Added local contrast to Magick++ and Wand.
diff --git a/MagickCore/accelerate.c b/MagickCore/accelerate.c
index 239618d..cc7a5f6 100644
--- a/MagickCore/accelerate.c
+++ b/MagickCore/accelerate.c
@@ -1614,10 +1614,8 @@
%
% o image: the image.
%
-% o channel: the channel type.
-%
-% o radius: the radius of the Gaussian blur, in percentage with 100%
-% resulting in a blur radius of 20% of largest dimension.
+% o radius: the radius of the Gaussian, in pixels, not counting
+% the center pixel.
%
% o strength: the strength of the blur mask in percentage.
%
diff --git a/MagickCore/effect.c b/MagickCore/effect.c
index 7c6caf1..5d1e160 100644
--- a/MagickCore/effect.c
+++ b/MagickCore/effect.c
@@ -1645,7 +1645,7 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% LocalContrastImage() attempts to increase the appearance of large-scale
-% light-dark transitions. Local contrast enhancement works similarly to
+% light-dark transitions. Local contrast enhancement works similarly to
% sharpening with an unsharp mask, however the mask is instead created using
% an image with a greater blur distance.
%
@@ -1658,8 +1658,6 @@
%
% o image: the image.
%
-% o channel: the channel type.
-%
% o radius: the radius of the Gaussian, in pixels, not counting
% the center pixel.
%