Move all Ganesh source files into ganesh subdirectory.
Change-Id: I238d29ba0250224fa593845ae65192653f58faff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156
Reviewed-by: Kevin Lubick <[email protected]>
Reviewed-by: Jim Van Verth <[email protected]>
Commit-Queue: Greg Daniel <[email protected]>
diff --git a/fuzz/FuzzCanvas.cpp b/fuzz/FuzzCanvas.cpp
index 1d860a4..69af03d 100644
--- a/fuzz/FuzzCanvas.cpp
+++ b/fuzz/FuzzCanvas.cpp
@@ -50,14 +50,14 @@
#if SK_SUPPORT_GPU
#include "include/gpu/GrDirectContext.h"
-#include "src/gpu/GrDirectContextPriv.h"
+#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "tools/gpu/GrContextFactory.h"
#endif
#ifdef SK_GL
#include "include/gpu/gl/GrGLFunctions.h"
-#include "src/gpu/gl/GrGLGpu.h"
-#include "src/gpu/gl/GrGLUtil.h"
+#include "src/gpu/ganesh/gl/GrGLGpu.h"
+#include "src/gpu/ganesh/gl/GrGLUtil.h"
#endif
#include <iostream>
diff --git a/fuzz/FuzzCreateDDL.cpp b/fuzz/FuzzCreateDDL.cpp
index be44d20..fc62e38 100644
--- a/fuzz/FuzzCreateDDL.cpp
+++ b/fuzz/FuzzCreateDDL.cpp
@@ -13,7 +13,7 @@
#include "include/core/SkSurfaceCharacterization.h"
#include "include/gpu/GrDirectContext.h"
#include "include/private/GrTypesPriv.h"
-#include "src/gpu/GrShaderCaps.h"
+#include "src/gpu/ganesh/GrShaderCaps.h"
#include "tools/gpu/GrContextFactory.h"
#include "fuzz/Fuzz.h"
diff --git a/fuzz/FuzzTriangulation.cpp b/fuzz/FuzzTriangulation.cpp
index b62054c..b1a532d 100644
--- a/fuzz/FuzzTriangulation.cpp
+++ b/fuzz/FuzzTriangulation.cpp
@@ -8,9 +8,9 @@
#include "fuzz/Fuzz.h"
#include "fuzz/FuzzCommon.h"
#include "include/core/SkPath.h"
-#include "src/gpu/GrEagerVertexAllocator.h"
-#include "src/gpu/geometry/GrPathUtils.h"
-#include "src/gpu/geometry/GrTriangulator.h"
+#include "src/gpu/ganesh/GrEagerVertexAllocator.h"
+#include "src/gpu/ganesh/geometry/GrPathUtils.h"
+#include "src/gpu/ganesh/geometry/GrTriangulator.h"
DEF_FUZZ(Triangulation, fuzz) {
diff --git a/fuzz/oss_fuzz/FuzzSKSL2GLSL.cpp b/fuzz/oss_fuzz/FuzzSKSL2GLSL.cpp
index e22ced3..beb25f0 100644
--- a/fuzz/oss_fuzz/FuzzSKSL2GLSL.cpp
+++ b/fuzz/oss_fuzz/FuzzSKSL2GLSL.cpp
@@ -5,7 +5,7 @@
* found in the LICENSE file.
*/
-#include "src/gpu/GrShaderCaps.h"
+#include "src/gpu/ganesh/GrShaderCaps.h"
#include "src/sksl/SkSLCompiler.h"
#include "fuzz/Fuzz.h"
diff --git a/fuzz/oss_fuzz/FuzzSKSL2Metal.cpp b/fuzz/oss_fuzz/FuzzSKSL2Metal.cpp
index 546463a..e0a75b2 100644
--- a/fuzz/oss_fuzz/FuzzSKSL2Metal.cpp
+++ b/fuzz/oss_fuzz/FuzzSKSL2Metal.cpp
@@ -5,7 +5,7 @@
* found in the LICENSE file.
*/
-#include "src/gpu/GrShaderCaps.h"
+#include "src/gpu/ganesh/GrShaderCaps.h"
#include "src/sksl/SkSLCompiler.h"
#include "fuzz/Fuzz.h"
diff --git a/fuzz/oss_fuzz/FuzzSKSL2Pipeline.cpp b/fuzz/oss_fuzz/FuzzSKSL2Pipeline.cpp
index 6a529b0..7cd5292 100644
--- a/fuzz/oss_fuzz/FuzzSKSL2Pipeline.cpp
+++ b/fuzz/oss_fuzz/FuzzSKSL2Pipeline.cpp
@@ -5,7 +5,7 @@
* found in the LICENSE file.
*/
-#include "src/gpu/GrShaderCaps.h"
+#include "src/gpu/ganesh/GrShaderCaps.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/codegen/SkSLPipelineStageCodeGenerator.h"
#include "src/sksl/ir/SkSLVarDeclarations.h"
diff --git a/fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp b/fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp
index 41281f3..6840d7a 100644
--- a/fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp
+++ b/fuzz/oss_fuzz/FuzzSKSL2SPIRV.cpp
@@ -5,7 +5,7 @@
* found in the LICENSE file.
*/
-#include "src/gpu/GrShaderCaps.h"
+#include "src/gpu/ganesh/GrShaderCaps.h"
#include "src/sksl/SkSLCompiler.h"
#include "fuzz/Fuzz.h"
diff --git a/fuzz/oss_fuzz/FuzzSkRuntimeEffect.cpp b/fuzz/oss_fuzz/FuzzSkRuntimeEffect.cpp
index d75c252..ec52e5b 100644
--- a/fuzz/oss_fuzz/FuzzSkRuntimeEffect.cpp
+++ b/fuzz/oss_fuzz/FuzzSkRuntimeEffect.cpp
@@ -12,7 +12,7 @@
#include "include/core/SkSurface.h"
#include "include/effects/SkBlenders.h"
#include "include/effects/SkRuntimeEffect.h"
-#include "src/gpu/GrShaderCaps.h"
+#include "src/gpu/ganesh/GrShaderCaps.h"
#include "fuzz/Fuzz.h"