commit | de98e7be074ae6d780e304d1c8bc311d58edad5d | [log] [tgz] |
---|---|---|
author | Matthew Maurer <[email protected]> | Thu May 26 12:09:42 2022 -0700 |
committer | Matthew Maurer <[email protected]> | Thu May 26 12:09:42 2022 -0700 |
tree | 3e44de3d7db623a25d69636d6d3f4a127aaee35c | |
parent | e6ea0876eb3f57a908c401642b919fef22e7ae97 [diff] |
Update TEST_MAPPING Test: None Bug: 233924440 Change-Id: Id65a4f0c97b4370999c65587d3b8697ceb040217
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.