| # Breakpad Processor Library |
| |
| ## Objective |
| |
| The Breakpad processor library is an open-source framework to access the the |
| information contained within crash dumps for multiple platforms, and to use that |
| information to produce stack traces showing the call chain of each thread in a |
| process. After processing, this data is made available to users of the library. |
| |
| ## Background |
| |
| The Breakpad processor is intended to sit at the core of a comprehensive |
| crash-reporting system that does not require debugging information to be |
| provided to those running applications being monitored. Some existing |
| crash-reporting systems, such as [GNOME](http://www.gnome.org/)’s Bug-Buddy and |
| [Apple](http://www.apple.com/)’s |
| [CrashReporter](http://developer.apple.com/technotes/tn2004/tn2123.html), |
| require symbolic |
| information to be present on the end user’s computer; in the case of |
| CrashReporter, the reports are transmitted only to Apple, not to third-party |
| developers. Other systems, such as [Microsoft](http://www.microsoft.com/)’s |
| [Windows Error Reporting](http://msdn.microsoft.com/isv/resources/wer/) and |
| SupportSoft’s Talkback, transmit only a snapshot of a crashed process’ state, |
| which can later be combined with symbolic debugging information without the need |
| for it to be present on end users’ computers. Because symbolic debugging |
| information consumes a large amount of space and is otherwise not needed during |
| the normal operation of software, and because some developers are reluctant to |
| release debugging symbols to their customers, Breakpad follows the latter |
| approach. |
| |
| We know of no currently-maintained crash-reporting systems that meet our |
| requirements, which are to: * allow for symbols to be separate from the |
| application, * handle crash reports from multiple platforms, * allow developers |
| to operate their own crash-reporting platform, and to * be open-source. Windows |
| Error Reporting only functions for Microsoft products, and requires the |
| involvement of Microsoft’s servers. Talkback, while cross-platform, has not been |
| maintained and at this point does not support Mac OS X on x86, which we consider |
| to be a significant platform. Talkback is also closed-source commercial |
| software, and has very specific requirements for its server platform. |
| |
| We are aware of Windows-only crash-reporting systems that leverage Microsoft’s |
| debugging interfaces. Such systems, even if extended to support dumps from other |
| platforms, are tied to using Windows for at least a portion of the processor |
| platform. |
| |
| ## Overview |
| |
| The Breakpad processor itself is written in standard C++ and will work on a |
| variety of platforms. The dumps it accepts may also have been created on a |
| variety of systems. The library is able to combine dumps with symbolic debugging |
| information to create stack traces that include function signatures. The |
| processor library includes simple command-line tools to examine dumps and |
| process them, producing stack traces. It also exposes several layers of APIs |
| enabling crash-reporting systems to be built around the Breakpad processor. |
| |
| ## Detailed Design |
| |
| ### Dump Files |
| |
| In the processor, the dump data is of primary significance. Dumps typically |
| contain: |
| |
| * CPU context (register data) as it was at the time the crash occurred, and an |
| indication of which thread caused the crash. General-purpose registers are |
| included, as are special-purpose registers such as the instruction pointer |
| (program counter). |
| * Information about each thread of execution within a crashed process, |
| including: |
| * The memory region used for each thread’s stack. |
| * CPU context for each thread, which for various reasons is not the same |
| as the crash context in the case of the crashed thread. |
| * A list of loaded code segments (or modules), including: |
| * The name of the file (`.so`, `.exe`, `.dll`, etc.) which provides the |
| code. |
| * The boundaries of the memory region in which the code segment is visible |
| to the process. |
| * A reference to the debugging information for the code module, when such |
| information is available. |
| |
| Ordinarily, dumps are produced as a result of a crash, but other triggers may be |
| set to produce dumps at any time a developer deems appropriate. The Breakpad |
| processor can handle dumps in the minidump format, either generated by an |
| [Breakpad client “handler”](client_design.md) implementation, or by another |
| implementation that produces dumps in this format. The |
| [DbgHelp.dll!MiniDumpWriteDump](http://msdn2.microsoft.com/en-us/library/ms680360.aspx) |
| function on Windows |
| produces dumps in this format, and is the basis for the Breakpad handler |
| implementation on that platform. |
| |
| The [minidump format](http://msdn.microsoft.com/en-us/library/ms679293%28VS.85%29.aspx) is |
| essentially a simple container format, organized as a series of streams. Each |
| stream contains some type of data relevant to the crash. A typical “normal” |
| minidump contains streams for the thread list, the module list, the CPU context |
| at the time of the crash, and various bits of additional system information. |
| Other types of minidump can be generated, such as a full-memory minidump, which |
| in addition to stack memory contains snapshots of all of a process’ mapped |
| memory regions. |
| |
| The minidump format was chosen as Breakpad’s dump format because it has an |
| established track record on Windows, and it can be adapted to meet the needs of |
| the other platforms that Breakpad supports. Most other operating systems use |
| “core” files as their native dump formats, but the capabilities of core files |
| vary across platforms, and because core files are usually presented in a |
| platform’s native executable format, there are complications involved in |
| accessing the data contained therein without the benefit of the header files |
| that define an executable format’s entire structure. Because minidumps are |
| leaner than a typical executable format, a redefinition of the format in a |
| cross-platform header file, `minidump_format.h`, was a straightforward task. |
| Similarly, the capabilities of the minidump format are understood, and because |
| it provides an extensible container, any of Breakpad’s needs that could not be |
| met directly by the standard minidump format could likely be met by extending it |
| as needed. Finally, using this format means that the dump file is compatible |
| with native debugging tools at least on Windows. A possible future avenue for |
| exploration is the conversion of minidumps to core files, to enable this same |
| benefit on other platforms. |
| |
| We have already provided an extension to the minidump format that allows it to |
| carry dumps generated on systems with PowerPC processors. The format already |
| allows for variable CPUs, so our work in this area was limited to defining a |
| context structure sufficient to represent the execution state of a PowerPC. We |
| have also defined an extension that allows minidumps to indicate which thread of |
| execution requested a dump be produced for non-crash dumps. |
| |
| Often, the information contained within a dump alone is sufficient to produce a |
| full stack backtrace for each thread. Certain optimizations that compilers |
| employ in producing code frustrate this process. Specifically, the “frame |
| pointer omission” optimization of x86 compilers can make it impossible to |
| produce useful stack traces given only a stack snapshot and CPU context. In |
| these cases, however, compiler-emitted debugging information can aid in |
| producing useful stack traces. The Breakpad processor is able to take advantage |
| of this debugging information as supplied by Microsoft’s C/C++ compiler, the |
| only compiler to apply such optimizations by default. As a result, the Breakpad |
| processor can produce useful stack traces even from code with frame pointer |
| omission optimizations as produced by this compiler. |
| |
| ### Symbol Files |
| |
| The [symbol files](symbol_files.md) that the Breakpad processor accepts allow |
| for frame pointer omission data, but this is only one of their capabilities. |
| Each symbol file also includes information about the functions, source files, |
| and source code line numbers for a single module of code. A module is an |
| individually-loadble chunk of code: these can be executables containing a main |
| program (`exe` files on Windows) or shared libraries (`.so` files on Linux, |
| `.dylib` files, frameworks, and bundles on Mac OS X, and `.dll` files on |
| Windows). Dumps contain information about which of these modules were loaded at |
| the time the dump was produced, and given this information, the Breakpad |
| processor attempts to locate debugging symbols for the module through a |
| user-supplied function embodied in a “symbol supplier.” Breakpad includes a |
| sample symbol supplier, called `SimpleSymbolSupplier`, that is used by its |
| command-line tools; this supplier locates symbol files by pathname. |
| `SimpleSymbolSupplier` is also available to other users of the Breakpad |
| processor library. This allows for the use of a simple reference implementation, |
| but preserves flexibility for users who may have more demanding symbol file |
| storage needs. |
| |
| Breakpad’s symbol file format is text-based, and was defined to be fairly |
| human-readable and to encompass the needs of multiple platforms. The Breakpad |
| processor itself does not operate directly with native symbol formats |
| ([DWARF](http://dwarf.freestandards.org/) and |
| [STABS](http://sourceware.org/gdb/current/onlinedocs/stabs.html) |
| on most Unix-like systems, |
| [.pdb files](http://msdn2.microsoft.com/en-us/library/yd4f8bd1(VS.80).aspx) |
| on Windows), |
| because of the complications in accessing potentially complex symbol formats |
| with slight variations between platforms, stored within different types of |
| binary formats. In the case of `.pdb` files, the debugging format is not even |
| documented. Instead, Breakpad’s symbol files are produced on each platform, |
| using specific debugging APIs where available, to convert native symbols to |
| Breakpad’s cross-platform format. |
| |
| ### Processing |
| |
| Most commonly, a developer will enable an application to use Breakpad by |
| building it with a platform-specific [client “handler”](client_design.md) |
| library. After building the application, the developer will create symbol files |
| for Breakpad’s use using the included `dump_syms` or `symupload` tools, or |
| another suitable tool, and place the symbol files where the processor’s symbol |
| supplier will be able to locate them. |
| |
| When a dump file is given to the processor’s `MinidumpProcessor` class, it will |
| read it using its included minidump reader, contained in the `Minidump` family |
| of classes. It will collect information about the operating system and CPU that |
| produced the dump, and determine whether the dump was produced as a result of a |
| crash or at the direct request of the application itself. It then loops over all |
| of the threads in a process, attempting to walk the stack associated with each |
| thread. This process is achieved by the processor’s `Stackwalker` components, of |
| which there are a slightly different implementations for each CPU type that the |
| processor is able to handle dumps from. Beginning with a thread’s context, and |
| possibly using debugging data, the stackwalker produces a list of stack frames, |
| containing each instruction executed in the chain. These instructions are |
| matched up with the modules that contributed them to a process, and the |
| `SymbolSupplier` is invoked to locate a symbol file. The symbol file is given to |
| a `SourceLineResolver`, which matches the instruction up with a specific |
| function name, source file, and line number, resulting in a representation of a |
| stack frame that can easily be used to identify which code was executing. |
| |
| The results of processing are made available in a `ProcessState` object, which |
| contains a vector of threads, each containing a vector of stack frames. |
| |
| For small-scale use of the Breakpad processor, and for testing and debugging, |
| the `minidump_stackwalk` tool is provided. It invokes the processor and displays |
| the full results of processing, optionally allowing symbols to be provided to |
| the processor by a pathname-based symbol supplier, `SimpleSymbolSupplier`. |
| |
| For lower-level testing and debugging, the processor library also includes a |
| `minidump_dump` tool, which walks through an entire minidump file and displays |
| its contents in somewhat readable form. |
| |
| ### Platform Support |
| |
| The Breakpad processor library is able to process dumps produced on Mac OS X |
| systems running on x86, x86-64, and PowerPC processors, on Windows and Linux |
| systems running on x86 or x86-64 processors, and on Android systems running ARM |
| or x86 processors. The processor library itself is written in standard C++, and |
| should function properly in most Unix-like environments. It has been tested on |
| Linux and Mac OS X. |
| |
| ## Future Plans |
| |
| There are currently no firm plans or timetables to implement any of these |
| features, although they are possible avenues for future exploration. |
| |
| The symbol file format can be extended to carry information about the locations |
| of parameters and local variables as stored in stack frames and registers, and |
| the processor can use this information to provide enhanced stack traces showing |
| function arguments and variable values. |
| |
| On Mac OS X and Linux, we can provide tools to convert files from the minidump |
| format into the native core format. This will enable developers to open dump |
| files in a native debugger, just as they are presently able to do with minidumps |
| on Windows. |