Update RenderEffectCache capability query
Updated logic to determine if RenderEffectCache
is supported to very both the vendor name as well
as the corresponding driver version.
Bug: 193145089
Test: Added test to EglManagerTests + RenderEffectCapabilityQueryTests
Change-Id: Ia0fd66c40790b94566f495d2c4128c4988d406b6
diff --git a/libs/hwui/Android.bp b/libs/hwui/Android.bp
index 2c299fa..2b31bcf7 100644
--- a/libs/hwui/Android.bp
+++ b/libs/hwui/Android.bp
@@ -570,6 +570,7 @@
"renderthread/DrawFrameTask.cpp",
"renderthread/EglManager.cpp",
"renderthread/ReliableSurface.cpp",
+ "renderthread/RenderEffectCapabilityQuery.cpp",
"renderthread/VulkanManager.cpp",
"renderthread/VulkanSurface.cpp",
"renderthread/RenderProxy.cpp",
@@ -696,6 +697,7 @@
"tests/unit/MatrixTests.cpp",
"tests/unit/OpBufferTests.cpp",
"tests/unit/PathInterpolatorTests.cpp",
+ "tests/unit/RenderEffectCapabilityQueryTests.cpp",
"tests/unit/RenderNodeDrawableTests.cpp",
"tests/unit/RenderNodeTests.cpp",
"tests/unit/RenderPropertiesTests.cpp",
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 3544987..475fd70 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -50,7 +50,8 @@
bool Properties::skipEmptyFrames = true;
bool Properties::useBufferAge = true;
bool Properties::enablePartialUpdates = true;
-bool Properties::enableRenderEffectCache = false;
+// Default true unless otherwise specified in RenderThread Configuration
+bool Properties::enableRenderEffectCache = true;
DebugLevel Properties::debugLevel = kDebugDisabled;
OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 383c79b..c7d7a17 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -28,6 +28,7 @@
#include "Frame.h"
#include "Properties.h"
+#include "RenderEffectCapabilityQuery.h"
#include "utils/Color.h"
#include "utils/StringUtils.h"
@@ -148,7 +149,11 @@
mHasWideColorGamutSupport = EglExtensions.glColorSpace && hasWideColorSpaceExtension;
auto* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
- Properties::enableRenderEffectCache = (strcmp(vendor, "Qualcomm") != 0);
+ auto* version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
+ Properties::enableRenderEffectCache = supportsRenderEffectCache(
+ vendor, version);
+ ALOGV("RenderEffectCache supported %d on driver version %s",
+ Properties::enableRenderEffectCache, version);
}
EGLConfig EglManager::load8BitsConfig(EGLDisplay display, EglManager::SwapBehavior swapBehavior) {
diff --git a/libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp b/libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp
new file mode 100644
index 0000000..a003988
--- /dev/null
+++ b/libs/hwui/renderthread/RenderEffectCapabilityQuery.cpp
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <stdio.h>
+#include <string.h>
+#include <utils/Log.h>
+
+bool supportsRenderEffectCache(const char* vendor, const char* version) {
+ if (strcmp(vendor, "Qualcomm") != 0) {
+ return true;
+ }
+
+ int major;
+ int minor;
+ int driverMajor;
+ int driverMinor;
+ int n = sscanf(version,"OpenGL ES %d.%d V@%d.%d",
+ &major,
+ &minor,
+ &driverMajor,
+ &driverMinor);
+ // Ensure we have parsed the vendor string properly and we have either
+ // a newer major driver version, or the minor version is rev'ed
+ // Based on b/198227600#comment5 it appears that the corresponding fix
+ // is in driver version 571.0
+ return n == 4 && driverMajor >= 571;
+}
\ No newline at end of file
diff --git a/libs/hwui/renderthread/RenderEffectCapabilityQuery.h b/libs/hwui/renderthread/RenderEffectCapabilityQuery.h
new file mode 100644
index 0000000..ea673dd
--- /dev/null
+++ b/libs/hwui/renderthread/RenderEffectCapabilityQuery.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+/**
+ * Verify if the provided vendor and version supports RenderEffect caching
+ * behavior.
+ *
+ * Certain Open GL Driver implementations run into blocking scenarios
+ * with Fence::waitForever without a corresponding signal to unblock
+ * This happens during attempts to cache SkImage instances across frames
+ * especially in circumstances using RenderEffect/SkImageFilter internally.
+ * So detect the corresponding GL Vendor and driver version to determine if
+ * caching SkImage instances across frames is supported.
+ * See b/197263715 & b/193145089
+ * @param vendor Vendor of the GL driver
+ * @param version Version of the GL driver from the given vendor
+ * @return True if a RenderEffect result can be cached across frames,
+ * false otherwise
+ */
+bool supportsRenderEffectCache(const char* vendor, const char* version);
diff --git a/libs/hwui/tests/unit/EglManagerTests.cpp b/libs/hwui/tests/unit/EglManagerTests.cpp
index f7f2406..7f2e158 100644
--- a/libs/hwui/tests/unit/EglManagerTests.cpp
+++ b/libs/hwui/tests/unit/EglManagerTests.cpp
@@ -17,6 +17,7 @@
#include <gtest/gtest.h>
#include "renderthread/EglManager.h"
+#include "renderthread/RenderEffectCapabilityQuery.h"
#include "tests/common/TestContext.h"
using namespace android;
@@ -41,4 +42,17 @@
}
eglManager.destroy();
+}
+
+TEST(EglManager, verifyRenderEffectCacheSupported) {
+ EglManager eglManager;
+ eglManager.initialize();
+ auto* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
+ auto* version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
+ // Make sure that EglManager initializes Properties::enableRenderEffectCache
+ // based on the given gl vendor and version within EglManager->initialize()
+ bool renderEffectCacheSupported = supportsRenderEffectCache(vendor, version);
+ EXPECT_EQ(renderEffectCacheSupported,
+ Properties::enableRenderEffectCache);
+ eglManager.destroy();
}
\ No newline at end of file
diff --git a/libs/hwui/tests/unit/RenderEffectCapabilityQueryTests.cpp b/libs/hwui/tests/unit/RenderEffectCapabilityQueryTests.cpp
new file mode 100644
index 0000000..0ee6549
--- /dev/null
+++ b/libs/hwui/tests/unit/RenderEffectCapabilityQueryTests.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include "renderthread/RenderEffectCapabilityQuery.h"
+#include "tests/common/TestContext.h"
+
+TEST(RenderEffectCapabilityQuery, testSupportedVendor) {
+ ASSERT_TRUE(supportsRenderEffectCache("Google", "OpenGL ES 1.4 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testSupportedVendorWithDifferentVersion) {
+ ASSERT_TRUE(supportsRenderEffectCache("Google", "OpenGL ES 1.3 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testVendorWithSupportedVersion) {
+ ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testVendorWithSupportedPatchVersion) {
+ ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testVendorWithNewerThanSupportedMajorVersion) {
+ ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testVendorWithNewerThanSupportedMinorVersion) {
+ ASSERT_TRUE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.5 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testVendorWithUnsupportedMajorVersion) {
+ ASSERT_FALSE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.0 [email protected]"));
+}
+
+TEST(RenderEffectCapabilityQuery, testVendorWithUnsupportedVersion) {
+ ASSERT_FALSE(supportsRenderEffectCache("Qualcomm", "OpenGL ES 1.1 [email protected]"));
+}
+