Added local contrast to Magick++ and Wand.
diff --git a/MagickCore/accelerate.c b/MagickCore/accelerate.c
index 239618d..cc7a5f6 100644
--- a/MagickCore/accelerate.c
+++ b/MagickCore/accelerate.c
@@ -1614,10 +1614,8 @@
 %
 %    o image: the image.
 %
-%    o channel: the channel type.
-%
-%    o radius: the radius of the Gaussian blur, in percentage with 100%
-%      resulting in a blur radius of 20% of largest dimension.
+%    o radius: the radius of the Gaussian, in pixels, not counting
+%      the center pixel.
 %
 %    o strength: the strength of the blur mask in percentage.
 %
diff --git a/MagickCore/effect.c b/MagickCore/effect.c
index 7c6caf1..5d1e160 100644
--- a/MagickCore/effect.c
+++ b/MagickCore/effect.c
@@ -1645,7 +1645,7 @@
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 %
 %  LocalContrastImage() attempts to increase the appearance of large-scale
-%  light-dark transitions. Local contrast enhancement works  similarly to
+%  light-dark transitions. Local contrast enhancement works similarly to
 %  sharpening with an unsharp mask, however the mask is instead created using
 %  an image with a greater blur distance.
 %
@@ -1658,8 +1658,6 @@
 %
 %    o image: the image.
 %
-%    o channel: the channel type.
-%
 %    o radius: the radius of the Gaussian, in pixels, not counting
 %      the center pixel.
 %