commit | 6cae7ec7dac6471c7c9624cf52e31d3acc455e94 | [log] [tgz] |
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author | Boris Zanin <[email protected]> | Tue Oct 15 16:28:13 2019 +0200 |
committer | Boris Zanin <[email protected]> | Tue Oct 15 16:36:24 2019 +0200 |
tree | 893c98925aeedd4818036571661c54888e47d26c | |
parent | 2bad5a4d3b8a4ea661e7169f0ba231427bd79323 [diff] |
Introduce ray tracing shader types Add following shader types to be parsed properly: * RayGenShader * AnyHitShader * ClosestHitShader * MissShader * IntersectionShader * CallableShader VK-GL-CTS issue: 2058 Change-Id: If166fa39ffd8692a957e697f7a754428db688845