commit | 473be8f050798e8084dcc48d57d5fe95a4042cbf | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Sat May 11 01:12:04 2024 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Sat May 11 01:12:04 2024 +0000 |
tree | 0fff0e0bf75e95cc5ae817d2c0bec0d7385b85d6 | |
parent | 65baf2693cae2ea08fdec390634adfb96a60bf27 [diff] | |
parent | c61c7f2a82c5385036b6dee1b3904b80a7167e1d [diff] |
Snap for 11828632 from c61c7f2a82c5385036b6dee1b3904b80a7167e1d to 24Q3-release Change-Id: I034d978c9e888e60800bd23d5a380ac1ced34c70
This crate provides multi-producer multi-consumer channels for message passing. It is an alternative to std::sync::mpsc
with more features and better performance.
Some highlights:
Sender
s and Receiver
s can be cloned and shared among threads.bounded
and unbounded
.after
, never
, and tick
.select!
macro can block on multiple channel operations.Select
can select over a dynamically built list of channel operations.Add this to your Cargo.toml
:
[dependencies] crossbeam-channel = "0.5"
Crossbeam Channel supports stable Rust releases going back at least six months, and every time the minimum supported Rust version is increased, a new minor version is released. Currently, the minimum supported Rust version is 1.60.
Licensed under either of
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
This product includes copies and modifications of software developed by third parties:
examples/matching.rs includes matching.go by Stefan Nilsson, licensed under Creative Commons Attribution 3.0 Unported License.
tests/mpsc.rs includes modifications of code from The Rust Programming Language, licensed under the MIT License and the Apache License, Version 2.0.
tests/golang.rs is based on code from The Go Programming Language, licensed under the 3-Clause BSD License.
See the source code files for more details.
Copies of third party licenses can be found in LICENSE-THIRD-PARTY.