commit | c7233a4108cd968b9993acbcd15b128868c0ce32 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Wed Apr 19 01:22:47 2023 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Wed Apr 19 01:22:47 2023 +0000 |
tree | 19ec511c161688814e81cad63f7a2fe8d235bb0f | |
parent | b297167526bf8da1f245b04826c10cca9b095a26 [diff] | |
parent | 5a8e73d8e929230663e4fe20c67e0915fb781da9 [diff] |
Snap for 9966320 from 5a8e73d8e929230663e4fe20c67e0915fb781da9 to udc-d1-release Change-Id: Ie63819b0167991066673a1d928d9c92dc5ceb7ae
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.