commit | c24496a18f700a48241bff4826fc54464e402218 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Mon Oct 16 20:19:12 2023 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Mon Oct 16 20:19:12 2023 +0000 |
tree | 50c110815a52d577499892784c5f7573d9308ee6 | |
parent | 46bf02fd56f73e89ef1011be9777c643bbdd70d5 [diff] | |
parent | 0d6990e6b953d6030b405919a9e741283bade33c [diff] |
Snap for 10957012 from 0d6990e6b953d6030b405919a9e741283bade33c to simpleperf-release Change-Id: I67a7f6b073d93a5fc9a2d407c17afb99056f669f
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.