| # ANGLE GLES 1.0 Headers |
| |
| The GLES 1.0 headers ANGLE uses are generated using the Khronos tools but modified to include function pointer types and function prototype guards. |
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| ### Regenerating gl.h |
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| 1. Install **Python 3** (not 2) with the **lxml** addon. You can do this using `pip install lxml` from your Python's Scripts folder. |
| 1. Clone [https://github.com/KhronosGroup/OpenGL-Registry.git](https://github.com/KhronosGroup/OpenGL-Registry.git). |
| 1. Edit `OpenGL-Registry/xml/genheaders.py`: |
| |
| 1. Look for the section titled `# GLES 1.x API + mandatory extensions - GLES/gl.h (no function pointers)` |
| 1. Change `prefixText = prefixStrings + gles1PlatformStrings + genDateCommentString,` to `prefixText = prefixStrings + gles1PlatformStrings + apiEntryPrefixStrings + genDateCommentString,` |
| 1. Change `genFuncPointers = False,` to `genFuncPointers = True,` |
| 1. Change `protectProto = False,` to `protectProto = 'nonzero',` |
| 1. Change `protectProtoStr = 'GL_GLEXT_PROTOTYPES',` to `protectProtoStr = 'GL_GLES_PROTOTYPES',` |
| |
| 1. Set your working directory to `OpenGL-Registry/xml/`. |
| 1. Run `python genheaders.py ../api/GLES/gl.h` |
| 1. The generated header will now be in `OpenGL-Registry/api/GLES/gl.h`. You can copy the header over to this folder. |
| 1. Also update `scripts/gl.xml` with the latest version from `OpenGL-Registry/xml/`. |