| Projects for various integrated development environments (IDE) |
| ============================================================== |
| |
| #### Included projects |
| |
| The following projects are included with the zstd distribution: |
| - `cmake` - CMake project contributed by Artyom Dymchenko |
| - `VS2005` - Visual Studio 2005 Project (this project has been moved to the contrib directory and will no longer be supported) |
| - `VS2008` - Visual Studio 2008 project |
| - `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015) |
| - `VS_scripts` - command line scripts prepared for Visual Studio compilation without IDE |
| |
| |
| #### How to compile zstd with Visual Studio |
| |
| 1. Install Visual Studio e.g. VS 2015 Community Edition (it's free). |
| 2. Download the latest version of zstd from https://github.com/facebook/zstd/releases |
| 3. Decompress ZIP archive. |
| 4. Go to decompressed directory then to `projects` then `VS2010` and open `zstd.sln` |
| 5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree. |
| 6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`. |
| 7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`. |
| 8. If compilation will be fine a compiled executable will be in `projects\VS2010\bin\x64\Release\zstd.exe` |
| |
| |
| #### Projects available within zstd.sln |
| |
| The Visual Studio solution file `visual\VS2010\zstd.sln` contains many projects that will be compiled to the |
| `visual\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `zstd` set to `x64` and |
| `Release` will be compiled to `visual\VS2010\bin\x64_Release\zstd.exe`. The solution file contains the |
| following projects: |
| |
| - `zstd` : Command Line Utility, supporting gzip-like arguments |
| - `datagen` : Synthetic and parametrable data generator, for tests |
| - `fullbench` : Precisely measure speed for each zstd inner functions |
| - `fuzzer` : Test tool, to check zstd integrity on target platform |
| - `libzstd` : A static ZSTD library compiled to `libzstd_static.lib` |
| - `libzstd-dll` : A dynamic ZSTD library (DLL) compiled to `libzstd.dll` with the import library `libzstd.lib` |
| - `fullbench-dll` : The fullbench program compiled with the import library; the executable requires ZSTD DLL |
| |
| |
| #### Using ZSTD DLL with Microsoft Visual C++ project |
| |
| The header file `lib\zstd.h` and the import library |
| `visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.lib` are required to compile |
| a project using Visual C++. |
| |
| 1. The path to header files should be added to `Additional Include Directories` that can |
| be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page. |
| 2. The import library has to be added to `Additional Dependencies` that can |
| be found in Project Properties in the `Linker` Property Pages on the `Input` page. |
| If one will provide only the name `libzstd.lib` without a full path to the library |
| then the directory has to be added to `Linker\General\Additional Library Directories`. |
| |
| The compiled executable will require ZSTD DLL which is available at |
| `visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.dll`. |