drm/amdgpu: Use real power source in powerplay instand of hardcode
1. move ac_power to struct pm from dpm, so can be shared with powerplay
2. remove power_source in powerplay, use adev->pm.ac_power instand.
3. update ac_power before dispatch power task.
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_pm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_pm.c
index f667cb9..113edffb5 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_pm.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_pm.c
@@ -68,11 +68,11 @@ void amdgpu_pm_acpi_event_handler(struct amdgpu_device *adev)
if (adev->pm.dpm_enabled) {
mutex_lock(&adev->pm.mutex);
if (power_supply_is_system_supplied() > 0)
- adev->pm.dpm.ac_power = true;
+ adev->pm.ac_power = true;
else
- adev->pm.dpm.ac_power = false;
+ adev->pm.ac_power = false;
if (adev->powerplay.pp_funcs->enable_bapm)
- amdgpu_dpm_enable_bapm(adev, adev->pm.dpm.ac_power);
+ amdgpu_dpm_enable_bapm(adev, adev->pm.ac_power);
mutex_unlock(&adev->pm.mutex);
}
}
@@ -1907,6 +1907,14 @@ void amdgpu_pm_compute_clocks(struct amdgpu_device *adev)
amdgpu_fence_wait_empty(ring);
}
+ mutex_lock(&adev->pm.mutex);
+ /* update battery/ac status */
+ if (power_supply_is_system_supplied() > 0)
+ adev->pm.ac_power = true;
+ else
+ adev->pm.ac_power = false;
+ mutex_unlock(&adev->pm.mutex);
+
if (adev->powerplay.pp_funcs->dispatch_tasks) {
if (!amdgpu_device_has_dc_support(adev)) {
mutex_lock(&adev->pm.mutex);
@@ -1927,14 +1935,7 @@ void amdgpu_pm_compute_clocks(struct amdgpu_device *adev)
} else {
mutex_lock(&adev->pm.mutex);
amdgpu_dpm_get_active_displays(adev);
- /* update battery/ac status */
- if (power_supply_is_system_supplied() > 0)
- adev->pm.dpm.ac_power = true;
- else
- adev->pm.dpm.ac_power = false;
-
amdgpu_dpm_change_power_state_locked(adev);
-
mutex_unlock(&adev->pm.mutex);
}
}