commit | a87ae1a97c7f35d2ef25ccb15e0044aaa66d8a32 | [log] [tgz] |
---|---|---|
author | Bob Badour <[email protected]> | Thu Nov 11 23:13:43 2021 +0000 |
committer | Automerger Merge Worker <[email protected]> | Thu Nov 11 23:13:43 2021 +0000 |
tree | a3323a0d7f351169e0f1de915ae064ace892d53f | |
parent | 64b81bbd038def9c4f8e31187a24f19fa9a2a90c [diff] | |
parent | b5229488e3227b43db1ee7e5803c90a568d18123 [diff] |
[LSC] Add LOCAL_LICENSE_KINDS to external/rust/crates/remove_dir_all am: aa7fbe7f0d am: 820dd81801 am: d67f612f14 am: b5229488e3 Original change: https://android-review.googlesource.com/c/platform/external/rust/crates/remove_dir_all/+/1889596 Change-Id: Icf4cc4824738e3d0f15e28557402a4c443c3dc82
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.