commit | 81fe987a70cc51cdde194fab0662437b2e5ac9db | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Thu Feb 02 02:29:28 2023 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Thu Feb 02 02:29:28 2023 +0000 |
tree | be8e444a459791e1d5e5efbe4e90cb4bd775346c | |
parent | 9cf014ba9de16c09a868122f1f66cabaa7b8e581 [diff] | |
parent | 9aa865bf80807624a7887940f2dd240400a85d92 [diff] |
Snap for 9552483 from 9aa865bf80807624a7887940f2dd240400a85d92 to udc-release Change-Id: I6841e325736e911470a9d0b04eec07d73a1aead0
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.