[graphite] Add SkTileModeToStr
This is to be used in the PaintParamKey's block dumping methods.
Bug: skia:12701
Change-Id: I14de21d2d8b30e0fa69ac2e33fa975dc20f6656c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493217
Reviewed-by: Michael Ludwig <[email protected]>
Commit-Queue: Robert Phillips <[email protected]>
diff --git a/fuzz/FuzzGradients.cpp b/fuzz/FuzzGradients.cpp
index 2dfab4e..5836ce4 100644
--- a/fuzz/FuzzGradients.cpp
+++ b/fuzz/FuzzGradients.cpp
@@ -9,6 +9,7 @@
#include "include/core/SkCanvas.h"
#include "include/core/SkSurface.h"
#include "include/effects/SkGradientShader.h"
+#include "src/core/SkDebugUtils.h"
#include "src/core/SkTLazy.h"
#include "tools/flags/CommandLineFlags.h"
@@ -95,11 +96,7 @@
}
SkDebugf("]\n");
- static const char* gModeName[] = {
- "kClamp_TileMode", "kRepeat_TileMode", "kMirror_TileMode", "kDecal_TileMode"
- };
- SkASSERT((unsigned)mode < SK_ARRAY_COUNT(gModeName));
- SkDebugf(" mode:\t\t%s\n", gModeName[(unsigned)mode]);
+ SkDebugf(" mode:\t\t%s\n", SkTileModeToStr(mode));
SkDebugf(" flags:\t0x%x\n", flags);
logOptionalMatrix("local matrix", localMatrix);
logOptionalMatrix("global matrix", globalMatrix);