layers: Kill unused var that was breaking android build
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp
index c30ac25..dd98891 100644
--- a/layers/core_validation.cpp
+++ b/layers/core_validation.cpp
@@ -1671,7 +1671,6 @@
static bool validate_fs_outputs_against_render_pass(layer_data *my_data, shader_module const *fs,
spirv_inst_iter entrypoint, RENDER_PASS_NODE const *rp, uint32_t subpass) {
- const std::vector<VkFormat> &color_formats = rp->subpassColorFormats[subpass];
std::map<location_t, interface_var> outputs;
std::map<uint32_t, VkFormat> color_attachments;
for (auto i = 0u; i < rp->subpassColorFormats[subpass].size(); i++) {