Snap for 12252487 from bc08bb024e105440b15632507349f653f4f248e4 to simpleperf-release

Change-Id: Iccd8ec6b13984efb48a0952ac69e354262f0ee1c
tree: 7335891701eb4ec5ada1c4f4f4df0d392f284726
  1. src/
  2. .cargo_vcs_info.json
  3. Android.bp
  4. Cargo.toml
  5. Cargo.toml.orig
  6. cargo_embargo.json
  7. CHANGELOG.md
  8. LICENSE
  9. METADATA
  10. MODULE_LICENSE_MIT
  11. OWNERS
  12. README.md
README.md

Safe libgbm bindings for rust

The Generic Buffer Manager

This module provides an abstraction that the caller can use to request a buffer from the underlying memory management system for the platform.

This allows the creation of portable code whilst still allowing access to the underlying memory manager.

This library is best used in combination with drm-rs, provided through the drm-support feature.

Usage

Add to your Cargo.toml

gbm = "0.14.2"

Example

extern crate drm;
extern crate gbm;

use drm::control::{self, crtc, framebuffer};
use gbm::{BufferObjectFlags, Device, Format};

// ... init your drm device ...
let drm = init_drm_device();

// init a GBM device
let gbm = Device::new(drm).unwrap();

// create a buffer
let mut bo = gbm
    .create_buffer_object::<()>(
        1280,
        720,
        Format::Argb8888,
        BufferObjectFlags::SCANOUT | BufferObjectFlags::WRITE,
    )
    .unwrap();

// write something to it (usually use import or egl rendering instead)
let buffer = {
    let mut buffer = Vec::new();
    for i in 0..1280 {
        for _ in 0..720 {
            buffer.push(if i % 2 == 0 { 0 } else { 255 });
        }
    }
    buffer
};
bo.write(&buffer).unwrap();

// create a framebuffer from our buffer
let fb = gbm.add_framebuffer(&bo, 32, 32).unwrap();

// display it (and get a crtc, mode and connector before)
gbm.set_crtc(crtc_handle, Some(fb), (0, 0), &[con], Some(mode))
    .unwrap();