Snap for 12289667 from 6f88e74d3eca776ad12a9bdece606dbf47325961 to 24Q4-release

Change-Id: I129a72f15fcd18cb2efd1275834f88fa170d8284
tree: eb09ce53cec355c59d4aa2a1b0ef851cacd63b02
  1. src/
  2. .cargo_vcs_info.json
  3. Android.bp
  4. Cargo.toml
  5. Cargo.toml.orig
  6. CHANGELOG.md
  7. LICENSE
  8. METADATA
  9. MODULE_LICENSE_MIT
  10. OWNERS
  11. README.md
README.md

Safe libgbm bindings for rust

The Generic Buffer Manager

This module provides an abstraction that the caller can use to request a buffer from the underlying memory management system for the platform.

This allows the creation of portable code whilst still allowing access to the underlying memory manager.

This library is best used in combination with drm-rs, provided through the drm-support feature.

Usage

Add to your Cargo.toml

gbm = "0.14.2"

Example

extern crate drm;
extern crate gbm;

use drm::control::{self, crtc, framebuffer};
use gbm::{BufferObjectFlags, Device, Format};

// ... init your drm device ...
let drm = init_drm_device();

// init a GBM device
let gbm = Device::new(drm).unwrap();

// create a buffer
let mut bo = gbm
    .create_buffer_object::<()>(
        1280,
        720,
        Format::Argb8888,
        BufferObjectFlags::SCANOUT | BufferObjectFlags::WRITE,
    )
    .unwrap();

// write something to it (usually use import or egl rendering instead)
let buffer = {
    let mut buffer = Vec::new();
    for i in 0..1280 {
        for _ in 0..720 {
            buffer.push(if i % 2 == 0 { 0 } else { 255 });
        }
    }
    buffer
};
bo.write(&buffer).unwrap();

// create a framebuffer from our buffer
let fb = gbm.add_framebuffer(&bo, 32, 32).unwrap();

// display it (and get a crtc, mode and connector before)
gbm.set_crtc(crtc_handle, Some(fb), (0, 0), &[con], Some(mode))
    .unwrap();