| <!-- |
| Copyright 2010 The Android Open Source Project |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| --> |
| |
| # Code Style Guidelines for Contributors # |
| |
| The rules below are not guidelines or recommendations, but strict rules. |
| Contributions to Android generally *will not be accepted* if they do not |
| adhere to these rules. |
| |
| Not all existing code follows these rules, but all new code is expected to. |
| |
| [TOC] |
| |
| ## Java Language Rules ## |
| |
| We follow standard Java coding conventions. We add a few rules: |
| |
| ### Don't Ignore Exceptions ### |
| |
| Sometimes it is tempting to write code that completely ignores an exception |
| like this: |
| |
| void setServerPort(String value) { |
| try { |
| serverPort = Integer.parseInt(value); |
| } catch (NumberFormatException e) { } |
| } |
| |
| You must never do this. While you may think that your code will never |
| encounter this error condition or that it is not important to handle it, |
| ignoring exceptions like above creates mines in your code for someone else to |
| trip over some day. You must handle every Exception in your code in some |
| principled way. The specific handling varies depending on the case. |
| |
| *Anytime somebody has an empty catch clause they should have a |
| creepy feeling. There are definitely times when it is actually the correct |
| thing to do, but at least you have to think about it. In Java you can't escape |
| the creepy feeling.* -[James Gosling](http://www.artima.com/intv/solid4.html) |
| |
| Acceptable alternatives (in order of preference) are: |
| |
| - Throw the exception up to the caller of your method. |
| |
| void setServerPort(String value) throws NumberFormatException { |
| serverPort = Integer.parseInt(value); |
| } |
| |
| - Throw a new exception that's appropriate to your level of abstraction. |
| |
| void setServerPort(String value) throws ConfigurationException { |
| try { |
| serverPort = Integer.parseInt(value); |
| } catch (NumberFormatException e) { |
| throw new ConfigurationException("Port " + value + " is not valid."); |
| } |
| } |
| |
| - Handle the error gracefully and substitute an appropriate value in the |
| catch {} block. |
| |
| /** Set port. If value is not a valid number, 80 is substituted. */ |
| |
| void setServerPort(String value) { |
| try { |
| serverPort = Integer.parseInt(value); |
| } catch (NumberFormatException e) { |
| serverPort = 80; // default port for server |
| } |
| } |
| |
| - Catch the Exception and throw a new `RuntimeException`. This is dangerous: |
| only do it if you are positive that if this error occurs, the appropriate |
| thing to do is crash. |
| |
| /** Set port. If value is not a valid number, die. */ |
| |
| void setServerPort(String value) { |
| try { |
| serverPort = Integer.parseInt(value); |
| } catch (NumberFormatException e) { |
| throw new RuntimeException("port " + value " is invalid, ", e); |
| } |
| } |
| |
| Note that the original exception is passed to the constructor for |
| RuntimeException. If your code must compile under Java 1.3, you will need to |
| omit the exception that is the cause. |
| |
| - Last resort: if you are confident that actually ignoring the exception is |
| appropriate then you may ignore it, but you must also comment why with a good |
| reason: |
| |
| /** If value is not a valid number, original port number is used. */ |
| void setServerPort(String value) { |
| try { |
| serverPort = Integer.parseInt(value); |
| } catch (NumberFormatException e) { |
| // Method is documented to just ignore invalid user input. |
| // serverPort will just be unchanged. |
| } |
| } |
| |
| ### Don't Catch Generic Exception ### |
| |
| Sometimes it is tempting to be lazy when catching exceptions and do |
| something like this: |
| |
| try { |
| someComplicatedIOFunction(); // may throw IOException |
| someComplicatedParsingFunction(); // may throw ParsingException |
| someComplicatedSecurityFunction(); // may throw SecurityException |
| // phew, made it all the way |
| } catch (Exception e) { // I'll just catch all exceptions |
| handleError(); // with one generic handler! |
| } |
| |
| You should not do this. In almost all cases it is inappropriate to catch |
| generic Exception or Throwable, preferably not Throwable, because it includes |
| Error exceptions as well. It is very dangerous. It means that Exceptions you |
| never expected (including RuntimeExceptions like ClassCastException) end up |
| getting caught in application-level error handling. It obscures the failure |
| handling properties of your code. It means if someone adds a new type of |
| Exception in the code you're calling, the compiler won't help you realize you |
| need to handle that error differently. And in most cases you shouldn't be |
| handling different types of exception the same way, anyway. |
| |
| There are rare exceptions to this rule: certain test code and top-level |
| code where you want to catch all kinds of errors (to prevent them from showing |
| up in a UI, or to keep a batch job running). In that case you may catch |
| generic Exception (or Throwable) and handle the error appropriately. You |
| should think very carefully before doing this, though, and put in comments |
| explaining why it is safe in this place. |
| |
| Alternatives to catching generic Exception: |
| |
| - Catch each exception separately as separate catch blocks after a single |
| try. This can be awkward but is still preferable to catching all Exceptions. |
| Beware repeating too much code in the catch blocks.</li> |
| |
| - Refactor your code to have more fine-grained error handling, with multiple |
| try blocks. Split up the IO from the parsing, handle errors separately in each |
| case. |
| |
| - Rethrow the exception. Many times you don't need to catch the exception at |
| this level anyway, just let the method throw it. |
| |
| Remember: exceptions are your friend! When the compiler complains you're |
| not catching an exception, don't scowl. Smile: the compiler just made it |
| easier for you to catch runtime problems in your code. |
| |
| ### Don't Use Finalizers ### |
| |
| Finalizers are a way to have a chunk of code executed |
| when an object is garbage collected. |
| |
| Pros: can be handy for doing cleanup, particularly of external resources. |
| |
| Cons: there are no guarantees as to when a finalizer will be called, |
| or even that it will be called at all. |
| |
| Decision: we don't use finalizers. In most cases, you can do what |
| you need from a finalizer with good exception handling. If you absolutely need |
| it, define a close() method (or the like) and document exactly when that |
| method needs to be called. See InputStream for an example. In this case it is |
| appropriate but not required to print a short log message from the finalizer, |
| as long as it is not expected to flood the logs. |
| |
| ### Fully Qualify Imports ### |
| |
| When you want to use class Bar from package foo,there |
| are two possible ways to import it: |
| |
| 1. `import foo.*;` |
| |
| Pros: Potentially reduces the number of import statements. |
| |
| 1. `import foo.Bar;` |
| |
| Pros: Makes it obvious what classes are actually used. Makes |
| code more readable for maintainers. |
| |
| Decision: Use the latter for importing all Android code. An explicit |
| exception is made for java standard libraries (`java.util.*`, `java.io.*`, etc.) |
| and unit test code (`junit.framework.*`) |
| |
| ## Java Library Rules ## |
| |
| There are conventions for using Android's Java libraries and tools. In some |
| cases, the convention has changed in important ways and older code might use a |
| deprecated pattern or library. When working with such code, it's okay to |
| continue the existing style (see [Consistency](#consistency)). When |
| creating new components never use deprecated libraries. |
| |
| ## Java Style Rules ## |
| |
| ### Use Javadoc Standard Comments ### |
| |
| Every file should have a copyright statement at the top. Then a package |
| statement and import statements should follow, each block separated by a blank |
| line. And then there is the class or interface declaration. In the Javadoc |
| comments, describe what the class or interface does. |
| |
| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.internal.foo; |
| |
| import android.os.Blah; |
| import android.view.Yada; |
| |
| import java.sql.ResultSet; |
| import java.sql.SQLException; |
| |
| /** |
| * Does X and Y and provides an abstraction for Z. |
| */ |
| |
| public class Foo { |
| ... |
| } |
| |
| Every class and nontrivial public method you write *must* contain a |
| Javadoc comment with at least one sentence describing what the class or method |
| does. This sentence should start with a 3rd person descriptive verb. |
| |
| Examples: |
| |
| /** Returns the correctly rounded positive square root of a double value. */ |
| static double sqrt(double a) { |
| ... |
| } |
| |
| or |
| |
| /** |
| * Constructs a new String by converting the specified array of |
| * bytes using the platform's default character encoding. |
| */ |
| public String(byte[] bytes) { |
| ... |
| } |
| |
| You do not need to write Javadoc for trivial get and set methods such as |
| `setFoo()` if all your Javadoc would say is "sets Foo". If the method does |
| something more complex (such as enforcing a constraint or having an important |
| side effect), then you must document it. And if it's not obvious what the |
| property "Foo" means, you should document it. |
| |
| Every method you write, whether public or otherwise, would benefit from |
| Javadoc. Public methods are part of an API and therefore require Javadoc. |
| |
| Android does not currently enforce a specific style for writing Javadoc |
| comments, but you should follow the |
| [Sun Javadoc conventions](http://java.sun.com/j2se/javadoc/writingdoccomments/). |
| |
| ### Write Short Methods ### |
| |
| To the extent that it is feasible, methods should be kept small and |
| focused. It is, however, recognized that long methods are sometimes |
| appropriate, so no hard limit is placed on method length. If a method exceeds |
| 40 lines or so, think about whether it can be broken up without harming the |
| structure of the program. |
| |
| ### Define Fields in Standard Places ### |
| |
| Fields should be defined either at the top of the file, or immediately before the methods that use them. |
| |
| ### Limit Variable Scope ### |
| |
| The scope of local variables should be kept to a minimum (*Effective |
| Java* Item 29). By doing so, you increase the readability and |
| maintainability of your code and reduce the likelihood of error. Each variable |
| should be declared in the innermost block that encloses all uses of the |
| variable. |
| |
| Local variables should be declared at the point they are first used. Nearly |
| every local variable declaration should contain an initializer. If you don't |
| yet have enough information to initialize a variable sensibly, you should |
| postpone the declaration until you do. |
| |
| One exception to this rule concerns try-catch statements. If a variable is |
| initialized with the return value of a method that throws a checked exception, |
| it must be initialized inside a try block. If the value must be used outside |
| of the try block, then it must be declared before the try block, where it |
| cannot yet be sensibly initialized: |
| |
| // Instantiate class cl, which represents some sort of Set |
| Set s = null; |
| try { |
| s = (Set) cl.newInstance(); |
| } catch(IllegalAccessException e) { |
| throw new IllegalArgumentException(cl + " not accessible"); |
| } catch(InstantiationException e) { |
| throw new IllegalArgumentException(cl + " not instantiable"); |
| } |
| |
| // Exercise the set |
| s.addAll(Arrays.asList(args)); |
| |
| But even this case can be avoided by encapsulating the try-catch block in a method: |
| |
| Set createSet(Class cl) { |
| // Instantiate class cl, which represents some sort of Set |
| try { |
| return (Set) cl.newInstance(); |
| } catch(IllegalAccessException e) { |
| throw new IllegalArgumentException(cl + " not accessible"); |
| } catch(InstantiationException e) { |
| throw new IllegalArgumentException(cl + " not instantiable"); |
| } |
| } |
| |
| ... |
| |
| // Exercise the set |
| Set s = createSet(cl); |
| s.addAll(Arrays.asList(args)); |
| |
| Loop variables should be declared in the for statement itself unless there |
| is a compelling reason to do otherwise: |
| |
| for (int i = 0; i n; i++) { |
| doSomething(i); |
| } |
| |
| and |
| |
| for (Iterator i = c.iterator(); i.hasNext(); ) { |
| doSomethingElse(i.next()); |
| } |
| |
| ### Order Import Statements ### |
| |
| The ordering of import statements is: |
| |
| 1. Android imports |
| |
| 1. Imports from third parties (`com`, `junit`, `net`, `org`) |
| |
| 1. `java` and `javax` |
| |
| To exactly match the IDE settings, the imports should be: |
| |
| - Alphabetical within each grouping, with capital letters before lower case letters (e.g. Z before a). |
| |
| - There should be a blank line between each major grouping (`android`, `com`, `junit`, `net`, `org`, `java`, `javax`). |
| |
| Originally there was no style requirement on the ordering. This meant that |
| the IDE's were either always changing the ordering, or IDE developers had to |
| disable the automatic import management features and maintain the imports by |
| hand. This was deemed bad. When java-style was asked, the preferred styles |
| were all over the map. It pretty much came down to our needing to "pick an |
| ordering and be consistent." So we chose a style, updated the style guide, and |
| made the IDEs obey it. We expect that as IDE users work on the code, the |
| imports in all of the packages will end up matching this pattern without any |
| extra engineering effort. |
| |
| This style was chosen such that: |
| |
| - The imports people want to look at first tend to be at the top (`android`) |
| |
| - The imports people want to look at least tend to be at the bottom (`java`) |
| |
| - Humans can easily follow the style |
| |
| - IDEs can follow the style |
| |
| The use and location of static imports have been mildly controversial |
| issues. Some people would prefer static imports to be interspersed with the |
| remaining imports, some would prefer them reside above or below all other |
| imports. Additinally, we have not yet come up with a way to make all IDEs use |
| the same ordering. |
| |
| Since most people consider this a low priority issue, just use your |
| judgement and please be consistent. |
| |
| ### Use Spaces for Indentation ### |
| |
| We use 4 space indents for blocks. We never use tabs. When in doubt, be |
| consistent with code around you. |
| |
| We use 8 space indents for line wraps, including function calls and |
| assignments. For example, this is correct: |
| |
| Instrument i = |
| someLongExpression(that, wouldNotFit, on, one, line); |
| |
| and this is not correct: |
| |
| Instrument i = |
| someLongExpression(that, wouldNotFit, on, one, line); |
| |
| ### Follow Field Naming Conventions ### |
| |
| - Non-public, non-static field names start with m. |
| |
| - Static field names start with s. |
| |
| - Other fields start with a lower case letter. |
| |
| - Public static final fields (constants) are ALL_CAPS_WITH_UNDERSCORES. |
| |
| For example: |
| |
| public class MyClass { |
| public static final int SOME_CONSTANT = 42; |
| public int publicField; |
| private static MyClass sSingleton; |
| int mPackagePrivate; |
| private int mPrivate; |
| protected int mProtected; |
| } |
| |
| ### Use Standard Brace Style ### |
| |
| Braces do not go on their own line; they go on the same line as the code |
| before them. So: |
| |
| class MyClass { |
| int func() { |
| if (something) { |
| // ... |
| } else if (somethingElse) { |
| // ... |
| } else { |
| // ... |
| } |
| } |
| } |
| |
| We require braces around the statements for a conditional. Except, if the |
| entire conditional (the condition and the body) fit on one line, you may (but |
| are not obligated to) put it all on one line. That is, this is legal: |
| |
| if (condition) { |
| body(); |
| } |
| |
| and this is legal: |
| |
| if (condition) body(); |
| |
| but this is still illegal: |
| |
| if (condition) |
| body(); // bad! |
| |
| ### Limit Line Length ### |
| |
| Each line of text in your code should be at most 100 characters long. |
| |
| There has been lots of discussion about this rule and the decision remains |
| that 100 characters is the maximum. |
| |
| Exception: if a comment line contains an example command or a literal URL |
| longer than 100 characters, that line may be longer than 100 characters for |
| ease of cut and paste. |
| |
| Exception: import lines can go over the limit because humans rarely see |
| them. This also simplifies tool writing. |
| |
| ### Use Standard Java Annotations ### |
| |
| Annotations should precede other modifiers for the same language element. |
| Simple marker annotations (e.g. @Override) can be listed on the same line with |
| the language element. If there are multiple annotations, or parameterized |
| annotations, they should each be listed one-per-line in alphabetical |
| order.< |
| |
| Android standard practices for the three predefined annotations in Java are: |
| |
| - `@Deprecated`: The @Deprecated annotation must be used whenever the use of the annotated |
| element is discouraged. If you use the @Deprecated annotation, you must also |
| have a @deprecated Javadoc tag and it should name an alternate implementation. |
| In addition, remember that a @Deprecated method is *still supposed to |
| work.* |
| |
| If you see old code that has a @deprecated Javadoc tag, please add the @Deprecated annotation. |
| |
| - `@Override`: The @Override annotation must be used whenever a method overrides the |
| declaration or implementation from a super-class. |
| |
| For example, if you use the @inheritdocs Javadoc tag, and derive from a |
| class (not an interface), you must also annotate that the method @Overrides |
| the parent class's method. |
| |
| - `@SuppressWarnings`: The @SuppressWarnings annotation should only be used under circumstances |
| where it is impossible to eliminate a warning. If a warning passes this |
| "impossible to eliminate" test, the @SuppressWarnings annotation *must* be |
| used, so as to ensure that all warnings reflect actual problems in the |
| code. |
| |
| When a @SuppressWarnings annotation is necessary, it must be prefixed with |
| a TODO comment that explains the "impossible to eliminate" condition. This |
| will normally identify an offending class that has an awkward interface. For |
| example: |
| |
| // TODO: The third-party class com.third.useful.Utility.rotate() needs generics |
| @SuppressWarnings("generic-cast") |
| List<String> blix = Utility.rotate(blax); |
| |
| When a @SuppressWarnings annotation is required, the code should be |
| refactored to isolate the software elements where the annotation applies. |
| |
| ### Treat Acronyms as Words ### |
| |
| Treat acronyms and abbreviations as words in naming variables, methods, and classes. The names are much more readable: |
| |
| Good | Bad |
| ---------------|------- |
| XmlHttpRequest | XMLHTTPRequest |
| getCustomerId | getCustomerID |
| class Html | class HTML |
| String url | String URL |
| long id | long ID |
| |
| Both the JDK and the Android code bases are very inconsistent with regards |
| to acronyms, therefore, it is virtually impossible to be consistent with the |
| code around you. Bite the bullet, and treat acronyms as words. |
| |
| For further justifications of this style rule, see *Effective Java* |
| Item 38 and *Java Puzzlers* Number 68. |
| |
| ### Use TODO Comments ### |
| |
| Use TODO comments for code that is temporary, a short-term solution, or |
| good-enough but not perfect. |
| |
| TODOs should include the string TODO in all caps, followed by a colon: |
| |
| // TODO: Remove this code after the UrlTable2 has been checked in. |
| |
| and |
| |
| // TODO: Change this to use a flag instead of a constant. |
| |
| If your TODO is of the form "At a future date do something" make sure that |
| you either include a very specific date ("Fix by November 2005") or a very |
| specific event ("Remove this code after all production mixers understand |
| protocol V7."). |
| |
| ### Log Sparingly ### |
| |
| While logging is necessary it has a significantly negative impact on |
| performance and quickly loses its usefulness if it's not kept reasonably |
| terse. The logging facilities provides five different levels of logging. Below |
| are the different levels and when and how they should be used. |
| |
| - `ERROR`: |
| This level of logging should be used when something fatal has happened, |
| i.e. something that will have user-visible consequences and won't be |
| recoverable without explicitly deleting some data, uninstalling applications, |
| wiping the data partitions or reflashing the entire phone (or worse). This |
| level is always logged. Issues that justify some logging at the ERROR level |
| are typically good candidates to be reported to a statistics-gathering |
| server. |
| |
| - `WARNING`: |
| This level of logging should used when something serious and unexpected |
| happened, i.e. something that will have user-visible consequences but is |
| likely to be recoverable without data loss by performing some explicit action, |
| ranging from waiting or restarting an app all the way to re-downloading a new |
| version of an application or rebooting the device. This level is always |
| logged. Issues that justify some logging at the WARNING level might also be |
| considered for reporting to a statistics-gathering server. |
| |
| - `INFORMATIVE:` |
| This level of logging should used be to note that something interesting to |
| most people happened, i.e. when a situation is detected that is likely to have |
| widespread impact, though isn't necessarily an error. Such a condition should |
| only be logged by a module that reasonably believes that it is the most |
| authoritative in that domain (to avoid duplicate logging by non-authoritative |
| components). This level is always logged. |
| |
| - `DEBUG`: |
| This level of logging should be used to further note what is happening on the |
| device that could be relevant to investigate and debug unexpected behaviors. |
| You should log only what is needed to gather enough information about what is |
| going on about your component. If your debug logs are dominating the log then |
| you probably should be using verbose logging. |
| |
| This level will be logged, even |
| on release builds, and is required to be surrounded by an `if (LOCAL_LOG)` or `if |
| (LOCAL_LOGD)` block, where `LOCAL_LOG[D]` is defined in your class or |
| subcomponent, so that there can exist a possibility to disable all such |
| logging. There must therefore be no active logic in an `if (LOCAL_LOG)` block. |
| All the string building for the log also needs to be placed inside the `if |
| (LOCAL_LOG)` block. The logging call should not be re-factored out into a |
| method call if it is going to cause the string building to take place outside |
| of the `if (LOCAL_LOG)` block. |
| |
| There is some code that still says `if |
| (localLOGV)`. This is considered acceptable as well, although the name is |
| nonstandard. |
| |
| - `VERBOSE`: |
| This level of logging should be used for everything else. This level will only |
| be logged on debug builds and should be surrounded by an `if (LOCAL_LOGV)` block |
| (or equivalent) so that it can be compiled out by default. Any string building |
| will be stripped out of release builds and needs to appear inside the `if (LOCAL_LOGV)` block. |
| |
| *Notes:* |
| |
| - Within a given module, other than at the VERBOSE level, an |
| error should only be reported once if possible: within a single chain of |
| function calls within a module, only the innermost function should return the |
| error, and callers in the same module should only add some logging if that |
| significantly helps to isolate the issue. |
| |
| - In a chain of modules, other than at the VERBOSE level, when a |
| lower-level module detects invalid data coming from a higher-level module, the |
| lower-level module should only log this situation to the DEBUG log, and only |
| if logging provides information that is not otherwise available to the caller. |
| Specifically, there is no need to log situations where an exception is thrown |
| (the exception should contain all the relevant information), or where the only |
| information being logged is contained in an error code. This is especially |
| important in the interaction between the framework and applications, and |
| conditions caused by third-party applications that are properly handled by the |
| framework should not trigger logging higher than the DEBUG level. The only |
| situations that should trigger logging at the INFORMATIVE level or higher is |
| when a module or application detects an error at its own level or coming from |
| a lower level. |
| |
| - When a condition that would normally justify some logging is |
| likely to occur many times, it can be a good idea to implement some |
| rate-limiting mechanism to prevent overflowing the logs with many duplicate |
| copies of the same (or very similar) information. |
| |
| - Losses of network connectivity are considered common and fully |
| expected and should not be logged gratuitously. A loss of network connectivity |
| that has consequences within an app should be logged at the DEBUG or VERBOSE |
| level (depending on whether the consequences are serious enough and unexpected |
| enough to be logged in a release build). |
| |
| - A full filesystem on a filesystem that is acceessible to or on |
| behalf of third-party applications should not be logged at a level higher than |
| INFORMATIVE. |
| |
| - Invalid data coming from any untrusted source (including any |
| file on shared storage, or data coming through just about any network |
| connections) is considered expected and should not trigger any logging at a |
| level higher then DEBUG when it's detected to be invalid (and even then |
| logging should be as limited as possible). |
| |
| - Keep in mind that the `+` operator, when used on Strings, |
| implicitly creates a `StringBuilder` with the default buffer size (16 |
| characters) and potentially quite a few other temporary String objects, i.e. |
| that explicitly creating StringBuilders isn't more expensive than relying on |
| the default '+' operator (and can be a lot more efficient in fact). Also keep |
| in mind that code that calls `Log.v()` is compiled and executed on release |
| builds, including building the strings, even if the logs aren't being |
| read. |
| |
| - Any logging that is meant to be read by other people and to be |
| available in release builds should be terse without being cryptic, and should |
| be reasonably understandable. This includes all logging up to the DEBUG |
| level. |
| |
| - When possible, logging should be kept on a single line if it |
| makes sense. Line lengths up to 80 or 100 characters are perfectly acceptable, |
| while lengths longer than about 130 or 160 characters (including the length of |
| the tag) should be avoided if possible. |
| |
| - Logging that reports successes should never be used at levels |
| higher than VERBOSE. |
| |
| - Temporary logging that is used to diagnose an issue that's |
| hard to reproduce should be kept at the DEBUG or VERBOSE level, and should be |
| enclosed by if blocks that allow to disable it entirely at compile-time. |
| |
| - Be careful about security leaks through the log. Private |
| information should be avoided. Information about protected content must |
| definitely be avoided. This is especially important when writing framework |
| code as it's not easy to know in advance what will and will not be private |
| information or protected content. |
| |
| - `System.out.println()` (or `printf()` for native code) should |
| never be used. System.out and System.err get redirected to /dev/null, so your |
| print statements will have no visible effects. However, all the string |
| building that happens for these calls still gets executed. |
| |
| - *The golden rule of logging is that your logs may not |
| unnecessarily push other logs out of the buffer, just as others may not push |
| out yours.* |
| |
| ### Be Consistent ### |
| |
| Our parting thought: BE CONSISTENT. If you're editing code, take a few |
| minutes to look at the code around you and determine its style. If they use |
| spaces around their if clauses, you should too. If their comments have little |
| boxes of stars around them, make your comments have little boxes of stars |
| around them too. |
| |
| The point of having style guidelines is to have a common vocabulary of |
| coding, so people can concentrate on what you're saying, rather than on how |
| you're saying it. We present global style rules here so people know the |
| vocabulary. But local style is also important. If code you add to a a file |
| looks drastically different from the existing code around it, it throws |
| readers out of their rhythm when they go to read it. Try to avoid this.</p> |
| |
| ## Javatests Style Rules ## |
| |
| ### Follow Test Method Naming Conventions ### |
| |
| When naming test methods, you can use an underscore to seperate what is |
| being tested from the specific case being tested. This style makes it easier |
| to see exactly what cases are being tested. |
| |
| For example: |
| |
| testMethod_specificCase1 testMethod_specificCase2 |
| |
| |
| void testIsDistinguishable_protanopia() { |
| ColorMatcher colorMatcher = new ColorMatcher(PROTANOPIA) |
| assertFalse(colorMatcher.isDistinguishable(Color.RED, Color.BLACK)) |
| assertTrue(colorMatcher.isDistinguishable(Color.X, Color.Y)) |
| } |
| |