diff --git a/MagickCore/quantize.c b/MagickCore/quantize.c
index 84eee6a..0a2621b 100644
--- a/MagickCore/quantize.c
+++ b/MagickCore/quantize.c
@@ -220,7 +220,7 @@
*/
typedef struct _RealPixelInfo
{
- MagickRealType
+ double
red,
green,
blue,
@@ -239,7 +239,7 @@
RealPixelInfo
total_color;
- MagickRealType
+ double
quantize_error;
size_t
@@ -275,7 +275,7 @@
RealPixelInfo
target;
- MagickRealType
+ double
distance,
pruning_threshold,
next_threshold;
@@ -297,7 +297,7 @@
RealPixelInfo
error[ErrorQueueLength];
- MagickRealType
+ double
weights[ErrorQueueLength];
QuantizeInfo
@@ -435,49 +435,49 @@
static inline void AssociateAlphaPixel(const Image *image,
const CubeInfo *cube_info,const Quantum *pixel,RealPixelInfo *alpha_pixel)
{
- MagickRealType
+ double
alpha;
if ((cube_info->associate_alpha == MagickFalse) ||
(GetPixelAlpha(image,pixel)== OpaqueAlpha))
{
- alpha_pixel->red=(MagickRealType) GetPixelRed(image,pixel);
- alpha_pixel->green=(MagickRealType) GetPixelGreen(image,pixel);
- alpha_pixel->blue=(MagickRealType) GetPixelBlue(image,pixel);
- alpha_pixel->alpha=(MagickRealType) GetPixelAlpha(image,pixel);
+ alpha_pixel->red=(double) GetPixelRed(image,pixel);
+ alpha_pixel->green=(double) GetPixelGreen(image,pixel);
+ alpha_pixel->blue=(double) GetPixelBlue(image,pixel);
+ alpha_pixel->alpha=(double) GetPixelAlpha(image,pixel);
return;
}
- alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(image,pixel));
+ alpha=(double) (QuantumScale*GetPixelAlpha(image,pixel));
alpha_pixel->red=alpha*GetPixelRed(image,pixel);
alpha_pixel->green=alpha*GetPixelGreen(image,pixel);
alpha_pixel->blue=alpha*GetPixelBlue(image,pixel);
- alpha_pixel->alpha=(MagickRealType) GetPixelAlpha(image,pixel);
+ alpha_pixel->alpha=(double) GetPixelAlpha(image,pixel);
}
static inline void AssociateAlphaPixelInfo(const Image *image,
const CubeInfo *cube_info,const PixelInfo *pixel,
RealPixelInfo *alpha_pixel)
{
- MagickRealType
+ double
alpha;
if ((cube_info->associate_alpha == MagickFalse) ||
(pixel->alpha == OpaqueAlpha))
{
- alpha_pixel->red=(MagickRealType) pixel->red;
- alpha_pixel->green=(MagickRealType) pixel->green;
- alpha_pixel->blue=(MagickRealType) pixel->blue;
- alpha_pixel->alpha=(MagickRealType) pixel->alpha;
+ alpha_pixel->red=(double) pixel->red;
+ alpha_pixel->green=(double) pixel->green;
+ alpha_pixel->blue=(double) pixel->blue;
+ alpha_pixel->alpha=(double) pixel->alpha;
return;
}
- alpha=(MagickRealType) (QuantumScale*pixel->alpha);
+ alpha=(double) (QuantumScale*pixel->alpha);
alpha_pixel->red=alpha*pixel->red;
alpha_pixel->green=alpha*pixel->green;
alpha_pixel->blue=alpha*pixel->blue;
- alpha_pixel->alpha=(MagickRealType) pixel->alpha;
+ alpha_pixel->alpha=(double) pixel->alpha;
}
-static inline Quantum ClampToUnsignedQuantum(const MagickRealType value)
+static inline Quantum ClampToUnsignedQuantum(const double value)
{
if (value <= 0.0)
return((Quantum) 0);
@@ -609,7 +609,7 @@
Find closest color among siblings and their children.
*/
cube.target=pixel;
- cube.distance=(MagickRealType) (4.0*(QuantumRange+1.0)*
+ cube.distance=(double) (4.0*(QuantumRange+1.0)*
(QuantumRange+1.0)+1.0);
ClosestColor(image,&cube,node_info->parent);
index=cube.color_number;
@@ -670,8 +670,8 @@
q=image->colormap;
for (i=0; i < (ssize_t) image->colors; i++)
{
- intensity=(double) ((MagickRealType) GetPixelInfoIntensity(q) <
- ((MagickRealType) QuantumRange/2.0) ? 0 : QuantumRange);
+ intensity=(double) ((double) GetPixelInfoIntensity(q) <
+ ((double) QuantumRange/2.0) ? 0 : QuantumRange);
q->red=intensity;
q->green=intensity;
q->blue=intensity;
@@ -771,7 +771,7 @@
MagickBooleanType
proceed;
- MagickRealType
+ double
bisect;
NodeInfo
@@ -803,10 +803,10 @@
else
if (IssRGBCompatibleColorspace(image->colorspace) == MagickFalse)
(void) TransformImageColorspace((Image *) image,sRGBColorspace,exception);
- midpoint.red=(MagickRealType) QuantumRange/2.0;
- midpoint.green=(MagickRealType) QuantumRange/2.0;
- midpoint.blue=(MagickRealType) QuantumRange/2.0;
- midpoint.alpha=(MagickRealType) QuantumRange/2.0;
+ midpoint.red=(double) QuantumRange/2.0;
+ midpoint.green=(double) QuantumRange/2.0;
+ midpoint.blue=(double) QuantumRange/2.0;
+ midpoint.alpha=(double) QuantumRange/2.0;
error.alpha=0.0;
image_view=AcquireVirtualCacheView(image,exception);
for (y=0; y < (ssize_t) image->rows; y++)
@@ -844,7 +844,7 @@
}
AssociateAlphaPixel(image,cube_info,p,&pixel);
index=MaxTreeDepth-1;
- bisect=((MagickRealType) QuantumRange+1.0)/2.0;
+ bisect=((double) QuantumRange+1.0)/2.0;
mid=midpoint;
node_info=cube_info->root;
for (level=1; level <= MaxTreeDepth; level++)
@@ -939,7 +939,7 @@
}
AssociateAlphaPixel(image,cube_info,p,&pixel);
index=MaxTreeDepth-1;
- bisect=((MagickRealType) QuantumRange+1.0)/2.0;
+ bisect=((double) QuantumRange+1.0)/2.0;
mid=midpoint;
node_info=cube_info->root;
for (level=1; level <= cube_info->depth; level++)
@@ -1093,10 +1093,10 @@
ClosestColor(image,cube_info,node_info->child[i]);
if (node_info->number_unique != 0)
{
- MagickRealType
+ double
pixel;
- register MagickRealType
+ register double
alpha,
beta,
distance;
@@ -1116,8 +1116,8 @@
beta=1.0;
if (cube_info->associate_alpha != MagickFalse)
{
- alpha=(MagickRealType) (QuantumScale*p->alpha);
- beta=(MagickRealType) (QuantumScale*q->alpha);
+ alpha=(double) (QuantumScale*p->alpha);
+ beta=(double) (QuantumScale*q->alpha);
}
pixel=alpha*p->red-beta*q->red;
distance=pixel*pixel;
@@ -1237,7 +1237,7 @@
(void) DefineImageColormap(image,cube_info,node_info->child[i]);
if (node_info->number_unique != 0)
{
- register MagickRealType
+ register double
alpha;
register PixelInfo
@@ -1247,7 +1247,7 @@
Colormap entry is defined by the mean color in this cube.
*/
q=image->colormap+image->colors;
- alpha=(MagickRealType) ((MagickOffsetType) node_info->number_unique);
+ alpha=(double) ((MagickOffsetType) node_info->number_unique);
alpha=MagickEpsilonReciprocal(alpha);
if (cube_info->associate_alpha == MagickFalse)
{
@@ -1261,10 +1261,10 @@
}
else
{
- MagickRealType
+ double
opacity;
- opacity=(MagickRealType) (alpha*QuantumRange*
+ opacity=(double) (alpha*QuantumRange*
node_info->total_color.alpha);
q->alpha=(double) ClampToQuantum(opacity);
if (q->alpha == OpaqueAlpha)
@@ -1278,10 +1278,10 @@
}
else
{
- MagickRealType
+ double
gamma;
- gamma=(MagickRealType) (QuantumScale*q->alpha);
+ gamma=(double) (QuantumScale*q->alpha);
gamma=MagickEpsilonReciprocal(gamma);
q->red=(double) ClampToQuantum(alpha*gamma*QuantumRange*
node_info->total_color.red);
@@ -1580,11 +1580,11 @@
pixel.alpha+=3*previous[u-v].alpha/16;
}
}
- pixel.red=(MagickRealType) ClampToUnsignedQuantum(pixel.red);
- pixel.green=(MagickRealType) ClampToUnsignedQuantum(pixel.green);
- pixel.blue=(MagickRealType) ClampToUnsignedQuantum(pixel.blue);
+ pixel.red=(double) ClampToUnsignedQuantum(pixel.red);
+ pixel.green=(double) ClampToUnsignedQuantum(pixel.green);
+ pixel.blue=(double) ClampToUnsignedQuantum(pixel.blue);
if (cube.associate_alpha != MagickFalse)
- pixel.alpha=(MagickRealType) ClampToUnsignedQuantum(pixel.alpha);
+ pixel.alpha=(double) ClampToUnsignedQuantum(pixel.alpha);
i=CacheOffset(&cube,&pixel);
if (cube.cache[i] < 0)
{
@@ -1609,7 +1609,7 @@
Find closest color among siblings and their children.
*/
cube.target=pixel;
- cube.distance=(MagickRealType) (4.0*(QuantumRange+1.0)*(QuantumRange+
+ cube.distance=(double) (4.0*(QuantumRange+1.0)*(QuantumRange+
1.0)+1.0);
ClosestColor(image,&cube,node_info->parent);
cube.cache[i]=(ssize_t) cube.color_number;
@@ -1836,11 +1836,11 @@
if (cube_info->associate_alpha != MagickFalse)
pixel.alpha+=p->weights[i]*p->error[i].alpha;
}
- pixel.red=(MagickRealType) ClampToUnsignedQuantum(pixel.red);
- pixel.green=(MagickRealType) ClampToUnsignedQuantum(pixel.green);
- pixel.blue=(MagickRealType) ClampToUnsignedQuantum(pixel.blue);
+ pixel.red=(double) ClampToUnsignedQuantum(pixel.red);
+ pixel.green=(double) ClampToUnsignedQuantum(pixel.green);
+ pixel.blue=(double) ClampToUnsignedQuantum(pixel.blue);
if (cube_info->associate_alpha != MagickFalse)
- pixel.alpha=(MagickRealType) ClampToUnsignedQuantum(pixel.alpha);
+ pixel.alpha=(double) ClampToUnsignedQuantum(pixel.alpha);
i=CacheOffset(cube_info,&pixel);
if (p->cache[i] < 0)
{
@@ -1866,7 +1866,7 @@
Find closest color among siblings and their children.
*/
p->target=pixel;
- p->distance=(MagickRealType) (4.0*(QuantumRange+1.0)*((MagickRealType)
+ p->distance=(double) (4.0*(QuantumRange+1.0)*((double)
QuantumRange+1.0)+1.0);
ClosestColor(image,p,node_info->parent);
p->cache[i]=(ssize_t) p->color_number;
@@ -2006,7 +2006,7 @@
CubeInfo
*cube_info;
- MagickRealType
+ double
sum,
weight;
@@ -2189,7 +2189,7 @@
CacheView
*image_view;
- MagickRealType
+ double
alpha,
area,
beta,
@@ -2235,8 +2235,8 @@
index=1UL*GetPixelIndex(image,p);
if (image->matte != MagickFalse)
{
- alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(image,p));
- beta=(MagickRealType) (QuantumScale*image->colormap[index].alpha);
+ alpha=(double) (QuantumScale*GetPixelAlpha(image,p));
+ beta=(double) (QuantumScale*image->colormap[index].alpha);
}
distance=fabs(alpha*GetPixelRed(image,p)-beta*
image->colormap[index].red);
@@ -2334,7 +2334,7 @@
%
*/
-static inline ssize_t MagickRound(MagickRealType x)
+static inline ssize_t MagickRound(double x)
{
/*
Round the fraction to nearest integer.