commit | 3e0b577ee3c5a59447b5b06f92e9571e280df8e4 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Thu Dec 16 02:07:30 2021 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Thu Dec 16 02:07:30 2021 +0000 |
tree | c780a30807e24adda54b518bf6434a04e1cab22c | |
parent | c523793352af45206d203d56d0b2d981c29cac3b [diff] | |
parent | 170b4f813d6f0e57745311c464348632f7319fe1 [diff] |
Snap for 8006021 from 170b4f813d6f0e57745311c464348632f7319fe1 to tm-release Change-Id: I6975275b2016ecbe65dd7dafcbdc8ae6787aba53
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.