commit | e02fe6f9e50a4483a5b06af4e3b1af4c82f525fe | [log] [tgz] |
---|---|---|
author | Treehugger Robot <[email protected]> | Wed Jun 15 22:28:25 2022 +0000 |
committer | Automerger Merge Worker <[email protected]> | Wed Jun 15 22:28:25 2022 +0000 |
tree | c780a30807e24adda54b518bf6434a04e1cab22c | |
parent | a9174aa51289855ee448372e7f4496201f61e5a1 [diff] | |
parent | 56aaf76dd9b0bb0493981c46d08057fa51ac15fa [diff] |
Merge "Update TEST_MAPPING" am: 8d499492b5 am: 9612e6b966 am: 4bbbd884a0 am: 56aaf76dd9 Original change: https://android-review.googlesource.com/c/platform/external/rust/crates/remove_dir_all/+/2125247 Change-Id: Ic720cea3e462726395edc934a35e505e970319ab Signed-off-by: Automerger Merge Worker <[email protected]>
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.