commit | 35a6f1e50fe07a6de18de83e5af60baa874d65bc | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Thu May 23 23:14:56 2024 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Thu May 23 23:14:56 2024 +0000 |
tree | f4426eb94151c8004cfcdf2deaeb31553fc217ed | |
parent | bd4fe04ca9aabfea85e83fdc2408125ff924a741 [diff] | |
parent | 93d6d776017939464c5f03735844fc0693005c47 [diff] |
Snap for 11881322 from 93d6d776017939464c5f03735844fc0693005c47 to 24Q3-release Change-Id: I526934b0a27584be02c6f9790047806f794501f1
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.