| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <cstdint> |
| #include <map> |
| |
| #include <EGL/egl.h> |
| |
| struct ANativeWindow; |
| |
| struct EglSurface { |
| static std::map<uint32_t, EglSurface*> map; |
| static uint32_t nextId; |
| |
| EglSurface(EGLConfig config_, uint32_t ctx_, uint32_t width_, uint32_t height_) |
| : create_ctx(ctx_), config(config_), height(height_), width(width_), id(nextId++) { |
| map.emplace(id, this); |
| } |
| |
| ~EglSurface() { |
| map.erase(id); |
| } |
| |
| EglSurface* bind(uint32_t ctx_, bool read_) { |
| for (auto const& it : EglSurface::map) { |
| EglSurface* sur = it.second; |
| if (sur == this) |
| continue; |
| if (sur->bound_ctx == ctx_) { |
| if (read_ && sur->read) |
| return sur; |
| if (!read_ && sur->draw) |
| return sur; |
| } |
| } |
| if (read_) { |
| read = true; |
| } else { |
| draw = true; |
| } |
| bound_ctx = ctx_; |
| return nullptr; |
| } |
| |
| void unbind(bool read_) { |
| if (read || draw) { |
| if (read_) |
| read = false; |
| else |
| draw = false; |
| if (read || draw) |
| return; |
| bound_ctx = 0U; |
| } |
| return; |
| } |
| |
| bool disposable() { |
| return surface == EGL_NO_SURFACE && bound_ctx == 0U; |
| } |
| |
| EGLSurface surface = EGL_NO_SURFACE; |
| ANativeWindow* window = nullptr; |
| uint32_t create_ctx; |
| EGLConfig config; |
| uint32_t height; |
| uint32_t width; |
| uint32_t id; |
| |
| private: |
| uint32_t bound_ctx = 0U; |
| bool draw = false; |
| bool read = false; |
| }; |