commit | 80504cedfba35449ab69f3aef850f51bc61be6cc | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Sun Sep 15 07:12:35 2024 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Sun Sep 15 07:12:35 2024 +0000 |
tree | d15fd41349e4bfaf97a54e54aac9abdfaf1a76f1 | |
parent | ad7672b9bfad26a5516758707c7eea5228a09eec [diff] | |
parent | 3d84d668f8a669cf7edafc15c740cef21f0883ed [diff] |
Snap for 12356763 from 3d84d668f8a669cf7edafc15c740cef21f0883ed to busytown-mac-infra-release Change-Id: Ib9f078cb0abed0d59e8bb4d78b81dd75483889a2
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.