| **parselib** |
| ========== |
| Classes for parsing and loading audio data. |
| |
| ## Abstract |
| (Oboe) **parselib** contains facilities for reading and loading audio data from streams. Streams can be wrapped around either files or memory blocks. |
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| **parselib** is written in C++ and is intended to be called from Android native code. It is implemented as a static library. |
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| ## Supported Encodings |
| * Microsoft WAV format |
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| ## **parselib** project structure |
| * stream |
| Contains classes related to reading audio data from a stream abstraction |
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| * wav |
| Contains classes to read/load audio data in WAV format |
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| ## **stream** Classes |
| ### InputStream |
| An abstract class that defines the `InputStream` interface. |
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| ### FileInputStream |
| A concrete implementation of `InputStream` that reads data from a file. |
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| ### MemInputStream |
| A concrete implementation of `InputStream` that reads data from a memory block. |
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| ## **wav** Classes |
| Contains classes to read/load audio data in WAV format. WAV format files are "Microsoft Resource Interchange File Format" (RIFF) files. WAV files contain a variety of RIFF "chunks", but only a few are required (see 'Chunk' classes below) |
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| ### Utility |
| #### AudioEncoding |
| Defines constants for various audio encodings |
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| ### WavTypes |
| Support for **RIFF** file types and managing FOURCC data. |
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| ### WAV Data I/O |
| #### WavStreamReader |
| Parses and loads WAV data from an InputStream. |
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| ### WAV Data |
| #### WavChunkHeader |
| Defines common fields and operations for all WAV format RIFF Chunks. |
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| #### WavFmtChunkHeader |
| Defines fields and operations for RIFF '`fmt `' chunks |
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| #### WavRIFFChunkHeader |
| Defines fields and operations for RIFF '`data`' chunks |