API Guidelines

The uefi-raw crate should closely match the definitions in the UEFI Specification, with only some light changes to make it more friendly for use in Rust (e.g. casing follows Rust's conventions and modules are used to provide some hierarchy).

This document describes the API rules in detail. Some of these rules can be checked with cargo xtask check-raw, and that check is run automatically in CI as well. Other rules require human verification.

If you are contributing to this crate and run into any problems, such as a case that isn‘t covered by the rules, or a case where following the rules seems like it will lead to a bad API, don’t hesitate to let us know (e.g. by filing an issue).

Naming

Type names should match the corresponding spec names, but drop the EFI_ prefix and change to UpperCamelCase to match Rust's convention. For example, EFI_LOAD_FILE_PROTOCOL becomes LoadFileProtocol.

Struct field names and function parameter names should match the corresponding spec names, but change the case to snake_case to match Rust's convention.

When defining a type that isn't part of the spec (for example, a bitflags! type that represents a collection of constants in the spec), prefix the name with a closely-associated type that is defined in the spec. For example, mode constants for a FooBarProtocol could be collected into a FooBarMode type.

It's OK to introduce minor naming changes from the specification where it improves clarity.

Layout

All types must be repr(C), repr(C, packed), or repr(transparent).

Types created with the bitflags! macro must set repr(transparent).

Dynamically Sized Types

Some types in the spec end with a variable-length array. It's possible to represent these as Dynamically Sized Types, but that should be left to higher-level APIs. In this crate, add a zero-length array at the end of the struct to represent the field. For example, if a struct in the spec ends with CHAR16 Name[];, represent that in Rust with name: [Char16; 0].

This pattern of using a &Header to work with dynamically-sized data is rejected by the Stacked Borrows model, but allowed by Tree Borrows. See UCG issue 256 for more info.

Visibility

Everything must have pub visibility.

Constants

Use associated constants where possible instead of top-level constants.

Protocols must have an associated GUID constant, for example:

impl RngProtocol {
    pub const GUID: Guid = guid!("3152bca5-eade-433d-862e-c01cdc291f44");
}

Pointers

Use pointers (*const/*mut) instead of references (&/&mut).

Function pointers must be unsafe and have an explicit ABI (almost always efiapi). If a function pointer field can be null it must be wrapped in Option. Most function pointer fields do not need to allow null pointers though, unless the spec says otherwise.

Mutability

Pointer mutability (*mut vs *const) is not a UB concern the way reference mutability is. In general, it is not UB to cast_mut a const pointer and write through it. So picking *mut vs *const is more about semantics.

Pointer fields in structs should always be *mut. Even if the pointer should not be used for mutation by bootloaders and OSes, these types are intended to be useful for UEFI implementations as well, which may need to mutate data.

In function parameters, pick between *const and *mut based on how the parameter is described in the spec. An OUT or IN OUT pointer must be *mut. An IN pointer may be *mut, but *const may be more appropriate if the parameter is described as being source data.

Allowed top-level items

The allowed top-level items are const, impl, macro, struct, and type.

Rust enums are not allowed; use the bitflags! or newtype_enum! macros instead.