drm/amd/display: Use cursor locking to prevent flip delays
[Why]
Current locking scheme for cursor can result in a flip missing
its vsync, deferring it for one or more vsyncs. Result is a
potential for stuttering when cursor is moved.
[How]
Use cursor update lock so that flips are not blocked while cursor
is being programmed.
Signed-off-by: Aric Cyr <[email protected]>
Reviewed-by: Nicholas Kazlauskas <[email protected]>
Acked-by: Aurabindo Pillai <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
diff --git a/drivers/gpu/drm/amd/display/dc/inc/hw_sequencer.h b/drivers/gpu/drm/amd/display/dc/inc/hw_sequencer.h
index ed3505c..1570fed 100644
--- a/drivers/gpu/drm/amd/display/dc/inc/hw_sequencer.h
+++ b/drivers/gpu/drm/amd/display/dc/inc/hw_sequencer.h
@@ -90,6 +90,7 @@ struct hw_sequencer_funcs {
struct dc_state *context, bool lock);
void (*set_flip_control_gsl)(struct pipe_ctx *pipe_ctx,
bool flip_immediate);
+ void (*cursor_lock)(struct dc *dc, struct pipe_ctx *pipe, bool lock);
/* Timing Related */
void (*get_position)(struct pipe_ctx **pipe_ctx, int num_pipes,