Add section on input devices.
Change-Id: Ib9c4909881df505b11537c28bd08182933a5565a
diff --git a/scripts/build.py b/scripts/build.py
index 8188f51..1325a38 100755
--- a/scripts/build.py
+++ b/scripts/build.py
@@ -9,7 +9,7 @@
# call markdown as a subprocess, and capture the output
def markdown(raw_file):
- extensions = '-x tables' + ' ' + '-x "toc(title=In This Document)"'
+ extensions = '-x tables -x "toc(title=In This Document)" -x def_list'
command = 'markdown' + ' ' + extensions + ' ' + raw_file
p = subprocess.Popen(command, stdout = subprocess.PIPE, shell = True)
return p.communicate()[0]
diff --git a/src/assets/main.css b/src/assets/main.css
index 59f2dd1..18662a1 100644
--- a/src/assets/main.css
+++ b/src/assets/main.css
@@ -241,6 +241,15 @@
padding: 1em;
}
+dt {
+ color: #1f2a33;
+ font-size: 110%;
+}
+
+dd {
+ margin: 1em 1em 1em 1em;
+}
+
/* TABLE OF CONTENTS */
.toc {
diff --git a/src/tech/index.md b/src/tech/index.md
index f7aa958..5653bda 100644
--- a/src/tech/index.md
+++ b/src/tech/index.md
@@ -52,3 +52,9 @@
core Android platform.
[» Android Security Overview](/tech/security/index.html)
+
+## Input Technical Information ##
+Android's input subsystem is responsible for supporting touch screens,
+keyboard, joysticks, mice and other devices.
+
+[» Input Information](/tech/input/index.html)
diff --git a/src/tech/input/dumpsys.md b/src/tech/input/dumpsys.md
new file mode 100644
index 0000000..883e8c4
--- /dev/null
+++ b/src/tech/input/dumpsys.md
@@ -0,0 +1,347 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Dumpsys #
+
+The `dumpsys` tool runs on the device and dumps interesting information
+about the status of system services.
+
+## Usage ##
+
+The input system is part of the window manager. To dump its state,
+run the following command.
+
+ $ adb shell su -- dumpsys window
+
+ WINDOW MANAGER INPUT (dumpsys window input)
+ Event Hub State:
+ BuiltInKeyboardId: -1
+ Devices:
+ ...
+
+The set of information that is reported varies depending on the version of Android.
+
+### Event Hub State ###
+
+The `EventHub` component is responsible for communicating with the kernel device
+drivers and identifying device capabilities. Accordingly, its state shows
+information about how devices are configured.
+
+ Event Hub State:
+ BuiltInKeyboardId: -1
+ Devices:
+ 3: tuna-gpio-keypad
+ Classes: 0x00000001
+ Path: /dev/input/event2
+ Location:
+ UniqueId:
+ Identifier: bus=0x0000, vendor=0x0000, product=0x0000, version=0x0000
+ KeyLayoutFile: /system/usr/keylayout/tuna-gpio-keypad.kl
+ KeyCharacterMapFile: /system/usr/keychars/tuna-gpio-keypad.kcm
+ ConfigurationFile:
+ 5: Tuna Headset Jack
+ Classes: 0x00000080
+ Path: /dev/input/event5
+ Location: ALSA
+ UniqueId:
+ Identifier: bus=0x0000, vendor=0x0000, product=0x0000, version=0x0000
+ KeyLayoutFile:
+ KeyCharacterMapFile:
+ ConfigurationFile:
+ 6: Melfas MMSxxx Touchscreen
+ Classes: 0x00000014
+ Path: /dev/input/event1
+ Location: 3-0048/input0
+ UniqueId:
+ Identifier: bus=0x0018, vendor=0x0000, product=0x0000, version=0x0000
+ KeyLayoutFile:
+ KeyCharacterMapFile:
+ ConfigurationFile: /system/usr/idc/Melfas_MMSxxx_Touchscreen.idc
+ 7: Motorola Bluetooth Wireless Keyboard
+ Classes: 0x8000000b
+ Path: /dev/input/event6
+ Location: 0C:DF:A4:B3:2D:BA
+ UniqueId: 00:0F:F6:80:02:CD
+ Identifier: bus=0x0005, vendor=0x22b8, product=0x093d, version=0x0288
+ KeyLayoutFile: /system/usr/keylayout/Vendor_22b8_Product_093d.kl
+ KeyCharacterMapFile: /system/usr/keychars/Generic.kcm
+ ConfigurationFile:
+
+#### Things To Look For ####
+
+1. All of the expected input devices are present.
+
+2. Each input device has an appropriate key layout file, key character map file
+ and input device configuration file. If the files are missing or contain
+ syntax errors, then they will not be loaded.
+
+3. Each input device is being classified correctly. The bits in the `Classes`
+ field correspond to flags in `EventHub.h` such as `INPUT_DEVICE_CLASS_TOUCH_MT`.
+
+4. The `BuiltInKeyboardId` is correct. If the device does not have a built-in keyboard,
+ then the id must be `-1`, otherwise it should be the id of the built-in keyboard.
+
+ If you observe that the `BuiltInKeyboardId` is not `-1` but it should be, then
+ you are missing a key character map file for a special function keypad somewhere.
+ Special function keypad devices should have key character map files that contain
+ just the line `type SPECIAL_FUNCTION` (that's what in the `tuna-gpio-keykad.kcm`
+ file we see mentioned above).
+
+### Input Reader State ###
+
+The `InputReader` is responsible for decoding input events from the kernel.
+Its state dump shows information about how each input device is configured
+and recent state changes that occurred, such as key presses or touches on
+the touch screen.
+
+This is what a special function keypad looks like:
+
+ Input Reader State:
+ Device 3: tuna-gpio-keypad
+ IsExternal: false
+ Sources: 0x00000101
+ KeyboardType: 1
+ Keyboard Input Mapper:
+ Parameters:
+ AssociatedDisplayId: -1
+ OrientationAware: false
+ KeyboardType: 1
+ Orientation: 0
+ KeyDowns: 0 keys currently down
+ MetaState: 0x0
+ DownTime: 75816923828000
+
+Here is a touch screen. Notice all of the information about the resolution of
+the device and the calibration parameters that were used.
+
+ Device 6: Melfas MMSxxx Touchscreen
+ IsExternal: false
+ Sources: 0x00001002
+ KeyboardType: 0
+ Motion Ranges:
+ X: source=0x00001002, min=0.000, max=719.001, flat=0.000, fuzz=0.999
+ Y: source=0x00001002, min=0.000, max=1279.001, flat=0.000, fuzz=0.999
+ PRESSURE: source=0x00001002, min=0.000, max=1.000, flat=0.000, fuzz=0.000
+ SIZE: source=0x00001002, min=0.000, max=1.000, flat=0.000, fuzz=0.000
+ TOUCH_MAJOR: source=0x00001002, min=0.000, max=1468.605, flat=0.000, fuzz=0.000
+ TOUCH_MINOR: source=0x00001002, min=0.000, max=1468.605, flat=0.000, fuzz=0.000
+ TOOL_MAJOR: source=0x00001002, min=0.000, max=1468.605, flat=0.000, fuzz=0.000
+ TOOL_MINOR: source=0x00001002, min=0.000, max=1468.605, flat=0.000, fuzz=0.000
+ Touch Input Mapper:
+ Parameters:
+ GestureMode: spots
+ DeviceType: touchScreen
+ AssociatedDisplay: id=0, isExternal=false
+ OrientationAware: true
+ Raw Touch Axes:
+ X: min=0, max=720, flat=0, fuzz=0, resolution=0
+ Y: min=0, max=1280, flat=0, fuzz=0, resolution=0
+ Pressure: min=0, max=255, flat=0, fuzz=0, resolution=0
+ TouchMajor: min=0, max=30, flat=0, fuzz=0, resolution=0
+ TouchMinor: unknown range
+ ToolMajor: unknown range
+ ToolMinor: unknown range
+ Orientation: unknown range
+ Distance: unknown range
+ TiltX: unknown range
+ TiltY: unknown range
+ TrackingId: min=0, max=65535, flat=0, fuzz=0, resolution=0
+ Slot: min=0, max=9, flat=0, fuzz=0, resolution=0
+ Calibration:
+ touch.size.calibration: diameter
+ touch.size.scale: 10.000
+ touch.size.bias: 0.000
+ touch.size.isSummed: false
+ touch.pressure.calibration: amplitude
+ touch.pressure.scale: 0.005
+ touch.orientation.calibration: none
+ touch.distance.calibration: none
+ SurfaceWidth: 720px
+ SurfaceHeight: 1280px
+ SurfaceOrientation: 0
+ Translation and Scaling Factors:
+ XScale: 0.999
+ YScale: 0.999
+ XPrecision: 1.001
+ YPrecision: 1.001
+ GeometricScale: 0.999
+ PressureScale: 0.005
+ SizeScale: 0.033
+ OrientationCenter: 0.000
+ OrientationScale: 0.000
+ DistanceScale: 0.000
+ HaveTilt: false
+ TiltXCenter: 0.000
+ TiltXScale: 0.000
+ TiltYCenter: 0.000
+ TiltYScale: 0.000
+ Last Button State: 0x00000000
+ Last Raw Touch: pointerCount=0
+ Last Cooked Touch: pointerCount=0
+
+Here is an external keyboard / mouse combo HID device. (This device doesn't actually
+have a mouse but its HID descriptor says it does.)
+
+ Device 7: Motorola Bluetooth Wireless Keyboard
+ IsExternal: true
+ Sources: 0x00002103
+ KeyboardType: 2
+ Motion Ranges:
+ X: source=0x00002002, min=0.000, max=719.000, flat=0.000, fuzz=0.000
+ Y: source=0x00002002, min=0.000, max=1279.000, flat=0.000, fuzz=0.000
+ PRESSURE: source=0x00002002, min=0.000, max=1.000, flat=0.000, fuzz=0.000
+ VSCROLL: source=0x00002002, min=-1.000, max=1.000, flat=0.000, fuzz=0.000
+ Keyboard Input Mapper:
+ Parameters:
+ AssociatedDisplayId: -1
+ OrientationAware: false
+ KeyboardType: 2
+ Orientation: 0
+ KeyDowns: 0 keys currently down
+ MetaState: 0x0
+ DownTime: 75868832946000
+ Cursor Input Mapper:
+ Parameters:
+ AssociatedDisplayId: 0
+ Mode: pointer
+ OrientationAware: false
+ XScale: 1.000
+ YScale: 1.000
+ XPrecision: 1.000
+ YPrecision: 1.000
+ HaveVWheel: true
+ HaveHWheel: false
+ VWheelScale: 1.000
+ HWheelScale: 1.000
+ Orientation: 0
+ ButtonState: 0x00000000
+ Down: false
+ DownTime: 0
+
+Here is a joystick. Notice how all of the axes have been scaled to a normalized
+range. The axis mapping can be configured using key layout files.
+
+ Device 18: Logitech Logitech Cordless RumblePad 2
+ IsExternal: true
+ Sources: 0x01000511
+ KeyboardType: 1
+ Motion Ranges:
+ X: source=0x01000010, min=-1.000, max=1.000, flat=0.118, fuzz=0.000
+ Y: source=0x01000010, min=-1.000, max=1.000, flat=0.118, fuzz=0.000
+ Z: source=0x01000010, min=-1.000, max=1.000, flat=0.118, fuzz=0.000
+ RZ: source=0x01000010, min=-1.000, max=1.000, flat=0.118, fuzz=0.000
+ HAT_X: source=0x01000010, min=-1.000, max=1.000, flat=0.000, fuzz=0.000
+ HAT_Y: source=0x01000010, min=-1.000, max=1.000, flat=0.000, fuzz=0.000
+ Keyboard Input Mapper:
+ Parameters:
+ AssociatedDisplayId: -1
+ OrientationAware: false
+ KeyboardType: 1
+ Orientation: 0
+ KeyDowns: 0 keys currently down
+ MetaState: 0x0
+ DownTime: 675270841000
+ Joystick Input Mapper:
+ Axes:
+ X: min=-1.00000, max=1.00000, flat=0.11765, fuzz=0.00000
+ scale=0.00784, offset=-1.00000, highScale=0.00784, highOffset=-1.00000
+ rawAxis=0, rawMin=0, rawMax=255, rawFlat=15, rawFuzz=0, rawResolution=0
+ Y: min=-1.00000, max=1.00000, flat=0.11765, fuzz=0.00000
+ scale=0.00784, offset=-1.00000, highScale=0.00784, highOffset=-1.00000
+ rawAxis=1, rawMin=0, rawMax=255, rawFlat=15, rawFuzz=0, rawResolution=0
+ Z: min=-1.00000, max=1.00000, flat=0.11765, fuzz=0.00000
+ scale=0.00784, offset=-1.00000, highScale=0.00784, highOffset=-1.00000
+ rawAxis=2, rawMin=0, rawMax=255, rawFlat=15, rawFuzz=0, rawResolution=0
+ RZ: min=-1.00000, max=1.00000, flat=0.11765, fuzz=0.00000
+ scale=0.00784, offset=-1.00000, highScale=0.00784, highOffset=-1.00000
+ rawAxis=5, rawMin=0, rawMax=255, rawFlat=15, rawFuzz=0, rawResolution=0
+ HAT_X: min=-1.00000, max=1.00000, flat=0.00000, fuzz=0.00000
+ scale=1.00000, offset=0.00000, highScale=1.00000, highOffset=0.00000
+ rawAxis=16, rawMin=-1, rawMax=1, rawFlat=0, rawFuzz=0, rawResolution=0
+ HAT_Y: min=-1.00000, max=1.00000, flat=0.00000, fuzz=0.00000
+ scale=1.00000, offset=0.00000, highScale=1.00000, highOffset=0.00000
+ rawAxis=17, rawMin=-1, rawMax=1, rawFlat=0, rawFuzz=0, rawResolution=0
+
+At the end of the input reader dump there is some information about global configuration
+parameters such as the mouse pointer speed.
+
+ Configuration:
+ ExcludedDeviceNames: []
+ VirtualKeyQuietTime: 0.0ms
+ PointerVelocityControlParameters: scale=1.000, lowThreshold=500.000, highThreshold=3000.000, acceleration=3.000
+ WheelVelocityControlParameters: scale=1.000, lowThreshold=15.000, highThreshold=50.000, acceleration=4.000
+ PointerGesture:
+ Enabled: true
+ QuietInterval: 100.0ms
+ DragMinSwitchSpeed: 50.0px/s
+ TapInterval: 150.0ms
+ TapDragInterval: 300.0ms
+ TapSlop: 20.0px
+ MultitouchSettleInterval: 100.0ms
+ MultitouchMinDistance: 15.0px
+ SwipeTransitionAngleCosine: 0.3
+ SwipeMaxWidthRatio: 0.2
+ MovementSpeedRatio: 0.8
+ ZoomSpeedRatio: 0.3
+
+#### Things To Look For ####
+
+1. All of the expected input devices are present.
+
+2. Each input device has been configured appropriately. Especially check the
+ touch screen and joystick axes.
+
+### Input Dispatcher State ###
+
+The `InputDispatcher` is responsible for sending input events to applications.
+Its state dump shows information about which window is being touched, the
+state of the input queue, whether an ANR is in progress, and so on.
+
+ Input Dispatcher State:
+ DispatchEnabled: 1
+ DispatchFrozen: 0
+ FocusedApplication: name='AppWindowToken{41b03a10 token=Token{41bdcf78 ActivityRecord{418ab728 com.android.settings/.Settings}}}', dispatchingTimeout=5000.000ms
+ FocusedWindow: name='Window{41908458 Keyguard paused=false}'
+ TouchDown: false
+ TouchSplit: false
+ TouchDeviceId: -1
+ TouchSource: 0x00000000
+ TouchedWindows: <none>
+ Windows:
+ 0: name='Window{41bd5b18 NavigationBar paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=true, canReceiveKeys=false, flags=0x05800068, type=0x000007e3, layer=181000, frame=[0,1184][720,1280], scale=1.000000, touchableRegion=[0,1184][720,1280], inputFeatures=0x00000000, ownerPid=306, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 1: name='Window{41a19770 RecentsPanel paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=false, canReceiveKeys=false, flags=0x01820100, type=0x000007de, layer=151000, frame=[0,0][720,1184], scale=1.000000, touchableRegion=[0,0][720,1184], inputFeatures=0x00000000, ownerPid=306, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 2: name='Window{41a78768 StatusBar paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=true, canReceiveKeys=false, flags=0x00800048, type=0x000007d0, layer=141000, frame=[0,0][720,50], scale=1.000000, touchableRegion=[0,0][720,50], inputFeatures=0x00000000, ownerPid=306, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 3: name='Window{41877570 StatusBarExpanded paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=true, canReceiveKeys=false, flags=0x01811328, type=0x000007e1, layer=131005, frame=[0,-1184][720,-114], scale=1.000000, touchableRegion=[0,-1184][720,-114], inputFeatures=0x00000000, ownerPid=306, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 4: name='Window{41bedf20 TrackingView paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=false, canReceiveKeys=false, flags=0x01020300, type=0x000007e1, layer=131000, frame=[0,-1032][720,102], scale=1.000000, touchableRegion=[0,-1032][720,102], inputFeatures=0x00000000, ownerPid=306, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 5: name='Window{41908458 Keyguard paused=false}', paused=false, hasFocus=true, hasWallpaper=false, visible=true, canReceiveKeys=true, flags=0x15120800, type=0x000007d4, layer=111000, frame=[0,50][720,1184], scale=1.000000, touchableRegion=[0,50][720,1184], inputFeatures=0x00000000, ownerPid=205, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 6: name='Window{4192cc30 com.android.phasebeam.PhaseBeamWallpaper paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=true, canReceiveKeys=false, flags=0x00000308, type=0x000007dd, layer=21010, frame=[0,0][720,1184], scale=1.000000, touchableRegion=[0,0][720,1184], inputFeatures=0x00000000, ownerPid=429, ownerUid=10046, dispatchingTimeout=5000.000ms
+ 7: name='Window{41866c00 com.android.settings/com.android.settings.Settings paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=false, canReceiveKeys=false, flags=0x01810100, type=0x00000001, layer=21005, frame=[0,0][720,1184], scale=1.000000, touchableRegion=[0,0][720,1184], inputFeatures=0x00000000, ownerPid=19000, ownerUid=1000, dispatchingTimeout=5000.000ms
+ 8: name='Window{4197c858 com.android.launcher/com.android.launcher2.Launcher paused=false}', paused=false, hasFocus=false, hasWallpaper=false, visible=false, canReceiveKeys=false, flags=0x01910100, type=0x00000001, layer=21000, frame=[0,0][720,1184], scale=1.000000, touchableRegion=[0,0][720,1184], inputFeatures=0x00000000, ownerPid=515, ownerUid=10032, dispatchingTimeout=5000.000ms
+ MonitoringChannels: <none>
+ InboundQueue: length=0
+ ActiveConnections: <none>
+ AppSwitch: not pending
+ Configuration:
+ MaxEventsPerSecond: 90
+ KeyRepeatDelay: 50.0ms
+ KeyRepeatTimeout: 500.0ms
+
+#### Things To Look For ####
+
+1. In general, all input events are being processed as expected.
+
+2. If you touch the touch screen and run dumpsys at the same time, then the `TouchedWindows`
+ line should show the window that you are touching.
diff --git a/src/tech/input/getevent.md b/src/tech/input/getevent.md
new file mode 100644
index 0000000..5807753
--- /dev/null
+++ b/src/tech/input/getevent.md
@@ -0,0 +1,112 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Getevent #
+
+The `getevent` tool runs on the device and provides information about input
+devices and a live dump of kernel input events.
+
+It is very useful tool for ensuring that device drivers are reporing the
+expected set of capabilities for each input device and are generating the
+desired stream of input events.
+
+## Usage ##
+
+### Showing Device Capabilities ###
+
+It is often quite useful to see all of the keys and axes that a device reports.
+Use the `-p` option to do that.
+
+Here is a list of all of the Linux key codes and other events that a
+particular keyboard says it supports.
+
+ $ adb shell su -- getevent -p
+
+ name: "Motorola Bluetooth Wireless Keyboard"
+ events:
+ KEY (0001): 0001 0002 0003 0004 0005 0006 0007 0008
+ 0009 000a 000b 000c 000d 000e 000f 0010
+ 0011 0012 0013 0014 0015 0016 0017 0018
+ 0019 001a 001b 001c 001d 001e 001f 0020
+ 0021 0022 0023 0024 0025 0026 0027 0028
+ 0029 002a 002b 002c 002d 002e 002f 0030
+ 0031 0032 0033 0034 0035 0036 0037 0038
+ 0039 003a 003b 003c 003d 003e 003f 0040
+ 0041 0042 0043 0044 0045 0046 0047 0048
+ 0049 004a 004b 004c 004d 004e 004f 0050
+ 0051 0052 0053 0055 0056 0057 0058 0059
+ 005a 005b 005c 005d 005e 005f 0060 0061
+ 0062 0063 0064 0066 0067 0068 0069 006a
+ 006b 006c 006d 006e 006f 0071 0072 0073
+ 0074 0075 0077 0079 007a 007b 007c 007d
+ 007e 007f 0080 0081 0082 0083 0084 0085
+ 0086 0087 0088 0089 008a 008c 008e 0090
+ 0096 0098 009b 009c 009e 009f 00a1 00a3
+ 00a4 00a5 00a6 00ab 00ac 00ad 00b0 00b1
+ 00b2 00b3 00b4 00b7 00b8 00b9 00ba 00bb
+ 00bc 00bd 00be 00bf 00c0 00c1 00c2 00d9
+ 00f0 0110 0111 0112 01ba
+ REL (0002): 0000 0001 0008
+ ABS (0003): 0028 : value 223, min 0, max 255, fuzz 0, flat 0, resolution 0
+ 0029 : value 0, min 0, max 255, fuzz 0, flat 0, resolution 0
+ 002a : value 0, min 0, max 255, fuzz 0, flat 0, resolution 0
+ 002b : value 0, min 0, max 255, fuzz 0, flat 0, resolution 0
+ MSC (0004): 0004
+ LED (0011): 0000 0001 0002 0003 0004
+ input props:
+ <none>
+
+The `-i` option shows even more information than `-p`, including HID mapping tables
+and debugging information.
+
+The `-l` option uses textual labels for all event codes, which is handy.
+
+ $ adb shell su -- getevent -lp /dev/input/event1
+
+ name: "Melfas MMSxxx Touchscreen"
+ events:
+ ABS (0003): ABS_MT_SLOT : value 0, min 0, max 9, fuzz 0, flat 0, resolution 0
+ ABS_MT_TOUCH_MAJOR : value 0, min 0, max 30, fuzz 0, flat 0, resolution 0
+ ABS_MT_POSITION_X : value 0, min 0, max 720, fuzz 0, flat 0, resolution 0
+ ABS_MT_POSITION_Y : value 0, min 0, max 1280, fuzz 0, flat 0, resolution 0
+ ABS_MT_TRACKING_ID : value 0, min 0, max 65535, fuzz 0, flat 0, resolution 0
+ ABS_MT_PRESSURE : value 0, min 0, max 255, fuzz 0, flat 0, resolution 0
+ input props:
+ INPUT_PROP_DIRECT
+
+### Showing Live Events ###
+
+This is what a two finger multitouch gesture looks like for a touch screen
+that is using the Linux multitouch input protocol "B". We use the `-l` option
+to show textual labels and `-t` to show timestamps.
+
+ $ adb shell su -- getevent -lt /dev/input/event1
+
+ [ 78826.389007] EV_ABS ABS_MT_TRACKING_ID 0000001f
+ [ 78826.389038] EV_ABS ABS_MT_PRESSURE 000000ab
+ [ 78826.389038] EV_ABS ABS_MT_POSITION_X 000000ab
+ [ 78826.389068] EV_ABS ABS_MT_POSITION_Y 0000025b
+ [ 78826.389068] EV_ABS ABS_MT_SLOT 00000001
+ [ 78826.389068] EV_ABS ABS_MT_TRACKING_ID 00000020
+ [ 78826.389068] EV_ABS ABS_MT_PRESSURE 000000b9
+ [ 78826.389099] EV_ABS ABS_MT_POSITION_X 0000019e
+ [ 78826.389099] EV_ABS ABS_MT_POSITION_Y 00000361
+ [ 78826.389099] EV_SYN SYN_REPORT 00000000
+ [ 78826.468688] EV_ABS ABS_MT_SLOT 00000000
+ [ 78826.468688] EV_ABS ABS_MT_TRACKING_ID ffffffff
+ [ 78826.468719] EV_ABS ABS_MT_SLOT 00000001
+ [ 78826.468719] EV_ABS ABS_MT_TRACKING_ID ffffffff
+ [ 78826.468719] EV_SYN SYN_REPORT 00000000
diff --git a/src/tech/input/index.md b/src/tech/input/index.md
new file mode 100644
index 0000000..e01f200
--- /dev/null
+++ b/src/tech/input/index.md
@@ -0,0 +1,24 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Input Technical Information #
+
+The Android input subsystem supports many different device classes,
+including keyboard, joystick, trackball, mouse and touch screen.
+
+The documentation in this section describes how to configure,
+calibrate, test, and write drivers for input devices.
+
diff --git a/src/tech/input/input-device-configuration-files.md b/src/tech/input/input-device-configuration-files.md
new file mode 100644
index 0000000..0a477d0
--- /dev/null
+++ b/src/tech/input/input-device-configuration-files.md
@@ -0,0 +1,152 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Input Device Configuration Files #
+
+Input device configuration files (`.idc` files) contain device-specific
+configuration properties that affect the behavior of input devices.
+
+Input device configuration files are typically not necessary for standard
+peripherals such as HID keyboards and mice since the default system behavior
+usually ensures that they will work out of the box. On the other hand,
+built-in embedded devices, particularly touch screens, almost always
+require input device configuration files to specify their behavior.
+
+## Rationale ##
+
+Android automatically detects and configures most input device capabilities
+based on the event types and properties that are reported by the associated
+Linux kernel input device driver.
+
+For example, if an input device supports the `EV_REL` event type and codes
+`REL_X` and `REL_Y` as well as the `EV_KEY` event type and `BTN_MOUSE`,
+then Android will classify the input device as a mouse. The default behavior
+for a mouse is to present an on-screen cursor which tracks the mouse's movements
+and simulates touches when the mouse is clicked. Although the mouse can
+be configured differently, the default behavior is usually sufficient for
+standard mouse peripherals.
+
+Certain classes of input devices are more ambiguous. For example, multi-touch
+touch screens and touch pads both support the `EV_ABS` event type and codes
+`ABS_MT_POSITION_X` and `ABS_MT_POSITION_Y` at a minimum. However, the intended
+uses of these devices are quite different and cannot always be determined
+automatically. Also, additional information is required to make sense of the
+pressure and size information reported by touch devices. Hence touch devices,
+especially built-in touch screens, usually need IDC files.
+
+## Location ##
+
+Input device configuration files are located by USB vendor, product (and
+optionally version) id or by input device name.
+
+The following paths are consulted in order.
+
+* `/system/usr/idc/Vendor_XXXX_Product_XXXX_Version_XXXX.idc`
+* `/system/usr/idc/Vendor_XXXX_Product_XXXX.idc`
+* `/system/usr/idc/DEVICE_NAME.idc`
+* `/data/system/devices/idc/Vendor_XXXX_Product_XXXX_Version_XXXX.idc`
+* `/data/system/devices/idc/Vendor_XXXX_Product_XXXX.idc`
+* `/data/system/devices/idc/DEVICE_NAME.idc`
+
+When constructing a file path that contains the device name, all characters
+in the device name other than '0'-'9', 'a'-'z', 'A'-'Z', '-' or '_' are replaced by '_'.
+
+## Syntax ##
+
+An input device configuration file is a plain text file consisting of property
+assignments and comments.
+
+### Properties ###
+
+Property assignments each consist of a property name, an `=`, a property value,
+and a new line. Like this:
+
+ property = value
+
+Property names are non-empty literal text identifiers. They must not contain
+whitespace. Each components of the input system defines a set of properties
+that are used to configure its function.
+
+Property values are non-empty string literals, integers or floating point numbers.
+They must not contain whitespace or the reserved characters `\` or `"`.
+
+Property names and values are case-sensitive.
+
+### Comments ###
+
+Comment lines begin with '#' and continue to the end of the line. Like this:
+
+ # A comment!
+
+Blank lines are ignored.
+
+### Example ###
+
+ # This is an example of an input device configuration file.
+ # It might be used to describe the characteristics of a built-in touch screen.
+
+ # This is an internal device, not an external peripheral attached to the USB
+ # or Bluetooth bus.
+ device.internal = 1
+
+ # The device should behave as a touch screen, which uses the same orientation
+ # as the built-in display.
+ touch.deviceType = touchScreen
+ touch.orientationAware = 1
+
+ # Additional calibration properties...
+ # etc...
+
+## Common Properties ##
+
+The following properties are common to all input device classes.
+
+Refer to the documentation of each input device class for information about the
+special properties used by each class.
+
+#### `device.internal` ####
+
+*Definition:* `device.internal` = `0` | `1`
+
+Specifies whether the input device is an internal built-in component as opposed to an
+externally attached (most likely removable) peripheral.
+
+* If the value is `0`, the device is external.
+
+* If the value is `1`, the device is internal.
+
+* If the value is not specified, the default value is `0` for all devices on the
+ USB (BUS_USB) or Bluetooth (BUS_BLUETOOTH) bus, `1` otherwise.
+
+This property determines default policy decisions regarding wake events.
+
+Internal input devices generally do not wake the display from sleep unless explicitly
+configured to do so in the key layout file or in a hardcoded policy rule. This
+distinction prevents key presses and touches from spuriously waking up your phone
+when it is in your pocket. Usually there are only a small handful of wake keys defined.
+
+Conversely, external input devices usually wake the device more aggressively because
+they are assumed to be turned off or not plugged in during transport. For example,
+pressing any key on an external keyboard is a good indicator that the user wants the
+device to wake up and respond.
+
+It is important to ensure that the value of the `device.internal` property is set
+correctly for all internal input devices.
+
+## Validation ##
+
+Make sure to validate your input device configuration files using the
+[Validate Keymaps](/tech/input/validate-keymaps.html) tool.
diff --git a/src/tech/input/key-character-map-files.md b/src/tech/input/key-character-map-files.md
new file mode 100644
index 0000000..4a9ec34
--- /dev/null
+++ b/src/tech/input/key-character-map-files.md
@@ -0,0 +1,493 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Key Character Map Files #
+
+Key character map files (`.kcm` files) are responsible for mapping combinations
+of Android key codes with modifiers to Unicode characters.
+
+Device-specific key layout files are *required* for all internal (built-in)
+input devices that have keys, if only to tell the system that the device
+is special purpose only (not a full keyboard).
+
+Device-specific key layout files are *optional* for external keyboards, and
+often aren't needed at all. The system provides a generic key character map
+that is suitable for many external keyboards.
+
+If no device-specific key layout file is available, then the system will
+choose a default instead.
+
+## Location ##
+
+Key character map files are located by USB vendor, product (and optionally version)
+id or by input device name.
+
+The following paths are consulted in order.
+
+* `/system/usr/keychars/Vendor_XXXX_Product_XXXX_Version_XXXX.kcm`
+* `/system/usr/keychars/Vendor_XXXX_Product_XXXX.kcm`
+* `/system/usr/keychars/DEVICE_NAME.kcm`
+* `/data/system/devices/keychars/Vendor_XXXX_Product_XXXX_Version_XXXX.kcm`
+* `/data/system/devices/keychars/Vendor_XXXX_Product_XXXX.kcm`
+* `/data/system/devices/keychars/DEVICE_NAME.kcm`
+* `/system/usr/keychars/Generic.kcm`
+* `/data/system/devices/keychars/Generic.kcm`
+* `/system/usr/keychars/Virtual.kcm`
+* `/data/system/devices/keychars/Virtual.kcm`
+
+When constructing a file path that contains the device name, all characters
+in the device name other than '0'-'9', 'a'-'z', 'A'-'Z', '-' or '_' are replaced by '_'.
+
+## Generic Key Character Map File ##
+
+The system provides a special built-in key character map file called `Generic.kcm`.
+This key character map is intended to support a variety of standard external
+keyboards.
+
+*Do not modify the generic key character map!*
+
+## Virtual Key Character Map File ##
+
+The system provides a special built-in key character map file called `Virtual.kcm`
+that is used by the virtual keyboard devices.
+
+The virtual keyboard device is a synthetic input device whose id is -1
+(see `KeyCharacterMap.VIRTUAL_KEYBOARD`). It is present on all Android devices
+beginning with Android Honeycomb 3.0. The purpose of the virtual keyboard device
+is to provide a known built-in input device that can be used for injecting
+keystokes into applications by the IME or by test instrumentation, even
+for devices that do not have built-in keyboards.
+
+The virtual keyboard is assumed to have a full QWERTY layout that is the
+same on all devices. This makes it possible for applications to inject
+keystrokes using the virtual keyboard device and always get the same results.
+
+*Do not modify the virtual key character map!*
+
+## Syntax ##
+
+A key character map file is a plain text file consisting of a keyboard type
+declaration and a set of key declarations.
+
+### Keyboard Type Declaration ###
+
+A keyboard type declaration describes the overall behavior of the keyboard.
+A character map file must contain a keyboard type declaration. For clarity,
+it is often placed at the top of the file.
+
+ type FULL
+
+The following keyboard types are recognized:
+
+* `NUMERIC`: A numeric (12-key) keyboard.
+
+ A numeric keyboard supports text entry using a multi-tap approach.
+ It may be necessary to tap a key multiple times to generate the desired letter or symbol.
+
+ This type of keyboard is generally designed for thumb typing.
+
+ Corresponds to `KeyCharacterMap.NUMERIC`.
+
+* `PREDICTIVE`: A keyboard with all the letters, but with more than one letter per key.
+
+ This type of keyboard is generally designed for thumb typing.
+
+ Corresponds to `KeyCharacterMap.PREDICTIVE`.
+
+* `ALPHA`: A keyboard with all the letters, and maybe some numbers.
+
+ An alphabetic keyboard supports text entry directly but may have a condensed
+ layout with a small form factor. In contrast to a `FULL` keyboard, some
+ symbols may only be accessible using special on-screen character pickers.
+ In addition, to improve typing speed and accuracy, the framework provides
+ special affordances for alphabetic keyboards such as auto-capitalization
+ and toggled / locked SHIFT and ALT keys.
+
+ This type of keyboard is generally designed for thumb typing.
+
+* `FULL`: A full PC-style keyboard.
+
+ A full keyboard behaves like a PC keyboard. All symbols are accessed directly
+ by pressing keys on the keyboard without on-screen support or affordances such
+ as auto-capitalization.
+
+ This type of keyboard is generally designed for full two hand typing.
+
+* `SPECIAL_FUNCTION`: A keyboard that is only used to perform system control functions
+ rather than for typing.
+
+ A special function keyboard consists only of non-printing keys such as
+ HOME and POWER that are not actually used for typing.
+
+The `Generic.kcm` and `Virtual.kcm` key character maps are both `FULL` keyboards.
+
+### Key Declarations ###
+
+Key declarations each consist of the keyword `key` followed by an Android key code
+name, an open curly brace, a set of properties and behaviors and a close curly brace.
+
+ key A {
+ label: 'A'
+ base: 'a'
+ shift, capslock: 'A'
+ ctrl, alt, meta: none
+ }
+
+#### Properties ####
+
+Each key property establishes a mapping from a key to a behavior. To make the
+key character map files more compact, several properties can be mapped to the
+same behavior by separating them with a comma.
+
+In the above example, the `label` property is assigned the `'A'` behavior.
+Likewise, the `ctrl`, `alt` and `meta` properties are all simultaneously assigned
+the `none` behavior.
+
+The following properties are recognized:
+
+* `label`: Specifies the label that is physically printed on the key, when it
+ consists of a single character. This is the value that is returned by
+ the `KeyCharacterMap.getDisplayLabel` method.
+
+* `number`: Specifies the behavior (character that should be typed) when a numeric
+ text view has focus, such as when the user is typing a phone number.
+
+ Compact keyboards often combine multiple symbols into a single key, such that
+ the same key might be used to type `'1'` and `'a'` or `'#'` and `'q'`, perhaps.
+ For these keys, the `number` property should be set to indicate which symbol
+ should be typed in a numeric context, if any.
+
+ Some typical "numeric" symbols are digits `'0'` through `'9'`, `'#'`, `'+'`,
+ `'('`, `')'`, `','`, and `'.'`.
+
+* `base`: Specifies the behavior (character that should be typed) when no modifiers
+ are pressed.
+
+* <modifier> or <modifier1>`+`<modifier2>`+`...: Specifies the
+ behavior (character that should be typed) when the key is pressed and all of the
+ specified modifiers are active.
+
+ For example, the modifier property `shift` specifies a behavior that applies when
+ the either the LEFT SHIFT or RIGHT SHIFT modifier is pressed.
+
+ Similarly, the modifier property `rshift+ralt` specifies a behavior that applies
+ when the both RIGHT SHIFT and RIGHT ALT modifiers are pressed together.
+
+The following modifiers are recognized in modifier properties:
+
+* `shift`: Applies when either the LEFT SHIFT or RIGHT SHIFT modifier is pressed.
+* `lshift`: Applies when the LEFT SHIFT modifier is pressed.
+* `rshift`: Applies when the RIGHT SHIFT modifier is pressed.
+* `alt`: Applies when either the LEFT ALT or RIGHT ALT modifier is pressed.
+* `lalt`: Applies when the LEFT ALT modifier is pressed.
+* `ralt`: Applies when the RIGHT ALT modifier is pressed.
+* `ctrl`: Applies when either the LEFT CONTROL or RIGHT CONTROL modifier is pressed.
+* `lctrl`: Applies when the LEFT CONTROL modifier is pressed.
+* `rctrl`: Applies when the RIGHT CONTROL modifier is pressed.
+* `meta`: Applies when either the LEFT META or RIGHT META modifier is pressed.
+* `lmeta`: Applies when the LEFT META modifier is pressed.
+* `rmeta`: Applies when the RIGHT META modifier is pressed.
+* `sym`: Applies when the SYMBOL modifier is pressed.
+* `fn`: Applies when the FUNCTION modifier is pressed.
+* `capslock`: Applies when the CAPS LOCK modifier is locked.
+* `numlock`: Applies when the NUM LOCK modifier is locked.
+* `scrolllock`: Applies when the SCROLL LOCK modifier is locked.
+
+The order in which the properties are listed is significant. When mapping a key to
+a behavior, the system scans all relevant properties in order and returns the last
+applicable behavior that it found.
+
+Consequently, properties that are specified later override properties that are
+specified earlier for a given key.
+
+#### Behaviors ####
+
+Each property maps to a behavior. The most common behavior is typing a character
+but there are others.
+
+The following behaviors are recognized:
+
+* `none`: Don't type a character.
+
+ This behavior is the default when no character is specified. Specifying `none`
+ is optional but it improves clarity.
+
+* `'X'`: Type the specified character literal.
+
+ This behavior causes the specified character to be entered into the focused
+ text view. The character literal may be any ASCII character, or one of the
+ following escape sequences:
+
+ * `'\\'`: Type a backslash character.
+ * `'\n'`: Type a new line character (use this for ENTER / RETURN).
+ * `'\t'`: Type a TAB character.
+ * `'\''`: Type an apostrophe character.
+ * `'\"'`: Type a quote character.
+ * `'\uXXXX'`: Type the Unicode character whose code point is given in hex by XXXX.
+
+* `fallback` <Android key code name>: Perform a default action if the key is not
+ handled by the application.
+
+ This behavior causes the system to simulate a different key press when an application
+ does not handle the specified key natively. It is used to support default behavior
+ for new keys that not all applications know how to handle, such as ESCAPE or
+ numeric keypad keys (when numlock is not pressed).
+
+ When a fallback behavior is performed, the application will receive two key presses:
+ one for the original key and another for the fallback key that was selected.
+ If the application handles the original key during key up, then the fallback key
+ event will be canceled (`KeyEvent.isCanceled` will return `true`).
+
+The system reserves two Unicode characters to perform special functions:
+
+* `'\uef00'`: When this behavior is performed, the text view consumes and removes the
+ four characters preceding the cursor, interprets them as hex digits, and inserts the
+ corresponding Unicode code point.
+
+* `'\uef01'`: When this behavior is performed, the text view displays a
+ character picker dialog that contains miscellaneous symbols.
+
+The system recognizes the following Unicode characters as combining diacritical dead
+key characters:
+
+* `'\u0300'`: Grave accent.
+* `'\u0301'`: Acute accent.
+* `'\u0302'`: Circumflex accent.
+* `'\u0303'`: Tilde accent.
+* `'\u0308'`: Umlaut accent.
+
+When a dead key is typed followed by another character, the dead key and the following
+characters are composed. For example, when the user types a grave accent dead
+key followed by the letter 'a', the result is 'à'.
+
+Refer to `KeyCharacterMap.getDeadChar` for more information about dead key handling.
+
+### Comments ###
+
+Comment lines begin with '#' and continue to the end of the line. Like this:
+
+ # A comment!
+
+Blank lines are ignored.
+
+### How Key Combinations are Mapped to Behaviors ###
+
+When the user presses a key, the system looks up the behavior associated with
+the combination of that key press and the currently pressed modifiers.
+
+#### SHIFT + A ####
+
+Suppose the user pressed A and SHIFT together. The system first locates
+the set of properties and behaviors associated with `KEYCODE_A`.
+
+ key A {
+ label: 'A'
+ base: 'a'
+ shift, capslock: 'A'
+ ctrl, alt, meta: none
+ }
+
+The system scans the properties from first to last and left to right, ignoring
+the `label` and `number` properties, which are special.
+
+The first property encountered is `base`. The `base` property always applies to
+a key, no matter what modifiers are pressed. It essentially specifies the default
+behavior for the key unless it is overridden by following properties.
+Since the `base` property applies to this key press, the system makes note
+of the fact that its behavior is `'a'` (type the character `a`).
+
+The system then continues to scan subsequent properties in case any of them
+are more specific than `base` and override it. It encounters `shift` which
+also applies to the key press SHIFT + A. So the system decides to ignore
+the `base` property's behavior and chooses the behavior associated with
+the `shift` property, which is `'A'` (type the character `A`).
+
+It then continues to scan the table, however no other properties apply to this
+key press (CAPS LOCK is not locked, neither CONTROL key is pressed, neither
+ALT key is pressed and neither META key is pressed).
+
+So the resulting behavior for the key combination SHIFT + A is `'A'`.
+
+#### CONTROL + A ####
+
+Now consider what would happen if the user pressed A and CONTROL together.
+
+As before, the system would scan the table of properties. It would notice
+that the `base` property applied but would also continue scanning until
+it eventually reached the `control` property. As it happens, the `control`
+property appears after `base` so its behavior overrides the `base` behavior.
+
+So the resulting behavior for the key combination CONTROL + A is `none`.
+
+#### ESCAPE ####
+
+Now suppose the user pressed ESCAPE.
+
+ key ESCAPE {
+ base: fallback BACK
+ alt, meta: fallback HOME
+ ctrl: fallback MENU
+ }
+
+This time the system obtains the behavior `fallback BACK`, a fallback behavior.
+Because no character literal appears, no character will be typed.
+
+When processing the key, the system will first deliver `KEYCODE_ESCAPE` to the
+application. If the application does not handle it, then the system will try
+again but this time it will deliver `KEYCODE_BACK` to the application as
+requested by the fallback behavior.
+
+So applications that recognize and support `KEYCODE_ESCAPE` have the
+opportunity to handle it as is, but other applications that do not can instead
+perform the fallback action of treating the key as if it were `KEYCODE_BACK`.
+
+#### NUMPAD_0 with or without NUM LOCK ####
+
+The numeric keypad keys have very different interpretations depending on whether
+the NUM LOCK key is locked.
+
+The following key declaration ensures that `KEYCODE_NUMPAD_0` types `0`
+when NUM LOCK is pressed. When NUM LOCK is not pressed, the key is delivered
+to the application as usual, and if it is not handled, then the fallback
+key `KEYCODE_INSERT` is delivered instead.
+
+ key NUMPAD_0 {
+ label, number: '0'
+ base: fallback INSERT
+ numlock: '0'
+ ctrl, alt, meta: none
+ }
+
+As we can see, fallback key declarations greatly improve compatibility
+with older applications that do not recognize or directly support all of the keys
+that are present on a full PC style keyboard.
+
+### Examples ###
+
+#### Full Keyboard ####
+
+ # This is an example of part of a key character map file for a full keyboard
+ # include a few fallback behaviors for special keys that few applications
+ # handle themselves.
+
+ type FULL
+
+ key C {
+ label: 'C'
+ base: 'c'
+ shift, capslock: 'C'
+ alt: '\u00e7'
+ shift+alt: '\u00c7'
+ ctrl, meta: none
+ }
+
+ key SPACE {
+ label: ' '
+ base: ' '
+ ctrl: none
+ alt, meta: fallback SEARCH
+ }
+
+ key NUMPAD_9 {
+ label, number: '9'
+ base: fallback PAGE_UP
+ numlock: '9'
+ ctrl, alt, meta: none
+ }
+
+#### Alphanumeric Keyboard ####
+
+ # This is an example of part of a key character map file for an alphanumeric
+ # thumb keyboard. Some keys are combined, such as `A` and `2`. Here we
+ # specify `number` labels to tell the system what to do when the user is
+ # typing a number into a dial pad.
+ #
+ # Also note the special character '\uef01' mapped to ALT+SPACE.
+ # Pressing this combination of keys invokes an on-screen character picker.
+
+ type ALPHA
+
+ key A {
+ label: 'A'
+ number: '2'
+ base: 'a'
+ shift, capslock: 'A'
+ alt: '#'
+ shift+alt, capslock+alt: none
+ }
+
+ key SPACE {
+ label: ' '
+ number: ' '
+ base: ' '
+ shift: ' '
+ alt: '\uef01'
+ shift+alt: '\uef01'
+ }
+
+#### Game Pad ####
+
+ # This is an example of part of a key character map file for a game pad.
+ # It defines fallback actions that enable the user to navigate the user interface
+ # by pressing buttons.
+
+ type SPECIAL_FUNCTION
+
+ key BUTTON_A {
+ base: fallback BACK
+ }
+
+ key BUTTON_X {
+ base: fallback DPAD_CENTER
+ }
+
+ key BUTTON_START {
+ base: fallback HOME
+ }
+
+ key BUTTON_SELECT {
+ base: fallback MENU
+ }
+
+## Compatibility Note ##
+
+Prior to Android Honeycomb 3.0, the Android key character map was specified
+using a very different syntax and was compiled into a binary file format
+(`.kcm.bin`) at build time.
+
+Although the new format uses the same extension `.kcm`, the syntax is quite
+different (and much more powerful).
+
+As of Android Honeycomb 3.0, all Android key character map files must use
+the new syntax and plain text file format that is described in this document.
+The old syntax is not supported and the old `.kcm.bin` files are not recognized
+by the system.
+
+## Language Note ##
+
+Android does not currently support multilingual keyboards. Moreover, the
+built-in generic key character map assumes a US English keyboard layout.
+
+OEMs are encouraged to provide custom key character maps for their keyboards
+if they are designed for other languages.
+
+Future versions of Android may provide better support for multilingual keyboards
+or user-selectable keyboard layouts.
+
+## Validation ##
+
+Make sure to validate your key character map files using the
+[Validate Keymaps](/tech/input/validate-keymaps.html) tool.
diff --git a/src/tech/input/key-layout-files.md b/src/tech/input/key-layout-files.md
new file mode 100644
index 0000000..9a2760d
--- /dev/null
+++ b/src/tech/input/key-layout-files.md
@@ -0,0 +1,332 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Key Layout Files #
+
+Key layout files (`.kl` files) are responsible for mapping Linux key codes
+and axis codes to Android key codes and axis codes and specifying associated
+policy flags.
+
+Device-specific key layout files are *required* for all internal (built-in)
+input devices that have keys, including special keys such as volume, power
+and headset media keys.
+
+Device-specific key layout files are *optional* for other input devices but
+they are *recommended* for special-purpose keyboards and joysticks.
+
+If no device-specific key layout file is available, then the system will
+choose a default instead.
+
+## Location ##
+
+Key layout files are located by USB vendor, product (and optionally version)
+id or by input device name.
+
+The following paths are consulted in order.
+
+* `/system/usr/keylayout/Vendor_XXXX_Product_XXXX_Version_XXXX.kl`
+* `/system/usr/keylayout/Vendor_XXXX_Product_XXXX.kl`
+* `/system/usr/keylayout/DEVICE_NAME.kl`
+* `/data/system/devices/keylayout/Vendor_XXXX_Product_XXXX_Version_XXXX.kl`
+* `/data/system/devices/keylayout/Vendor_XXXX_Product_XXXX.kl`
+* `/data/system/devices/keylayout/DEVICE_NAME.kl`
+* `/system/usr/keylayout/Generic.kl`
+* `/data/system/devices/keylayout/Generic.kl`
+
+When constructing a file path that contains the device name, all characters
+in the device name other than '0'-'9', 'a'-'z', 'A'-'Z', '-' or '_' are replaced by '_'.
+
+## Generic Key Layout File ##
+
+The system provides a special built-in generic key layout file called `Generic.kl`.
+This key layout is intended to support a variety of standard external
+keyboards and joysticks.
+
+*Do not modify the generic key layout!*
+
+## Syntax ##
+
+A key layout file is a plain text file consisting of key or axis declarations
+and flags.
+
+### Key Declarations ###
+
+Key declarations each consist of the keyword `key` followed by a Linux key code
+number, an Android key code name, and optional set of whitespace delimited policy flags.
+
+ key 1 ESCAPE
+ key 114 VOLUME_DOWN WAKE
+ key 16 Q VIRTUAL WAKE
+
+The following policy flags are recognized:
+
+* `WAKE`: The key should wake the device when it is asleep. For historical reasons,
+ this flag behaves in the same manner as `WAKE_DROPPED` below.
+* `WAKE_DROPPED`: The key should wake the device when it is asleep but the key itself
+ should be dropped when the wake-up occurs. In a sense, the key's action was to
+ wake the device, but the key itself is not processed.
+* `SHIFT`: The key should be interpreted as if the SHIFT key were also pressed.
+* `CAPS_LOCK`: The key should be interpreted as if the CAPS LOCK key were also pressed.
+* `ALT`: The key should be interpreted as if the ALT key were also pressed.
+* `ALT_GR`: The key should be interpreted as if the RIGHT ALT key were also pressed.
+* `FUNCTION`: The key should be interpreted as if the FUNCTION key were also pressed.
+* `VIRTUAL`: The key is a virtual soft key (capacitive button) that is adjacent to
+ the main touch screen. This causes special debouncing logic to be enabled, see below.
+* `MENU`: Deprecated. Do not use.
+* `LAUNCHER`: Deprecated. Do not use.
+
+### Axis Declarations ###
+
+Axis declarations each consist of the keyword `axis` followed by a Linux axis code
+number, and qualifiers that control the behavior of the axis including at least
+one Android axis code name.
+
+#### Basic Axes ####
+
+A basic axis simply maps a Linux axis code to an Android axis code name.
+
+The following declaration maps `ABS_X` (indicated by `0x00`) to `AXIS_X` (indicated by `X`).
+
+ axis 0x00 X
+
+In the above example, if the value of `ABS_X` is `5` then `AXIS_X` will be set to `5`.
+
+#### Split Axes ####
+
+A split axis maps a Linux axis code to two Android axis code names, such that
+values less than or greater than a threshold are split across two different axes when
+mapped. This mapping is useful when a single physical axis reported by the device
+encodes two different mutually exclusive logical axes.
+
+The following declaration maps values of the `ABS_Y` axis (indicated by `0x01`) to
+`AXIS_GAS` when less than `0x7f` or to `AXIS_BRAKE` when greater than `0x7f`.
+
+ axis 0x01 split 0x7f GAS BRAKE
+
+In the above example, if the value of `ABS_Y` is `0x7d` then `AXIS_GAS` is set
+to `2` (`0x7f - 0x7d`) and `AXIS_BRAKE` is set to `0`. Conversely, if the value of
+`ABS_Y` is `0x83` then `AXIS_GAS` is set to `0` and `AXIS_BRAKE` is set to `4`
+(`0x83 - 0x7f`). Finally, if the value of `ABS_Y` equals the split value of `0x7f`
+then both `AXIS_GAS` and `AXIS_BRAKE` are set to `0`.
+
+#### Inverted Axes ####
+
+An inverted axis inverts the sign of the axis value.
+
+The following declaration maps `ABS_RZ` (indicated by `0x05`) to `AXIS_BRAKE`
+(indicated by `BRAKE`), and inverts the output by negating it.
+
+ axis 0x05 invert AXIS_RZ
+
+In the above example, if the value of `ABS_RZ` is `2` then `AXIS_RZ` is set to `-2`.
+
+#### Center Flat Position Option ####
+
+The Linux input protocol provides a way for input device drivers to specify the
+center flat position of joystick axes but not all of them do and some of them
+provide incorrect values.
+
+The center flat position is the neutral position of the axis, such as when
+a directional pad is in the very middle of its range and the user is not
+touching it.
+
+To resolve this issue, an axis declaration may be followed by a `flat`
+option that specifies the value of the center flat position for the axis.
+
+ axis 0x03 Z flat 4096
+
+In the above example, the center flat position is set to `4096`.
+
+### Comments ###
+
+Comment lines begin with '#' and continue to the end of the line. Like this:
+
+ # A comment!
+
+Blank lines are ignored.
+
+### Examples ###
+
+#### Keyboard ####
+
+ # This is an example of a key layout file for a keyboard.
+
+ key 1 ESCAPE
+ key 2 1
+ key 3 2
+ key 4 3
+ key 5 4
+ key 6 5
+ key 7 6
+ key 8 7
+ key 9 8
+ key 10 9
+ key 11 0
+ key 12 MINUS
+ key 13 EQUALS
+ key 14 DEL
+
+ # etc...
+
+#### System Controls ####
+
+ # This is an example of a key layout file for basic system controls, such as
+ # volume and power keys which are typically implemented as GPIO pins that
+ # the device decodes into key presses.
+
+ key 114 VOLUME_DOWN WAKE
+ key 115 VOLUME_UP WAKE
+ key 116 POWER WAKE
+
+#### Capacitive Buttons ####
+
+ # This is an example of a key layout file for a touch device with capacitive buttons.
+
+ key 139 MENU VIRTUAL
+ key 102 HOME VIRTUAL
+ key 158 BACK VIRTUAL
+ key 217 SEARCH VIRTUAL
+
+#### Headset Jack Media Controls ####
+
+ # This is an example of a key layout file for headset mounted media controls.
+ # A typical headset jack interface might have special control wires or detect known
+ # resistive loads as corresponding to media functions or volume controls.
+ # This file assumes that the driver decodes these signals and reports media
+ # controls as key presses.
+
+ key 163 MEDIA_NEXT WAKE
+ key 165 MEDIA_PREVIOUS WAKE
+ key 226 HEADSETHOOK WAKE
+
+#### Joystick ####
+
+ # This is an example of a key layout file for a joystick.
+
+ # These are the buttons that the joystick supports, represented as keys.
+ key 304 BUTTON_A
+ key 305 BUTTON_B
+ key 307 BUTTON_X
+ key 308 BUTTON_Y
+ key 310 BUTTON_L1
+ key 311 BUTTON_R1
+ key 314 BUTTON_SELECT
+ key 315 BUTTON_START
+ key 316 BUTTON_MODE
+ key 317 BUTTON_THUMBL
+ key 318 BUTTON_THUMBR
+
+ # Left and right stick.
+ # The reported value for flat is 128 out of a range from -32767 to 32768, which is absurd.
+ # This confuses applications that rely on the flat value because the joystick actually
+ # settles in a flat range of +/- 4096 or so. We override it here.
+ axis 0x00 X flat 4096
+ axis 0x01 Y flat 4096
+ axis 0x03 Z flat 4096
+ axis 0x04 RZ flat 4096
+
+ # Triggers.
+ axis 0x02 LTRIGGER
+ axis 0x05 RTRIGGER
+
+ # Hat.
+ axis 0x10 HAT_X
+ axis 0x11 HAT_Y
+
+## Wake Keys ##
+
+Wake keys are special keys that wake the device from sleep, such as the power key.
+
+By default, for internal keyboard devices, no key is a wake key. For external
+keyboard device, all keys are wake keys.
+
+To make a key be a wake key, set the `WAKE_DROPPED` flag in the key layout file
+for the keyboard device.
+
+Note that the `WindowManagerPolicy` component is responsible for implementing wake
+key behavior. Moreover, the key guard may prevent certain keys from functioning
+as wake keys. A good place to start understanding wake key behavior is
+`PhoneWindowManager.interceptKeyBeforeQueueing`.
+
+## Virtual Soft Keys ##
+
+The input system provides special features for implementing virtual soft keys.
+
+There are three cases:
+
+1. If the virtual soft keys are displayed graphically on the screen, as on the
+ Galaxy Nexus, then they are implemented by the Navigation Bar component in
+ the System UI package.
+
+ Because graphical virtual soft keys are implemented at a high layer in the
+ system, key layout files are not involved and the following information does
+ not apply.
+
+2. If the virtual soft keys are implemented as an extended touchable region
+ that is part of the main touch screen, as on the Nexus One, then the
+ input system uses a virtual key map file to translate X / Y touch coordinates
+ into Linux key codes, then uses the key layout file to translate
+ Linux key codes into Android key codes.
+
+ Refer to the section on [Touch Devices](/tech/input/touch-devices.html)
+ for more details about virtual key map files.
+
+ The key layout file for the touch screen input device must specify the
+ appropriate key mapping and include the `VIRTUAL` flag for each key.
+
+3. If the virtual soft keys are implemented as capacitive buttons that are
+ separate from the main touch screen, as on the Nexus S, then the kernel
+ device driver or firmware is responsible for translating touches into
+ Linux key codes which the input system then translates into Android
+ key codes using the key layout file.
+
+ The key layout file for the capacitive button input device must specify the
+ appropriate key mapping and include the `VIRTUAL` flag for each key.
+
+When virtual soft key are located within or in close physical proximity of the
+touch screen, it is easy for the user to accidentally press one of the buttons
+when touching near the bottom of the screen or when sliding a finger from top
+to bottom or from bottom to top on the screen.
+
+To prevent this from happening, the input system applies a little debouncing
+such that virtual soft key presses are ignored for a brief period of time
+after the most recent touch on the touch screen. The delay is called the
+virtual key quiet time.
+
+To enable virtual soft key debouncing, we must do two things.
+
+First, we provide a key layout file for the touch screen or capacitive button
+input device with the `VIRTUAL` flag set for each key.
+
+ key 139 MENU VIRTUAL
+ key 102 HOME VIRTUAL
+ key 158 BACK VIRTUAL
+ key 217 SEARCH VIRTUAL
+
+Then, we set the value of the virtual key quiet time in a resource overlay
+for the framework `config.xml` resource.
+
+ <!-- Specifies the amount of time to disable virtual keys after the screen is touched
+ in order to filter out accidental virtual key presses due to swiping gestures
+ or taps near the edge of the display. May be 0 to disable the feature.
+ It is recommended that this value be no more than 250 ms.
+ This feature should be disabled for most devices. -->
+ <integer name="config_virtualKeyQuietTimeMillis">250</integer>
+
+## Validation ##
+
+Make sure to validate your key layout files using the
+[Validate Keymaps](/tech/input/validate-keymaps.html) tool.
diff --git a/src/tech/input/keyboard-devices.md b/src/tech/input/keyboard-devices.md
new file mode 100644
index 0000000..76564d9
--- /dev/null
+++ b/src/tech/input/keyboard-devices.md
@@ -0,0 +1,1002 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Keyboard Devices #
+
+Android supports a variety of keyboard devices including special function
+keypads (volume and power controls), compact embedded QWERTY keyboards,
+and fully featured PC-style external keyboards.
+
+This document decribes physical keyboards only. Refer to the Android SDK
+for information about soft keyboards (Input Method Editors).
+
+## Keyboard Classification ##
+
+An input device is classified as a keyboard if either of the following
+conditions hold:
+
+* The input device reports the presence of any Linux key codes used on keyboards
+ including `0` through `0xff` or `KEY_OK` through `KEY_MAX`.
+
+* The input device reports the presence of any Linux key codes used on joysticks
+ and gamepads including `BTN_0` through `BTN_9`, `BTN_TRIGGER` through `BTN_DEAD`,
+ or `BTN_A` through `BTN_THUMBR`.
+
+Joysticks are currently classified as keyboards because joystick and gamepad buttons
+are reported by `EV_KEY` events in the same way keyboard keys are reported. Thus
+joysticks and gamepads also make use of key map files for configuration.
+Refer to the section on [Joystick Devices](/tech/input/joystick-devices.html) for
+more information.
+
+Once an input device has been classified as a keyboard, the system loads the
+input device configuration file and keyboard layout for the keyboard.
+
+The system then tries to determine additional characteristics of the device.
+
+* If the input device has any keys that are mapped to `KEYCODE_Q`, then the
+ device is considered to have an alphabetic keypad (as opposed to numeric).
+ The alphabetic keypad capability is reported in the resource `Configuration`
+ object as `KEYBOARD_QWERTY`.
+
+* If the input device has any keys that are mapped to `KEYCODE_DPAD_UP`,
+ `KEYCODE_DPAD_DOWN`, `KEYCODE_DPAD_LEFT`, `KEYCODE_DPAD_RIGHT`, and
+ `KEYCODE_DPAD_CENTER` (all must be present), then the device is considered
+ to have a directional keypad.
+ The directional keypad capability is reported in the resource `Configuration`
+ object as `NAVIGATION_DPAD`.
+
+* If the input device has any keys that are mapped to `KEYCODE_BUTTON_A`
+ or other gamepad related keys, then the device is considered to have a gamepad.
+
+## Keyboard Driver Requirements ##
+
+1. Keyboard drivers should only register key codes for the keys that they
+ actually support. Registering excess key codes may confuse the device
+ classification algorithm or cause the system to incorrectly detect
+ the supported keyboard capabilities of the device.
+
+2. Keyboard drivers should use `EV_KEY` to report key presses, using a value
+ of `0` to indicate that a key is released, a value of `1` to indicate that
+ a key is pressed, and a value greater than or equal to `2` to indicate that
+ the key is being repeated automatically.
+
+3. Android performs its own keyboard repeating. Auto-repeat functionality
+ should be disabled in the driver.
+
+4. Keyboard drivers may optionally indicate the HID usage or low-level scan
+ code by sending `EV_MSC` with `MSC_SCANCODE` and a valud indicating the usage
+ or scan code when the key is pressed. This information is not currently
+ used by Android.
+
+5. Keyboard drivers should support setting LED states when `EV_LED` is written
+ to the device. The `hid-input` driver handles this automatically.
+ At the time of this writing, Android uses `LED_CAPSLOCK`, `LED_SCROLLLOCK`,
+ and `LED_NUMLOCK`. These LEDs only need to be supported when the
+ keyboard actually has the associated indicator lights.
+
+6. Keyboard drivers for embedded keypads (for example, using a GPIO matrix)
+ should make sure to send `EV_KEY` events with a value of `0` for any keys that
+ are still pressed when the device is going to sleep. Otherwise keys might
+ get stuck down and will auto-repeat forever.
+
+## Keyboard Operation ##
+
+The following is a brief summary of the keyboard operation on Android.
+
+1. The `EventHub` reads raw events from the `evdev` driver and maps Linux key codes
+ (sometimes referred to as scan codes) into Android key codes using the
+ keyboard's key layout map.
+
+2. The `InputReader` consumes the raw events and updates the meta key state.
+ For example, if the left shift key is pressed or released, the reader will
+ set or reset the `META_SHIFT_LEFT_ON` and `META_SHIFT_ON` bits accordingly.
+
+3. The `InputReader` notifies the `InputDispatcher` about the key event.
+
+4. The `InputDispatcher` asks the `WindowManagerPolicy` what to do with the key
+ event by calling `WindowManagerPolicy.interceptKeyBeforeQueueing`. This method
+ is part of a critical path that is responsible for waking the device when
+ certain keys are pressed. The `EventHub` effectively holds a wake lock
+ along this critical path to ensure that it will run to completion.
+
+5. If an `InputFilter` is currently in use, the `InputDispatcher` gives it a
+ chance to consume or transform the key. The `InputFilter` may be used to implement
+ low-level system-wide accessibility policies.
+
+6. The `InputDispatcher` enqueues the key for processing on the dispatch thread.
+
+7. When the `InputDispatcher` dequeues the key, it gives the `WindowManagerPolicy`
+ a second chance to intercept the key event by calling
+ `WindowManagerPolicy.interceptKeyBeforeDispatching`. This method handles system
+ shortcuts and other functions.
+
+8. The `InputDispatcher` then identifies the key event target (the focused window)
+ and waits for them to become ready. Then, the `InputDispatcher` delivers the
+ key event to the application.
+
+9. Inside the application, the key event propagates down the view hierarchy to
+ the focused view for pre-IME key dispatch.
+
+10. If the key event is not handled in the pre-IME dispatch and an IME is in use, the
+ key event is delivered to the IME.
+
+11. If the key event was not consumed by the IME, then the key event propagates
+ down the view hierarchy to the focused view for standard key dispatch.
+
+12. The application reports back to the `InputDispatcher` as to whether the key
+ event was consumed. If the event was not consumed, the `InputDispatcher`
+ calls `WindowManagerPolicy.dispatchUnhandledKey` to apply "fallback" behavior.
+ Depending on the fallback action, the key event dispatch cycle may be restarted
+ using a different key code. For example, if an application does not handle
+ `KEYCODE_ESCAPE`, the system may redispatch the key event as `KEYCODE_BACK` instead.
+
+## Keyboard Configuration ##
+
+Keyboard behavior is determined by the keyboard's key layout, key character
+map and input device configuration.
+
+Refer to the following sections for more details about the files that
+participate in keyboard configuration:
+
+* [Key Layout Files](/tech/input/key-layout-files.html)
+* [Key Character Map Files](/tech/input/key-character-map-files.html)
+* [Input Device Configuration Files](/tech/input/input-device-configuration-files.html)
+
+### Properties ###
+
+The following input device configuration properties are used for keyboards.
+
+#### `keyboard.layout` ####
+
+*Definition:* `keyboard.layout` = <name>
+
+Specifies the name of the key layout file associated with the input device,
+excluding the `.kl` extension. If this file is not found, the input system
+will use the default key layout instead.
+
+Spaces in the name are converted to underscores during lookup.
+
+Refer to the key layout file documentation for more details.
+
+#### `keyboard.characterMap` ####
+
+*Definition:* `keyboard.characterMap` = <name>
+
+Specifies the name of the key character map file associated with the input device,
+excluding the `.kcm` extension. If this file is not found, the input system
+will use the default key character map instead.
+
+Spaces in the name are converted to underscores during lookup.
+
+Refer to the key character map file documentation for more details.
+
+#### `keyboard.orientationAware` ####
+
+*Definition:* `keyboard.orientationAware` = `0` | `1`
+
+Specifies whether the keyboard should react to display orientation changes.
+
+* If the value is `1`, the directional keypad keys are rotated when the
+ associated display orientation changes.
+
+* If the value is `0`, the keyboard is immune to display orientation changes.
+
+The default value is `0`.
+
+Orientation awareness is used to support rotation of directional keypad keys,
+such as on the Motorola Droid. For example, when the device is rotated
+clockwise 90 degrees from its natural orientation, `KEYCODE_DPAD_UP` is
+remapped to produce `KEYCODE_DPAD_RIGHT` since the 'up' key ends up pointing
+'right' when the device is held in that orientation.
+
+#### `keyboard.builtIn` ####
+
+*Definition:* `keyboard.builtIn` = `0` | `1`
+
+Specifies whether the keyboard is the built-in (physically attached)
+keyboard.
+
+The default value is `1` if the device name ends with `-keypad`, `0` otherwise.
+
+The built-in keyboard is always assigned a device id of `0`. Other keyboards
+that are not built-in are assigned unique non-zero device ids.
+
+Using an id of `0` for the built-in keyboard is important for maintaining
+compatibility with the `KeyCharacterMap.BUILT_IN_KEYBOARD` field, which specifies
+the id of the built-in keyboard and has a value of `0`. This field has been
+deprecated in the API but older applications might still be using it.
+
+A special-function keyboard (one whose key character map specifies a
+type of `SPECIAL_FUNCTION`) will never be registered as the built-in keyboard,
+regardless of the setting of this property. This is because a special-function
+keyboard is by definition not intended to be used for general purpose typing.
+
+### Example Configurations ###
+
+ # This is an example input device configuration file for a built-in
+ # keyboard that has a DPad.
+
+ # The keyboard is internal because it is part of the device.
+ device.internal = 1
+
+ # The keyboard is the default built-in keyboard so it should be assigned
+ # an id of 0.
+ keyboard.builtIn = 1
+
+ # The keyboard includes a DPad which is mounted on the device. As the device
+ # is rotated the orientation of the DPad rotates along with it, so the DPad must
+ # be aware of the display orientation. This ensures that pressing 'up' on the
+ # DPad always means 'up' from the perspective of the user, even when the entire
+ # device has been rotated.
+ keyboard.orientationAware = 1
+
+### Compatibility Notes ###
+
+Prior to Honeycomb, the keyboard input mapper did not use any configuration properties.
+All keyboards were assumed to be physically attached and orientation aware. The default
+key layout and key character map was named `qwerty` instead of `Generic`. The key
+character map format was also very different and the framework did not support
+PC-style full keyboards or external keyboards.
+
+When upgrading devices to Honeycomb, make sure to create or update the necessary
+configuration and key map files.
+
+## HID Usages, Linux Key Codes and Android Key Codes ##
+
+The system refers to keys using several different identifiers, depending on the
+layer of abstraction.
+
+For HID devices, each key has an associated HID usage. The Linux `hid-input`
+driver and related vendor and device-specific HID drivers are responsible
+for parsing HID reports and mapping HID usages to Linux key codes.
+
+As Android reads `EV_KEY` events from the Linux kernel, it translates each
+Linux key code into its corresponding Android key code according to the
+key layout file of the device.
+
+When the key event is dispatched to an application, the `android.view.KeyEvent`
+instance reports the Linux key code as the value of `getScanCode()` and the
+Android key code as the value of `getKeyCode()`. For the purposes of the
+framework, only the value of `getKeyCode()` is important.
+
+Note that the HID usage information is not used by Android itself or
+passed to applications.
+
+## Code Tables ##
+
+The following tables show how HID usages, Linux key codes and Android
+key codes are related to one another.
+
+The LKC column specifies the Linux key code in hexadecimal.
+
+The AKC column specifies the Android key code in hexadecimal.
+
+The Notes column refers to notes that are posted after the table.
+
+The Version column specifies the first version of the Android platform
+to have included this key in its default key map. Multiple rows are
+shown in cases where the default key map has changed between versions.
+The oldest version indicated is 1.6.
+
+* In Gingerbread (2.3) and earlier releases, the default key map was
+ `qwerty.kl`. This key map was only intended for use with the Android
+ Emulator and was not intended to be used to support arbitrary
+ external keyboards. Nevertheless, a few OEMs added Bluetooth
+ keyboard support to the platform and relied on `qwerty.kl` to
+ provide the necessary keyboard mappings. Consequently these
+ older mappings may be of interest to OEMs who are building
+ peripherals for these particular devices. Note that the mappings
+ are substantially different from the current ones, particularly
+ with respect to the treatment of the `HOME` key. It is recommended
+ that all new peripherals be developed according to the Honeycomb or more
+ recent key maps (ie. standard HID).
+
+* As of Honeycomb (3.0), the default key map is `Generic.kl`.
+ This key map was designed to support full PC style keyboards.
+ Most functionality of standard HID keyboards should just work out
+ of the box.
+
+The key code mapping may vary across versions of the Linux kernel and Android.
+When changes are known to have occurred in the Android default key maps,
+they are indicated in the version column.
+
+Device-specific HID drivers and key maps may apply different mappings
+than are indicated here.
+
+### HID Keyboard and Keypad Page (0x07) ###
+
+| HID Usage | HID Usage Name | LKC | Linux Key Code Name | Version | AKC | Android Key Code Name | Notes |
+| ----------- | -------------------------------- | ------ | -------------------------------- | ------- | ------ | -------------------------------- | ----- |
+| 0x07 0x0001 | Keyboard Error Roll Over | | | | | | |
+| 0x07 0x0002 | Keyboard POST Fail | | | | | | |
+| 0x07 0x0003 | Keyboard Error Undefined | | | | | | |
+| 0x07 0x0004 | Keyboard a and A | 0x001e | KEY_A | 1.6 | 0x001d | KEYCODE_A | 1 |
+| 0x07 0x0005 | Keyboard b and B | 0x0030 | KEY_B | 1.6 | 0x001e | KEYCODE_B | 1 |
+| 0x07 0x0006 | Keyboard c and C | 0x002e | KEY_C | 1.6 | 0x001f | KEYCODE_C | 1 |
+| 0x07 0x0007 | Keyboard d and D | 0x0020 | KEY_D | 1.6 | 0x0020 | KEYCODE_D | 1 |
+| 0x07 0x0008 | Keyboard e and E | 0x0012 | KEY_E | 1.6 | 0x0021 | KEYCODE_E | 1 |
+| 0x07 0x0009 | Keyboard f and F | 0x0021 | KEY_F | 1.6 | 0x0022 | KEYCODE_F | 1 |
+| 0x07 0x000a | Keyboard g and G | 0x0022 | KEY_G | 1.6 | 0x0023 | KEYCODE_G | 1 |
+| 0x07 0x000b | Keyboard h and H | 0x0023 | KEY_H | 1.6 | 0x0024 | KEYCODE_H | 1 |
+| 0x07 0x000c | Keyboard i and I | 0x0017 | KEY_I | 1.6 | 0x0025 | KEYCODE_I | 1 |
+| 0x07 0x000d | Keyboard j and J | 0x0024 | KEY_J | 1.6 | 0x0026 | KEYCODE_J | 1 |
+| 0x07 0x000e | Keyboard k and K | 0x0025 | KEY_K | 1.6 | 0x0027 | KEYCODE_K | 1 |
+| 0x07 0x000f | Keyboard l and L | 0x0026 | KEY_L | 1.6 | 0x0028 | KEYCODE_L | 1 |
+| 0x07 0x0010 | Keyboard m and M | 0x0032 | KEY_M | 1.6 | 0x0029 | KEYCODE_M | 1 |
+| 0x07 0x0011 | Keyboard n and N | 0x0031 | KEY_N | 1.6 | 0x002a | KEYCODE_N | 1 |
+| 0x07 0x0012 | Keyboard o and O | 0x0018 | KEY_O | 1.6 | 0x002b | KEYCODE_O | 1 |
+| 0x07 0x0013 | Keyboard p and P | 0x0019 | KEY_P | 1.6 | 0x002c | KEYCODE_P | 1 |
+| 0x07 0x0014 | Keyboard q and Q | 0x0010 | KEY_Q | 1.6 | 0x002d | KEYCODE_Q | 1 |
+| 0x07 0x0015 | Keyboard r and R | 0x0013 | KEY_R | 1.6 | 0x002e | KEYCODE_R | 1 |
+| 0x07 0x0016 | Keyboard s and S | 0x001f | KEY_S | 1.6 | 0x002f | KEYCODE_S | 1 |
+| 0x07 0x0017 | Keyboard t and T | 0x0014 | KEY_T | 1.6 | 0x0030 | KEYCODE_T | 1 |
+| 0x07 0x0018 | Keyboard u and U | 0x0016 | KEY_U | 1.6 | 0x0031 | KEYCODE_U | 1 |
+| 0x07 0x0019 | Keyboard v and V | 0x002f | KEY_V | 1.6 | 0x0032 | KEYCODE_V | 1 |
+| 0x07 0x001a | Keyboard w and W | 0x0011 | KEY_W | 1.6 | 0x0033 | KEYCODE_W | 1 |
+| 0x07 0x001b | Keyboard x and X | 0x002d | KEY_X | 1.6 | 0x0034 | KEYCODE_X | 1 |
+| 0x07 0x001c | Keyboard y and Y | 0x0015 | KEY_Y | 1.6 | 0x0035 | KEYCODE_Y | 1 |
+| 0x07 0x001d | Keyboard z and Z | 0x002c | KEY_Z | 1.6 | 0x0036 | KEYCODE_Z | 1 |
+| 0x07 0x001e | Keyboard 1 and ! | 0x0002 | KEY_1 | 1.6 | 0x0008 | KEYCODE_1 | 1 |
+| 0x07 0x001f | Keyboard 2 and @ | 0x0003 | KEY_2 | 1.6 | 0x0009 | KEYCODE_2 | 1 |
+| 0x07 0x0020 | Keyboard 3 and # | 0x0004 | KEY_3 | 1.6 | 0x000a | KEYCODE_3 | 1 |
+| 0x07 0x0021 | Keyboard 4 and $ | 0x0005 | KEY_4 | 1.6 | 0x000b | KEYCODE_4 | 1 |
+| 0x07 0x0022 | Keyboard 5 and % | 0x0006 | KEY_5 | 1.6 | 0x000c | KEYCODE_5 | 1 |
+| 0x07 0x0023 | Keyboard 6 and ^ | 0x0007 | KEY_6 | 1.6 | 0x000d | KEYCODE_6 | 1 |
+| 0x07 0x0024 | Keyboard 7 and & | 0x0008 | KEY_7 | 1.6 | 0x000e | KEYCODE_7 | 1 |
+| 0x07 0x0025 | Keyboard 8 and * | 0x0009 | KEY_8 | 1.6 | 0x000f | KEYCODE_8 | 1 |
+| 0x07 0x0026 | Keyboard 9 and ( | 0x000a | KEY_9 | 1.6 | 0x0010 | KEYCODE_9 | 1 |
+| 0x07 0x0027 | Keyboard 0 and ) | 0x000b | KEY_0 | 1.6 | 0x0007 | KEYCODE_0 | 1 |
+| 0x07 0x0028 | Keyboard Return (ENTER) | 0x001c | KEY_ENTER | 1.6 | 0x0042 | KEYCODE_ENTER | 1 |
+| 0x07 0x0029 | Keyboard ESCAPE | 0x0001 | KEY_ESC | 3.0 | 0x006f | KEYCODE_ESCAPE | |
+| "" | "" | "" | "" | 2.3 | 0x0004 | KEYCODE_BACK | |
+| 0x07 0x002a | Keyboard DELETE (Backspace) | 0x000e | KEY_BACKSPACE | 1.6 | 0x0043 | KEYCODE_DEL | |
+| 0x07 0x002b | Keyboard Tab | 0x000f | KEY_TAB | 1.6 | 0x003d | KEYCODE_TAB | |
+| 0x07 0x002c | Keyboard Spacebar | 0x0039 | KEY_SPACE | 1.6 | 0x003e | KEYCODE_SPACE | |
+| 0x07 0x002d | Keyboard - and _ | 0x000c | KEY_MINUS | 1.6 | 0x0045 | KEYCODE_MINUS | 1 |
+| 0x07 0x002e | Keyboard = and + | 0x000d | KEY_EQUAL | 1.6 | 0x0046 | KEYCODE_EQUALS | 1 |
+| 0x07 0x002f | Keyboard \[ and \{ | 0x001a | KEY_LEFTBRACE | 1.6 | 0x0047 | KEYCODE_LEFT_BRACKET | 1 |
+| 0x07 0x0030 | Keyboard \] and \} | 0x001b | KEY_RIGHTBRACE | 1.6 | 0x0048 | KEYCODE_RIGHT_BRACKET | 1 |
+| 0x07 0x0031 | Keyboard \\ and | | 0x002b | KEY_BACKSLASH | 1.6 | 0x0049 | KEYCODE_BACKSLASH | 1 |
+| 0x07 0x0032 | Keyboard Non-US # and ~ | 0x002b | KEY_BACKSLASH | 1.6 | 0x0049 | KEYCODE_BACKSLASH | 1 |
+| 0x07 0x0033 | Keyboard ; and : | 0x0027 | KEY_SEMICOLON | 1.6 | 0x004a | KEYCODE_SEMICOLON | 1 |
+| 0x07 0x0034 | Keyboard ' and " | 0x0028 | KEY_APOSTROPHE | 1.6 | 0x004b | KEYCODE_APOSTROPHE | 1 |
+| 0x07 0x0035 | Keyboard \` and ~ | 0x0029 | KEY_GRAVE | 3.0 | 0x0044 | KEYCODE_GRAVE | 1 |
+| 0x07 0x0036 | Keyboard , and < | 0x0033 | KEY_COMMA | 1.6 | 0x0037 | KEYCODE_COMMA | 1 |
+| 0x07 0x0037 | Keyboard . and > | 0x0034 | KEY_DOT | 1.6 | 0x0038 | KEYCODE_PERIOD | 1 |
+| 0x07 0x0038 | Keyboard / and ? | 0x0035 | KEY_SLASH | 1.6 | 0x004c | KEYCODE_SLASH | 1 |
+| 0x07 0x0039 | Keyboard Caps Lock | 0x003a | KEY_CAPSLOCK | 3.0 | 0x0073 | KEYCODE_CAPS_LOCK | |
+| 0x07 0x003a | Keyboard F1 | 0x003b | KEY_F1 | 3.0 | 0x0083 | KEYCODE_F1 | |
+| "" | "" | "" | "" | 1.6 | 0x0052 | KEYCODE_MENU | |
+| 0x07 0x003b | Keyboard F2 | 0x003c | KEY_F2 | 3.0 | 0x0084 | KEYCODE_F2 | |
+| "" | "" | "" | "" | 1.6 | 0x0002 | KEYCODE_SOFT_RIGHT | |
+| 0x07 0x003c | Keyboard F3 | 0x003d | KEY_F3 | 3.0 | 0x0085 | KEYCODE_F3 | |
+| "" | "" | "" | "" | 1.6 | 0x0005 | KEYCODE_CALL | |
+| 0x07 0x003d | Keyboard F4 | 0x003e | KEY_F4 | 3.0 | 0x0086 | KEYCODE_F4 | |
+| "" | "" | "" | "" | 1.6 | 0x0006 | KEYCODE_ENDCALL | |
+| 0x07 0x003e | Keyboard F5 | 0x003f | KEY_F5 | 3.0 | 0x0087 | KEYCODE_F5 | |
+| 0x07 0x003f | Keyboard F6 | 0x0040 | KEY_F6 | 3.0 | 0x0088 | KEYCODE_F6 | |
+| 0x07 0x0040 | Keyboard F7 | 0x0041 | KEY_F7 | 3.0 | 0x0089 | KEYCODE_F7 | |
+| 0x07 0x0041 | Keyboard F8 | 0x0042 | KEY_F8 | 3.0 | 0x008a | KEYCODE_F8 | |
+| 0x07 0x0042 | Keyboard F9 | 0x0043 | KEY_F9 | 3.0 | 0x008b | KEYCODE_F9 | |
+| 0x07 0x0043 | Keyboard F10 | 0x0044 | KEY_F10 | 3.0 | 0x008c | KEYCODE_F10 | |
+| "" | "" | "" | "" | 2.3 | 0x0052 | KEYCODE_MENU | |
+| 0x07 0x0044 | Keyboard F11 | 0x0057 | KEY_F11 | 3.0 | 0x008d | KEYCODE_F11 | |
+| 0x07 0x0045 | Keyboard F12 | 0x0058 | KEY_F12 | 3.0 | 0x008e | KEYCODE_F12 | |
+| 0x07 0x0046 | Keyboard Print Screen | 0x0063 | KEY_SYSRQ | 3.0 | 0x0078 | KEYCODE_SYSRQ | |
+| 0x07 0x0047 | Keyboard Scroll Lock | 0x0046 | KEY_SCROLLLOCK | 3.0 | 0x0074 | KEYCODE_SCROLL_LOCK | |
+| 0x07 0x0048 | Keyboard Pause | 0x0077 | KEY_PAUSE | 3.0 | 0x0079 | KEYCODE_BREAK | |
+| 0x07 0x0049 | Keyboard Insert | 0x006e | KEY_INSERT | 3.0 | 0x007c | KEYCODE_INSERT | |
+| 0x07 0x004a | Keyboard Home | 0x0066 | KEY_HOME | 3.0 | 0x007a | KEYCODE_MOVE_HOME | |
+| "" | "" | "" | "" | 1.6 | 0x0003 | KEYCODE_HOME | |
+| 0x07 0x004b | Keyboard Page Up | 0x0068 | KEY_PAGEUP | 3.0 | 0x005c | KEYCODE_PAGE_UP | |
+| 0x07 0x004c | Keyboard Delete Forward | 0x006f | KEY_DELETE | 3.0 | 0x0070 | KEYCODE_FORWARD_DEL | |
+| 0x07 0x004d | Keyboard End | 0x006b | KEY_END | 3.0 | 0x007b | KEYCODE_MOVE_END | |
+| "" | "" | "" | "" | 1.6 | 0x0006 | KEYCODE_ENDCALL | |
+| 0x07 0x004e | Keyboard Page Down | 0x006d | KEY_PAGEDOWN | 3.0 | 0x005d | KEYCODE_PAGE_DOWN | |
+| 0x07 0x004f | Keyboard Right Arrow | 0x006a | KEY_RIGHT | 1.6 | 0x0016 | KEYCODE_DPAD_RIGHT | |
+| 0x07 0x0050 | Keyboard Left Arrow | 0x0069 | KEY_LEFT | 1.6 | 0x0015 | KEYCODE_DPAD_LEFT | |
+| 0x07 0x0051 | Keyboard Down Arrow | 0x006c | KEY_DOWN | 1.6 | 0x0014 | KEYCODE_DPAD_DOWN | |
+| 0x07 0x0052 | Keyboard Up Arrow | 0x0067 | KEY_UP | 1.6 | 0x0013 | KEYCODE_DPAD_UP | |
+| 0x07 0x0053 | Keyboard Num Lock and Clear | 0x0045 | KEY_NUMLOCK | 3.0 | 0x008f | KEYCODE_NUM_LOCK | |
+| 0x07 0x0054 | Keypad / | 0x0062 | KEY_KPSLASH | 3.0 | 0x009a | KEYCODE_NUMPAD_DIVIDE | |
+| 0x07 0x0055 | Keypad * | 0x0037 | KEY_KPASTERISK | 3.0 | 0x009b | KEYCODE_NUMPAD_MULTIPLY | |
+| 0x07 0x0056 | Keypad - | 0x004a | KEY_KPMINUS | 3.0 | 0x009c | KEYCODE_NUMPAD_SUBTRACT | |
+| 0x07 0x0057 | Keypad + | 0x004e | KEY_KPPLUS | 3.0 | 0x009d | KEYCODE_NUMPAD_ADD | |
+| 0x07 0x0058 | Keypad ENTER | 0x0060 | KEY_KPENTER | 3.0 | 0x00a0 | KEYCODE_NUMPAD_ENTER | |
+| 0x07 0x0059 | Keypad 1 and End | 0x004f | KEY_KP1 | 3.0 | 0x0091 | KEYCODE_NUMPAD_1 | |
+| 0x07 0x005a | Keypad 2 and Down Arrow | 0x0050 | KEY_KP2 | 3.0 | 0x0092 | KEYCODE_NUMPAD_2 | |
+| 0x07 0x005b | Keypad 3 and PageDn | 0x0051 | KEY_KP3 | 3.0 | 0x0093 | KEYCODE_NUMPAD_3 | |
+| 0x07 0x005c | Keypad 4 and Left Arrow | 0x004b | KEY_KP4 | 3.0 | 0x0094 | KEYCODE_NUMPAD_4 | |
+| 0x07 0x005d | Keypad 5 | 0x004c | KEY_KP5 | 3.0 | 0x0095 | KEYCODE_NUMPAD_5 | |
+| 0x07 0x005e | Keypad 6 and Right Arrow | 0x004d | KEY_KP6 | 3.0 | 0x0096 | KEYCODE_NUMPAD_6 | |
+| 0x07 0x005f | Keypad 7 and Home | 0x0047 | KEY_KP7 | 3.0 | 0x0097 | KEYCODE_NUMPAD_7 | |
+| 0x07 0x0060 | Keypad 8 and Up Arrow | 0x0048 | KEY_KP8 | 3.0 | 0x0098 | KEYCODE_NUMPAD_8 | |
+| 0x07 0x0061 | Keypad 9 and Page Up | 0x0049 | KEY_KP9 | 3.0 | 0x0099 | KEYCODE_NUMPAD_9 | |
+| 0x07 0x0062 | Keypad 0 and Insert | 0x0052 | KEY_KP0 | 3.0 | 0x0090 | KEYCODE_NUMPAD_0 | |
+| 0x07 0x0063 | Keypad . and Delete | 0x0053 | KEY_KPDOT | 3.0 | 0x009e | KEYCODE_NUMPAD_DOT | |
+| 0x07 0x0064 | Keyboard Non-US \\ and | | 0x0056 | KEY_102ND | 4.0 | 0x0049 | KEYCODE_BACKSLASH | 1 |
+| 0x07 0x0065 | Keyboard Application | 0x007f | KEY_COMPOSE | 3.0 | 0x0052 | KEYCODE_MENU | |
+| "" | "" | "" | "" | 1.6 | 0x0054 | KEYCODE_SEARCH | |
+| 0x07 0x0066 | Keyboard Power | 0x0074 | KEY_POWER | 1.6 | 0x001a | KEYCODE_POWER | |
+| 0x07 0x0067 | Keypad = | 0x0075 | KEY_KPEQUAL | 3.0 | 0x00a1 | KEYCODE_NUMPAD_EQUALS | |
+| 0x07 0x0068 | Keyboard F13 | 0x00b7 | KEY_F13 | | | | |
+| 0x07 0x0069 | Keyboard F14 | 0x00b8 | KEY_F14 | | | | |
+| 0x07 0x006a | Keyboard F15 | 0x00b9 | KEY_F15 | | | | |
+| 0x07 0x006b | Keyboard F16 | 0x00ba | KEY_F16 | | | | |
+| 0x07 0x006c | Keyboard F17 | 0x00bb | KEY_F17 | | | | |
+| 0x07 0x006d | Keyboard F18 | 0x00bc | KEY_F18 | | | | |
+| 0x07 0x006e | Keyboard F19 | 0x00bd | KEY_F19 | | | | |
+| 0x07 0x006f | Keyboard F20 | 0x00be | KEY_F20 | | | | |
+| 0x07 0x0070 | Keyboard F21 | 0x00bf | KEY_F21 | | | | |
+| 0x07 0x0071 | Keyboard F22 | 0x00c0 | KEY_F22 | | | | |
+| 0x07 0x0072 | Keyboard F23 | 0x00c1 | KEY_F23 | | | | |
+| 0x07 0x0073 | Keyboard F24 | 0x00c2 | KEY_F24 | | | | |
+| 0x07 0x0074 | Keyboard Execute | 0x0086 | KEY_OPEN | | | | |
+| 0x07 0x0075 | Keyboard Help | 0x008a | KEY_HELP | | | | |
+| 0x07 0x0076 | Keyboard Menu | 0x0082 | KEY_PROPS | | | | |
+| 0x07 0x0077 | Keyboard Select | 0x0084 | KEY_FRONT | | | | |
+| 0x07 0x0078 | Keyboard Stop | 0x0080 | KEY_STOP | 3.0 | 0x0056 | KEYCODE_MEDIA_STOP | |
+| 0x07 0x0079 | Keyboard Again | 0x0081 | KEY_AGAIN | | | | |
+| 0x07 0x007a | Keyboard Undo | 0x0083 | KEY_UNDO | | | | |
+| 0x07 0x007b | Keyboard Cut | 0x0089 | KEY_CUT | | | | |
+| 0x07 0x007c | Keyboard Copy | 0x0085 | KEY_COPY | | | | |
+| 0x07 0x007d | Keyboard Paste | 0x0087 | KEY_PASTE | | | | |
+| 0x07 0x007e | Keyboard Find | 0x0088 | KEY_FIND | | | | |
+| 0x07 0x007f | Keyboard Mute | 0x0071 | KEY_MUTE | 3.0 | 0x00a4 | KEYCODE_VOLUME_MUTE | |
+| 0x07 0x0080 | Keyboard Volume Up | 0x0073 | KEY_VOLUMEUP | 1.6 | 0x0018 | KEYCODE_VOLUME_UP | |
+| 0x07 0x0081 | Keyboard Volume Down | 0x0072 | KEY_VOLUMEDOWN | 1.6 | 0x0019 | KEYCODE_VOLUME_DOWN | |
+| 0x07 0x0082 | Keyboard Locking Caps Lock | | | | | | |
+| 0x07 0x0083 | Keyboard Locking Num Lock | | | | | | |
+| 0x07 0x0084 | Keyboard Locking Scroll Lock | | | | | | |
+| 0x07 0x0085 | Keypad Comma | 0x0079 | KEY_KPCOMMA | 3.0 | 0x009f | KEYCODE_NUMPAD_COMMA | |
+| 0x07 0x0086 | Keypad Equal Sign | | | | | | |
+| 0x07 0x0087 | Keyboard International1 | 0x0059 | KEY_RO | | | | |
+| 0x07 0x0088 | Keyboard International2 | 0x005d | KEY_KATAKANAHIRAGANA | | | | |
+| 0x07 0x0089 | Keyboard International3 | 0x007c | KEY_YEN | | | | |
+| 0x07 0x008a | Keyboard International4 | 0x005c | KEY_HENKAN | | | | |
+| 0x07 0x008b | Keyboard International5 | 0x005e | KEY_MUHENKAN | | | | |
+| 0x07 0x008c | Keyboard International6 | 0x005f | KEY_KPJPCOMMA | | | | |
+| 0x07 0x008d | Keyboard International7 | | | | | | |
+| 0x07 0x008e | Keyboard International8 | | | | | | |
+| 0x07 0x008f | Keyboard International9 | | | | | | |
+| 0x07 0x0090 | Keyboard LANG1 | 0x007a | KEY_HANGEUL | | | | |
+| 0x07 0x0091 | Keyboard LANG2 | 0x007b | KEY_HANJA | | | | |
+| 0x07 0x0092 | Keyboard LANG3 | 0x005a | KEY_KATAKANA | | | | |
+| 0x07 0x0093 | Keyboard LANG4 | 0x005b | KEY_HIRAGANA | | | | |
+| 0x07 0x0094 | Keyboard LANG5 | 0x0055 | KEY_ZENKAKUHANKAKU | | | | |
+| 0x07 0x0095 | Keyboard LANG6 | | | | | | |
+| 0x07 0x0096 | Keyboard LANG7 | | | | | | |
+| 0x07 0x0097 | Keyboard LANG8 | | | | | | |
+| 0x07 0x0098 | Keyboard LANG9 | | | | | | |
+| 0x07 0x0099 | Keyboard Alternate Erase | | | | | | |
+| 0x07 0x009a | Keyboard SysReq/Attention | | | | | | |
+| 0x07 0x009b | Keyboard Cancel | | | | | | |
+| 0x07 0x009c | Keyboard Clear | | | | | | |
+| 0x07 0x009d | Keyboard Prior | | | | | | |
+| 0x07 0x009e | Keyboard Return | | | | | | |
+| 0x07 0x009f | Keyboard Separator | | | | | | |
+| 0x07 0x00a0 | Keyboard Out | | | | | | |
+| 0x07 0x00a1 | Keyboard Oper | | | | | | |
+| 0x07 0x00a2 | Keyboard Clear/Again | | | | | | |
+| 0x07 0x00a3 | Keyboard CrSel/Props | | | | | | |
+| 0x07 0x00a4 | Keyboard ExSel | | | | | | |
+| 0x07 0x00b0 | Keypad 00 | | | | | | |
+| 0x07 0x00b1 | Keypad 000 | | | | | | |
+| 0x07 0x00b2 | Thousands Separator | | | | | | |
+| 0x07 0x00b3 | Decimal Separator | | | | | | |
+| 0x07 0x00b4 | Currency Unit | | | | | | |
+| 0x07 0x00b5 | Currency Sub-unit | | | | | | |
+| 0x07 0x00b6 | Keypad ( | 0x00b3 | KEY_KPLEFTPAREN | 3.0 | 0x00a2 | KEYCODE_NUMPAD_LEFT_PAREN | |
+| 0x07 0x00b7 | Keypad ) | 0x00b4 | KEY_KPRIGHTPAREN | 3.0 | 0x00a3 | KEYCODE_NUMPAD_RIGHT_PAREN | |
+| 0x07 0x00b8 | Keypad \{ | | | | | | |
+| 0x07 0x00b9 | Keypad \} | | | | | | |
+| 0x07 0x00ba | Keypad Tab | | | | | | |
+| 0x07 0x00bb | Keypad Backspace | | | | | | |
+| 0x07 0x00bc | Keypad A | | | | | | |
+| 0x07 0x00bd | Keypad B | | | | | | |
+| 0x07 0x00be | Keypad C | | | | | | |
+| 0x07 0x00bf | Keypad D | | | | | | |
+| 0x07 0x00c0 | Keypad E | | | | | | |
+| 0x07 0x00c1 | Keypad F | | | | | | |
+| 0x07 0x00c2 | Keypad XOR | | | | | | |
+| 0x07 0x00c3 | Keypad ^ | | | | | | |
+| 0x07 0x00c4 | Keypad % | | | | | | |
+| 0x07 0x00c5 | Keypad < | | | | | | |
+| 0x07 0x00c6 | Keypad > | | | | | | |
+| 0x07 0x00c7 | Keypad & | | | | | | |
+| 0x07 0x00c8 | Keypad && | | | | | | |
+| 0x07 0x00c9 | Keypad | | | | | | | |
+| 0x07 0x00ca | Keypad || | | | | | | |
+| 0x07 0x00cb | Keypad : | | | | | | |
+| 0x07 0x00cc | Keypad # | | | | | | |
+| 0x07 0x00cd | Keypad Space | | | | | | |
+| 0x07 0x00ce | Keypad @ | | | | | | |
+| 0x07 0x00cf | Keypad ! | | | | | | |
+| 0x07 0x00d0 | Keypad Memory Store | | | | | | |
+| 0x07 0x00d1 | Keypad Memory Recall | | | | | | |
+| 0x07 0x00d2 | Keypad Memory Clear | | | | | | |
+| 0x07 0x00d3 | Keypad Memory Add | | | | | | |
+| 0x07 0x00d4 | Keypad Memory Subtract | | | | | | |
+| 0x07 0x00d5 | Keypad Memory Multiply | | | | | | |
+| 0x07 0x00d6 | Keypad Memory Divide | | | | | | |
+| 0x07 0x00d7 | Keypad +/- | | | | | | |
+| 0x07 0x00d8 | Keypad Clear | | | | | | |
+| 0x07 0x00d9 | Keypad Clear Entry | | | | | | |
+| 0x07 0x00da | Keypad Binary | | | | | | |
+| 0x07 0x00db | Keypad Octal | | | | | | |
+| 0x07 0x00dc | Keypad Decimal | | | | | | |
+| 0x07 0x00dd | Keypad Hexadecimal | | | | | | |
+| 0x07 0x00e0 | Keyboard Left Control | 0x001d | KEY_LEFTCTRL | 3.0 | 0x0071 | KEYCODE_CTRL_LEFT | |
+| 0x07 0x00e1 | Keyboard Left Shift | 0x002a | KEY_LEFTSHIFT | 1.6 | 0x003b | KEYCODE_SHIFT_LEFT | |
+| 0x07 0x00e2 | Keyboard Left Alt | 0x0038 | KEY_LEFTALT | 1.6 | 0x0039 | KEYCODE_ALT_LEFT | |
+| 0x07 0x00e3 | Keyboard Left GUI | 0x007d | KEY_LEFTMETA | 3.0 | 0x0075 | KEYCODE_META_LEFT | |
+| 0x07 0x00e4 | Keyboard Right Control | 0x0061 | KEY_RIGHTCTRL | 3.0 | 0x0072 | KEYCODE_CTRL_RIGHT | |
+| 0x07 0x00e5 | Keyboard Right Shift | 0x0036 | KEY_RIGHTSHIFT | 1.6 | 0x003c | KEYCODE_SHIFT_RIGHT | |
+| 0x07 0x00e6 | Keyboard Right Alt | 0x0064 | KEY_RIGHTALT | 1.6 | 0x003a | KEYCODE_ALT_RIGHT | |
+| 0x07 0x00e7 | Keyboard Right GUI | 0x007e | KEY_RIGHTMETA | 3.0 | 0x0076 | KEYCODE_META_RIGHT | |
+| 0x07 0x00e8 | | 0x00a4 | KEY_PLAYPAUSE | 3.0 | 0x0055 | KEYCODE_MEDIA_PLAY_PAUSE | |
+| 0x07 0x00e9 | | 0x00a6 | KEY_STOPCD | 3.0 | 0x0056 | KEYCODE_MEDIA_STOP | |
+| 0x07 0x00ea | | 0x00a5 | KEY_PREVIOUSSONG | 3.0 | 0x0058 | KEYCODE_MEDIA_PREVIOUS | |
+| 0x07 0x00eb | | 0x00a3 | KEY_NEXTSONG | 3.0 | 0x0057 | KEYCODE_MEDIA_NEXT | |
+| 0x07 0x00ec | | 0x00a1 | KEY_EJECTCD | 3.0 | 0x0081 | KEYCODE_MEDIA_EJECT | |
+| 0x07 0x00ed | | 0x0073 | KEY_VOLUMEUP | 1.6 | 0x0018 | KEYCODE_VOLUME_UP | |
+| 0x07 0x00ee | | 0x0072 | KEY_VOLUMEDOWN | 1.6 | 0x0019 | KEYCODE_VOLUME_DOWN | |
+| 0x07 0x00ef | | 0x0071 | KEY_MUTE | 3.0 | 0x00a4 | KEYCODE_VOLUME_MUTE | |
+| 0x07 0x00f0 | | 0x0096 | KEY_WWW | 1.6 | 0x0040 | KEYCODE_EXPLORER | |
+| 0x07 0x00f1 | | 0x009e | KEY_BACK | 1.6 | 0x0004 | KEYCODE_BACK | |
+| 0x07 0x00f2 | | 0x009f | KEY_FORWARD | 3.0 | 0x007d | KEYCODE_FORWARD | |
+| 0x07 0x00f3 | | 0x0080 | KEY_STOP | 3.0 | 0x0056 | KEYCODE_MEDIA_STOP | |
+| 0x07 0x00f4 | | 0x0088 | KEY_FIND | | | | |
+| 0x07 0x00f5 | | 0x00b1 | KEY_SCROLLUP | 3.0 | 0x005c | KEYCODE_PAGE_UP | |
+| 0x07 0x00f6 | | 0x00b2 | KEY_SCROLLDOWN | 3.0 | 0x005d | KEYCODE_PAGE_DOWN | |
+| 0x07 0x00f7 | | 0x00b0 | KEY_EDIT | | | | |
+| 0x07 0x00f8 | | 0x008e | KEY_SLEEP | | | | |
+| 0x07 0x00f9 | | 0x0098 | KEY_COFFEE | 4.0 | 0x001a | KEYCODE_POWER | |
+| 0x07 0x00fa | | 0x00ad | KEY_REFRESH | | | | |
+| 0x07 0x00fb | | 0x008c | KEY_CALC | | | | |
+
+### HID Generic Desktop Page (0x01) ###
+
+| HID Usage | HID Usage Name | LKC | Linux Key Code Name | Version | AKC | Android Key Code Name | Notes |
+| ----------- | -------------------------------- | ------ | -------------------------------- | ------- | ------ | -------------------------------- | ----- |
+| 0x01 0x0081 | System Power Down | 0x0074 | KEY_POWER | 1.6 | 0x001a | KEYCODE_POWER | |
+| 0x01 0x0082 | System Sleep | 0x008e | KEY_SLEEP | 4.0 | 0x001a | KEYCODE_POWER | |
+| 0x01 0x0083 | System Wake Up | 0x008f | KEY_WAKEUP | 4.0 | 0x001a | KEYCODE_POWER | |
+| 0x01 0x0084 | System Context Menu | | | | | | |
+| 0x01 0x0085 | System Main Menu | | | | | | |
+| 0x01 0x0086 | System App Menu | | | | | | |
+| 0x01 0x0087 | System Menu Help | | | | | | |
+| 0x01 0x0088 | System Menu Exit | | | | | | |
+| 0x01 0x0089 | System Menu Select | | | | | | |
+| 0x01 0x008a | System Menu Right | | | | | | |
+| 0x01 0x008b | System Menu Left | | | | | | |
+| 0x01 0x008c | System Menu Up | | | | | | |
+| 0x01 0x008d | System Menu Down | | | | | | |
+| 0x01 0x008e | System Cold Restart | | | | | | |
+| 0x01 0x008f | System Warm Restart | | | | | | |
+| 0x01 0x00a0 | System Dock | | | | | | |
+| 0x01 0x00a1 | System Undock | | | | | | |
+| 0x01 0x00a2 | System Setup | | | | | | |
+| 0x01 0x00a3 | System Break | | | | | | |
+| 0x01 0x00a4 | System Debugger Break | | | | | | |
+| 0x01 0x00a5 | Application Break | | | | | | |
+| 0x01 0x00a6 | Application Debugger Break | | | | | | |
+| 0x01 0x00a7 | System Speaker Mute | | | | | | |
+| 0x01 0x00a8 | System Hibernate | | | | | | |
+| 0x01 0x00b0 | System Display Invert | | | | | | |
+| 0x01 0x00b1 | System Display Internal | | | | | | |
+| 0x01 0x00b2 | System Display External | | | | | | |
+| 0x01 0x00b3 | System Display Both | | | | | | |
+| 0x01 0x00b4 | System Display Dual | | | | | | |
+| 0x01 0x00b5 | System Display Toggle Int/Ext | | | | | | |
+| 0x01 0x00b6 | System Display Swap Prim./Sec. | | | | | | |
+| 0x01 0x00b7 | System Display LCD Autoscale | | | | | | |
+
+### HID Consumer Page (0x0c) ###
+
+| HID Usage | HID Usage Name | LKC | Linux Key Code Name | Version | AKC | Android Key Code Name | Notes |
+| ----------- | -------------------------------- | ------ | -------------------------------- | ------- | ------ | -------------------------------- | ----- |
+| 0x0c 0x0030 | Power | | | | | | |
+| 0x0c 0x0031 | Reset | | | | | | |
+| 0x0c 0x0032 | Sleep | | | | | | |
+| 0x0c 0x0033 | Sleep After | | | | | | |
+| 0x0c 0x0034 | Sleep Mode | 0x008e | KEY_SLEEP | 4.0 | 0x001a | KEYCODE_POWER | |
+| 0x0c 0x0040 | Menu | 0x008b | KEY_MENU | 1.6 | 0x0052 | KEYCODE_MENU | |
+| 0x0c 0x0041 | Menu Pick | | | | | | |
+| 0x0c 0x0042 | Menu Up | | | | | | |
+| 0x0c 0x0043 | Menu Down | | | | | | |
+| 0x0c 0x0044 | Menu Left | | | | | | |
+| 0x0c 0x0045 | Menu Right | 0x0181 | KEY_RADIO | | | | |
+| 0x0c 0x0046 | Menu Escape | | | | | | |
+| 0x0c 0x0047 | Menu Value Increase | | | | | | |
+| 0x0c 0x0048 | Menu Value Decrease | | | | | | |
+| 0x0c 0x0081 | Assign Selection | | | | | | |
+| 0x0c 0x0082 | Mode Step | | | | | | |
+| 0x0c 0x0083 | Recall Last | 0x0195 | KEY_LAST | | | | |
+| 0x0c 0x0084 | Enter Channel | | | | | | |
+| 0x0c 0x0085 | Order Movie | | | | | | |
+| 0x0c 0x0088 | Media Select Computer | 0x0178 | KEY_PC | | | | |
+| 0x0c 0x0089 | Media Select TV | 0x0179 | KEY_TV | 3.0 | 0x00aa | KEYCODE_TV | |
+| 0x0c 0x008a | Media Select WWW | 0x0096 | KEY_WWW | 1.6 | 0x0040 | KEYCODE_EXPLORER | |
+| 0x0c 0x008b | Media Select DVD | 0x0185 | KEY_DVD | | | | |
+| 0x0c 0x008c | Media Select Telephone | 0x00a9 | KEY_PHONE | 3.0 | 0x0005 | KEYCODE_CALL | |
+| 0x0c 0x008d | Media Select Program Guide | 0x016a | KEY_PROGRAM | 3.0 | 0x00ac | KEYCODE_GUIDE | |
+| 0x0c 0x008e | Media Select Video Phone | 0x01a0 | KEY_VIDEOPHONE | | | | |
+| 0x0c 0x008f | Media Select Games | 0x01a1 | KEY_GAMES | | | | |
+| 0x0c 0x0090 | Media Select Messages | 0x018c | KEY_MEMO | | | | |
+| 0x0c 0x0091 | Media Select CD | 0x017f | KEY_CD | | | | |
+| 0x0c 0x0092 | Media Select VCR | 0x017b | KEY_VCR | | | | |
+| 0x0c 0x0093 | Media Select Tuner | 0x0182 | KEY_TUNER | | | | |
+| 0x0c 0x0094 | Quit | 0x00ae | KEY_EXIT | | | | |
+| 0x0c 0x0095 | Help | 0x008a | KEY_HELP | | | | |
+| 0x0c 0x0096 | Media Select Tape | 0x0180 | KEY_TAPE | | | | |
+| 0x0c 0x0097 | Media Select Cable | 0x017a | KEY_TV2 | | | | |
+| 0x0c 0x0098 | Media Select Satellite | 0x017d | KEY_SAT | | | | |
+| 0x0c 0x0099 | Media Select Security | | | | | | |
+| 0x0c 0x009a | Media Select Home | 0x016e | KEY_PVR | 3.0 | 0x00ad | KEYCODE_DVR | |
+| 0x0c 0x009c | Channel Increment | 0x0192 | KEY_CHANNELUP | 3.0 | 0x00a6 | KEYCODE_CHANNEL_UP | |
+| 0x0c 0x009d | Channel Decrement | 0x0193 | KEY_CHANNELDOWN | 3.0 | 0x00a7 | KEYCODE_CHANNEL_DOWN | |
+| 0x0c 0x009e | Media Select SAP | | | | | | |
+| 0x0c 0x00a0 | VCR Plus | 0x017c | KEY_VCR2 | | | | |
+| 0x0c 0x00a1 | Once | | | | | | |
+| 0x0c 0x00a2 | Daily | | | | | | |
+| 0x0c 0x00a3 | Weekly | | | | | | |
+| 0x0c 0x00a4 | Monthly | | | | | | |
+| 0x0c 0x00b0 | Play | 0x00cf | KEY_PLAY | 3.0 | 0x007e | KEYCODE_MEDIA_PLAY | |
+| 0x0c 0x00b1 | Pause | 0x0077 | KEY_PAUSE | 3.0 | 0x0079 | KEYCODE_BREAK | |
+| 0x0c 0x00b2 | Record | 0x00a7 | KEY_RECORD | 3.0 | 0x0082 | KEYCODE_MEDIA_RECORD | |
+| 0x0c 0x00b3 | Fast Forward | 0x00d0 | KEY_FASTFORWARD | 3.0 | 0x005a | KEYCODE_MEDIA_FAST_FORWARD | |
+| 0x0c 0x00b4 | Rewind | 0x00a8 | KEY_REWIND | 3.0 | 0x0059 | KEYCODE_MEDIA_REWIND | |
+| 0x0c 0x00b5 | Scan Next Track | 0x00a3 | KEY_NEXTSONG | 3.0 | 0x0057 | KEYCODE_MEDIA_NEXT | |
+| 0x0c 0x00b6 | Scan Previous Track | 0x00a5 | KEY_PREVIOUSSONG | 3.0 | 0x0058 | KEYCODE_MEDIA_PREVIOUS | |
+| 0x0c 0x00b7 | Stop | 0x00a6 | KEY_STOPCD | 3.0 | 0x0056 | KEYCODE_MEDIA_STOP | |
+| 0x0c 0x00b8 | Eject | 0x00a1 | KEY_EJECTCD | 3.0 | 0x0081 | KEYCODE_MEDIA_EJECT | |
+| 0x0c 0x00b9 | Random Play | | | | | | |
+| 0x0c 0x00ba | Select Disc | | | | | | |
+| 0x0c 0x00bb | Enter Disc | | | | | | |
+| 0x0c 0x00bc | Repeat | 0x01b7 | KEY_MEDIA_REPEAT | | | | |
+| 0x0c 0x00be | Track Normal | | | | | | |
+| 0x0c 0x00c0 | Frame Forward | | | | | | |
+| 0x0c 0x00c1 | Frame Back | | | | | | |
+| 0x0c 0x00c2 | Mark | | | | | | |
+| 0x0c 0x00c3 | Clear Mark | | | | | | |
+| 0x0c 0x00c4 | Repeat From Mark | | | | | | |
+| 0x0c 0x00c5 | Return To Mark | | | | | | |
+| 0x0c 0x00c6 | Search Mark Forward | | | | | | |
+| 0x0c 0x00c7 | Search Mark Backwards | | | | | | |
+| 0x0c 0x00c8 | Counter Reset | | | | | | |
+| 0x0c 0x00c9 | Show Counter | | | | | | |
+| 0x0c 0x00ca | Tracking Increment | | | | | | |
+| 0x0c 0x00cb | Tracking Decrement | | | | | | |
+| 0x0c 0x00cc | Stop / Eject | | | | | | |
+| 0x0c 0x00cd | Play / Pause | 0x00a4 | KEY_PLAYPAUSE | 3.0 | 0x0055 | KEYCODE_MEDIA_PLAY_PAUSE | |
+| 0x0c 0x00ce | Play / Skip | | | | | | |
+| 0x0c 0x00e2 | Mute | 0x0071 | KEY_MUTE | 3.0 | 0x00a4 | KEYCODE_VOLUME_MUTE | |
+| 0x0c 0x00e5 | Bass Boost | 0x00d1 | KEY_BASSBOOST | | | | |
+| 0x0c 0x00e6 | Surround Mode | | | | | | |
+| 0x0c 0x00e7 | Loudness | | | | | | |
+| 0x0c 0x00e8 | MPX | | | | | | |
+| 0x0c 0x00e9 | Volume Increment | 0x0073 | KEY_VOLUMEUP | 1.6 | 0x0018 | KEYCODE_VOLUME_UP | |
+| 0x0c 0x00ea | Volume Decrement | 0x0072 | KEY_VOLUMEDOWN | 1.6 | 0x0019 | KEYCODE_VOLUME_DOWN | |
+| 0x0c 0x0181 | AL Launch Button Config. Tool | | | | | | |
+| 0x0c 0x0182 | AL Programmable Button Config. | 0x009c | KEY_BOOKMARKS | 3.0 | 0x00ae | KEYCODE_BOOKMARK | |
+| 0x0c 0x0183 | AL Consumer Control Config. | 0x00ab | KEY_CONFIG | | | | |
+| 0x0c 0x0184 | AL Word Processor | 0x01a5 | KEY_WORDPROCESSOR | | | | |
+| 0x0c 0x0185 | AL Text Editor | 0x01a6 | KEY_EDITOR | | | | |
+| 0x0c 0x0186 | AL Spreadsheet | 0x01a7 | KEY_SPREADSHEET | | | | |
+| 0x0c 0x0187 | AL Graphics Editor | 0x01a8 | KEY_GRAPHICSEDITOR | | | | |
+| 0x0c 0x0188 | AL Presentation App | 0x01a9 | KEY_PRESENTATION | | | | |
+| 0x0c 0x0189 | AL Database App | 0x01aa | KEY_DATABASE | | | | |
+| 0x0c 0x018a | AL Email Reader | 0x009b | KEY_MAIL | 1.6 | 0x0041 | KEYCODE_ENVELOPE | |
+| 0x0c 0x018b | AL Newsreader | 0x01ab | KEY_NEWS | | | | |
+| 0x0c 0x018c | AL Voicemail | 0x01ac | KEY_VOICEMAIL | | | | |
+| 0x0c 0x018d | AL Contacts / Address Book | 0x01ad | KEY_ADDRESSBOOK | | | | |
+| 0x0c 0x018e | AL Calendar / Schedule | 0x018d | KEY_CALENDAR | | | | |
+| 0x0c 0x018f | AL Task / Project Manager | | | | | | |
+| 0x0c 0x0190 | AL Log / Journal / Timecard | | | | | | |
+| 0x0c 0x0191 | AL Checkbook / Finance | 0x00db | KEY_FINANCE | | | | |
+| 0x0c 0x0192 | AL Calculator | 0x008c | KEY_CALC | | | | |
+| 0x0c 0x0193 | AL A/V Capture / Playback | | | | | | |
+| 0x0c 0x0194 | AL Local Machine Browser | 0x0090 | KEY_FILE | | | | |
+| 0x0c 0x0195 | AL LAN/WAN Browser | | | | | | |
+| 0x0c 0x0196 | AL Internet Browser | 0x0096 | KEY_WWW | 1.6 | 0x0040 | KEYCODE_EXPLORER | |
+| 0x0c 0x0197 | AL Remote Networking/ISP Connect | | | | | | |
+| 0x0c 0x0198 | AL Network Conference | | | | | | |
+| 0x0c 0x0199 | AL Network Chat | 0x00d8 | KEY_CHAT | | | | |
+| 0x0c 0x019a | AL Telephony / Dialer | | | | | | |
+| 0x0c 0x019b | AL Logon | | | | | | |
+| 0x0c 0x019c | AL Logoff | 0x01b1 | KEY_LOGOFF | | | | |
+| 0x0c 0x019d | AL Logon / Logoff | | | | | | |
+| 0x0c 0x019e | AL Terminal Lock / Screensaver | 0x0098 | KEY_COFFEE | 4.0 | 0x001a | KEYCODE_POWER | |
+| 0x0c 0x019f | AL Control Panel | | | | | | |
+| 0x0c 0x01a0 | AL Command Line Processor / Run | | | | | | |
+| 0x0c 0x01a1 | AL Process / Task Manager | | | | | | |
+| 0x0c 0x01a2 | AL Select Task / Application | | | | | | |
+| 0x0c 0x01a3 | AL Next Task / Application | | | | | | |
+| 0x0c 0x01a4 | AL Previous Task / Application | | | | | | |
+| 0x0c 0x01a5 | AL Preemptive Halt Task / App. | | | | | | |
+| 0x0c 0x01a6 | AL Integrated Help Center | 0x008a | KEY_HELP | | | | |
+| 0x0c 0x01a7 | AL Documents | 0x00eb | KEY_DOCUMENTS | | | | |
+| 0x0c 0x01a8 | AL Thesaurus | | | | | | |
+| 0x0c 0x01a9 | AL Dictionary | | | | | | |
+| 0x0c 0x01aa | AL Desktop | | | | | | |
+| 0x0c 0x01ab | AL Spell Check | 0x01b0 | KEY_SPELLCHECK | | | | |
+| 0x0c 0x01ac | AL Grammar Check | | | | | | |
+| 0x0c 0x01ad | AL Wireless Status | | | | | | |
+| 0x0c 0x01ae | AL Keyboard Layout | | | | | | |
+| 0x0c 0x01af | AL Virus Protection | | | | | | |
+| 0x0c 0x01b0 | AL Encryption | | | | | | |
+| 0x0c 0x01b1 | AL Screen Saver | | | | | | |
+| 0x0c 0x01b2 | AL Alarms | | | | | | |
+| 0x0c 0x01b3 | AL Clock | | | | | | |
+| 0x0c 0x01b4 | AL File Browser | | | | | | |
+| 0x0c 0x01b5 | AL Power Status | | | | | | |
+| 0x0c 0x01b6 | AL Image Browser | 0x00e2 | KEY_MEDIA | | | | |
+| 0x0c 0x01b7 | AL Audio Browser | 0x00d5 | KEY_SOUND | | | | |
+| 0x0c 0x01b8 | AL Movie Browser | | | | | | |
+| 0x0c 0x01b9 | AL Digital Rights Manager | | | | | | |
+| 0x0c 0x01ba | AL Digital Wallet | | | | | | |
+| 0x0c 0x01bc | AL Instant Messaging | 0x01ae | KEY_MESSENGER | | | | |
+| 0x0c 0x01bd | AL OEM Features / Tips Browser | 0x0166 | KEY_INFO | | | | |
+| 0x0c 0x01be | AL OEM Help | | | | | | |
+| 0x0c 0x01bf | AL Online Community | | | | | | |
+| 0x0c 0x01c0 | AL Entertainment Content Browser | | | | | | |
+| 0x0c 0x01c1 | AL Online Shopping Browser | | | | | | |
+| 0x0c 0x01c2 | AL SmartCard Information / Help | | | | | | |
+| 0x0c 0x01c3 | AL Market / Finance Browser | | | | | | |
+| 0x0c 0x01c4 | AL Customized Corp. News Browser | | | | | | |
+| 0x0c 0x01c5 | AL Online Activity Browser | | | | | | |
+| 0x0c 0x01c6 | AL Research / Search Browser | | | | | | |
+| 0x0c 0x01c7 | AL Audio Player | | | | | | |
+| 0x0c 0x0201 | AC New | 0x00b5 | KEY_NEW | | | | |
+| 0x0c 0x0202 | AC Open | 0x0086 | KEY_OPEN | | | | |
+| 0x0c 0x0203 | AC Close | 0x00ce | KEY_CLOSE | | | | |
+| 0x0c 0x0204 | AC Exit | 0x00ae | KEY_EXIT | | | | |
+| 0x0c 0x0205 | AC Maximize | | | | | | |
+| 0x0c 0x0206 | AC Minimize | | | | | | |
+| 0x0c 0x0207 | AC Save | 0x00ea | KEY_SAVE | | | | |
+| 0x0c 0x0208 | AC Print | 0x00d2 | KEY_PRINT | | | | |
+| 0x0c 0x0209 | AC Properties | 0x0082 | KEY_PROPS | | | | |
+| 0x0c 0x021a | AC Undo | 0x0083 | KEY_UNDO | | | | |
+| 0x0c 0x021b | AC Copy | 0x0085 | KEY_COPY | | | | |
+| 0x0c 0x021c | AC Cut | 0x0089 | KEY_CUT | | | | |
+| 0x0c 0x021d | AC Paste | 0x0087 | KEY_PASTE | | | | |
+| 0x0c 0x021e | AC Select All | | | | | | |
+| 0x0c 0x021f | AC Find | 0x0088 | KEY_FIND | | | | |
+| 0x0c 0x0220 | AC Find and Replace | | | | | | |
+| 0x0c 0x0221 | AC Search | 0x00d9 | KEY_SEARCH | 1.6 | 0x0054 | KEYCODE_SEARCH | |
+| 0x0c 0x0222 | AC Go To | 0x0162 | KEY_GOTO | | | | |
+| 0x0c 0x0223 | AC Home | 0x00ac | KEY_HOMEPAGE | 3.0 | 0x0003 | KEYCODE_HOME | |
+| 0x0c 0x0224 | AC Back | 0x009e | KEY_BACK | 1.6 | 0x0004 | KEYCODE_BACK | |
+| 0x0c 0x0225 | AC Forward | 0x009f | KEY_FORWARD | 3.0 | 0x007d | KEYCODE_FORWARD | |
+| 0x0c 0x0226 | AC Stop | 0x0080 | KEY_STOP | 3.0 | 0x0056 | KEYCODE_MEDIA_STOP | |
+| 0x0c 0x0227 | AC Refresh | 0x00ad | KEY_REFRESH | | | | |
+| 0x0c 0x0228 | AC Previous Link | | | | | | |
+| 0x0c 0x0229 | AC Next Link | | | | | | |
+| 0x0c 0x022a | AC Bookmarks | 0x009c | KEY_BOOKMARKS | 3.0 | 0x00ae | KEYCODE_BOOKMARK | |
+| 0x0c 0x022b | AC History | | | | | | |
+| 0x0c 0x022c | AC Subscriptions | | | | | | |
+| 0x0c 0x022d | AC Zoom In | 0x01a2 | KEY_ZOOMIN | | | | |
+| 0x0c 0x022e | AC Zoom Out | 0x01a3 | KEY_ZOOMOUT | | | | |
+| 0x0c 0x022f | AC Zoom | 0x01a4 | KEY_ZOOMRESET | | | | 2 |
+| 0x0c 0x0230 | AC Full Screen View | | | | | | |
+| 0x0c 0x0231 | AC Normal View | | | | | | |
+| 0x0c 0x0232 | AC View Toggle | | | | | | |
+| 0x0c 0x0233 | AC Scroll Up | 0x00b1 | KEY_SCROLLUP | 3.0 | 0x005c | KEYCODE_PAGE_UP | |
+| 0x0c 0x0234 | AC Scroll Down | 0x00b2 | KEY_SCROLLDOWN | 3.0 | 0x005d | KEYCODE_PAGE_DOWN | |
+| 0x0c 0x0236 | AC Pan Left | | | | | | |
+| 0x0c 0x0237 | AC Pan Right | | | | | | |
+| 0x0c 0x0239 | AC New Window | | | | | | |
+| 0x0c 0x023a | AC Tile Horizontally | | | | | | |
+| 0x0c 0x023b | AC Tile Vertically | | | | | | |
+| 0x0c 0x023c | AC Format | | | | | | |
+| 0x0c 0x023d | AC Edit | | | | | | |
+| 0x0c 0x023e | AC Bold | | | | | | |
+| 0x0c 0x023f | AC Italics | | | | | | |
+| 0x0c 0x0240 | AC Underline | | | | | | |
+| 0x0c 0x0241 | AC Strikethrough | | | | | | |
+| 0x0c 0x0242 | AC Subscript | | | | | | |
+| 0x0c 0x0243 | AC Superscript | | | | | | |
+| 0x0c 0x0244 | AC All Caps | | | | | | |
+| 0x0c 0x0245 | AC Rotate | | | | | | |
+| 0x0c 0x0246 | AC Resize | | | | | | |
+| 0x0c 0x0247 | AC Flip horizontal | | | | | | |
+| 0x0c 0x0248 | AC Flip Vertical | | | | | | |
+| 0x0c 0x0249 | AC Mirror Horizontal | | | | | | |
+| 0x0c 0x024a | AC Mirror Vertical | | | | | | |
+| 0x0c 0x024b | AC Font Select | | | | | | |
+| 0x0c 0x024c | AC Font Color | | | | | | |
+| 0x0c 0x024d | AC Font Size | | | | | | |
+| 0x0c 0x024e | AC Justify Left | | | | | | |
+| 0x0c 0x024f | AC Justify Center H | | | | | | |
+| 0x0c 0x0250 | AC Justify Right | | | | | | |
+| 0x0c 0x0251 | AC Justify Block H | | | | | | |
+| 0x0c 0x0252 | AC Justify Top | | | | | | |
+| 0x0c 0x0253 | AC Justify Center V | | | | | | |
+| 0x0c 0x0254 | AC Justify Bottom | | | | | | |
+| 0x0c 0x0255 | AC Justify Block V | | | | | | |
+| 0x0c 0x0256 | AC Indent Decrease | | | | | | |
+| 0x0c 0x0257 | AC Indent Increase | | | | | | |
+| 0x0c 0x0258 | AC Numbered List | | | | | | |
+| 0x0c 0x0259 | AC Restart Numbering | | | | | | |
+| 0x0c 0x025a | AC Bulleted List | | | | | | |
+| 0x0c 0x025b | AC Promote | | | | | | |
+| 0x0c 0x025c | AC Demote | | | | | | |
+| 0x0c 0x025d | AC Yes | | | | | | |
+| 0x0c 0x025e | AC No | | | | | | |
+| 0x0c 0x025f | AC Cancel | 0x00df | KEY_CANCEL | | | | |
+| 0x0c 0x0260 | AC Catalog | | | | | | |
+| 0x0c 0x0261 | AC Buy / Checkout | | | | | | |
+| 0x0c 0x0262 | AC Add to Cart | | | | | | |
+| 0x0c 0x0263 | AC Expand | | | | | | |
+| 0x0c 0x0264 | AC Expand All | | | | | | |
+| 0x0c 0x0265 | AC Collapse | | | | | | |
+| 0x0c 0x0266 | AC Collapse All | | | | | | |
+| 0x0c 0x0267 | AC Print Preview | | | | | | |
+| 0x0c 0x0268 | AC Paste Special | | | | | | |
+| 0x0c 0x0269 | AC Insert Mode | | | | | | |
+| 0x0c 0x026a | AC Delete | | | | | | |
+| 0x0c 0x026b | AC Lock | | | | | | |
+| 0x0c 0x026c | AC Unlock | | | | | | |
+| 0x0c 0x026d | AC Protect | | | | | | |
+| 0x0c 0x026e | AC Unprotect | | | | | | |
+| 0x0c 0x026f | AC Attach Comment | | | | | | |
+| 0x0c 0x0270 | AC Delete Comment | | | | | | |
+| 0x0c 0x0271 | AC View Comment | | | | | | |
+| 0x0c 0x0272 | AC Select Word | | | | | | |
+| 0x0c 0x0273 | AC Select Sentence | | | | | | |
+| 0x0c 0x0274 | AC Select Paragraph | | | | | | |
+| 0x0c 0x0275 | AC Select Column | | | | | | |
+| 0x0c 0x0276 | AC Select Row | | | | | | |
+| 0x0c 0x0277 | AC Select Table | | | | | | |
+| 0x0c 0x0278 | AC Select Object | | | | | | |
+| 0x0c 0x0279 | AC Redo / Repeat | 0x00b6 | KEY_REDO | | | | |
+| 0x0c 0x027a | AC Sort | | | | | | |
+| 0x0c 0x027b | AC Sort Ascending | | | | | | |
+| 0x0c 0x027c | AC Sort Descending | | | | | | |
+| 0x0c 0x027d | AC Filter | | | | | | |
+| 0x0c 0x027e | AC Set Clock | | | | | | |
+| 0x0c 0x027f | AC View Clock | | | | | | |
+| 0x0c 0x0280 | AC Select Time Zone | | | | | | |
+| 0x0c 0x0281 | AC Edit Time Zones | | | | | | |
+| 0x0c 0x0282 | AC Set Alarm | | | | | | |
+| 0x0c 0x0283 | AC Clear Alarm | | | | | | |
+| 0x0c 0x0284 | AC Snooze Alarm | | | | | | |
+| 0x0c 0x0285 | AC Reset Alarm | | | | | | |
+| 0x0c 0x0286 | AC Synchronize | | | | | | |
+| 0x0c 0x0287 | AC Send/Receive | | | | | | |
+| 0x0c 0x0288 | AC Send To | | | | | | |
+| 0x0c 0x0289 | AC Reply | 0x00e8 | KEY_REPLY | | | | |
+| 0x0c 0x028a | AC Reply All | | | | | | |
+| 0x0c 0x028b | AC Forward Msg | 0x00e9 | KEY_FORWARDMAIL | | | | |
+| 0x0c 0x028c | AC Send | 0x00e7 | KEY_SEND | | | | |
+| 0x0c 0x028d | AC Attach File | | | | | | |
+| 0x0c 0x028e | AC Upload | | | | | | |
+| 0x0c 0x028f | AC Download (Save Target As) | | | | | | |
+| 0x0c 0x0290 | AC Set Borders | | | | | | |
+| 0x0c 0x0291 | AC Insert Row | | | | | | |
+| 0x0c 0x0292 | AC Insert Column | | | | | | |
+| 0x0c 0x0293 | AC Insert File | | | | | | |
+| 0x0c 0x0294 | AC Insert Picture | | | | | | |
+| 0x0c 0x0295 | AC Insert Object | | | | | | |
+| 0x0c 0x0296 | AC Insert Symbol | | | | | | |
+| 0x0c 0x0297 | AC Save and Close | | | | | | |
+| 0x0c 0x0298 | AC Rename | | | | | | |
+| 0x0c 0x0299 | AC Merge | | | | | | |
+| 0x0c 0x029a | AC Split | | | | | | |
+| 0x0c 0x029b | AC Distribute Horizontally | | | | | | |
+| 0x0c 0x029c | AC Distribute Vertically | | | | | | |
+
+### Additional non-HID Mappings ###
+
+These mappings describe functions that do not appear in HID but for which Linux
+key codes exist.
+
+| LKC | Linux Key Code Name | Version | AKC | Android Key Code Name | Notes |
+| ------ | -------------------------------- | ------- | ------ | -------------------------------- | ----- |
+| 0x01d0 | KEY_FN | 3.0 | 0x0077 | KEYCODE_FUNCTION | |
+| 0x01d1 | KEY_FN_ESC | 3.0 | 0x006f | KEYCODE_ESCAPE | 3 |
+| 0x01d2 | KEY_FN_F1 | 3.0 | 0x0083 | KEYCODE_F1 | 3 |
+| 0x01d3 | KEY_FN_F2 | 3.0 | 0x0084 | KEYCODE_F2 | 3 |
+| 0x01d4 | KEY_FN_F3 | 3.0 | 0x0085 | KEYCODE_F3 | 3 |
+| 0x01d5 | KEY_FN_F4 | 3.0 | 0x0086 | KEYCODE_F4 | 3 |
+| 0x01d6 | KEY_FN_F5 | 3.0 | 0x0087 | KEYCODE_F5 | 3 |
+| 0x01d7 | KEY_FN_F6 | 3.0 | 0x0088 | KEYCODE_F6 | 3 |
+| 0x01d8 | KEY_FN_F7 | 3.0 | 0x0089 | KEYCODE_F7 | 3 |
+| 0x01d9 | KEY_FN_F8 | 3.0 | 0x008a | KEYCODE_F8 | 3 |
+| 0x01da | KEY_FN_F9 | 3.0 | 0x008b | KEYCODE_F9 | 3 |
+| 0x01db | KEY_FN_F10 | 3.0 | 0x008c | KEYCODE_F10 | 3 |
+| 0x01dc | KEY_FN_F11 | 3.0 | 0x008d | KEYCODE_F11 | 3 |
+| 0x01dd | KEY_FN_F12 | 3.0 | 0x008e | KEYCODE_F12 | 3 |
+| 0x01de | KEY_FN_1 | 3.0 | 0x0008 | KEYCODE_1 | 3 |
+| 0x01df | KEY_FN_2 | 3.0 | 0x0009 | KEYCODE_2 | 3 |
+| 0x01e0 | KEY_FN_D | 3.0 | 0x0020 | KEYCODE_D | 3 |
+| 0x01e1 | KEY_FN_E | 3.0 | 0x0021 | KEYCODE_E | 3 |
+| 0x01e2 | KEY_FN_F | 3.0 | 0x0022 | KEYCODE_F | 3 |
+| 0x01e3 | KEY_FN_S | 3.0 | 0x002f | KEYCODE_S | 3 |
+| 0x01e4 | KEY_FN_B | 3.0 | 0x001e | KEYCODE_B | 3 |
+
+### Legacy Unsupported Keys ###
+
+These mappings appeared in previous versions of Android but were inconsistent with
+HID or used non-standard Linux key codes. They are no longer supported.
+
+| LKC | Linux Key Code Name | Version | AKC | Android Key Code Name | Notes |
+| ------ | -------------------------------- | ------- | ------ | -------------------------------- | ----- |
+| 0x00db | KEY_EMAIL | 1.6 | 0x004d | KEYCODE_AT | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e3 | KEY_STAR | 1.6 | 0x0011 | KEYCODE_STAR | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e4 | KEY_SHARP | 1.6 | 0x0012 | KEYCODE_POUND | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e5 | KEY_SOFT1 | 1.6 | 0x0052 | KEYCODE_MENU | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e6 | KEY_SOFT2 | 1.6 | 0x0002 | KEYCODE_SOFT_RIGHT | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e7 | KEY_SEND | 1.6 | 0x0005 | KEYCODE_CALL | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e8 | KEY_CENTER | 1.6 | 0x0017 | KEYCODE_DPAD_CENTER | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00e9 | KEY_HEADSETHOOK | 1.6 | 0x004f | KEYCODE_HEADSETHOOK | 4 |
+| "" | "" | 4.0 | | | 4 |
+| 0x00ea | KEY_0_5 | 1.6 | | | 4 |
+| 0x00eb | KEY_2_5 | 1.6 | | | 4 |
+
+### Notes ###
+
+1. The Android key code associated with common alphanumeric and symbolic
+ keys may vary based on the keyboard layout and language.
+ For historical reasons, the physical scan codes and HID usages
+ associated with keys on a keyboard are often defined positionally
+ even though the labels printed on those keys may vary from one
+ language to another.
+
+ On a US English (QWERTY) keyboard, the top-left alphabetic key is
+ labeled Q. On a French (AZERTY) keyboard, the key in the same
+ position is labeled A. Despite the label, on both keyboards the
+ top-left alphabetic key is referred to using the HID usage
+ 0x07 0x0014 which is mapped to the Linux key code KEY_Q.
+
+ When Android is configured with a US English keyboard layout, then
+ the Linux key code KEY_Q will be mapped to the Android key code
+ KEYCODE_Q and will produce the characters 'Q' and 'q'.
+ However, when Android is configured with a French keyboard layout,
+ then the Linux key code KEY_Q will be mapped to the Android key code
+ KEYCODE_A and will produce the characters 'A' and 'a'.
+
+ The Android key code typically reflects the language-specific
+ interpretation of the key, so a different Android key code may
+ be used for different languages.
+
+2. `0x0c 0x022f AC Zoom` is defined in the HID as a linear control but
+ the kernel maps it as a key, which is probably incorrect.
+
+3. The Linux function keys `KEY_FN_*` are mapped to simpler
+ key codes but are dispatched with the `META_FUNCTION` meta state
+ bit set to true.
+
+4. Prior to Android Ice Cream Sandwich 4.0, the default key layout
+ contained mappings for some extra key codes that were not defined
+ in the mainline Linux kernel headers. These mappings have since
+ been removed because these previously undefined key codes have
+ since been assigned different meanings in more recent versions
+ of the Linux kernel.
+
+### Sources ###
+
+1. [USB HID Usage Tables v1.12](http://www.usb.org/developers/devclass_docs/Hut1_12v2.pdf)
+2. Linux 2.6.39 kernel: include/linux/input.h, drivers/hid/hid-input.c
+3. Android ICS: qwerty.kl, Generic.kl, KeyEvent.java
diff --git a/src/tech/input/migration-guide.md b/src/tech/input/migration-guide.md
new file mode 100644
index 0000000..e2aee60
--- /dev/null
+++ b/src/tech/input/migration-guide.md
@@ -0,0 +1,71 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Migration Guide #
+
+This document contains a few helpful tips when migrating to new Android releases.
+
+## Migrating to Android Gingerbread 2.3 ##
+
+In Gingerbread, we added the concept of input device configuration files
+(also referred to as input device calibration files in this release).
+
+Make sure to provide an input device configuration file for all touch screens.
+In particular, it is worth spending time providing a calibration reference for
+touch size information.
+
+## Migrating to Android Honeycomb 3.0 ##
+
+In Honeycomb, we revised the key character map file format and started making
+greater use of input device configuration files. We also added support for full
+PC-style keyboards and introduced a new "Generic" key map, which
+replaced the older emulator-specific "qwerty" key map (which was never
+intended to be used as a general-purpose key map.)
+
+Make sure to update all of your key character map files to use the new syntax.
+
+If your peripherals relied on the old "qwerty" key map, then you
+may need to provide new device-specific key maps to emulate the old behavior.
+You should create a new key map for each device identified either by
+USB product id / vendor id or by device name.
+
+It is especially important to provide key character map files for all special
+function input devices. These files should simple contain a line to set
+the keyboard type to `SPECIAL_FUNCTION`.
+
+A good way to ensure that all built-in input devices are appropriately configured
+is to run [Dumpsys](/tech/input/dumpsys.html) and look for devices that
+are inappropriately using `Generic.kcm`.
+
+## Migrating to Android Honeycomb 3.2 ##
+
+In Honeycomb 3.2, we added support for joysticks and extended the key layout file
+format to enable joystick axis mapping.
+
+## Migrating to Android Ice Cream Sandwich 4.0 ##
+
+In Ice Cream Sandwich 4.0, we changed the device driver requirements for touch screens
+to follow the standard Linux multitouch input protocol and added support for
+protocol "B". We also support digitizer tablets and stylus-based touch devices.
+
+You will probably need to update your input device driver to implement the Linux
+multitouch input protocol correctly according to the standard.
+
+You will also need to update your input device configuration files because some
+properties have been changed to be simpler and more systematic.
+
+Refer to [Touch Devices](/tech/input/touch-devices.html) for more details about
+driver requirements.
diff --git a/src/tech/input/overview.md b/src/tech/input/overview.md
new file mode 100644
index 0000000..79e3de7
--- /dev/null
+++ b/src/tech/input/overview.md
@@ -0,0 +1,259 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Overview #
+
+The Android input subsystem nominally consists of an event pipeline
+that traverses multiple layers of the system.
+
+## Input Pipeline ##
+
+At the lowest layer, the physical input device produces signals that
+describe state changes such as key presses and touch contact points.
+The device firmware encodes and transmits these signals in some way
+such as by sending USB HID reports to the system or by producing
+interrupts on an I2C bus.
+
+The signals are then decoded by a device driver in the Linux kernel.
+The Linux kernel provides drivers for many standard peripherals,
+particularly those that adhere to the HID protocol. However, an OEM
+must often provide custom drivers for embedded devices that are
+tightly integrated into the system at a low-level, such as touch screens.
+
+The input device drivers are responsible for translating device-specific
+signals into a standard input event format, by way of the Linux
+input protocol. The Linux input protocol defines a standard set of
+event types and codes in the `linux/input.h` kernel header file.
+In this way, components outside the kernel do not need to care about
+the details such as physical scan codes, HID usages, I2C messages,
+GPIO pins, and the like.
+
+Next, the Android `EventHub` component reads input events from the kernel
+by opening the `evdev` driver associated with each input device.
+The Android InputReader component then decodes the input events
+according to the device class and produces a stream of Android input
+events. As part of this process, the Linux input protocol event codes
+are translated into Android event codes according to the
+input device configuration, keyboard layout files, and various
+mapping tables.
+
+Finally, the `InputReader` sends input events to the InputDispatcher
+which forwards them to the appropriate window.
+
+## Control Points ##
+
+There are several stages in the input pipeline which effect control
+over the behavior of the input device.
+
+### Driver and Firmware Configuration ###
+
+Input device drivers frequently configure the behavior of the input
+device by setting parameters in registers or even uploading the
+firmware itself. This is particularly the case for embedded
+devices such as touch screens where a large part of the calibration
+process involves tuning these parameters or fixing the firmware
+to provide the desired accuracy and responsiveness and to suppress
+noise.
+
+Driver configuration options are often specified as module parameters
+in the kernel board support package (BSP) so that the same driver
+can support multiple different hardware implementations.
+
+This documentation does attempt to describe driver or firmware
+configuration, but it does offer guidance as to device calibration
+in general.
+
+### Board Configuration Properties ###
+
+The kernel board support package (BSP) may export board configuration
+properties via SysFS that are used by the Android InputReader component,
+such as the placement of virtual keys on a touch screen.
+
+Refer to the device class sections for details about how different
+devices use board configuration properties.
+
+### Resource Overlays ###
+
+A few input behaviors are configured by way of resource overlays
+in `config.xml` such as the operation of lid switch.
+
+Here are a few examples:
+
+* `config_lidKeyboardAccessibility`: Specifies the effect of the
+ lid switch on whether the hardware keyboard is accessible or hidden.
+
+* `config_lidNavigationAccessibility`: Specifies the effect of the
+ lid switch on whether the trackpad is accessible or hidden.
+
+* `config_longPressOnPowerBehavior`: Specifies what should happen when
+ the user holds down the power button.
+
+* `config_lidOpenRotation`: Specifies the effect of the lid switch
+ on screen orientation.
+
+Refer to the documentation within `frameworks/base/core/res/res/values/config.xml`
+for details about each configuration option.
+
+### Key Maps ###
+
+Key maps are used by the Android `EventHub` and `InputReader` components
+to configure the mapping from Linux event codes to Android event codes
+for keys, joystick buttons and joystick axes. The mapping may
+be device or language dependent.
+
+Refer to the device class sections for details about how different
+devices use key maps.
+
+### Input Device Configuration Files ###
+
+Input device configuration files are used by the Android `EventHub` and
+`InputReader` components to configure special device characteristics
+such as how touch size information is reported.
+
+Refer to the device class sections for details about how different
+devices use input device configuration maps.
+
+## Understanding HID Usages and Event Codes ##
+
+There are often several different identifiers used to refer to any
+given key on a keyboard, button on a game controller, joystick axis
+or other control. The relationships between these identifiers
+are not always the same: they are dependent on a set of mapping tables,
+some of which are fixed, and some which vary based on characteristics
+of the device, the device driver, the current locale, the system
+configuration, user preferences and other factors.
+
+Physical Scan Code
+: A physical scan code is a device-specific identifier that is associated
+ with each key, button or other control. Because physical scan codes
+ often vary from one device to another, the firmware or device driver
+ is responsible for mapping them to standard identifiers such as
+ HID Usages or Linux key codes.
+
+ Scan codes are mainly of interest for keyboards. Other devices
+ typically communicate at a low-level using GPIO pins, I2C messages
+ or other means. Consequently, the upper layers of the software
+ stack rely on the device drivers to make sense of what is going on.
+
+HID Usage
+: A HID usage is a standard identifier that is used to report the
+ state of a control such as a keyboard key, joystick axis,
+ mouse button, or touch contact point. Most USB and Bluetooth
+ input devices conform to the HID specification, which enables
+ the system to interface with them in a uniform manner.
+
+ The Android Framework relies on the Linux kernel HID drivers to
+ translate HID usage codes into Linux key codes and other identifiers.
+ Therefore HID usages are mainly of interest to peripheral manufacturers.
+
+Linux Key Code
+: A Linux key code is a standard identifier for a key or button.
+ Linux key codes are defined in the `linux/input.h` header file using
+ constants that begin with the prefix `KEY_` or `BTN_`. The Linux
+ kernel input drivers are responsible for translating physical
+ scan codes, HID usages and other device-specific signals into Linux
+ key codes and delivering information about them as part of
+ `EV_KEY` events.
+
+ The Android API sometimes refers to the Linux key code associated
+ with a key as its "scan code". This is technically incorrect in
+ but it helps to distinguish Linux key codes from Android key codes
+ in the API.
+
+Linux Relative or Absolute Axis Code
+: A Linux relative or absolute axis code is a standard identifier
+ for reporting relative movements or absolute positions along an
+ axis, such as the relative movements of a mouse along its X axis
+ or the absolute position of a joystick along its X axis.
+ Linux axis code are defined in the `linux/input.h` header file using
+ constants that begin with the prefix `REL_` or `ABS_`. The Linux
+ kernel input drivers are responsible for translating HID usages
+ and other device-specific signals into Linux axis codes and
+ delivering information about them as part of `EV_REL` and
+ `EV_ABS` events.
+
+Linux Switch Code
+: A Linux switch code is a standard identifier for reporting the
+ state of a switch on a device, such as a lid switch. Linux
+ switch codes are defined in the `linux/input.h` header file
+ using constants that begin with the prefix `SW_`. The Linux
+ kernel input drivers report switch state changes as `EV_SW` events.
+
+ Android applications generally do not receive events from switches,
+ but the system may use them interally to control various
+ device-specific functions.
+
+Android Key Code
+: An Android key code is a standard identifier defined in the Android
+ API for indicating a particular key such as 'HOME'. Android key codes
+ are defined by the `android.view.KeyEvent` class as constants that
+ begin with the prefix `KEYCODE_`.
+
+ The key layout specifies how Linux key codes are mapped to Android
+ key codes. Different key layouts may be used depending on the keyboard
+ model, language, country, layout, or special functions.
+
+ Combinations of Android key codes are transformed into character codes
+ using a device and locale specific key character map. For example,
+ when the keys identified as `KEYCODE_SHIFT` and `KEYCODE_A` are both
+ pressed together, the system looks up the combination in the key
+ character map and finds the capital letter 'A', which is then inserted
+ into the currently focused text widget.
+
+Android Axis Code
+: An Android axis code is a standard identifier defined in the Android
+ API for indicating a particular device axis. Android axis codes are
+ defined by the `android.view.MotionEvent` class as constants that
+ begin with the prefix `AXIS_`.
+
+ The key layout specifies how Linux Axis Codes are mapped to Android
+ axis codes. Different key layouts may be used depending on the device
+ model, language, country, layout, or special functions.
+
+Android Meta State
+: An Android meta state is a standard identifier defined in the Android
+ API for indicating which modifier keys are pressed. Android meta states
+ are defined by the `android.view.KeyEvent` class as constants that
+ begin with the prefix `META_`.
+
+ The current meta state is determined by the Android InputReader
+ component which monitors when modifier keys such as `KEYCODE_SHIFT_LEFT`
+ are pressed / released and sets / resets the appropriate meta state flag.
+
+ The relationship between modifier keys and meta states is hardcoded
+ but the key layout can alter how the modifier keys themselves are
+ mapped which in turns affects the meta states.
+
+Android Button State
+: An Android button state is a standard identifier defined in the Android
+ API for indicating which buttons (on a mouse or stylus) are pressed.
+ Android button states are defined by the `android.view.MotionEvent`
+ class as constants that begin with the prefix `BUTTON_`.
+
+ The current button state is determined by the Android InputReader
+ component which monitors when buttons (on a mouse or stylus) are
+ pressed / released and sets / resets appropriate button state flag.
+
+ The relationship between buttons and button states is hardcoded.
+
+## Further Reading ##
+
+1. [Linux input event codes](http://www.kernel.org/doc/Documentation/input/event-codes.txt)
+2. [Linux multi-touch protocol](http://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt)
+3. [Linux input drivers](http://www.kernel.org/doc/Documentation/input/input.txt)
+4. [Linux force feedback](http://www.kernel.org/doc/Documentation/input/ff.txt)
+5. [HID information, including HID usage tables](http://www.usb.org/developers/hidpage)
+
diff --git a/src/tech/input/sidebar2.md b/src/tech/input/sidebar2.md
new file mode 100644
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--- /dev/null
+++ b/src/tech/input/sidebar2.md
@@ -0,0 +1,18 @@
+# Input Concepts #
+
+- [Overview](/tech/input/overview.html)
+- [Key Layout Files](/tech/input/key-layout-files.html)
+- [Key Character Map Files](/tech/input/key-character-map-files.html)
+- [Input Device Configuration Files](/tech/input/input-device-configuration-files.html)
+- [Migration Guide](/tech/input/migration-guide.html)
+
+# Input Device Classes #
+
+- [Keyboard Devices](/tech/input/keyboard-devices.html)
+- [Touch Devices](/tech/input/touch-devices.html)
+
+# Tools #
+
+- [Dumpsys](/tech/input/dumpsys.html)
+- [Getevent](/tech/input/getevent.html)
+- [Validate Keymaps](/tech/input/validate-keymaps.html)
diff --git a/src/tech/input/touch-devices.md b/src/tech/input/touch-devices.md
new file mode 100644
index 0000000..234188f
--- /dev/null
+++ b/src/tech/input/touch-devices.md
@@ -0,0 +1,1186 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Touch Devices #
+
+Android supports a variety of touch screens and touch pads, including
+stylus-based digitizer tablets.
+
+Touch screens are touch devices that are associated with a display such that
+the user has the impression of directly manipulating items on screen.
+
+Touch pads are touch devices that are not associated with a display such as a
+digitizer tablet. Touch pads are typically used for pointing or for
+absolute indirect positioning or gesture-based control of a user interface.
+
+Touch devices may have buttons whose functions are similar to mouse buttons.
+
+Touch devices can sometimes be manipulated using a variety of different tools
+such as fingers or a stylus depending on the underlying touch sensor technology.
+
+Touch devices are sometimes used to implement virtual keys. For example, on
+some Android devices, the touch screen sensor area extends beyond the edge of
+the display and serves dual purpose as part of a touch sensitive key pad.
+
+Due to the great variety of touch devices, Android relies on a large number of
+configuration properties to describe the characteristics and desired behavior
+of each device.
+
+## Touch Device Classification ##
+
+An input device is classified as a *multi-touch* device if both of
+the following conditions hold:
+
+* The input device reports the presence of the `ABS_MT_POSITION_X` and
+ `ABS_MT_POSITION_Y` absolute axes.
+
+* The input device does not have any gamepad buttons. This condition
+ resolves an ambiguity with certain gamepads that report axes with codes
+ that overlaps those of the MT axes.
+
+An input device is classified as a *single-touch* device if both of the
+following conditions hold:
+
+* The input device is not classified as a multi-touch device. An input device
+ is either classified as a single-touch device or as a multi-touch device,
+ never both.
+
+* The input device reports the presence of the `ABS_X` and `ABS_Y` absolute
+ axes, and the presence of the `BTN_TOUCH` key code.
+
+Once an input device has been classified as a touch device, the presence
+of virtual keys is determined by attempting to load the virtual key map file
+for the device. If a virtual key map is available, then the key layout
+file for the device is also loaded.
+
+Refer to the section below about the location and format of virtual key map
+files.
+
+Next, the system loads the input device configuration file for the touch device.
+
+**All built-in touch devices should have input device configuration files.**
+If no input device configuration file is present, the system will
+choose a default configuration that is appropriate for typical general-purpose
+touch peripherals such as external USB or Bluetooth HID touch screens
+or touch pads. These defaults are not designed for built-in touch screens and
+will most likely result in incorrect behavior.
+
+After the input device configuration loaded, the system will classify the
+input device as a *touch screen*, *touch pad* or *pointer* device.
+
+* A *touch screen* device is used for direct manipulation of objects on the
+ screen. Since the user is directly touching the screen, the system does
+ not require any additional affordances to indicate the objects being
+ manipulated.
+
+* A *touch pad* device is used to provide absolute positioning information
+ to an application about touches on a given sensor area. It may be useful
+ for digitizer tablets.
+
+* A *pointer* device is used for indirect manipulation of objects on the
+ screen using a cursor. Fingers are interpreted as multi-touch pointer
+ gestures. Other tools, such as styluses, are interpreted using
+ absolute positions.
+
+ See [Indirect Multi-touch Pointer Gestures](#indirect-multi-touch-pointer-gestures)
+ for more information.
+
+The following rules are used to classify the input device as a *touch screen*,
+*touch pad* or *pointer* device.
+
+* If the `touch.deviceType` property is set, then the device type will be
+ set as indicated.
+
+* If the input device reports the presence of the `INPUT_PROP_DIRECT`
+ input property (via the `EVIOCGPROP` ioctl), then the device type will
+ be set to *touch screen*. This condition assumes that direct input touch
+ devices are attached to a display that is also connected.
+
+* If the input device reports the presence of the `INPUT_PROP_POINTER`
+ input property (via the `EVIOCGPROP` ioctl), then the device type will
+ be set to *pointer*.
+
+* If the input device reports the presence of the `REL_X` or `REL_Y` relative
+ axes, then the device type will be set to *touch pad*. This condition
+ resolves an ambiguity for input devices that consist of both a mouse and
+ a touch pad. In this case, the touch pad will not be used to control
+ the pointer because the mouse already controls it.
+
+* Otherwise, the device type will be set to *pointer*. This default ensures
+ that touch pads that have not been designated any other special purpose
+ will serve to control the pointer.
+
+## Buttons ##
+
+Buttons are *optional* controls that may be used by applications to perform
+additional functions. Buttons on touch devices behave similarly to mouse
+buttons and are mainly of use with *pointer* type touch devices or with a
+stylus.
+
+The following buttons are supported:
+
+* `BTN_LEFT`: mapped to `MotionEvent.BUTTON_PRIMARY`.
+
+* `BTN_RIGHT`: mapped to `MotionEvent.BUTTON_SECONDARY`.
+
+* `BTN_MIDDLE`: mapped to `MotionEvent.BUTTON_MIDDLE`.
+
+* `BTN_BACK` and `BTN_SIDE`: mapped to `MotionEvent.BUTTON_BACK`.
+ Pressing this button also synthesizes a key press with the key code
+ `KeyEvent.KEYCODE_BACK`.
+
+* `BTN_FORWARD` and `BTN_EXTRA`: mapped to `MotionEvent.BUTTON_FORWARD`.
+ Pressing this button also synthesizes a key press with the key code
+ `KeyEvent.KEYCODE_FORWARD`.
+
+* `BTN_STYLUS`: mapped to `MotionEvent.BUTTON_SECONDARY`.
+
+* `BTN_STYLUS2`: mapped to `MotionEvent.BUTTON_TERTIARY`.
+
+## Tools and Tool Types ##
+
+A *tool* is a finger, stylus or other apparatus that is used to interact with
+the touch device. Some touch devices can distinguish between different
+types of tools.
+
+Elsewhere in Android, as in the `MotionEvent` API, a *tool* is often referred
+to as a *pointer*.
+
+The following tool types are supported:
+
+* `BTN_TOOL_FINGER` and `MT_TOOL_FINGER`: mapped to `MotionEvent.TOOL_TYPE_FINGER`.
+
+* `BTN_TOOL_PEN` and `MT_TOOL_PEN`: mapped to `MotionEvent.TOOL_TYPE_STYLUS`.
+
+* `BTN_TOOL_RUBBER`: mapped to `MotionEvent.TOOL_TYPE_ERASER`.
+
+* `BTN_TOOL_BRUSH`: mapped to `MotionEvent.TOOL_TYPE_STYLUS`.
+
+* `BTN_TOOL_PENCIL`: mapped to `MotionEvent.TOOL_TYPE_STYLUS`.
+
+* `BTN_TOOL_AIRBRUSH`: mapped to `MotionEvent.TOOL_TYPE_STYLUS`.
+
+* `BTN_TOOL_MOUSE`: mapped to `MotionEvent.TOOL_TYPE_MOUSE`.
+
+* `BTN_TOOL_LENS`: mapped to `MotionEvent.TOOL_TYPE_MOUSE`.
+
+* `BTN_TOOL_DOUBLETAP`, `BTN_TOOL_TRIPLETAP`, and `BTN_TOOL_QUADTAP`:
+ mapped to `MotionEvent.TOOL_TYPE_FINGER`.
+
+## Hovering vs. Touching Tools ##
+
+Tools can either be in contact with the touch device or in range and hovering
+above it. Not all touch devices are able to sense the presence of a tool
+hovering above the touch device. Those that do, such as RF-based stylus digitizers,
+can often detect when the tool is within a limited range of the digitizer.
+
+The `InputReader` component takes care to distinguish touching tools from hovering
+tools. Likewise, touching tools and hovering tools are reported to applications
+in different ways.
+
+Touching tools are reported to applications as touch events
+using `MotionEvent.ACTION_DOWN`, `MotionEvent.ACTION_MOVE`, `MotionEvent.ACTION_DOWN`,
+`MotionEvent.ACTION_POINTER_DOWN` and `MotionEvent.ACTION_POINTER_UP`.
+
+Hovering tools are reported to applications as generic motion events using
+`MotionEvent.ACTION_HOVER_ENTER`, `MotionEvent.ACTION_HOVER_MOVE`
+and `MotionEvent.ACTION_HOVER_EXIT`.
+
+## Touch Device Driver Requirements ##
+
+1. Touch device drivers should only register axes and key codes for the axes
+ and buttons that they actually support. Registering excess axes or key codes
+ may confuse the device classification algorithm or cause the system to incorrectly
+ detect the capabilities of the device.
+
+ For example, if the device reports the `BTN_TOUCH` key code, the system will
+ assume that `BTN_TOUCH` will always be used to indicate whether the tool is
+ actually touching the screen or is merely in range and hovering.
+
+2. Single-touch devices use the following Linux input events:
+
+ * `ABS_X`: *(REQUIRED)* Reports the X coordinate of the tool.
+
+ * `ABS_Y`: *(REQUIRED)* Reports the Y coordinate of the tool.
+
+ * `ABS_PRESSURE`: *(optional)* Reports the physical pressure applied to the tip
+ of the tool or the signal strength of the touch contact.
+
+ * `ABS_TOOL_WIDTH`: *(optional)* Reports the cross-sectional area or width of the
+ touch contact or of the tool itself.
+
+ * `ABS_DISTANCE`: *(optional)* Reports the distance of the tool from the surface of
+ the touch device.
+
+ * `ABS_TILT_X`: *(optional)* Reports the tilt of the tool from the surface of the
+ touch device along the X axis.
+
+ * `ABS_TILT_Y`: *(optional)* Reports the tilt of the tool from the surface of the
+ touch device along the Y axis.
+
+ * `BTN_TOUCH`: *(REQUIRED)* Indicates whether the tool is touching the device.
+
+ * `BTN_LEFT`, `BTN_RIGHT`, `BTN_MIDDLE`, `BTN_BACK`, `BTN_SIDE`, `BTN_FORWARD`,
+ `BTN_EXTRA`, `BTN_STYLUS`, `BTN_STYLUS2`:
+ *(optional)* Reports [button](#buttons) states.
+
+ * `BTN_TOOL_FINGER`, `BTN_TOOL_PEN`, `BTN_TOOL_RUBBER`, `BTN_TOOL_BRUSH`,
+ `BTN_TOOL_PENCIL`, `BTN_TOOL_AIRBRUSH`, `BTN_TOOL_MOUSE`, `BTN_TOOL_LENS`,
+ `BTN_TOOL_DOUBLETAP`, `BTN_TOOL_TRIPLETAP`, `BTN_TOOL_QUADTAP`:
+ *(optional)* Reports the [tool type](#tools-and-tool-types).
+
+3. Multi-touch devices use the following Linux input events:
+
+ * `ABS_MT_POSITION_X`: *(REQUIRED)* Reports the X coordinate of the tool.
+
+ * `ABS_MT_POSITION_Y`: *(REQUIRED)* Reports the Y coordinate of the tool.
+
+ * `ABS_MT_PRESSURE`: *(optional)* Reports the physical pressure applied to the
+ tip of the tool or the signal strength of the touch contact.
+
+ * `ABS_MT_TOUCH_MAJOR`: *(optional)* Reports the cross-sectional area of the
+ touch contact, or the length of the longer dimension of the touch contact.
+
+ * `ABS_MT_TOUCH_MINOR`: *(optional)* Reports the length of the shorter dimension of the
+ touch contact. This axis should not be used if `ABS_MT_TOUCH_MAJOR` is reporting an
+ area measurement.
+
+ * `ABS_MT_WIDTH_MAJOR`: *(optional)* Reports the cross-sectional area of the tool itself,
+ or the length of the longer dimension of the tool itself.
+ This axis should not be used if the dimensions of the tool itself are unknown.
+
+ * `ABS_MT_WIDTH_MINOR`: *(optional)* Reports the length of the shorter dimension of
+ the tool itself. This axis should not be used if `ABS_MT_WIDTH_MAJOR` is reporting
+ an area measurement or if the dimensions of the tool itself are unknown.
+
+ * `ABS_MT_ORIENTATION`: *(optional)* Reports the orientation of the tool.
+
+ * `ABS_MT_DISTANCE`: *(optional)* Reports the distance of the tool from the
+ surface of the touch device.
+
+ * `ABS_MT_TOOL_TYPE`: *(optional)* Reports the [tool type](#tools-and-tool-types) as
+ `MT_TOOL_FINGER` or `MT_TOOL_PEN`.
+
+ * `ABS_MT_TRACKING_ID`: *(optional)* Reports the tracking id of the tool.
+ The tracking id is an arbitrary non-negative integer that is used to identify
+ and track each tool independently when multiple tools are active. For example,
+ when multiple fingers are touching the device, each finger should be assigned a distinct
+ tracking id that is used as long as the finger remains in contact. Tracking ids
+ may be reused when their associated tools move out of range.
+
+ * `ABS_MT_SLOT`: *(optional)* Reports the slot id of the tool, when using the Linux
+ multi-touch protocol 'B'. Refer to the Linux multi-touch protocol documentation
+ for more details.
+
+ * `BTN_TOUCH`: *(REQUIRED)* Indicates whether the tool is touching the device.
+
+ * `BTN_LEFT`, `BTN_RIGHT`, `BTN_MIDDLE`, `BTN_BACK`, `BTN_SIDE`, `BTN_FORWARD`,
+ `BTN_EXTRA`, `BTN_STYLUS`, `BTN_STYLUS2`:
+ *(optional)* Reports [button](#buttons) states.
+
+ * `BTN_TOOL_FINGER`, `BTN_TOOL_PEN`, `BTN_TOOL_RUBBER`, `BTN_TOOL_BRUSH`,
+ `BTN_TOOL_PENCIL`, `BTN_TOOL_AIRBRUSH`, `BTN_TOOL_MOUSE`, `BTN_TOOL_LENS`,
+ `BTN_TOOL_DOUBLETAP`, `BTN_TOOL_TRIPLETAP`, `BTN_TOOL_QUADTAP`:
+ *(optional)* Reports the [tool type](#tools-and-tool-types).
+
+4. If axes for both the single-touch and multi-touch protocol are defined, then
+ only the multi-touch axes will be used and the single-touch axes will be ignored.
+
+5. The minimum and maximum values of the `ABS_X`, `ABS_Y`, `ABS_MT_POSITION_X`
+ and `ABS_MT_POSITION_Y` axes define the bounds of the active area of the device
+ in device-specific surface units. In the case of a touch screen, the active area
+ describes the part of the touch device that actually covers the display.
+
+ For a touch screen, the system automatically interpolates the reported touch
+ positions in surface units to obtain touch positions in display pixels according
+ to the following calculation:
+
+ displayX = (x - minX) * displayWidth / (maxX - minX + 1)
+ displayY = (y - minY) * displayHeight / (maxY - minY + 1)
+
+ A touch screen may report touches outside of the reported active area.
+
+ Touches that are initiated outside the active area are not delivered to applications
+ but may be used for virtual keys.
+
+ Touches that are initiated inside the active area, or that enter and exit the display
+ area are delivered to applications. Consequently, if a touch starts within the
+ bounds of an application and then moves outside of the active area, the application
+ may receive touch events with display coordinates that are negative or beyond the
+ bounds of the display. This is expected behavior.
+
+ A touch device should never clamp touch coordinates to the bounds of the active
+ area. If a touch exits the active area, it should be reported as being outside of
+ the active area, or it should not be reported at all.
+
+ For example, if the user's finger is touching near the top-left corner of the
+ touch screen, it may report a coordinate of (minX, minY). If the finger continues
+ to move further outside of the active area, the touch screen should either start
+ reporting coordinates with components less than minX and minY, such as
+ (minX - 2, minY - 3), or it should stop reporting the touch altogether.
+ In other words, the touch screen should *not* be reporting (minX, minY)
+ when the user's finger is really touching outside of the active area.
+
+ Clamping touch coordinates to the display edge creates an artificial
+ hard boundary around the edge of the screen which prevents the system from
+ smoothly tracking motions that enter or exit the bounds of the display area.
+
+6. The values reported by `ABS_PRESSURE` or `ABS_MT_PRESSURE`, if they
+ are reported at all, must be non-zero when the tool is touching the device
+ and zero otherwise to indicate that the tool is hovering.
+
+ Reporting pressure information is *optional* but strongly recommended.
+ Applications can use pressure information to implement pressure-sensitive drawing
+ and other effects.
+
+7. The values reported by `ABS_TOOL_WIDTH`, `ABS_MT_TOUCH_MAJOR`, `ABS_MT_TOUCH_MINOR`,
+ `ABS_MT_WIDTH_MAJOR`, or `ABS_MT_WIDTH_MINOR` should be non-zero when the tool
+ is touching the device and zero otherwise, but this is not required.
+ For example, the touch device may be able to measure the size of finger touch
+ contacts but not stylus touch contacts.
+
+ Reporting size information is *optional* but strongly recommended.
+ Applications can use pressure information to implement size-sensitive drawing
+ and other effects.
+
+8. The values reported by `ABS_DISTANCE` or `ABS_MT_DISTANCE` should approach
+ zero when the tool is touching the device. The distance may remain non-zero
+ even when the tool is in direct contact. The exact values reported depend
+ on the manner in which the hardware measures distance.
+
+ Reporting distance information is *optional* but recommended for
+ stylus devices.
+
+9. The values reported by `ABS_TILT_X` and `ABS_TILT_Y` should be zero when the
+ tool is perpendicular to the device. A non-zero tilt is taken as an indication
+ that the tool is held at an incline.
+
+ The tilt angles along the X and Y axes are assumed to be specified in degrees
+ from perpendicular. The center point (perfectly perpendicular) is given
+ by `(max + min) / 2` for each axis. Values smaller than the center point
+ represent a tilt up or to the left, values larger than the center point
+ represent a tilt down or to the right.
+
+ The `InputReader` converts the X and Y tilt components into a perpendicular
+ tilt angle ranging from 0 to `PI / 2` radians and a planar orientation angle
+ ranging from `-PI` to `PI` radians. This representation results in a
+ description of orientation that is compatible with what is used to describe
+ finger touches.
+
+ Reporting tilt information is *optional* but recommended for stylus devices.
+
+10. If the tool type is reported by `ABS_MT_TOOL_TYPE`, it will supercede any tool
+ type information reported by `BTN_TOOL_*`.
+ If no tool type information is available at all, the tool type defaults to
+ `MotionEvent.TOOL_TYPE_FINGER`.
+
+11. A tool is determined to be active based on the following conditions:
+
+ * When using the single-touch protocol, the tool is active if `BTN_TOUCH`,
+ or `BTN_TOOL_*` is 1.
+
+ This condition implies that the `InputReader` needs to have at least some
+ information about the nature of the tool, either whether it is touching,
+ or at least its tool type. If no information is available,
+ then the tool is assumed to be inactive (out of range).
+
+ * When using the multi-touch protocol 'A', the tool is active whenever it
+ appears in the most recent sync report. When the tool stops appearing in
+ sync reports, it ceases to exist.
+
+ * When using the multi-touch protocol 'B', the tool is active as long as
+ it has an active slot. When the slot it cleared, the tool ceases to exist.
+
+12. A tool is determined to be hovering based on the following conditions:
+
+ * If the tool is `BTN_TOOL_MOUSE` or `BTN_TOOL_LENS`, then the tool
+ is not hovering, even if either of the following conditions are true.
+
+ * If the tool is active and the driver reports pressure information,
+ and the reported pressure is zero, then the tool is hovering.
+
+ * If the tool is active and the driver supports the `BTN_TOUCH` key code and
+ `BTN_TOUCH` has a value of zero, then the tool is hovering.
+
+13. The `InputReader` supports both multi-touch protocol 'A' and 'B'. New drivers
+ should use the 'B' protocol but either will work.
+
+14. **As of Android Ice Cream Sandwich 4.0, touch screen drivers may need to be changed
+ to comply with the Linux input protocol specification.**
+
+ The following changes may be required:
+
+ * When a tool becomes inactive (finger goes "up"), it should stop appearing
+ in subsequent multi-touch sync reports. When all tools become inactive
+ (all fingers go "up"), the driver should send an empty sync report packet,
+ such as `SYN_MT_REPORT` followed by `SYN_REPORT`.
+
+ Previous versions of Android expected "up" events to be reported by sending
+ a pressure value of 0. The old behavior was incompatible with the
+ Linux input protocol specification and is no longer supported.
+
+ * Physical pressure or signal strength information should be reported using
+ `ABS_MT_PRESSURE`.
+
+ Previous versions of Android retrieved pressure information from
+ `ABS_MT_TOUCH_MAJOR`. The old behavior was incompatible with the
+ Linux input protocol specification and is no longer supported.
+
+ * Touch size information should be reported using `ABS_MT_TOUCH_MAJOR`.
+
+ Previous versions of Android retrieved size information from
+ `ABS_MT_TOOL_MAJOR`. The old behavior was incompatible with the
+ Linux input protocol specification and is no longer supported.
+
+ Touch device drivers no longer need Android-specific customizations.
+ By relying on the standard Linux input protocol, Android can support a
+ wider variety of touch peripherals, such as external HID multi-touch
+ touch screens, using unmodified drivers.
+
+## Touch Device Operation ##
+
+The following is a brief summary of the touch device operation on Android.
+
+1. The `EventHub` reads raw events from the `evdev` driver.
+
+2. The `InputReader` consumes the raw events and updates internal state about
+ the position and other characteristics of each tool. It also tracks
+ button states.
+
+3. If the BACK or FORWARD buttons were pressed or released, the `InputReader`
+ notifies the `InputDispatcher` about the key event.
+
+4. The `InputReader` determines whether a virtual key press occurred. If so,
+ it notifies the `InputDispatcher` about the key event.
+
+5. The `InputReader` determines whether the touch was initiated within the
+ bounds of the display. If so, it notifies the `InputDispatcher` about
+ the touch event.
+
+6. If there are no touching tools but there is at least one hovering tool,
+ the `InputReader` notifies the `InputDispatcher` about the hover event.
+
+7. If the touch device type is *pointer*, the `InputReader` performs pointer
+ gesture detection, moves the pointer and spots accordingly and notifies
+ the `InputDispatcher` about the pointer event.
+
+8. The `InputDispatcher` uses the `WindowManagerPolicy` to determine whether
+ the events should be dispatched and whether they should wake the device.
+ Then, the `InputDispatcher` delivers the events to the appropriate applications.
+
+## Touch Device Configuration ##
+
+Touch device behavior is determined by the device's axes, buttons, input properties,
+input device configuration, virtual key map and key layout.
+
+Refer to the following sections for more details about the files that
+participate in keyboard configuration:
+
+* [Input Device Configuration Files](/tech/input/input-device-configuration-files.html)
+* [Virtual Key Map Files](#virtual-key-map-files)
+
+### Properties ###
+
+The system relies on many input device configuration properties to configure
+and calibrate touch device behavior.
+
+One reason for this is that the device drivers for touch devices often report
+the characteristics of touches using device-specific units.
+
+For example, many touch devices measure the touch contact area
+using an internal device-specific scale, such as the total number of
+sensor nodes that were triggered by the touch. This raw size value would
+not be meaningful applications because they would need to know about the
+physical size and other characteristics of the touch device sensor nodes.
+
+The system uses calibration parameters encoded in input device configuration
+files to decode, transform, and normalize the values reported by the touch
+device into a simpler standard representation that applications can understand.
+
+### Documentation Conventions ###
+
+For documentation purposes, we will use the following conventions to describe
+the values used by the system during the calibration process.
+
+#### Raw Axis Values ####
+
+The following expressions denote the raw values reported by the touch
+device driver as `EV_ABS` events.
+
+`raw.x`
+: The value of the `ABS_X` or `ABS_MT_POSITION_X` axis.
+
+`raw.y`
+: The value of the `ABS_Y` or `ABS_MT_POSITION_Y` axis.
+
+`raw.pressure`
+: The value of the `ABS_PRESSURE` or `ABS_MT_PRESSURE` axis, or 0 if not available.
+
+`raw.touchMajor`
+: The value of the `ABS_MT_TOUCH_MAJOR` axis, or 0 if not available.
+
+`raw.touchMinor`
+: The value of the `ABS_MT_TOUCH_MINOR` axis, or `raw.touchMajor` if not available.
+
+`raw.toolMajor`
+: The value of the `ABS_TOOL_WIDTH` or `ABS_MT_WIDTH_MAJOR` axis, or 0 if not available.
+
+`raw.toolMinor`
+: The value of the `ABS_MT_WIDTH_MINOR` axis, or `raw.toolMajor` if not available.
+
+`raw.orientation`
+: The value of the `ABS_MT_ORIENTATION` axis, or 0 if not available.
+
+`raw.distance`
+: The value of the `ABS_DISTANCE` or `ABS_MT_DISTANCE` axis, or 0 if not available.
+
+`raw.tiltX`
+: The value of the `ABS_TILT_X` axis, or 0 if not available.
+
+`raw.tiltY`
+: The value of the `ABS_TILT_Y` axis, or 0 if not available.
+
+#### Raw Axis Ranges ####
+
+The following expressions denote the bounds of raw values. They are obtained
+by calling `EVIOCGABS` ioctl for each axis.
+
+`raw.*.min`
+: The inclusive minimum value of the raw axis.
+
+`raw.*.max`
+: The inclusive maximum value of the raw axis.
+
+`raw.*.range`
+: Equivalent to `raw.*.max - raw.*.min`.
+
+`raw.*.fuzz`
+: The accuracy of the raw axis. eg. fuzz = 1 implies values are accurate to +/- 1 unit.
+
+`raw.width`
+: The inclusive width of the touch area, equivalent to `raw.x.range + 1`.
+
+`raw.height`
+: The inclusive height of the touch area, equivalent to `raw.y.range + 1`.
+
+#### Output Ranges ####
+
+The following expressions denote the characteristics of the output coordinate system.
+The system uses linear interpolation to translate touch position information from
+the surface units used by the touch device into the output units that will
+be reported to applications such as display pixels.
+
+`output.width`
+: The output width. For touch screens (associated with a display), this
+ is the display width in pixels. For touch pads (not associated with a display),
+ the output width equals `raw.width`, indicating that no interpolation will
+ be performed.
+
+`output.height`
+: The output height. For touch screens (associated with a display), this
+ is the display height in pixels. For touch pads (not associated with a display),
+ the output height equals `raw.height`, indicating that no interpolation will
+ be performed.
+
+`output.diag`
+: The diagonal length of the output coordinate system, equivalent to
+ `sqrt(output.width ^2 + output.height ^2)`.
+
+### Basic Configuration ###
+
+The touch input mapper uses many configuration properties in the input device
+configuration file to specify calibration values. The following table describes
+some general purpose configuration properties. All other properties are described
+in the following sections along with the fields they are used to calibrate.
+
+#### `touch.deviceType` ####
+
+*Definition:* `touch.deviceType` = `touchScreen` | `touchPad` | `pointer` | `default`
+
+Specifies the touch device type.
+
+* If the value is `touchScreen`, the touch device is a touch screen associated
+ with a display.
+
+* If the value is `touchPad`, the touch device is a touch pad not associated
+ with a display.
+
+* If the value is `pointer`, the touch device is a touch pad not associated
+ with a display, and its motions are used for
+ [indirect multi-touch pointer gestures](#indirect-multi-touch-pointer-gestures).
+
+* If the value is `default`, the system automatically detects the device type
+ according to the classification algorithm.
+
+Refer to the [Classification](#touch-device-classification) section for more details
+about how the device type influences the behavior of the touch device.
+
+Prior to Honeycomb, all touch devices were assumed to be touch screens.
+
+#### `touch.orientationAware` ####
+
+*Definition:* `touch.orientationAware` = `0` | `1`
+
+Specifies whether the touch device should react to display orientation changes.
+
+* If the value is `1`, touch positions reported by the touch device are rotated
+ whenever the display orientation changes.
+
+* If the value is `0`, touch positions reported by the touch device are immune
+ to display orientation changes.
+
+The default value is `1` if the device is a touch screen, `0` otherwise.
+
+The system distinguishes between internal and external touch screens and displays.
+An orientation aware internal touch screen is rotated based on the orientation
+of the internal display. An orientation aware external touch screen is rotated
+based on the orientation of the external display.
+
+Orientation awareness is used to support rotation of touch screens on devices
+like the Nexus One. For example, when the device is rotated clockwise 90 degrees
+from its natural orientation, the absolute positions of touches are remapped such
+that a touch in the top-left corner of the touch screen's absolute coordinate system
+is reported as a touch in the top-left corner of the display's rotated coordinate system.
+This is done so that touches are reported with the same coordinate system that
+applications use to draw their visual elements.
+
+Prior to Honeycomb, all touch devices were assumed to be orientation aware.
+
+#### `touch.gestureMode` ####
+
+*Definition:* `touch.gestureMode` = `pointer` | `spots` | `default`
+
+Specifies the presentation mode for pointer gestures. This configuration property
+is only relevant when the touch device is of type *pointer*.
+
+* If the value is `pointer`, the touch pad gestures are presented by way of a cursor
+ similar to a mouse pointer.
+
+* If the value is `spots`, the touch pad gestures are presented by an anchor
+ that represents the centroid of the gesture and a set of circular spots
+ that represent the position of individual fingers.
+
+The default value is `pointer` when the `INPUT_PROP_SEMI_MT` input property
+is set, or `spots` otherwise.
+
+### `X` and `Y` Fields ###
+
+The X and Y fields provide positional information for the center of the contact area.
+
+#### Calculation ####
+
+The calculation is straightforward: positional information from the touch driver is
+linearly interpolated to the output coordinate system.
+
+ xScale = output.width / raw.width
+ yScale = output.height / raw.height
+
+ If not orientation aware or screen rotation is 0 degrees:
+ output.x = (raw.x - raw.x.min) * xScale
+ output.y = (raw.y - raw.y.min) * yScale
+ Else If rotation is 90 degrees:
+ output.x = (raw.y - raw.y.min) * yScale
+ output.y = (raw.x.max - raw.x) * xScale
+ Else If rotation is 180 degrees:
+ output.x = (raw.x.max - raw.x) * xScale
+ output.y = (raw.y.max - raw.y) * yScale
+ Else If rotation is 270 degrees:
+ output.x = (raw.y.max - raw.y) * yScale
+ output.y = (raw.x - raw.x.min) * xScale
+ End If
+
+### `TouchMajor`, `TouchMinor`, `ToolMajor`, `ToolMinor`, `Size` Fields ###
+
+The `TouchMajor` and `TouchMinor` fields describe the approximate dimensions
+of the contact area in output units (pixels).
+
+The `ToolMajor` and `ToolMinor` fields describe the approximate dimensions
+of the [tool](#tools-and-tool-types) itself in output units (pixels).
+
+The `Size` field describes the normalized size of the touch relative to
+the largest possible touch that the touch device can sense. The smallest
+possible normalized size is 0.0 (no contact, or it is unmeasurable), and the largest
+possible normalized size is 1.0 (sensor area is saturated).
+
+When both the approximate length and breadth can be measured, then the `TouchMajor` field
+specifies the longer dimension and the `TouchMinor` field specifies the shorter dimension
+of the contact area. When only the approximate diameter of the contact area can be measured,
+then the `TouchMajor` and `TouchMinor` fields will be equal.
+
+Likewise, the `ToolMajor` field specifies the longer dimension and the `ToolMinor`
+field specifies the shorter dimension of the tool's cross-sectional area.
+
+If the touch size is unavailable but the tool size is available, then the tool size
+will be set equal to the touch size. Conversely, if the tool size is unavailable
+but the touch size is available, then the touch size will be set equal to the tool size.
+
+Touch devices measure or report the touch size and tool size in various ways.
+The current implementation supports three different kinds of measurements:
+diameter, area, and geometric bounding box in surface units.
+
+#### `touch.size.calibration` ####
+
+*Definition:* `touch.size.calibration` = `none` | `geometric` | `diameter`
+| `area` | `default`
+
+Specifies the kind of measurement used by the touch driver to report the
+touch size and tool size.
+
+* If the value is `none`, the size is set to zero.
+
+* If the value is `geometric`, the size is assumed to be specified in the same
+ surface units as the position, so it is scaled in the same manner.
+
+* If the value is `diameter`, the size is assumed to be proportional to
+ the diameter (width) of the touch or tool.
+
+* If the value is `area`, the size is assumed to be proportional to the
+ area of the touch or tool.
+
+* If the value is `default`, the system uses the `geometric` calibration if the
+ `raw.touchMajor` or `raw.toolMajor` axis is available, otherwise it uses
+ the `none` calibration.
+
+#### `touch.size.scale` ####
+
+*Definition:* `touch.size.scale` = <a non-negative floating point number>
+
+Specifies a constant scale factor used in the calibration.
+
+The default value is `1.0`.
+
+#### `touch.size.bias` ####
+
+*Definition:* `touch.size.bias` = <a non-negative floating point number>
+
+Specifies a constant bias value used in the calibration.
+
+The default value is `0.0`.
+
+#### `touch.size.isSummed` ####
+
+*Definition:* `touch.size.isSummed` = `0` | `1`
+
+Specifies whether the size is reported as the sum of the sizes of all
+active contacts, or is reported individually for each contact.
+
+* If the value is `1`, the reported size will be divided by the number
+ of contacts prior to use.
+
+* If the value is `0`, the reported size will be used as is.
+
+The default value is `0`.
+
+Some touch devices, particularly "Semi-MT" devices cannot distinguish the
+individual dimensions of multiple contacts so they report a size measurement
+that represents their total area or width. This property should only be set to
+`1` for such devices. If in doubt, set this value to `0`.
+
+#### Calculation ####
+
+The calculation of the `TouchMajor`, `TouchMinor`, `ToolMajor`, `ToolMinor`
+and `Size` fields depends on the specified calibration parameters.
+
+ If raw.touchMajor and raw.toolMajor are available:
+ touchMajor = raw.touchMajor
+ touchMinor = raw.touchMinor
+ toolMajor = raw.toolMajor
+ toolMinor = raw.toolMinor
+ Else If raw.touchMajor is available:
+ toolMajor = touchMajor = raw.touchMajor
+ toolMinor = touchMinor = raw.touchMinor
+ Else If raw.toolMajor is available:
+ touchMajor = toolMajor = raw.toolMajor
+ touchMinor = toolMinor = raw.toolMinor
+ Else
+ touchMajor = toolMajor = 0
+ touchMinor = toolMinor = 0
+ size = 0
+ End If
+
+ size = avg(touchMajor, touchMinor)
+
+ If touch.size.isSummed == 1:
+ touchMajor = touchMajor / numberOfActiveContacts
+ touchMinor = touchMinor / numberOfActiveContacts
+ toolMajor = toolMajor / numberOfActiveContacts
+ toolMinor = toolMinor / numberOfActiveContacts
+ size = size / numberOfActiveContacts
+ End If
+
+ If touch.size.calibration == "none":
+ touchMajor = toolMajor = 0
+ touchMinor = toolMinor = 0
+ size = 0
+ Else If touch.size.calibration == "geometric":
+ outputScale = average(output.width / raw.width, output.height / raw.height)
+ touchMajor = touchMajor * outputScale
+ touchMinor = touchMinor * outputScale
+ toolMajor = toolMajor * outputScale
+ toolMinor = toolMinor * outputScale
+ Else If touch.size.calibration == "area":
+ touchMajor = sqrt(touchMajor)
+ touchMinor = touchMajor
+ toolMajor = sqrt(toolMajor)
+ toolMinor = toolMajor
+ Else If touch.size.calibration == "diameter":
+ touchMinor = touchMajor
+ toolMinor = toolMajor
+ End If
+
+ If touchMajor != 0:
+ output.touchMajor = touchMajor * touch.size.scale + touch.size.bias
+ Else
+ output.touchMajor = 0
+ End If
+
+ If touchMinor != 0:
+ output.touchMinor = touchMinor * touch.size.scale + touch.size.bias
+ Else
+ output.touchMinor = 0
+ End If
+
+ If toolMajor != 0:
+ output.toolMajor = toolMajor * touch.size.scale + touch.size.bias
+ Else
+ output.toolMajor = 0
+ End If
+
+ If toolMinor != 0:
+ output.toolMinor = toolMinor * touch.size.scale + touch.size.bias
+ Else
+ output.toolMinor = 0
+ End If
+
+ output.size = size
+
+### `Pressure` Field ###
+
+The `Pressure` field describes the approximate physical pressure applied to the
+touch device as a normalized value between 0.0 (no touch) and 1.0 (full force).
+
+A zero pressure indicates that the tool is hovering.
+
+#### `touch.pressure.calibration` ####
+
+*Definition:* `touch.pressure.calibration` = `none` | `physical` | `amplitude` | `default`
+
+Specifies the kind of measurement used by the touch driver to report the pressure.
+
+* If the value is `none`, the pressure is unknown so it is set to 1.0 when
+ touching and 0.0 when hovering.
+
+* If the value is `physical`, the pressure axis is assumed to measure the actual
+ physical intensity of pressure applied to the touch pad.
+
+* If the value is `amplitude`, the pressure axis is assumed to measure the signal
+ amplitude, which is related to the size of the contact and the pressure applied.
+
+* If the value is `default`, the system uses the `physical` calibration if the
+ pressure axis available, otherwise uses `none`.
+
+#### `touch.pressure.scale` ####
+
+*Definition:* `touch.pressure.scale` = <a non-negative floating point number>
+
+Specifies a constant scale factor used in the calibration.
+
+The default value is `1.0 / raw.pressure.max`.
+
+#### Calculation ####
+
+The calculation of the `Pressure` field depends on the specified calibration parameters.
+
+ If touch.pressure.calibration == "physical" or "amplitude":
+ output.pressure = raw.pressure * touch.pressure.scale
+ Else
+ If hovering:
+ output.pressure = 0
+ Else
+ output.pressure = 1
+ End If
+ End If
+
+### `Orientation` and `Tilt` Fields ###
+
+The `Orientation` field describes the orientation of the touch and tool as an
+angular measurement. An orientation of `0` indicates that the major axis is
+oriented vertically, `-PI/2` indicates that the major axis is oriented to the left,
+`PI/2` indicates that the major axis is oriented to the right. When a stylus
+tool is present, the orientation range may be described in a full circle range
+from `-PI` or `PI`.
+
+The `Tilt` field describes the inclination of the tool as an angular measurement.
+A tilt of `0` indicates that the tool is perpendicular to the surface.
+A tilt of `PI/2` indicates that the tool is flat on the surface.
+
+#### `touch.orientation.calibration` ####
+
+*Definition:* `touch.orientation.calibration` = `none` | `interpolated` | `vector` | `default`
+
+Specifies the kind of measurement used by the touch driver to report the orientation.
+
+* If the value is `none`, the orientation is unknown so it is set to 0.
+
+* If the value is `interpolated`, the orientation is linearly interpolated such that a
+ raw value of `raw.orientation.min` maps to `-PI/2` and a raw value of
+ `raw.orientation.max` maps to `PI/2`. The center value of
+ `(raw.orientation.min + raw.orientation.max) / 2` maps to `0`.
+
+* If the value is `vector`, the orientation is interpreted as a packed vector consisiting
+ of two signed 4-bit fields. This representation is used on Atmel Object Based Protocol
+ parts. When decoded, the vector yields an orientation angle and confidence
+ magnitude. The confidence magnitude is used to scale the size information,
+ unless it is geometric.
+
+* If the value is `default`, the system uses the `interpolated` calibration if the
+ orientation axis available, otherwise uses `none`.
+
+#### Calculation ####
+
+The calculation of the `Orientation` and `Tilt` fields depends on the specified
+calibration parameters and available input.
+
+ If touch.tiltX and touch.tiltY are available:
+ tiltXCenter = average(raw.tiltX.min, raw.tiltX.max)
+ tiltYCenter = average(raw.tiltY.min, raw.tiltY.max)
+ tiltXAngle = (raw.tiltX - tiltXCenter) * PI / 180
+ tiltYAngle = (raw.tiltY - tiltYCenter) * PI / 180
+ output.orientation = atan2(-sin(tiltXAngle), sinf(tiltYAngle))
+ output.tilt = acos(cos(tiltXAngle) * cos(tiltYAngle))
+ Else If touch.orientation.calibration == "interpolated":
+ center = average(raw.orientation.min, raw.orientation.max)
+ output.orientation = PI / (raw.orientation.max - raw.orientation.min)
+ output.tilt = 0
+ Else If touch.orientation.calibration == "vector":
+ c1 = (raw.orientation & 0xF0) >> 4
+ c2 = raw.orientation & 0x0F
+
+ If c1 != 0 or c2 != 0:
+ If c1 >= 8 Then c1 = c1 - 16
+ If c2 >= 8 Then c2 = c2 - 16
+ angle = atan2(c1, c2) / 2
+ confidence = sqrt(c1*c1 + c2*c2)
+
+ output.orientation = angle
+
+ If touch.size.calibration == "diameter" or "area":
+ scale = 1.0 + confidence / 16
+ output.touchMajor *= scale
+ output.touchMinor /= scale
+ output.toolMajor *= scale
+ output.toolMinor /= scale
+ End If
+ Else
+ output.orientation = 0
+ End If
+ output.tilt = 0
+ Else
+ output.orientation = 0
+ output.tilt = 0
+ End If
+
+ If orientation aware:
+ If screen rotation is 90 degrees:
+ output.orientation = output.orientation - PI / 2
+ Else If screen rotation is 270 degrees:
+ output.orientation = output.orientation + PI / 2
+ End If
+ End If
+
+### `Distance` Field ###
+
+The `Distance` field describes the distance between the tool and the touch device
+surface. A value of 0.0 indicates direct contact and larger values indicate
+increasing distance from the surface.
+
+#### `touch.distance.calibration` ####
+
+*Definition:* `touch.distance.calibration` = `none` | `scaled` | `default`
+
+Specifies the kind of measurement used by the touch driver to report the distance.
+
+* If the value is `none`, the distance is unknown so it is set to 0.
+
+* If the value is `scaled`, the reported distance is multiplied by a
+ constant scale factor.
+
+* If the value is `default`, the system uses the `scaled` calibration if the
+ distance axis available, otherwise uses `none`.
+
+#### `touch.distance.scale` ####
+
+*Definition:* `touch.distance.scale` = <a non-negative floating point number>
+
+Specifies a constant scale factor used in the calibration.
+
+The default value is `1.0`.
+
+#### Calculation ####
+
+The calculation of the `Distance` field depends on the specified calibration parameters.
+
+ If touch.distance.calibration == "scaled":
+ output.distance = raw.distance * touch.distance.scale
+ Else
+ output.distance = 0
+ End If
+
+### Example ###
+
+ # Input device configuration file for a touch screen that supports pressure,
+ # size and orientation. The pressure and size scale factors were obtained
+ # by measuring the characteristics of the device itself and deriving
+ # useful approximations based on the resolution of the touch sensor and the
+ # display.
+ #
+ # Note that these parameters are specific to a particular device model.
+ # Different parameters will need to be used for other devices.
+
+ # Basic Parameters
+ touch.deviceType = touchScreen
+ touch.orientationAware = 1
+
+ # Size
+ # Based on empirical measurements, we estimate the size of the contact
+ # using size = sqrt(area) * 28 + 0.
+ touch.size.calibration = area
+ touch.size.scale = 28
+ touch.size.bias = 0
+ touch.size.isSummed = 0
+
+ # Pressure
+ # Driver reports signal strength as pressure.
+ #
+ # A normal index finger touch typically registers about 80 signal strength
+ # units although we don't expect these values to be accurate.
+ touch.pressure.calibration = amplitude
+ touch.pressure.scale = 0.0125
+
+ # Orientation
+ touch.orientation.calibration = vector
+
+### Compatibility Notes ###
+
+The configuration properties for touch devices changed significantly in
+Android Ice Cream Sandwich 4.0. **All input device configuration files for touch
+devices must be updated to use the new configuration properties.**
+
+Older touch device [drivers](#touch-device-driver-requirements) may also need to be
+updated.
+
+## Virtual Key Map Files ##
+
+Touch devices are often used to implement virtual keys.
+
+There are several ways of doing this, depending on the capabilities of the
+touch controller. Some touch controllers can be directly configured to implement
+soft keys by setting firmware registers. Other times it is desirable to perform
+the mapping from touch coordinates to key codes in software.
+
+When virtual keys are implemented in software, the kernel must export a virtual key map
+file called `virtualkeys.<devicename>` as a board property. For example,
+if the touch screen device drivers reports its name as "touchyfeely" then
+the virtual key map file must have the path `/sys/board_properties/virtualkeys.touchyfeely`.
+
+A virtual key map file describes the coordinates and Linux key codes of virtual keys
+on the touch screen.
+
+In addition to the virtual key map file, there must be a corresponding key layout
+file and key character map file to map the Linux key codes to Android key codes and
+to specify the type of the keyboard device (usually `SPECIAL_FUNCTION`).
+
+### Syntax ###
+
+A virtual key map file is a plain text file consisting of a sequence of virtual key
+layout descriptions either separated by newlines or by colons.
+
+Comment lines begin with '#' and continue to the end of the line.
+
+Each virtual key is described by 6 colon-delimited components:
+
+* `0x01`: A version code. Must always be `0x01`.
+* <Linux key code>: The Linux key code of the virtual key.
+* <centerX>: The X pixel coordinate of the center of the virtual key.
+* <centerY>: The Y pixel coordinate of the center of the virtual key.
+* <width>: The width of the virtual key in pixels.
+* <height>: The height of the virtual key in pixels.
+
+All coordinates and sizes are specified in terms of the display coordinate system.
+
+Here is a virtual key map file all written on one line.
+
+ # All on one line
+ 0x01:158:55:835:90:55:0x01:139:172:835:125:55:0x01:102:298:835:115:55:0x01:217:412:835:95:55
+
+The same virtual key map file can also be written on multiple lines.
+
+ # One key per line
+ 0x01:158:55:835:90:55
+ 0x01:139:172:835:125:55
+ 0x01:102:298:835:115:55
+ 0x01:217:412:835:95:55
+
+In the above example, the touch screen has a resolution of 480x800. Accordingly, all of
+the virtual keys have a <centerY> coordinate of 835, which is a little bit below
+the visible area of the touch screen.
+
+The first key has a Linux scan code of `158` (`KEY_BACK`), centerX of `55`,
+centerY of `835`, width of `90` and height of `55`.
+
+### Example ###
+
+Virtual key map file: `/sys/board_properties/virtualkeys.touchyfeely`.
+
+ 0x01:158:55:835:90:55
+ 0x01:139:172:835:125:55
+ 0x01:102:298:835:115:55
+ 0x01:217:412:835:95:55
+
+Key layout file: `/system/usr/keylayout/touchyfeely.kl`.
+
+ key 158 BACK
+ key 139 MENU
+ key 102 HOME
+ key 217 SEARCH
+
+Key character map file: `/system/usr/keychars/touchyfeely.kcm`.
+
+ type SPECIAL_FUNCTION
+
+## Indirect Multi-touch Pointer Gestures ##
+
+In pointer mode, the system interprets the following gestures:
+
+1. Single finger tap: click.
+
+2. Single finger motion: move the pointer.
+
+3. Single finger motion plus button presses: drag the pointer.
+
+4. Two finger motion both fingers moving in the same direction: drag the area under the pointer
+ in that direction. The pointer itself does not move.
+
+5. Two finger motion both fingers moving towards each other or apart in
+ different directions: pan/scale/rotate the area surrounding the pointer.
+ The pointer itself does not move.
+
+6. Multiple finger motion: freeform gesture.
+
+## Further Reading ##
+
+1. [Linux multi-touch protocol](http://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt)
+2. [ENAC list of available multitouch devices on Linux](http://lii-enac.fr/en/architecture/linux-input/multitouch-devices.html)
diff --git a/src/tech/input/validate-keymaps.md b/src/tech/input/validate-keymaps.md
new file mode 100644
index 0000000..8d8df9a
--- /dev/null
+++ b/src/tech/input/validate-keymaps.md
@@ -0,0 +1,96 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+# Validate Keymaps Tool #
+
+The Android framework has a small tool called `validatekeymaps` to validate the
+syntax of input device configuration files, key layout files, key character
+maps files and virtual key definition files.
+
+## Compilation ##
+
+To compile `validatekeymaps`, set up the development environment, download
+the Android source tree, compile it, then run:
+
+ $ mmm frameworks/base/tools/validatekeymaps
+
+This command should compile a host tool called validatekeymaps into the
+`out/host/<os>/bin` directory.
+
+## Usage ##
+
+If you ran `envsetup.sh` to set up your development environment, then the
+`validatekeymaps` tool should already be on your path. You can verify
+this by running `validatekeymaps`.
+
+ $ validatekeymaps
+
+ Keymap Validation Tool
+
+ Usage:
+ validatekeymaps [*.kl] [*.kcm] [*.idc] [virtualkeys.*] [...]
+ Validates the specified key layouts, key character maps,
+ input device configurations, or virtual key definitions.
+
+Then all you need to do is run `validatekeymaps` an give it the path of
+one or more files to validate.
+
+ $ validatekeymaps frameworks/base/data/keyboards/Generic.kl
+
+ Validating file 'frameworks/base/data/keyboards/Generic.kl'...
+ No errors.
+
+ Success.
+
+And if there is an error...
+
+ $ validatekeymaps Bad.kl
+
+ Validating file 'Bad.kl'...
+ E/KeyLayoutMap(87688): Bad.kl:24: Expected keyword, got 'ke'.
+ Error -22 parsing key layout file.
+
+ Failed!
+
+## Automation ##
+
+It is a *very* good idea to run `validatekeymaps` on all configuration files
+before installing them on a device.
+
+The process can easily be automated as part of the build system by using a
+script or a makefile.
+
+The following sample makefile is based on the contents of
+`frameworks/base/data/keyboards/Android.mk`.
+
+ # This makefile performs build time validation of framework keymap files.
+
+ LOCAL_PATH := $(call my-dir)
+
+ # Validate all key maps.
+ include $(CLEAR_VARS)
+
+ validatekeymaps := $(HOST_OUT_EXECUTABLES)/validatekeymaps$(HOST_EXECUTABLE_SUFFIX)
+ files := MyKeyboard.kl MyKeyboard.kcm MyTouchScreen.idc
+
+ LOCAL_MODULE := validate_framework_keymaps
+ LOCAL_MODULE_TAGS := optional
+ LOCAL_REQUIRED_MODULES := validatekeymaps
+
+ validate_framework_keymaps: $(files)
+ $(hide) $(validatekeymaps) $(files)
+
+ include $(BUILD_PHONY_PACKAGE)
diff --git a/src/tech/sidebar.md b/src/tech/sidebar.md
index 67ec0a4..3f81124 100644
--- a/src/tech/sidebar.md
+++ b/src/tech/sidebar.md
@@ -3,3 +3,4 @@
- [Debugging](/tech/debugging/index.html)
- [Encryption](/tech/encryption/index.html)
- [Security](/tech/security/index.html)
+- [Input](/tech/input/index.html)