Use a strongly typed LogicalDisplayId for displayId(1/n)
Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.
Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: presubmit
Change-Id: I1c348d7f08524471391b21eaba938501506a7772
Signed-off-by: Linnan Li <[email protected]>
diff --git a/libs/input/MouseCursorController.cpp b/libs/input/MouseCursorController.cpp
index 6a46544..5cf5a1d 100644
--- a/libs/input/MouseCursorController.cpp
+++ b/libs/input/MouseCursorController.cpp
@@ -117,7 +117,7 @@
return {mLocked.pointerX, mLocked.pointerY};
}
-int32_t MouseCursorController::getDisplayId() const {
+ui::LogicalDisplayId MouseCursorController::getDisplayId() const {
std::scoped_lock lock(mLock);
return mLocked.viewport.displayId;
}
@@ -467,10 +467,10 @@
std::function<bool(nsecs_t)> func = std::bind(&MouseCursorController::doAnimations, this, _1);
/*
- * Using -1 for displayId here to avoid removing the callback
+ * Using ui::ADISPLAY_ID_NONE for displayId here to avoid removing the callback
* if a TouchSpotController with the same display is removed.
*/
- mContext.addAnimationCallback(-1, func);
+ mContext.addAnimationCallback(ui::ADISPLAY_ID_NONE, func);
}
} // namespace android
diff --git a/libs/input/MouseCursorController.h b/libs/input/MouseCursorController.h
index 00dc085..dc7e8ca 100644
--- a/libs/input/MouseCursorController.h
+++ b/libs/input/MouseCursorController.h
@@ -47,7 +47,7 @@
void move(float deltaX, float deltaY);
void setPosition(float x, float y);
FloatPoint getPosition() const;
- int32_t getDisplayId() const;
+ ui::LogicalDisplayId getDisplayId() const;
void fade(PointerControllerInterface::Transition transition);
void unfade(PointerControllerInterface::Transition transition);
void setDisplayViewport(const DisplayViewport& viewport, bool getAdditionalMouseResources);
diff --git a/libs/input/PointerController.cpp b/libs/input/PointerController.cpp
index f97992f..cca1b07 100644
--- a/libs/input/PointerController.cpp
+++ b/libs/input/PointerController.cpp
@@ -142,7 +142,7 @@
}
void PointerController::move(float deltaX, float deltaY) {
- const int32_t displayId = mCursorController.getDisplayId();
+ const ui::LogicalDisplayId displayId = mCursorController.getDisplayId();
vec2 transformed;
{
std::scoped_lock lock(getLock());
@@ -153,7 +153,7 @@
}
void PointerController::setPosition(float x, float y) {
- const int32_t displayId = mCursorController.getDisplayId();
+ const ui::LogicalDisplayId displayId = mCursorController.getDisplayId();
vec2 transformed;
{
std::scoped_lock lock(getLock());
@@ -164,7 +164,7 @@
}
FloatPoint PointerController::getPosition() const {
- const int32_t displayId = mCursorController.getDisplayId();
+ const ui::LogicalDisplayId displayId = mCursorController.getDisplayId();
const auto p = mCursorController.getPosition();
{
std::scoped_lock lock(getLock());
@@ -173,7 +173,7 @@
}
}
-int32_t PointerController::getDisplayId() const {
+ui::LogicalDisplayId PointerController::getDisplayId() const {
return mCursorController.getDisplayId();
}
@@ -202,7 +202,7 @@
}
void PointerController::setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
- BitSet32 spotIdBits, int32_t displayId) {
+ BitSet32 spotIdBits, ui::LogicalDisplayId displayId) {
std::scoped_lock lock(getLock());
std::array<PointerCoords, MAX_POINTERS> outSpotCoords{};
const ui::Transform& transform = getTransformForDisplayLocked(displayId);
@@ -286,7 +286,7 @@
mCursorController.setCustomPointerIcon(icon);
}
-void PointerController::setSkipScreenshot(int32_t displayId, bool skip) {
+void PointerController::setSkipScreenshot(ui::LogicalDisplayId displayId, bool skip) {
std::scoped_lock lock(getLock());
if (skip) {
mLocked.displaysToSkipScreenshot.insert(displayId);
@@ -300,14 +300,14 @@
}
void PointerController::onDisplayViewportsUpdated(const std::vector<DisplayViewport>& viewports) {
- std::unordered_set<int32_t> displayIdSet;
+ std::unordered_set<ui::LogicalDisplayId> displayIdSet;
for (const DisplayViewport& viewport : viewports) {
displayIdSet.insert(viewport.displayId);
}
std::scoped_lock lock(getLock());
for (auto it = mLocked.spotControllers.begin(); it != mLocked.spotControllers.end();) {
- int32_t displayId = it->first;
+ ui::LogicalDisplayId displayId = it->first;
if (!displayIdSet.count(displayId)) {
/*
* Ensures that an in-progress animation won't dereference
@@ -326,7 +326,8 @@
mLocked.mDisplayInfos = displayInfo;
}
-const ui::Transform& PointerController::getTransformForDisplayLocked(int displayId) const {
+const ui::Transform& PointerController::getTransformForDisplayLocked(
+ ui::LogicalDisplayId displayId) const {
const auto& di = mLocked.mDisplayInfos;
auto it = std::find_if(di.begin(), di.end(), [displayId](const gui::DisplayInfo& info) {
return info.displayId == displayId;
@@ -339,7 +340,8 @@
std::scoped_lock lock(getLock());
dump += StringPrintf(INDENT2 "Presentation: %s\n",
ftl::enum_string(mLocked.presentation).c_str());
- dump += StringPrintf(INDENT2 "Pointer Display ID: %" PRIu32 "\n", mLocked.pointerDisplayId);
+ dump += StringPrintf(INDENT2 "Pointer Display ID: %s\n",
+ mLocked.pointerDisplayId.toString().c_str());
dump += StringPrintf(INDENT2 "Viewports:\n");
for (const auto& info : mLocked.mDisplayInfos) {
info.dump(dump, INDENT3);
diff --git a/libs/input/PointerController.h b/libs/input/PointerController.h
index eaf34d5..70e5c24 100644
--- a/libs/input/PointerController.h
+++ b/libs/input/PointerController.h
@@ -55,18 +55,18 @@
void move(float deltaX, float deltaY) override;
void setPosition(float x, float y) override;
FloatPoint getPosition() const override;
- int32_t getDisplayId() const override;
+ ui::LogicalDisplayId getDisplayId() const override;
void fade(Transition transition) override;
void unfade(Transition transition) override;
void setDisplayViewport(const DisplayViewport& viewport) override;
void setPresentation(Presentation presentation) override;
void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
- BitSet32 spotIdBits, int32_t displayId) override;
+ BitSet32 spotIdBits, ui::LogicalDisplayId displayId) override;
void clearSpots() override;
void updatePointerIcon(PointerIconStyle iconId) override;
void setCustomPointerIcon(const SpriteIcon& icon) override;
- void setSkipScreenshot(int32_t displayId, bool skip) override;
+ void setSkipScreenshot(ui::LogicalDisplayId displayId, bool skip) override;
virtual void setInactivityTimeout(InactivityTimeout inactivityTimeout);
void doInactivityTimeout();
@@ -109,11 +109,11 @@
struct Locked {
Presentation presentation;
- int32_t pointerDisplayId = ADISPLAY_ID_NONE;
+ ui::LogicalDisplayId pointerDisplayId = ui::ADISPLAY_ID_NONE;
std::vector<gui::DisplayInfo> mDisplayInfos;
- std::unordered_map<int32_t /* displayId */, TouchSpotController> spotControllers;
- std::unordered_set<int32_t /* displayId */> displaysToSkipScreenshot;
+ std::unordered_map<ui::LogicalDisplayId, TouchSpotController> spotControllers;
+ std::unordered_set<ui::LogicalDisplayId> displaysToSkipScreenshot;
} mLocked GUARDED_BY(getLock());
class DisplayInfoListener : public gui::WindowInfosListener {
@@ -132,7 +132,8 @@
sp<DisplayInfoListener> mDisplayInfoListener;
const WindowListenerUnregisterConsumer mUnregisterWindowInfosListener;
- const ui::Transform& getTransformForDisplayLocked(int displayId) const REQUIRES(getLock());
+ const ui::Transform& getTransformForDisplayLocked(ui::LogicalDisplayId displayId) const
+ REQUIRES(getLock());
void clearSpotsLocked() REQUIRES(getLock());
};
@@ -148,7 +149,7 @@
void setPresentation(Presentation) override {
LOG_ALWAYS_FATAL("Should not be called");
}
- void setSpots(const PointerCoords*, const uint32_t*, BitSet32, int32_t) override {
+ void setSpots(const PointerCoords*, const uint32_t*, BitSet32, ui::LogicalDisplayId) override {
LOG_ALWAYS_FATAL("Should not be called");
}
void clearSpots() override {
@@ -176,7 +177,7 @@
FloatPoint getPosition() const override {
LOG_ALWAYS_FATAL("Should not be called");
}
- int32_t getDisplayId() const override {
+ ui::LogicalDisplayId getDisplayId() const override {
LOG_ALWAYS_FATAL("Should not be called");
}
void fade(Transition) override {
@@ -212,7 +213,7 @@
void setPresentation(Presentation) override {
LOG_ALWAYS_FATAL("Should not be called");
}
- void setSpots(const PointerCoords*, const uint32_t*, BitSet32, int32_t) override {
+ void setSpots(const PointerCoords*, const uint32_t*, BitSet32, ui::LogicalDisplayId) override {
LOG_ALWAYS_FATAL("Should not be called");
}
void clearSpots() override {
diff --git a/libs/input/PointerControllerContext.cpp b/libs/input/PointerControllerContext.cpp
index 15c3517..747eb8e 100644
--- a/libs/input/PointerControllerContext.cpp
+++ b/libs/input/PointerControllerContext.cpp
@@ -138,12 +138,12 @@
return 1; // keep the callback
}
-void PointerControllerContext::addAnimationCallback(int32_t displayId,
+void PointerControllerContext::addAnimationCallback(ui::LogicalDisplayId displayId,
std::function<bool(nsecs_t)> callback) {
mAnimator.addCallback(displayId, callback);
}
-void PointerControllerContext::removeAnimationCallback(int32_t displayId) {
+void PointerControllerContext::removeAnimationCallback(ui::LogicalDisplayId displayId) {
mAnimator.removeCallback(displayId);
}
@@ -161,14 +161,14 @@
}
}
-void PointerControllerContext::PointerAnimator::addCallback(int32_t displayId,
+void PointerControllerContext::PointerAnimator::addCallback(ui::LogicalDisplayId displayId,
std::function<bool(nsecs_t)> callback) {
std::scoped_lock lock(mLock);
mLocked.callbacks[displayId] = callback;
startAnimationLocked();
}
-void PointerControllerContext::PointerAnimator::removeCallback(int32_t displayId) {
+void PointerControllerContext::PointerAnimator::removeCallback(ui::LogicalDisplayId displayId) {
std::scoped_lock lock(mLock);
auto it = mLocked.callbacks.find(displayId);
if (it == mLocked.callbacks.end()) {
diff --git a/libs/input/PointerControllerContext.h b/libs/input/PointerControllerContext.h
index e893c49..d422148 100644
--- a/libs/input/PointerControllerContext.h
+++ b/libs/input/PointerControllerContext.h
@@ -72,12 +72,13 @@
virtual ~PointerControllerPolicyInterface() {}
public:
- virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) = 0;
- virtual void loadPointerResources(PointerResources* outResources, int32_t displayId) = 0;
+ virtual void loadPointerIcon(SpriteIcon* icon, ui::LogicalDisplayId displayId) = 0;
+ virtual void loadPointerResources(PointerResources* outResources,
+ ui::LogicalDisplayId displayId) = 0;
virtual void loadAdditionalMouseResources(
std::map<PointerIconStyle, SpriteIcon>* outResources,
std::map<PointerIconStyle, PointerAnimation>* outAnimationResources,
- int32_t displayId) = 0;
+ ui::LogicalDisplayId displayId) = 0;
virtual PointerIconStyle getDefaultPointerIconId() = 0;
virtual PointerIconStyle getDefaultStylusIconId() = 0;
virtual PointerIconStyle getCustomPointerIconId() = 0;
@@ -102,7 +103,7 @@
nsecs_t getAnimationTime();
- void clearSpotsByDisplay(int32_t displayId);
+ void clearSpotsByDisplay(ui::LogicalDisplayId displayId);
void setHandlerController(std::shared_ptr<PointerController> controller);
void setCallbackController(std::shared_ptr<PointerController> controller);
@@ -112,8 +113,9 @@
void handleDisplayEvents();
- void addAnimationCallback(int32_t displayId, std::function<bool(nsecs_t)> callback);
- void removeAnimationCallback(int32_t displayId);
+ void addAnimationCallback(ui::LogicalDisplayId displayId,
+ std::function<bool(nsecs_t)> callback);
+ void removeAnimationCallback(ui::LogicalDisplayId displayId);
class MessageHandler : public virtual android::MessageHandler {
public:
@@ -136,8 +138,8 @@
public:
PointerAnimator(PointerControllerContext& context);
- void addCallback(int32_t displayId, std::function<bool(nsecs_t)> callback);
- void removeCallback(int32_t displayId);
+ void addCallback(ui::LogicalDisplayId displayId, std::function<bool(nsecs_t)> callback);
+ void removeCallback(ui::LogicalDisplayId displayId);
void handleVsyncEvents();
nsecs_t getAnimationTimeLocked();
@@ -148,7 +150,7 @@
bool animationPending{false};
nsecs_t animationTime{systemTime(SYSTEM_TIME_MONOTONIC)};
- std::unordered_map<int32_t, std::function<bool(nsecs_t)>> callbacks;
+ std::unordered_map<ui::LogicalDisplayId, std::function<bool(nsecs_t)>> callbacks;
} mLocked GUARDED_BY(mLock);
DisplayEventReceiver mDisplayEventReceiver;
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp
index 0baa929..af49939 100644
--- a/libs/input/SpriteController.cpp
+++ b/libs/input/SpriteController.cpp
@@ -19,9 +19,9 @@
#include "SpriteController.h"
-#include <log/log.h>
-#include <utils/String8.h>
+#include <android-base/logging.h>
#include <gui/Surface.h>
+#include <utils/String8.h>
namespace android {
@@ -340,13 +340,14 @@
}
}
-sp<SurfaceControl> SpriteController::obtainSurface(int32_t width, int32_t height, int32_t displayId,
+sp<SurfaceControl> SpriteController::obtainSurface(int32_t width, int32_t height,
+ ui::LogicalDisplayId displayId,
bool hideOnMirrored) {
ensureSurfaceComposerClient();
const sp<SurfaceControl> parent = mParentSurfaceProvider(displayId);
if (parent == nullptr) {
- ALOGE("Failed to get the parent surface for pointers on display %d", displayId);
+ LOG(ERROR) << "Failed to get the parent surface for pointers on display " << displayId;
}
int32_t createFlags = ISurfaceComposerClient::eHidden | ISurfaceComposerClient::eCursorWindow;
@@ -475,7 +476,7 @@
}
}
-void SpriteController::SpriteImpl::setDisplayId(int32_t displayId) {
+void SpriteController::SpriteImpl::setDisplayId(ui::LogicalDisplayId displayId) {
AutoMutex _l(mController.mLock);
if (mLocked.state.displayId != displayId) {
diff --git a/libs/input/SpriteController.h b/libs/input/SpriteController.h
index fdb15506..070c90c 100644
--- a/libs/input/SpriteController.h
+++ b/libs/input/SpriteController.h
@@ -95,7 +95,7 @@
virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix) = 0;
/* Sets the id of the display where the sprite should be shown. */
- virtual void setDisplayId(int32_t displayId) = 0;
+ virtual void setDisplayId(ui::LogicalDisplayId displayId) = 0;
/* Sets the flag to hide sprite on mirrored displays.
* This will add ISurfaceComposerClient::eSkipScreenshot flag to the sprite. */
@@ -115,7 +115,7 @@
*/
class SpriteController {
public:
- using ParentSurfaceProvider = std::function<sp<SurfaceControl>(int /*displayId*/)>;
+ using ParentSurfaceProvider = std::function<sp<SurfaceControl>(ui::LogicalDisplayId)>;
SpriteController(const sp<Looper>& looper, int32_t overlayLayer, ParentSurfaceProvider parent);
SpriteController(const SpriteController&) = delete;
SpriteController& operator=(const SpriteController&) = delete;
@@ -174,7 +174,7 @@
int32_t layer{0};
float alpha{1.0f};
SpriteTransformationMatrix transformationMatrix;
- int32_t displayId{ADISPLAY_ID_DEFAULT};
+ ui::LogicalDisplayId displayId{ui::ADISPLAY_ID_DEFAULT};
sp<SurfaceControl> surfaceControl;
int32_t surfaceWidth{0};
@@ -208,7 +208,7 @@
virtual void setLayer(int32_t layer);
virtual void setAlpha(float alpha);
virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix);
- virtual void setDisplayId(int32_t displayId);
+ virtual void setDisplayId(ui::LogicalDisplayId displayId);
virtual void setSkipScreenshot(bool skip);
inline const SpriteState& getStateLocked() const {
@@ -273,7 +273,7 @@
void doDisposeSurfaces();
void ensureSurfaceComposerClient();
- sp<SurfaceControl> obtainSurface(int32_t width, int32_t height, int32_t displayId,
+ sp<SurfaceControl> obtainSurface(int32_t width, int32_t height, ui::LogicalDisplayId displayId,
bool hideOnMirrored);
};
diff --git a/libs/input/TouchSpotController.cpp b/libs/input/TouchSpotController.cpp
index 530d541..7462481 100644
--- a/libs/input/TouchSpotController.cpp
+++ b/libs/input/TouchSpotController.cpp
@@ -40,7 +40,7 @@
// --- Spot ---
void TouchSpotController::Spot::updateSprite(const SpriteIcon* icon, float newX, float newY,
- int32_t displayId, bool skipScreenshot) {
+ ui::LogicalDisplayId displayId, bool skipScreenshot) {
sprite->setLayer(Sprite::BASE_LAYER_SPOT + id);
sprite->setAlpha(alpha);
sprite->setTransformationMatrix(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale));
@@ -69,7 +69,8 @@
// --- TouchSpotController ---
-TouchSpotController::TouchSpotController(int32_t displayId, PointerControllerContext& context)
+TouchSpotController::TouchSpotController(ui::LogicalDisplayId displayId,
+ PointerControllerContext& context)
: mDisplayId(displayId), mContext(context) {
mContext.getPolicy()->loadPointerResources(&mResources, mDisplayId);
}
@@ -94,7 +95,7 @@
const PointerCoords& c = spotCoords[spotIdToIndex[id]];
ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f, displayId=%" PRId32 ".", id,
c.getAxisValue(AMOTION_EVENT_AXIS_X), c.getAxisValue(AMOTION_EVENT_AXIS_Y),
- c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), mDisplayId);
+ c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), mDisplayId.id);
}
#endif
@@ -274,7 +275,7 @@
out += prefix;
out += "SpotController:\n";
out += prefix;
- StringAppendF(&out, INDENT "DisplayId: %" PRId32 "\n", mDisplayId);
+ StringAppendF(&out, INDENT "DisplayId: %s\n", mDisplayId.toString().c_str());
std::scoped_lock lock(mLock);
out += prefix;
StringAppendF(&out, INDENT "Animating: %s\n", toString(mLocked.animating));
diff --git a/libs/input/TouchSpotController.h b/libs/input/TouchSpotController.h
index 608653c..ac37fa4 100644
--- a/libs/input/TouchSpotController.h
+++ b/libs/input/TouchSpotController.h
@@ -29,7 +29,7 @@
*/
class TouchSpotController {
public:
- TouchSpotController(int32_t displayId, PointerControllerContext& context);
+ TouchSpotController(ui::LogicalDisplayId displayId, PointerControllerContext& context);
~TouchSpotController();
void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
BitSet32 spotIdBits, bool skipScreenshot);
@@ -59,7 +59,7 @@
y(0.0f),
mLastIcon(nullptr) {}
- void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId,
+ void updateSprite(const SpriteIcon* icon, float x, float y, ui::LogicalDisplayId displayId,
bool skipScreenshot);
void dump(std::string& out, const char* prefix = "") const;
@@ -67,7 +67,7 @@
const SpriteIcon* mLastIcon;
};
- int32_t mDisplayId;
+ ui::LogicalDisplayId mDisplayId;
mutable std::mutex mLock;
diff --git a/libs/input/tests/PointerController_test.cpp b/libs/input/tests/PointerController_test.cpp
index 3bc0e24..7a13380 100644
--- a/libs/input/tests/PointerController_test.cpp
+++ b/libs/input/tests/PointerController_test.cpp
@@ -52,12 +52,13 @@
class MockPointerControllerPolicyInterface : public PointerControllerPolicyInterface {
public:
- virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) override;
- virtual void loadPointerResources(PointerResources* outResources, int32_t displayId) override;
+ virtual void loadPointerIcon(SpriteIcon* icon, ui::LogicalDisplayId displayId) override;
+ virtual void loadPointerResources(PointerResources* outResources,
+ ui::LogicalDisplayId displayId) override;
virtual void loadAdditionalMouseResources(
std::map<PointerIconStyle, SpriteIcon>* outResources,
std::map<PointerIconStyle, PointerAnimation>* outAnimationResources,
- int32_t displayId) override;
+ ui::LogicalDisplayId displayId) override;
virtual PointerIconStyle getDefaultPointerIconId() override;
virtual PointerIconStyle getDefaultStylusIconId() override;
virtual PointerIconStyle getCustomPointerIconId() override;
@@ -73,13 +74,13 @@
bool additionalMouseResourcesLoaded{false};
};
-void MockPointerControllerPolicyInterface::loadPointerIcon(SpriteIcon* icon, int32_t) {
+void MockPointerControllerPolicyInterface::loadPointerIcon(SpriteIcon* icon, ui::LogicalDisplayId) {
loadPointerIconForType(icon, CURSOR_TYPE_DEFAULT);
pointerIconLoaded = true;
}
void MockPointerControllerPolicyInterface::loadPointerResources(PointerResources* outResources,
- int32_t) {
+ ui::LogicalDisplayId) {
loadPointerIconForType(&outResources->spotHover, CURSOR_TYPE_HOVER);
loadPointerIconForType(&outResources->spotTouch, CURSOR_TYPE_TOUCH);
loadPointerIconForType(&outResources->spotAnchor, CURSOR_TYPE_ANCHOR);
@@ -88,7 +89,7 @@
void MockPointerControllerPolicyInterface::loadAdditionalMouseResources(
std::map<PointerIconStyle, SpriteIcon>* outResources,
- std::map<PointerIconStyle, PointerAnimation>* outAnimationResources, int32_t) {
+ std::map<PointerIconStyle, PointerAnimation>* outAnimationResources, ui::LogicalDisplayId) {
SpriteIcon icon;
PointerAnimation anim;
@@ -165,7 +166,7 @@
PointerControllerTest();
~PointerControllerTest();
- void ensureDisplayViewportIsSet(int32_t displayId = ADISPLAY_ID_DEFAULT);
+ void ensureDisplayViewportIsSet(ui::LogicalDisplayId displayId = ui::ADISPLAY_ID_DEFAULT);
sp<MockSprite> mPointerSprite;
sp<MockPointerControllerPolicyInterface> mPolicy;
@@ -204,7 +205,7 @@
mThread.join();
}
-void PointerControllerTest::ensureDisplayViewportIsSet(int32_t displayId) {
+void PointerControllerTest::ensureDisplayViewportIsSet(ui::LogicalDisplayId displayId) {
DisplayViewport viewport;
viewport.displayId = displayId;
viewport.logicalRight = 1600;
@@ -334,23 +335,23 @@
// Update spots to sync state with sprite
mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
- ADISPLAY_ID_DEFAULT);
+ ui::ADISPLAY_ID_DEFAULT);
testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
// Marking the display to skip screenshot should update sprite as well
- mPointerController->setSkipScreenshot(ADISPLAY_ID_DEFAULT, true);
+ mPointerController->setSkipScreenshot(ui::ADISPLAY_ID_DEFAULT, true);
EXPECT_CALL(*testSpotSprite, setSkipScreenshot).With(testing::Args<0>(true));
// Update spots to sync state with sprite
mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
- ADISPLAY_ID_DEFAULT);
+ ui::ADISPLAY_ID_DEFAULT);
testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
// Reset flag and verify again
- mPointerController->setSkipScreenshot(ADISPLAY_ID_DEFAULT, false);
+ mPointerController->setSkipScreenshot(ui::ADISPLAY_ID_DEFAULT, false);
EXPECT_CALL(*testSpotSprite, setSkipScreenshot).With(testing::Args<0>(false));
mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
- ADISPLAY_ID_DEFAULT);
+ ui::ADISPLAY_ID_DEFAULT);
testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
}
diff --git a/libs/input/tests/mocks/MockSprite.h b/libs/input/tests/mocks/MockSprite.h
index 0867221..21628fb 100644
--- a/libs/input/tests/mocks/MockSprite.h
+++ b/libs/input/tests/mocks/MockSprite.h
@@ -33,7 +33,7 @@
MOCK_METHOD(void, setLayer, (int32_t), (override));
MOCK_METHOD(void, setAlpha, (float), (override));
MOCK_METHOD(void, setTransformationMatrix, (const SpriteTransformationMatrix&), (override));
- MOCK_METHOD(void, setDisplayId, (int32_t), (override));
+ MOCK_METHOD(void, setDisplayId, (ui::LogicalDisplayId), (override));
MOCK_METHOD(void, setSkipScreenshot, (bool), (override));
};
diff --git a/libs/input/tests/mocks/MockSpriteController.h b/libs/input/tests/mocks/MockSpriteController.h
index 62f1d65..9ef6b7c 100644
--- a/libs/input/tests/mocks/MockSpriteController.h
+++ b/libs/input/tests/mocks/MockSpriteController.h
@@ -27,7 +27,7 @@
public:
MockSpriteController(sp<Looper> looper)
- : SpriteController(looper, 0, [](int) { return nullptr; }) {}
+ : SpriteController(looper, 0, [](ui::LogicalDisplayId) { return nullptr; }) {}
~MockSpriteController() {}
MOCK_METHOD(sp<Sprite>, createSprite, (), (override));