLOC1_PFN_LOCK)(gralloc1_device_t*, buffer_handle_t, uint64_t, uint64_t,
- const gralloc1_rect_t*, void**, int32_t);
-typedef int32_t (*GRALLOC1_PFN_UNLOCK)(gralloc1_device_t*, buffer_handle_t, int32_t*);
-
-static inline int gralloc1_open(const hw_module_t* module, gralloc1_device_t** device) {
- return module->methods->open(module, GRALLOC_HARDWARE_MODULE_ID,
- reinterpret_cast<hw_device_t**>(device));
-}
diff --git a/host/libs/virglrenderer/include/hardware/hardware.h b/host/libs/virglrenderer/include/hardware/hardware.h
deleted file mode 100644
index 21d6dc4..0000000
--- a/host/libs/virglrenderer/include/hardware/hardware.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-
-#define MAKE_TAG_CONSTANT(A, B, C, D) (((A) << 24) | ((B) << 16) | ((C) << 8) | (D))
-
-#define HARDWARE_MODULE_TAG MAKE_TAG_CONSTANT('H', 'W', 'M', 'T')
-#define HARDWARE_DEVICE_TAG MAKE_TAG_CONSTANT('H', 'W', 'D', 'T')
-
-#define HARDWARE_MAKE_API_VERSION(maj, min) ((((maj)&0xff) << 8) | ((min)&0xff))
-
-#define HARDWARE_HAL_API_VERSION HARDWARE_MAKE_API_VERSION(1, 0)
-
-struct hw_module_methods_t;
-
-struct hw_module_t {
- uint32_t tag;
- uint16_t module_api_version;
- uint16_t hal_api_version;
- const char* id;
- const char* name;
- const char* author;
- hw_module_methods_t* methods;
- void* dso;
-#ifdef __LP64__
- uint64_t reserved[32 - 7];
-#else
- uint32_t reserved[32 - 7];
-#endif
-};
-
-struct hw_device_t {
- uint32_t tag;
- uint32_t version;
- struct hw_module_t* module;
-#ifdef __LP64__
- uint64_t reserved[12];
-#else
- uint32_t reserved[12];
-#endif
- int (*close)(hw_device_t* device);
-};
-
-struct hw_module_methods_t {
- int (*open)(const hw_module_t*, const char*, hw_device_t**);
-};
-
-extern "C" {
-int hw_get_module(const char* id, const hw_module_t** module);
-};
diff --git a/host/libs/virglrenderer/include/nativebase/nativebase.h b/host/libs/virglrenderer/include/nativebase/nativebase.h
deleted file mode 100644
index c2e84d7..0000000
--- a/host/libs/virglrenderer/include/nativebase/nativebase.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cutils/native_handle.h>
-
-#include <cstdint>
-#include <cstring>
-
-// clang-format off
-#define ANDROID_NATIVE_MAKE_CONSTANT(a, b, c, d) \
- ((static_cast<unsigned int>(a) << 24) | \
- (static_cast<unsigned int>(b) << 16) | \
- (static_cast<unsigned int>(c) << 8) | \
- (static_cast<unsigned int>(d) << 0))
-// clang-format on
-
-struct android_native_base_t {
- int magic;
- int version;
- void* reserved[4];
- void (*incRef)(android_native_base_t*);
- void (*decRef)(android_native_base_t*);
-};
-
-#define ANDROID_NATIVE_BUFFER_MAGIC ANDROID_NATIVE_MAKE_CONSTANT('_', 'b', 'f', 'r')
-
-struct ANativeWindowBuffer {
- ANativeWindowBuffer() {
- common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
- common.version = sizeof(ANativeWindowBuffer);
- memset(common.reserved, 0, sizeof(common.reserved));
- }
-
- android_native_base_t common;
-
- int width;
- int height;
- int stride;
- int format;
- int usage_deprecated;
- uintptr_t layerCount;
-
- void* reserved[1];
-
- const native_handle_t* handle;
- uint64_t usage;
-
- void* reserved_proc[8 - (sizeof(uint64_t) / sizeof(void*))];
-};
diff --git a/host/libs/virglrenderer/include/sync/sync.h b/host/libs/virglrenderer/include/sync/sync.h
deleted file mode 100644
index 1ae728a..0000000
--- a/host/libs/virglrenderer/include/sync/sync.h
+++ /dev/null
@@ -1,21 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-extern "C" {
-int sync_wait(int fd, int timeout);
-};
diff --git a/host/libs/virglrenderer/include/system/graphics.h b/host/libs/virglrenderer/include/system/graphics.h
deleted file mode 100644
index 884db9c..0000000
--- a/host/libs/virglrenderer/include/system/graphics.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-enum {
- HAL_PIXEL_FORMAT_RGBA_8888 = 1,
- HAL_PIXEL_FORMAT_RGBX_8888 = 2,
- HAL_PIXEL_FORMAT_RGB_888 = 3,
- HAL_PIXEL_FORMAT_RGB_565 = 4,
- HAL_PIXEL_FORMAT_BGRA_8888 = 5,
- HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED = 34,
- HAL_PIXEL_FORMAT_YV12 = 842094169,
-};
diff --git a/host/libs/virglrenderer/include/system/window.h b/host/libs/virglrenderer/include/system/window.h
deleted file mode 100644
index f986274..0000000
--- a/host/libs/virglrenderer/include/system/window.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <nativebase/nativebase.h>
-#include <system/graphics.h>
-
-#define ANDROID_NATIVE_WINDOW_MAGIC ANDROID_NATIVE_MAKE_CONSTANT('_', 'w', 'n', 'd')
-
-enum {
- NATIVE_WINDOW_WIDTH = 0,
- NATIVE_WINDOW_HEIGHT = 1,
-};
-
-struct ANativeWindow {
- ANativeWindow() : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0) {
- common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
- common.version = sizeof(ANativeWindowBuffer);
- memset(common.reserved, 0, sizeof(common.reserved));
- }
-
- android_native_base_t common;
-
- const uint32_t flags;
- const int minSwapInterval;
- const int maxSwapInterval;
- const float xdpi;
- const float ydpi;
- intptr_t oem[4];
-
- int (*setSwapInterval)(ANativeWindow*, int);
- int (*dequeueBuffer_DEPRECATED)(ANativeWindow*, ANativeWindowBuffer**);
- int (*lockBuffer_DEPRECATED)(ANativeWindow*, ANativeWindowBuffer*);
- int (*queueBuffer_DEPRECATED)(ANativeWindow*, ANativeWindowBuffer*);
- int (*query)(const ANativeWindow*, int, int*);
- int (*perform)(ANativeWindow*, int, ...);
- int (*cancelBuffer_DEPRECATED)(ANativeWindow*, ANativeWindowBuffer*);
- int (*dequeueBuffer)(ANativeWindow*, ANativeWindowBuffer**, int*);
- int (*queueBuffer)(ANativeWindow*, ANativeWindowBuffer*, int);
- int (*cancelBuffer)(ANativeWindow*, ANativeWindowBuffer*, int);
-};
-
-static inline int native_window_set_usage(ANativeWindow*, uint64_t) {
- // No-op
- return 0;
-}
-
-static inline int native_window_dequeue_buffer_and_wait(ANativeWindow* anw,
- ANativeWindowBuffer** anwb) {
- return anw->dequeueBuffer_DEPRECATED(anw, anwb);
-}
diff --git a/host/libs/virglrenderer/libOpenglRender/FrameworkFormats.h b/host/libs/virglrenderer/libOpenglRender/FrameworkFormats.h
deleted file mode 100644
index c6f1f37..0000000
--- a/host/libs/virglrenderer/libOpenglRender/FrameworkFormats.h
+++ /dev/null
@@ -1,19 +0,0 @@
-#pragma once
-
-// Android system might want to allocate some color buffers with formats
-// that are not compatible with most OpenGL implementations,
-// such as YV12.
-// In this situation, we need to convert to some OpenGL format such as
-// RGB888 that actually works.
-// While we can do some of this conversion in the guest gralloc driver itself
-// (which would make ColorBuffer see only the OpenGL formatted pixels),
-// it may be advantageous to do the conversion on the host as well.
-// FrameworkFormat tracks whether the incoming color buffer from the guest
-// can be directly used as a GL texture (FRAMEWORK_FORMAT_GL_COMPATIBLE).
-// Otherwise, we need to know which format it is (e.g., FRAMEWORK_FORMAT_YV12)
-// and convert on the host.
-enum FrameworkFormat {
- FRAMEWORK_FORMAT_GL_COMPATIBLE = 0,
- FRAMEWORK_FORMAT_YV12 = 1,
- FRAMEWORK_FORMAT_YUV_420_888 = 2,
-};
diff --git a/host/libs/virglrenderer/libOpenglRender/GLESVersionDetector.cpp b/host/libs/virglrenderer/libOpenglRender/GLESVersionDetector.cpp
deleted file mode 100644
index 57a3b50..0000000
--- a/host/libs/virglrenderer/libOpenglRender/GLESVersionDetector.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
-* Copyright (C) 2016 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include "GLESVersionDetector.h"
-
-#include "DispatchTables.h"
-
-#include "emugl/common/feature_control.h"
-
-#include <algorithm>
-
-GLESDispatchMaxVersion calcMaxVersionFromDispatch() {
- // Detect the proper OpenGL ES version to advertise to the system.
- //
- // If the underlying glesv2 library also is on top of system OpenGL,
- // we assume existence of a function called "gl_dispatch_get_max_version"
- // which matches the return type of gles2_dispatch_get_max_version,
- // and allows us to scale back if the underlying host machine
- // doesn't actually suppport a particular GLES version.
- if (!emugl_feature_is_enabled(android::featurecontrol::GLESDynamicVersion))
- return GLES_DISPATCH_MAX_VERSION_2;
-
- GLESDispatchMaxVersion underlying_gles2_lib_max =
- gles2_dispatch_get_max_version();
- if (s_gles2.gl_dispatch_get_max_version) {
- GLESDispatchMaxVersion underlying_gl_lib_max =
- (GLESDispatchMaxVersion)s_gles2.gl_dispatch_get_max_version();
- return std::min(underlying_gl_lib_max, underlying_gles2_lib_max);
- } else {
- return underlying_gles2_lib_max;
- }
-
- return GLES_DISPATCH_MAX_VERSION_2;
-}
diff --git a/host/libs/virglrenderer/libOpenglRender/GLESVersionDetector.h b/host/libs/virglrenderer/libOpenglRender/GLESVersionDetector.h
deleted file mode 100644
index 82532ff..0000000
--- a/host/libs/virglrenderer/libOpenglRender/GLESVersionDetector.h
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-* Copyright (C) 2016 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#pragma once
-
-#include "OpenGLESDispatch/GLESv2Dispatch.h"
-
-// Used to determine maximum supported GLES version.
-GLESDispatchMaxVersion calcMaxVersionFromDispatch();
diff --git a/host/libs/virglrenderer/libOpenglRender/YUVConverter.cpp b/host/libs/virglrenderer/libOpenglRender/YUVConverter.cpp
deleted file mode 100644
index 74a229f..0000000
--- a/host/libs/virglrenderer/libOpenglRender/YUVConverter.cpp
+++ /dev/null
@@ -1,475 +0,0 @@
-/*
-* Copyright (C) 2016 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#include "YUVConverter.h"
-
-#include "DispatchTables.h"
-
-#include <assert.h>
-#include <stdio.h>
-#include <string.h>
-
-#define FATAL(fmt,...) do { \
- fprintf(stderr, "%s: FATAL: " fmt "\n", __func__, ##__VA_ARGS__); \
- assert(false); \
-} while(0)
-
-static void getPlanarYUVSizes(int width, int height,
- FrameworkFormat format,
- uint32_t* nBytes_out,
- uint32_t* yStride_out,
- uint32_t* cStride_out,
- uint32_t* cHeight_out) {
- assert(nBytes_out);
- assert(yStride_out);
- assert(cStride_out);
- assert(cHeight_out);
-
- uint32_t align;
- switch (format) {
- case FRAMEWORK_FORMAT_YV12:
- align = 16;
- break;
- case FRAMEWORK_FORMAT_YUV_420_888:
- align = 1;
- break;
- case FRAMEWORK_FORMAT_GL_COMPATIBLE:
- FATAL("Input not a YUV format!");
- }
-
- // 16-alignment means we need to get the
- // smallest multiple of 16 pixels that is
- // greater than or equal to |width| for |yStride| and
- // greater than or equal to |width / 2| for |cStride|
- uint32_t yStride = (width + (align - 1)) & ~(align - 1);
- uint32_t cStride = (yStride / 2 + (align - 1)) & ~(align - 1);
- uint32_t cHeight = height / 2;
-
- *nBytes_out = yStride * height + 2 * (cStride * cHeight);
- *yStride_out = yStride;
- *cStride_out = cStride;
- *cHeight_out = cHeight;
-}
-
-// getYUVSizes(): given |width| and |height|, return
-// the total number of bytes of the YUV-formatted buffer
-// in |nBytes_out|, and store aligned width and C height
-// in |yStride_out|/|cStride_out| and |cHeight_out|.
-static void getYUVSizes(int width, int height,
- FrameworkFormat format,
- uint32_t* nBytes_out,
- uint32_t* yStride_out,
- uint32_t* cStride_out,
- uint32_t* cHeight_out) {
- switch (format) {
- case FRAMEWORK_FORMAT_YV12:
- case FRAMEWORK_FORMAT_YUV_420_888:
- getPlanarYUVSizes(width, height, format,
- nBytes_out,
- yStride_out,
- cStride_out,
- cHeight_out);
- break;
- case FRAMEWORK_FORMAT_GL_COMPATIBLE:
- FATAL("Input not a YUV format!");
- }
-}
-
-static void getPlanarYUVOffsets(int width, int height, FrameworkFormat format,
- uint32_t* yoff, uint32_t* uoff, uint32_t* voff,
- uint32_t* alignwidth, uint32_t* alignwidthc) {
- uint32_t totalSize, yStride, cStride, cHeight;
- cStride = 0;
- yStride = 0;
- totalSize = 0;
- getYUVSizes(width, height, format, &totalSize, &yStride, &cStride, &cHeight);
- int cSize = cStride * height / 2;
-
- switch (format) {
- case FRAMEWORK_FORMAT_YV12:
- // In our use cases (so far), the buffer should
- // always begin with Y.
- *yoff = 0;
- // The U and V planes are switched around so physically
- // YV12 is more of a "YVU" format
- *voff = (*yoff) + yStride * height;
- *uoff = (*voff) + cSize;
- *alignwidth = yStride;
- *alignwidthc = cStride;
- break;
- case FRAMEWORK_FORMAT_YUV_420_888:
- *yoff = 0;
- *uoff = (*yoff) + yStride * height;
- *voff = (*uoff) + cSize;
- *alignwidth = yStride;
- *alignwidthc = cStride;
- break;
- case FRAMEWORK_FORMAT_GL_COMPATIBLE:
- FATAL("Input not a YUV format!");
- }
-}
-
-// getYUVOffsets(), given a YUV-formatted buffer that is arranged
-// according to the spec
-// https://developer.android.com/reference/android/graphics/ImageFormat.html#YUV
-// In particular, Android YUV widths are aligned to 16 pixels.
-// Inputs:
-// |yv12|: the YUV-formatted buffer
-// Outputs:
-// |yoff|: offset into |yv12| of the start of the Y component
-// |uoff|: offset into |yv12| of the start of the U component
-// |voff|: offset into |yv12| of the start of the V component
-static void getYUVOffsets(int width, int height, FrameworkFormat format,
- uint32_t* yoff, uint32_t* uoff, uint32_t* voff,
- uint32_t* alignwidth, uint32_t* alignwidthc) {
- switch (format) {
- case FRAMEWORK_FORMAT_YV12:
- case FRAMEWORK_FORMAT_YUV_420_888:
- getPlanarYUVOffsets(width, height, format,
- yoff, uoff, voff,
- alignwidth, alignwidthc);
- break;
- case FRAMEWORK_FORMAT_GL_COMPATIBLE:
- FATAL("Input not a YUV format!");
- }
-}
-
-// createYUVGLTex() allocates GPU memory that is enough
-// to hold the raw data of the YV12 buffer.
-// The memory is in the form of an OpenGL texture
-// with one component (GL_LUMINANCE) and
-// of type GL_UNSIGNED_BYTE.
-// In order to process all Y, U, V components
-// simultaneously in conversion, the simple thing to do
-// is to use multiple texture units, hence
-// the |texture_unit| argument.
-// Returns a new OpenGL texture object in |texName_out|
-// that is to be cleaned up by the caller.
-static void createYUVGLTex(GLenum texture_unit,
- GLsizei width,
- GLsizei height,
- GLuint* texName_out) {
- assert(texName_out);
-
- s_gles2.glActiveTexture(texture_unit);
- s_gles2.glGenTextures(1, texName_out);
- s_gles2.glBindTexture(GL_TEXTURE_2D, *texName_out);
- s_gles2.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- s_gles2.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
- width, height, 0,
- GL_LUMINANCE, GL_UNSIGNED_BYTE,
- NULL);
- s_gles2.glActiveTexture(GL_TEXTURE0);
-}
-
-// subUpdateYUVGLTex() updates a given YUV texture
-// at the coordinates (x, y, width, height),
-// with the raw YUV data in |pixels|.
-// We cannot view the result properly until
-// after conversion; this is to be used only
-// as input to the conversion shader.
-static void subUpdateYUVGLTex(GLenum texture_unit,
- GLuint tex,
- int x, int y, int width, int height,
- void* pixels) {
- s_gles2.glActiveTexture(texture_unit);
- s_gles2.glBindTexture(GL_TEXTURE_2D, tex);
- s_gles2.glTexSubImage2D(GL_TEXTURE_2D, 0,
- x, y, width, height,
- GL_LUMINANCE, GL_UNSIGNED_BYTE,
- pixels);
- s_gles2.glActiveTexture(GL_TEXTURE0);
-}
-
-// createYUVGLShader() defines the vertex/fragment
-// shader that does the actual work of converting
-// YUV to RGB. The resulting shaders and program
-// are stored in |vshader_out|, |fshader_out|,
-// and |program_out|.
-static void createYUVGLShader(GLuint* vshader_out,
- GLuint* fshader_out,
- GLuint* program_out,
- GLint* ywidthcutoffloc_out,
- GLint* cwidthcutoffloc_out,
- GLint* ysamplerloc_out,
- GLint* usamplerloc_out,
- GLint* vsamplerloc_out) {
- assert(vshader_out);
- assert(fshader_out);
- assert(program_out);
-
- static const char kVShader[] = R"(
-precision highp float;
-attribute mediump vec4 position;
-attribute highp vec2 inCoord;
-varying highp vec2 outCoord;
-void main(void) {
- gl_Position = position;
- outCoord = inCoord;
-}
- )";
- const GLchar* const kVShaders =
- static_cast<const GLchar*>(kVShader);
-
- // Based on:
- // http://stackoverflow.com/questions/11093061/yv12-to-rgb-using-glsl-in-ios-result-image-attached
- // + account for 16-pixel alignment using |yWidthCutoff| / |cWidthCutoff|
- // + use conversion matrix in
- // frameworks/av/media/libstagefright/colorconversion/ColorConverter.cpp (YUV420p)
- // + more precision from
- // https://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.601_conversion
- static const char kFShader[] = R"(
-precision highp float;
-varying highp vec2 outCoord;
-uniform highp float yWidthCutoff;
-uniform highp float cWidthCutoff;
-uniform sampler2D ysampler;
-uniform sampler2D usampler;
-uniform sampler2D vsampler;
-void main(void) {
- highp vec2 cutoffCoordsY;
- highp vec2 cutoffCoordsC;
- highp vec3 yuv;
- highp vec3 rgb;
- cutoffCoordsY.x = outCoord.x * yWidthCutoff;
- cutoffCoordsY.y = outCoord.y;
- cutoffCoordsC.x = outCoord.x * cWidthCutoff;
- cutoffCoordsC.y = outCoord.y;
- yuv[0] = texture2D(ysampler, cutoffCoordsY).r - 0.0625;
- yuv[1] = texture2D(usampler, cutoffCoordsC).r - 0.5;
- yuv[2] = texture2D(vsampler, cutoffCoordsC).r - 0.5;
- highp float yscale = 1.1643835616438356;
- rgb = mat3(yscale, yscale, yscale,
- 0, -0.39176229009491365, 2.017232142857143,
- 1.5960267857142856, -0.8129676472377708, 0) * yuv;
- gl_FragColor = vec4(rgb, 1);
-}
- )";
-
- const GLchar* const kFShaders =
- static_cast<const GLchar*>(kFShader);
-
- *vshader_out = s_gles2.glCreateShader(GL_VERTEX_SHADER);
- *fshader_out = s_gles2.glCreateShader(GL_FRAGMENT_SHADER);
-
- const GLint vtextLen = strlen(kVShader);
- const GLint ftextLen = strlen(kFShader);
- s_gles2.glShaderSource(*vshader_out, 1, &kVShaders, &vtextLen);
- s_gles2.glShaderSource(*fshader_out, 1, &kFShaders, &ftextLen);
- s_gles2.glCompileShader(*vshader_out);
- s_gles2.glCompileShader(*fshader_out);
-
- *program_out = s_gles2.glCreateProgram();
- s_gles2.glAttachShader(*program_out, *vshader_out);
- s_gles2.glAttachShader(*program_out, *fshader_out);
- s_gles2.glLinkProgram(*program_out);
-
- s_gles2.glUseProgram(*program_out);
- *ywidthcutoffloc_out = s_gles2.glGetUniformLocation(*program_out, "yWidthCutoff");
- *cwidthcutoffloc_out = s_gles2.glGetUniformLocation(*program_out, "cWidthCutoff");
- *ysamplerloc_out = s_gles2.glGetUniformLocation(*program_out, "ysampler");
- *usamplerloc_out = s_gles2.glGetUniformLocation(*program_out, "usampler");
- *vsamplerloc_out = s_gles2.glGetUniformLocation(*program_out, "vsampler");
- s_gles2.glUseProgram(0);
-}
-
-// When converting YUV to RGB with shaders,
-// we are using the OpenGL graphics pipeline to do compute,
-// so we need to express the place to store the result
-// with triangles and draw calls.
-// createYUVGLFullscreenQuad() defines a fullscreen quad
-// with position and texture coordinates.
-// The quad will be textured with the resulting RGB colors,
-// and we will read back the pixels from the framebuffer
-// to retrieve our RGB result.
-static void createYUVGLFullscreenQuad(GLuint* vbuf_out,
- GLuint* ibuf_out,
- int picture_width,
- int aligned_width) {
- assert(vbuf_out);
- assert(ibuf_out);
-
- s_gles2.glGenBuffers(1, vbuf_out);
- s_gles2.glGenBuffers(1, ibuf_out);
-
- static const float kVertices[] = {
- +1, -1, +0, +1, +0,
- +1, +1, +0, +1, +1,
- -1, +1, +0, +0, +1,
- -1, -1, +0, +0, +0,
- };
-
- static const GLubyte kIndices[] = { 0, 1, 2, 2, 3, 0 };
-
- s_gles2.glBindBuffer(GL_ARRAY_BUFFER, *vbuf_out);
- s_gles2.glBufferData(GL_ARRAY_BUFFER, sizeof(kVertices), kVertices,
- GL_STATIC_DRAW);
- s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ibuf_out);
- s_gles2.glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(kIndices), kIndices,
- GL_STATIC_DRAW);
-}
-
-// doYUVConversionDraw() does the actual work of setting up
-// and submitting draw commands to the GPU.
-// It uses the textures, shaders, and fullscreen quad defined above
-// and executes the pipeline on them.
-// Note, however, that it is up to the caller to dig out
-// the result of the draw.
-static void doYUVConversionDraw(GLuint program,
- GLint yWidthCutoffLoc,
- GLint cWidthCutoffLoc,
- GLint ySamplerLoc,
- GLint uSamplerLoc,
- GLint vSamplerLoc,
- GLuint vbuf, GLuint ibuf,
- int width, int ywidth,
- int halfwidth, int cwidth,
- float yWidthCutoff,
- float cWidthCutoff) {
-
- const GLsizei kVertexAttribStride = 5 * sizeof(GL_FLOAT);
- const GLvoid* kVertexAttribPosOffset = (GLvoid*)0;
- const GLvoid* kVertexAttribCoordOffset = (GLvoid*)(3 * sizeof(GL_FLOAT));
-
- s_gles2.glUseProgram(program);
-
- GLint posLoc = s_gles2.glGetAttribLocation(program, "position");
- GLint coordLoc = s_gles2.glGetAttribLocation(program, "inCoord");
-
- s_gles2.glUniform1f(yWidthCutoffLoc, yWidthCutoff);
- s_gles2.glUniform1f(cWidthCutoffLoc, cWidthCutoff);
-
- s_gles2.glUniform1i(ySamplerLoc, 0);
- s_gles2.glUniform1i(uSamplerLoc, 1);
- s_gles2.glUniform1i(vSamplerLoc, 2);
-
- s_gles2.glBindBuffer(GL_ARRAY_BUFFER, vbuf);
- s_gles2.glEnableVertexAttribArray(posLoc);
- s_gles2.glEnableVertexAttribArray(coordLoc);
-
- s_gles2.glVertexAttribPointer(posLoc, 3, GL_FLOAT, false,
- kVertexAttribStride,
- kVertexAttribPosOffset);
- s_gles2.glVertexAttribPointer(coordLoc, 2, GL_FLOAT, false,
- kVertexAttribStride,
- kVertexAttribCoordOffset);
-
- s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuf);
- s_gles2.glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0);
-
- s_gles2.glDisableVertexAttribArray(posLoc);
- s_gles2.glDisableVertexAttribArray(coordLoc);
-}
-
-// initialize(): allocate GPU memory for YUV components,
-// and create shaders and vertex data.
-YUVConverter::YUVConverter(int width, int height, FrameworkFormat format) : mFormat(format){
-
- uint32_t totalSize, yStride, cStride, cHeight;
- totalSize = 0;
- getYUVSizes(width, height, mFormat, &totalSize, &yStride, &cStride, &cHeight);
-
- uint32_t yoff, uoff, voff,
- ywidth, cwidth, cheight;
- getYUVOffsets(width, height, mFormat,
- &yoff, &uoff, &voff,
- &ywidth, &cwidth);
- cheight = height / 2;
-
- createYUVGLTex(GL_TEXTURE0, ywidth, height, &mYtex);
- createYUVGLTex(GL_TEXTURE1, cwidth, cheight, &mUtex);
- createYUVGLTex(GL_TEXTURE2, cwidth, cheight, &mVtex);
-
- createYUVGLShader(&mVshader, &mFshader,
- &mProgram,
- &mYWidthCutoffLoc,
- &mCWidthCutoffLoc,
- &mYSamplerLoc,
- &mUSamplerLoc,
- &mVSamplerLoc);
-
- createYUVGLFullscreenQuad(&mVbuf, &mIbuf, width, ywidth);
-}
-
-// drawConvert: per-frame updates.
-// Update YUV textures, then draw the fullscreen
-// quad set up above, which results in a framebuffer
-// with the RGB colors.
-void YUVConverter::drawConvert(int x, int y,
- int width, int height,
- char* pixels) {
- s_gles2.glViewport(x, y, width, height);
-
- uint32_t yoff, uoff, voff,
- ywidth, cwidth, cheight;
- getYUVOffsets(width, height, mFormat,
- &yoff, &uoff, &voff,
- &ywidth, &cwidth);
- cheight = height / 2;
-
- subUpdateYUVGLTex(GL_TEXTURE0, mYtex,
- x, y, ywidth, height,
- pixels + yoff);
- subUpdateYUVGLTex(GL_TEXTURE1, mUtex,
- x, y, cwidth, cheight,
- pixels + uoff);
- subUpdateYUVGLTex(GL_TEXTURE2, mVtex,
- x, y, cwidth, cheight,
- pixels + voff);
-
-
- updateCutoffs(width, ywidth, width / 2, cwidth);
-
- doYUVConversionDraw(mProgram,
- mYWidthCutoffLoc,
- mCWidthCutoffLoc,
- mYSamplerLoc,
- mUSamplerLoc,
- mVSamplerLoc,
- mVbuf, mIbuf,
- width, ywidth,
- width / 2, cwidth,
- mYWidthCutoff,
- mCWidthCutoff);
-}
-
-void YUVConverter::updateCutoffs(float width, float ywidth,
- float halfwidth, float cwidth) {
- switch (mFormat) {
- case FRAMEWORK_FORMAT_YV12:
- mYWidthCutoff = ((float)width) / ((float)ywidth);
- mCWidthCutoff = ((float)halfwidth) / ((float)cwidth);
- break;
- case FRAMEWORK_FORMAT_YUV_420_888:
- mYWidthCutoff = 1.0f;
- mCWidthCutoff = 1.0f;
- break;
- case FRAMEWORK_FORMAT_GL_COMPATIBLE:
- FATAL("Input not a YUV format!");
- }
-}
-
-YUVConverter::~YUVConverter() {
- if (mIbuf) s_gles2.glDeleteBuffers(1, &mIbuf);
- if (mVbuf) s_gles2.glDeleteBuffers(1, &mVbuf);
- if (mProgram) s_gles2.glDeleteProgram(mProgram);
- if (mFshader) s_gles2.glDeleteShader(mFshader);
- if (mVshader) s_gles2.glDeleteShader(mVshader);
- if (mYtex) s_gles2.glDeleteTextures(1, &mYtex);
- if (mUtex) s_gles2.glDeleteTextures(1, &mUtex);
- if (mVtex) s_gles2.glDeleteTextures(1, &mVtex);
-}
diff --git a/host/libs/virglrenderer/libOpenglRender/YUVConverter.h b/host/libs/virglrenderer/libOpenglRender/YUVConverter.h
deleted file mode 100644
index 6d773a1..0000000
--- a/host/libs/virglrenderer/libOpenglRender/YUVConverter.h
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
-* Copyright (C) 2016 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-
-#pragma once
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include "FrameworkFormats.h"
-
-// The purpose of YUVConverter is to use
-// OpenGL shaders to convert YUV images to RGB
-// images that can be displayed on screen.
-// Doing this on the GPU can be much faster than
-// on the CPU.
-
-// Usage:
-// 0. Have a current OpenGL context working.
-// 1. Constructing the YUVConverter object will allocate
-// OpenGL resources needed to convert, given the desired
-// |width| and |height| of the buffer.
-// 2. To convert a given YUV buffer of |pixels|, call
-// the drawConvert method (with x, y, width, and height
-// arguments depicting the region to convert).
-// The RGB version of the YUV buffer will be drawn
-// to the current framebuffer. To retrieve
-// the result, if the user of the result is an OpenGL texture,
-// it suffices to have that texture be the color attachment
-// of the framebuffer object. Or, if you want the results
-// on the CPU, call glReadPixels() after the call to drawConvert().
-class YUVConverter {
-public:
- // call ctor when creating a gralloc buffer
- // with YUV format
- YUVConverter(int width, int height, FrameworkFormat format);
- // destroy when ColorBuffer is destroyed
- ~YUVConverter();
- // call when gralloc_unlock updates
- // the host color buffer
- // (rcUpdateColorBuffer)
- void drawConvert(int x, int y, int width, int height, char* pixels);
-private:
- // For dealing with n-pixel-aligned buffers
- void updateCutoffs(float width, float ywidth, float halfwidth, float cwidth);
- FrameworkFormat mFormat;
- // We need the following GL objects:
- GLuint mVshader = 0;
- GLuint mFshader = 0; // Fragment shader (does actual conversion)
- GLuint mProgram = 0;
- GLuint mVbuf = 0;
- GLuint mIbuf = 0;
- GLuint mYtex = 0;
- GLuint mUtex = 0;
- GLuint mVtex = 0;
-
- // shader uniform locations
- GLint mYWidthCutoffLoc = -1;
- GLint mCWidthCutoffLoc = -1;
- GLint mYSamplerLoc = -1;
- GLint mUSamplerLoc = -1;
- GLint mVSamplerLoc = -1;
- float mYWidthCutoff = 1.0;
- float mCWidthCutoff = 1.0;
-};
diff --git a/host/libs/virglrenderer/libvirglrenderer.lds b/host/libs/virglrenderer/libvirglrenderer.lds
deleted file mode 100644
index 9fc62d5..0000000
--- a/host/libs/virglrenderer/libvirglrenderer.lds
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-{
-global:
- # virglrenderer API
- virgl_renderer_init;
- virgl_renderer_poll;
- virgl_renderer_get_cursor_data;
- virgl_renderer_resource_create;
- virgl_renderer_resource_unref;
- virgl_renderer_context_create;
- virgl_renderer_context_destroy;
- virgl_renderer_submit_cmd;
- virgl_renderer_transfer_read_iov;
- virgl_renderer_transfer_write_iov;
- virgl_renderer_get_cap_set;
- virgl_renderer_fill_caps;
- virgl_renderer_resource_attach_iov;
- virgl_renderer_resource_detach_iov;
- virgl_renderer_create_fence;
- virgl_renderer_force_ctx_0;
- virgl_renderer_ctx_attach_resource;
- virgl_renderer_ctx_detach_resource;
- virgl_renderer_resource_get_info;
-
- # fake gralloc1 implementation
- hw_get_module;
-
- # fake libsync implementation
- sync_wait;
-
- # Type-strings and type-infos required by sanitizers
- _ZTS*;
- _ZTI*;
-
-local:
- *;
-};
diff --git a/host/libs/virglrenderer/renderControl_dec/renderControl.attrib b/host/libs/virglrenderer/renderControl_dec/renderControl.attrib
deleted file mode 100644
index 6ff20b6..0000000
--- a/host/libs/virglrenderer/renderControl_dec/renderControl.attrib
+++ /dev/null
@@ -1,105 +0,0 @@
-GLOBAL
- base_opcode 10000
-
-rcGetEGLVersion
- flag custom_decoder
- dir major out
- len major sizeof(EGLint)
- dir minor out
- len minor sizeof(EGLint)
-
-rcQueryEGLString
- flag custom_decoder
- dir buffer out
- len buffer bufferSize
-
-rcGetGLString
- flag custom_decoder
- dir buffer out
- len buffer bufferSize
-
-rcGetNumConfigs
- dir numAttribs out
- len numAttribs sizeof(uint32_t)
-
-rcGetConfigs
- dir buffer out
- len buffer bufSize
-
-rcChooseConfig
- flag custom_decoder
- dir attribs in
- len attribs attribs_size
- dir configs out
- var_flag configs nullAllowed
- len configs configs_size*sizeof(uint32_t)
-
-rcCreateContext
- flag custom_decoder
-
-rcDestroyContext
- flag custom_decoder
-
-rcCreateWindowSurface
- flag custom_decoder
-
-rcDestroyWindowSurface
- flag custom_decoder
-
-rcCloseColorBuffer
- flag flushOnEncode
-
-rcSetWindowColorBuffer
- flag custom_decoder
-
-rcMakeCurrent
- flag custom_decoder
-
-rcFBSetSwapInterval
- flag custom_decoder
-
-rcBindTexture
- flag custom_decoder
-
-rcBindRenderbuffer
- flag custom_decoder
-
-rcReadColorBuffer
- dir pixels out
-
-rcUpdateColorBuffer
- dir pixels in
- var_flag pixels isLarge
-
-rcCreateClientImage
- flag custom_decoder
-
-rcSelectChecksumHelper
- flag custom_decoder
-
-rcCreateSyncKHR
- flag custom_decoder
- dir attribs in
- len attribs num_attribs
- dir glsync_out out
- len glsync_out sizeof(uint64_t)
- dir syncthread_out out
- len syncthread_out sizeof(uint64_t)
-
-rcClientWaitSyncKHR
- flag custom_decoder
-
-rcDestroySyncKHR
- flag custom_decoder
-
-rcSetPuid
- flag custom_decoder
-
-rcUpdateColorBufferDMA
- dir pixels in
- len pixels pixels_size
- var_flag pixels DMA
- flag flushOnEncode
-
-rcWaitSyncKHR
- flag custom_decoder
diff --git a/host/libs/virglrenderer/renderControl_dec/renderControl.in b/host/libs/virglrenderer/renderControl_dec/renderControl.in
deleted file mode 100644
index e1dea92..0000000
--- a/host/libs/virglrenderer/renderControl_dec/renderControl.in
+++ /dev/null
@@ -1,37 +0,0 @@
-GL_ENRTY(GLint, rcGetRendererVersion)
-GL_ENTRY(EGLint, rcGetEGLVersion, EGLint *major, EGLint *minor)
-GL_ENTRY(EGLint, rcQueryEGLString, EGLenum name, void *buffer, EGLint bufferSize)
-GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
-GL_ENTRY(EGLint, rcGetNumConfigs, uint32_t *numAttribs)
-GL_ENTRY(EGLint, rcGetConfigs, uint32_t bufSize, GLuint *buffer)
-GL_ENTRY(EGLint, rcChooseConfig, EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
-GL_ENTRY(EGLint, rcGetFBParam, EGLint param)
-GL_ENTRY(uint32_t, rcCreateContext, uint32_t config, uint32_t share, uint32_t glVersion)
-GL_ENTRY(void, rcDestroyContext, uint32_t context)
-GL_ENTRY(uint32_t, rcCreateWindowSurface, uint32_t config, uint32_t width, uint32_t height)
-GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
-GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
-GL_ENTRY(void, rcOpenColorBuffer, uint32_t colorbuffer)
-GL_ENTRY(void, rcCloseColorBuffer, uint32_t colorbuffer)
-GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
-GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
-GL_ENTRY(EGLint, rcMakeCurrent, uint32_t context, uint32_t drawSurf, uint32_t readSurf)
-GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
-GL_ENTRY(void, rcFBSetSwapInterval, EGLint interval)
-GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
-GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
-GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount, int forRead)
-GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
-GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
-GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)
-GL_ENTRY(uint32_t, rcCreateClientImage, uint32_t context, EGLenum target, GLuint buffer)
-GL_ENTRY(int, rcDestroyClientImage, uint32_t image)
-GL_ENTRY(void, rcSelectChecksumHelper, uint32_t newProtocol, uint32_t reserved)
-GL_ENTRY(void, rcCreateSyncKHR, EGLenum type, EGLint* attribs, uint32_t num_attribs, int destroy_when_signaled, uint64_t* glsync_out, uint64_t* syncthread_out)
-GL_ENTRY(EGLint, rcClientWaitSyncKHR, uint64_t sync, EGLint flags, uint64_t timeout)
-GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
-GL_ENTRY(int, rcDestroySyncKHR, uint64_t sync)
-GL_ENTRY(void, rcSetPuid, uint64_t puid)
-GL_ENTRY(int, rcUpdateColorBufferDMA, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels, uint32_t pixels_size)
-GL_ENTRY(uint32_t, rcCreateColorBufferDMA, uint32_t width, uint32_t height, GLenum internalFormat, int frameworkFormat)
-GL_ENTRY(void, rcWaitSyncKHR, uint64_t sync, EGLint flags);
diff --git a/host/libs/virglrenderer/renderControl_dec/renderControl.types b/host/libs/virglrenderer/renderControl_dec/renderControl.types
deleted file mode 100644
index 578492b..0000000
--- a/host/libs/virglrenderer/renderControl_dec/renderControl.types
+++ /dev/null
@@ -1,14 +0,0 @@
-uint32_t 32 0x%08x
-uint64_t 64 0x%016lx
-EGLint 32 0x%08x
-GLint 32 0x%08x
-GLuint 32 0x%08x
-GLenum 32 0x%08x
-EGLenum 32 0x%08x
-uint32_t* 32 0x%08x
-EGLint* 32 0x%08x
-int* 32 0x%08x
-GLint* 32 0x%08x
-GLuint* 32 0x%08x
-void* 32 0x%08x
-uint64_t* 32 0x%08x
diff --git a/host/libs/virglrenderer/renderControl_dec/renderControl_types.h b/host/libs/virglrenderer/renderControl_dec/renderControl_types.h
deleted file mode 100644
index dd6b412..0000000
--- a/host/libs/virglrenderer/renderControl_dec/renderControl_types.h
+++ /dev/null
@@ -1,20 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <EGL/egl.h>
-
-#include <GLES/gl.h>
diff --git a/host/linux_uapi/linux/virtio_gpu.h b/host/linux_uapi/linux/virtio_gpu.h
deleted file mode 100644
index b43671f..0000000
--- a/host/linux_uapi/linux/virtio_gpu.h
+++ /dev/null
@@ -1,226 +0,0 @@
-/****************************************************************************
- ****************************************************************************
- ***
- *** This header was automatically generated from a Linux kernel header
- *** of the same name, to make information necessary for userspace to
- *** call into the kernel available to libc. It contains only constants,
- *** structures, and macros generated from the original header, and thus,
- *** contains no copyrightable information.
- ***
- *** To edit the content of this header, modify the corresponding
- *** source file (e.g. under external/kernel-headers/original/) then
- *** run bionic/libc/kernel/tools/update_all.py
- ***
- *** Any manual change here will be lost the next time this script will
- *** be run. You've been warned!
- ***
- ****************************************************************************
- ****************************************************************************/
-#ifndef VIRTIO_GPU_HW_H
-#define VIRTIO_GPU_HW_H
-#include <linux/types.h>
-#define VIRTIO_GPU_F_VIRGL 0
-enum virtio_gpu_ctrl_type {
- VIRTIO_GPU_UNDEFINED = 0,
- VIRTIO_GPU_CMD_GET_DISPLAY_INFO = 0x0100,
- VIRTIO_GPU_CMD_RESOURCE_CREATE_2D,
- VIRTIO_GPU_CMD_RESOURCE_UNREF,
- VIRTIO_GPU_CMD_SET_SCANOUT,
- VIRTIO_GPU_CMD_RESOURCE_FLUSH,
- VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
- VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
- VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
- VIRTIO_GPU_CMD_GET_CAPSET_INFO,
- VIRTIO_GPU_CMD_GET_CAPSET,
- VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
- VIRTIO_GPU_CMD_CTX_DESTROY,
- VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
- VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
- VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
- VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
- VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
- VIRTIO_GPU_CMD_SUBMIT_3D,
- VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
- VIRTIO_GPU_CMD_MOVE_CURSOR,
- VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
- VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
- VIRTIO_GPU_RESP_OK_CAPSET_INFO,
- VIRTIO_GPU_RESP_OK_CAPSET,
- VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
- VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY,
- VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID,
- VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID,
- VIRTIO_GPU_RESP_ERR_INVALID_CONTEXT_ID,
- VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER,
-};
-#define VIRTIO_GPU_FLAG_FENCE (1 << 0)
-struct virtio_gpu_ctrl_hdr {
- __le32 type;
- __le32 flags;
- __le64 fence_id;
- __le32 ctx_id;
- __le32 padding;
-};
-struct virtio_gpu_cursor_pos {
- __le32 scanout_id;
- __le32 x;
- __le32 y;
- __le32 padding;
-};
-struct virtio_gpu_update_cursor {
- struct virtio_gpu_ctrl_hdr hdr;
- struct virtio_gpu_cursor_pos pos;
- __le32 resource_id;
- __le32 hot_x;
- __le32 hot_y;
- __le32 padding;
-};
-struct virtio_gpu_rect {
- __le32 x;
- __le32 y;
- __le32 width;
- __le32 height;
-};
-struct virtio_gpu_resource_unref {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 resource_id;
- __le32 padding;
-};
-struct virtio_gpu_resource_create_2d {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 resource_id;
- __le32 format;
- __le32 width;
- __le32 height;
-};
-struct virtio_gpu_set_scanout {
- struct virtio_gpu_ctrl_hdr hdr;
- struct virtio_gpu_rect r;
- __le32 scanout_id;
- __le32 resource_id;
-};
-struct virtio_gpu_resource_flush {
- struct virtio_gpu_ctrl_hdr hdr;
- struct virtio_gpu_rect r;
- __le32 resource_id;
- __le32 padding;
-};
-struct virtio_gpu_transfer_to_host_2d {
- struct virtio_gpu_ctrl_hdr hdr;
- struct virtio_gpu_rect r;
- __le64 offset;
- __le32 resource_id;
- __le32 padding;
-};
-struct virtio_gpu_mem_entry {
- __le64 addr;
- __le32 length;
- __le32 padding;
-};
-struct virtio_gpu_resource_attach_backing {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 resource_id;
- __le32 nr_entries;
-};
-struct virtio_gpu_resource_detach_backing {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 resource_id;
- __le32 padding;
-};
-#define VIRTIO_GPU_MAX_SCANOUTS 16
-struct virtio_gpu_resp_display_info {
- struct virtio_gpu_ctrl_hdr hdr;
- struct virtio_gpu_display_one {
- struct virtio_gpu_rect r;
- __le32 enabled;
- __le32 flags;
- } pmodes[VIRTIO_GPU_MAX_SCANOUTS];
-};
-struct virtio_gpu_box {
- __le32 x, y, z;
- __le32 w, h, d;
-};
-struct virtio_gpu_transfer_host_3d {
- struct virtio_gpu_ctrl_hdr hdr;
- struct virtio_gpu_box box;
- __le64 offset;
- __le32 resource_id;
- __le32 level;
- __le32 stride;
- __le32 layer_stride;
-};
-#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
-struct virtio_gpu_resource_create_3d {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 resource_id;
- __le32 target;
- __le32 format;
- __le32 bind;
- __le32 width;
- __le32 height;
- __le32 depth;
- __le32 array_size;
- __le32 last_level;
- __le32 nr_samples;
- __le32 flags;
- __le32 padding;
-};
-struct virtio_gpu_ctx_create {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 nlen;
- __le32 padding;
- char debug_name[64];
-};
-struct virtio_gpu_ctx_destroy {
- struct virtio_gpu_ctrl_hdr hdr;
-};
-struct virtio_gpu_ctx_resource {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 resource_id;
- __le32 padding;
-};
-struct virtio_gpu_cmd_submit {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 size;
- __le32 padding;
-};
-#define VIRTIO_GPU_CAPSET_VIRGL 1
-struct virtio_gpu_get_capset_info {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 capset_index;
- __le32 padding;
-};
-struct virtio_gpu_resp_capset_info {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 capset_id;
- __le32 capset_max_version;
- __le32 capset_max_size;
- __le32 padding;
-};
-struct virtio_gpu_get_capset {
- struct virtio_gpu_ctrl_hdr hdr;
- __le32 capset_id;
- __le32 capset_version;
-};
-struct virtio_gpu_resp_capset {
- struct virtio_gpu_ctrl_hdr hdr;
- __u8 capset_data[];
-};
-#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
-struct virtio_gpu_config {
- __u32 events_read;
- __u32 events_clear;
- __u32 num_scanouts;
- __u32 num_capsets;
-};
-enum virtio_gpu_formats {
- VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM = 1,
- VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM = 2,
- VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM = 3,
- VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM = 4,
- VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM = 67,
- VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM = 68,
- VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM = 121,
- VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM = 134,
-};
-#endif