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| |
| # Building the System # |
| |
| The basic sequence of build commands is as follows: |
| |
| ## Initialize ## |
| |
| Initialize the environment with the `envsetup.sh` script. Note |
| that replacing "source" with a single dot saves a few characters, |
| and the short form is more commonly used in documentation. |
| |
| $ source build/envsetup.sh |
| |
| or |
| |
| $ . build/envsetup.sh |
| |
| ## Choose a Target ## |
| |
| Choose which target to build with `lunch`. The exact configuration can be passed as |
| an argument, e.g. |
| |
| $ lunch full-eng |
| |
| The example above refers to a complete build for the emulator, with all debugging enabled. |
| |
| If run with no arguments `lunch` will prompt you to choose a target from the menu. |
| |
| All build targets take the form BUILD-BUILDTYPE, where the BUILD is a codename |
| referring to the particular feature combination: |
| |
| Build name | Device | Notes |
| ------------|----------|--------------------------- |
| full | emulator | fully configured with all languages, apps, input methods |
| full_maguro | maguro | `full` build running on Galaxy Nexus GSM/HSPA+ ("maguro") |
| full_panda | panda | `full` build running on PandaBoard ("panda") |
| |
| and the BUILDTYPE is one of the following: |
| |
| Buildtype | Use |
| ------------|-------------------------------------- |
| user | limited access; suited for production |
| userdebug | like "user" but with root access and debuggability; preferred for debugging |
| eng | development configuration with additional debugging tools |
| |
| For more information about building for and running on actual hardware, see |
| [Building for devices](building-devices.html) |
| |
| ## Build the Code ## |
| |
| Build everything with `make`. GNU make can handle parallel |
| tasks with a `-jN` argument, and it's common to use a number of |
| tasks N that's between 1 and 2 times the number of hardware |
| threads on the computer being used for the build. E.g. on a |
| dual-E5520 machine (2 CPUs, 4 cores per CPU, 2 threads per core), |
| the fastest builds are made with commands between `make -j16` and |
| `make -j32`. |
| |
| $ make -j4 |
| |
| ## Run It! ## |
| |
| You can either run your build on an emulator or flash it on a device. Please note that you have already selected your build target with `lunch`, and it is unlikely at best to run on a different target than it was built for. |
| |
| ### Flash a Device ### |
| |
| To flash a device, you will need to use `fastboot`, which should be included in your path after a successful build. Place the device in fastboot mode either manually by holding the appropriate key combination at boot, or from the shell with |
| |
| $ adb reboot bootloader |
| |
| Once the device is in fastboot mode, run |
| |
| $ fastboot flashall -w |
| |
| The `-w` option wipes the `/data` partition on the device; this is useful for your first time flashing a particular device, but is otherwise unnecessary. |
| |
| For more information about building for and running on actual hardware, see |
| [Building for devices](building-devices.html) |
| |
| ### Emulate an Android Device ### |
| |
| The emulator is added to your path automatically by the build process. To run the emulator, type |
| |
| $ emulator |
| |
| # Using ccache # |
| |
| ccache is a compiler cache for C and C++ that can help make builds faster. |
| In the root of the source tree, do the following: |
| |
| $ export USE_CCACHE=1 |
| $ export CCACHE_DIR=/<path_of_your_choice>/.ccache |
| $ prebuilt/linux-x86/ccache/ccache -M 20G |
| |
| You can watch ccache being used by doing the following: |
| |
| $ watch -n1 -d prebuilt/linux-x86/ccache/ccache -s |
| |
| On OSX, you should replace `linux-x86` with `darwin-x86`. |
| |
| # Troubleshooting Common Build Errors # |
| |
| ## Wrong Java Version ## |
| |
| If you are attempting to build froyo or earlier with Java 1.6, or gingerbread or later |
| with Java 1.5, `make` will abort with a message such as |
| |
| ************************************************************ |
| You are attempting to build with the incorrect version |
| of java. |
| |
| Your version is: WRONG_VERSION. |
| The correct version is: RIGHT_VERSION. |
| |
| Please follow the machine setup instructions at |
| http://source.android.com/download |
| ************************************************************ |
| |
| This may be caused by |
| |
| - failing to install the correct JDK as specified on the [Initializing](initializing.html) page. Building Android requires Sun JDK 5 or 6 depending on which release you are building. |
| |
| - another JDK that you previously installed appearing in your path. You can remove the offending JDK from your path with: |
| |
| $ export PATH=${PATH/\/path\/to\/jdk\/dir:/} |
| |
| ## Python Version 3 ## |
| |
| Repo is built on particular functionality from Python 2.x and is unfortunately incompatible with Python 3. In order to use repo, please install Python 2.x: |
| |
| $ apt-get install python |
| |
| ## Gmake Version 3.82 ## |
| |
| There is a bug in `make` version 3.82 on Mac OS that prevents building Android. |
| |
| TODO: what the error looks like with GNU make 3.82 on older builds that don't explicitly detect it. |
| |
| Follow the instructions on the [Initializing](initializing.html) page for reverting GNU make from 3.82 to 3.81. |
| |
| ## Case Insensitive Filesystem ## |
| |
| If you are building on an HFS filesystem on Mac OS X, you may encounter an error such as |
| |
| ************************************************************ |
| You are building on a case-insensitive filesystem. |
| Please move your source tree to a case-sensitive filesystem. |
| ************************************************************ |
| |
| Please follow the instructions on the [Initializing](initializing.html) page for creating a case-sensitive disk image. |
| |
| ## No USB Permission ## |
| |
| On most Linux systems, unprivileged users cannot access USB ports by default. If you see a permission denied error, follow the instructions on the [Initializing](initializing.html) page for configuring USB access. |
| |
| If adb was already running and cannot connect to the device after |
| getting those rules set up, it can be killed with `adb kill-server`. |
| That will cause adb to restart with the new configuration. |
| |