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diff --git a/www/compose.html b/www/compose.html
index e3c0441..e1f7f24 100644
--- a/www/compose.html
+++ b/www/compose.html
@@ -26,9 +26,9 @@
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@@ -172,7 +172,7 @@
not overlaid by the source image. This is to be expected as part of that
specific composition methods defintion. You can disable this by setting the
special <a href="command-line-options.html#define">-define</a> 'compose:outside-overlay' to a value of 'false' will turn off
-this behaviour. </p>
+this behavior. </p>
<p>On top of the above 12 Duff-Porter Alpha Composition methods, one special
related method '<code>Copy</code>' has been provided. This is equivalent to
@@ -180,7 +180,7 @@
'<code>false</code>', so as to only modify the overlaid area, without clearing
the rest of the image outside the overlaid area. </p>
-<p>The following mathemathical composition methods are also available. </p>
+<p>The following mathematical composition methods are also available. </p>
<table class="table table-condensed table-striped">
<tbody>
@@ -210,7 +210,7 @@
<tr>
<td>plus</td>
<td>The source is added to the destination and replaces the
- destination. This operator is useful for averaging or a controled
+ destination. This operator is useful for averaging or a controlled
merger of two images, rather than a direct overlay.</td>
</tr>
@@ -280,7 +280,7 @@
synchronise its actions with the alpha channel. Instead the math composition
will be applied on an individual channel basis as defined by the <a href="command-line-options.html#channel">-channel</a>. This includes the alpha channel. This special usage
allows you to perform true mathematics of the image channels, without alpha
-compostion effects, becomming involved. </p>
+composition effects, becoming involved. </p>
<p>This special flag is not applied to the lighting composition methods (see
below) even though they are closely related to mathematical composition
@@ -369,7 +369,7 @@
<tr>
<td>pegtop-light</td>
<td>Almost equivalent to 'Soft-Light', but using a
- continuious mathematical formula rather than two conditionally
+ continuous mathematical formula rather than two conditionally
selected formulae. Added ImageMagick version 6.5.4-3. </td>
</tr>
@@ -383,7 +383,7 @@
<tr>
<td>pin-light</td>
<td>Similar to 'Hard-Light', but using sharp linear shadings,
- to similate the effects of a strong 'pinhole' light source. Added
+ to simulate the effects of a strong 'pinhole' light source. Added
ImageMagick version 6.5.4-3. </td>
</tr>
@@ -432,7 +432,7 @@
<p>In the "<code>composite</code>" command these composition methods are
selected using special options with the arguments needed. They are usually,
-but not always, the same name as the composte 'method' they use, and replaces
+but not always, the same name as the composite 'method' they use, and replaces
the normal use of the <a href="command-line-options.html#compose">-compose</a>
setting in the "<code>composite</code>" command. For example... </p>
@@ -443,7 +443,7 @@
<p>As of IM v6.5.3-4 the "<code>convert</code>" command can now also supply
these extra arguments to its <a href="command-line-options.html#composite">-composite</a> operator, using the special <a href="command-line-options.html#define">-define</a>
attribute of '<code class="arg">compose:args</code>'. This means you can now
-make use of these special argumented <a href="command-line-options.html#compose">-compose</a> methods, those the argument and the method both need to be set
+make use of these special augmented <a href="command-line-options.html#compose">-compose</a> methods, those the argument and the method both need to be set
separately. For example... </p>
<pre>
@@ -501,7 +501,7 @@
to ImageMagick version 6.5.4-3.
<br>As of IM v6.6.1-6 this method will do per-channel math compositions
if the 'Sync' flag is removed from <a href="command-line-options.html#channel">-channel</a>, just like all
- the other mathematical compostion methods above.
+ the other mathematical composition methods above.
</td>
</tr>
@@ -535,7 +535,7 @@
if given is rolled into green channel of the overlay image. This
separation allows you to modulate the X and Y lookup displacement
separately allowing you to do 2-dimensional displacements, rather
- than 1-dimensional verctored displacements (using grayscale image).
+ than 1-dimensional vectored displacements (using grayscale image).
<br><br>
If the overlay image contains transparency this is used as a mask
of the resulting image to remove 'invalid' pixels.
@@ -581,7 +581,7 @@
As per 'Displace' and 'Distort', the red channel will modulate the
width of the ellipse, while the green channel will modulate the height
of the ellipse. If a single Angle value is given in the arguments,
- then the ellipse will then be rotated by the angle specifed.
+ then the ellipse will then be rotated by the angle specified.
<br><br>
Normally the blue channel of the mapping overlay image is ignored.
However if a second ellipse angle is given, then it is assumed that
@@ -612,6 +612,7 @@
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