commit | 11e2ce8ec3f4d1c08661f248d426ee3437caf664 | [log] [tgz] |
---|---|---|
author | Matthew Maurer <[email protected]> | Thu Mar 09 18:06:55 2023 +0000 |
committer | Automerger Merge Worker <[email protected]> | Thu Mar 09 18:06:55 2023 +0000 |
tree | 61f658d07a599a5af87e17f83189fadf588754c4 | |
parent | 9aa865bf80807624a7887940f2dd240400a85d92 [diff] | |
parent | 8729a77e68f7452e6630bc3c0476f1a7a4381bf8 [diff] |
Make remove_dir_all available to product and vendor am: 32e2e1e61e am: 81a62677ea am: 63ce1f5359 am: 8729a77e68 Original change: https://android-review.googlesource.com/c/platform/external/rust/crates/remove_dir_all/+/2476175 Change-Id: Ie0e4c0758d8723ce9ebd2750be03c9a513a2b929 Signed-off-by: Automerger Merge Worker <[email protected]>
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.