commit | 2a831f6cf071af9628cd114cfdd610686c1677c9 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Thu Aug 08 01:14:08 2024 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Thu Aug 08 01:14:08 2024 +0000 |
tree | d15fd41349e4bfaf97a54e54aac9abdfaf1a76f1 | |
parent | 93d6d776017939464c5f03735844fc0693005c47 [diff] | |
parent | db2caa85f531b341a29c870725bcd3087248ec27 [diff] |
Snap for 12199973 from db2caa85f531b341a29c870725bcd3087248ec27 to 24Q4-release Change-Id: I1b8d20fbd653c2c72e7dde6ba98c66ab6763de25
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.