commit | d26a6c5f5ef95e6738713dbae3523cd7ca0fd6ce | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Fri Jul 07 04:56:57 2023 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Fri Jul 07 04:56:57 2023 +0000 |
tree | 19ec511c161688814e81cad63f7a2fe8d235bb0f | |
parent | 170b4f813d6f0e57745311c464348632f7319fe1 [diff] | |
parent | 6807b385e11b10fd0bf412393b6b2e5fe3348465 [diff] |
Snap for 10453563 from 6807b385e11b10fd0bf412393b6b2e5fe3348465 to mainline-media-swcodec-release Change-Id: Ide806eddee23f7a6182528829848a621ef55697d
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.