GFS2: introduce bi_blocks for optimization

This patch introduces a new field in the bitmap structure called
bi_blocks. Its purpose is to save us from constantly multiplying
bi_len by the constant GFS2_NBBY. It also paves the way for more
optimization in a future patch.

Signed-off-by: Bob Peterson <[email protected]>
Signed-off-by: Steven Whitehouse <[email protected]>

2 files changed