commit | 7edc3d20d77b3dfc2ae8ba722645daba881d6821 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Thu Feb 02 05:16:40 2023 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Thu Feb 02 05:16:40 2023 +0000 |
tree | be8e444a459791e1d5e5efbe4e90cb4bd775346c | |
parent | 5703b92aea48de1c3390798d8e0a49a05ff0df8f [diff] | |
parent | 81fe987a70cc51cdde194fab0662437b2e5ac9db [diff] |
Snap for 9553927 from 81fe987a70cc51cdde194fab0662437b2e5ac9db to udc-d1-release Change-Id: I79957fde26c8bc2ae3aaa43dd7a271d03fda92a4
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.