commit | 32e2e1e61e23d8a94c19810cd9b201ac5d913d2f | [log] [tgz] |
---|---|---|
author | Matthew Maurer <[email protected]> | Tue Mar 07 17:24:42 2023 -0800 |
committer | Matthew Maurer <[email protected]> | Tue Mar 07 17:24:42 2023 -0800 |
tree | 61f658d07a599a5af87e17f83189fadf588754c4 | |
parent | dea90528c3dc7b23a363625be1d3944d3eb5ce51 [diff] |
Make remove_dir_all available to product and vendor Bug: 270690570 Test: mma in external/rust/crates Change-Id: Ic0df029464b60c380c149b387090a3faeecb04f8
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.