commit | edf826719063024f9389689b8deb68d4c5a08f4d | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <[email protected]> | Sun Jun 19 04:33:53 2022 +0000 |
committer | Android Build Coastguard Worker <[email protected]> | Sun Jun 19 04:33:53 2022 +0000 |
tree | c780a30807e24adda54b518bf6434a04e1cab22c | |
parent | e9f13082a28664ebf0eed038d736ce2db631aca8 [diff] | |
parent | 8d499492b5c43c07bccc994ab3480945f43197ec [diff] |
Snap for 8743232 from 8d499492b5c43c07bccc994ab3480945f43197ec to gki13-boot-release Change-Id: I151eba2933a1dc862c8beb59b303797054d1e7ad
Reliable and fast directory removal functions.
remove_dir_all
- on non-Windows this is a re-export of std::fs::remove_dir_all
. For Windows an implementation that handles the locking of directories that occurs when deleting directory trees rapidly.
remove_dir_contents
- as for remove_dir_all
but does not delete the supplied root directory.
ensure_empty_dir
- as for remove_dir_contents
but will create the directory if it does not exist.
extern crate remove_dir_all; use remove_dir_all::*; fn main() { remove_dir_all("./temp/").unwrap(); remove_dir_contents("./cache/").unwrap(); }
The minimum rust version for remove_dir_all
is the latest stable release, and the minimum version may be bumped through patch releases. You can pin to a specific version by setting by add =
to your version (e.g. =0.6.0
), or commiting a Cargo.lock
file to your project.