commit | 7c3bff23706016fd884e10bf3c352e8f4e3094ce | [log] [tgz] |
---|---|---|
author | Phil Burk <[email protected]> | Mon Aug 24 17:29:21 2020 -0700 |
committer | Phil Burk <[email protected]> | Tue Aug 25 09:20:29 2020 -0700 |
tree | 31006cfe85b5d9ae8361d21748a39d830e4f1364 | |
parent | 3b22c6625af4b35c06663daea8409acba660a250 [diff] |
oboe: fix sample rate converter for input streams The callbackCount was not handled correctly. This could cause a stream to stall and stop calling callbacks. Fixes #987
Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
To build Oboe you‘ll need a compiler which supports C++14 and the Android header files. The easiest way to obtain these is by downloading the Android NDK r17 or above. It can be installed using Android Studio’s SDK manager, or via direct download.
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