commit | 9dfe7b9b12c5c877f85883053e26e29cac7cceec | [log] [tgz] |
---|---|---|
author | Wei Li <[email protected]> | Sat Aug 03 07:54:17 2024 +0000 |
committer | Wei Li <[email protected]> | Tue Aug 06 02:00:48 2024 -0700 |
tree | ffa970f204cc0a58a9b767b77a810651fdd3beec | |
parent | e2e13be73a14ab61dfb3dfcea601f70618621b0d [diff] |
Cleanup license metadata in external/rust/crates/gbm. Add package and license module in Android.bp. File LICENSE is from upstream project, so use it in Android.bp. Bug: 346390141 Change-Id: Ic0dc5d52ec708ea0b91c7d49ff5fd075d35c51a2 Test: CIs
libgbm
bindings for rustThe Generic Buffer Manager
This module provides an abstraction that the caller can use to request a buffer from the underlying memory management system for the platform.
This allows the creation of portable code whilst still allowing access to the underlying memory manager.
This library is best used in combination with drm-rs
, provided through the drm-support
feature.
Add to your Cargo.toml
gbm = "0.14.2"
extern crate drm; extern crate gbm; use drm::control::{self, crtc, framebuffer}; use gbm::{BufferObjectFlags, Device, Format}; // ... init your drm device ... let drm = init_drm_device(); // init a GBM device let gbm = Device::new(drm).unwrap(); // create a buffer let mut bo = gbm .create_buffer_object::<()>( 1280, 720, Format::Argb8888, BufferObjectFlags::SCANOUT | BufferObjectFlags::WRITE, ) .unwrap(); // write something to it (usually use import or egl rendering instead) let buffer = { let mut buffer = Vec::new(); for i in 0..1280 { for _ in 0..720 { buffer.push(if i % 2 == 0 { 0 } else { 255 }); } } buffer }; bo.write(&buffer).unwrap(); // create a framebuffer from our buffer let fb = gbm.add_framebuffer(&bo, 32, 32).unwrap(); // display it (and get a crtc, mode and connector before) gbm.set_crtc(crtc_handle, Some(fb), (0, 0), &[con], Some(mode)) .unwrap();