Support render-ahead in vulkan
Bug: 127822449
Test: verified render_ahead working with skiavk
Change-Id: Iae1b227a763f6def035057f38cca4b0ab65c7e82
diff --git a/libs/hwui/pipeline/skia/ShaderCache.cpp b/libs/hwui/pipeline/skia/ShaderCache.cpp
index 8508274..66aa8c2 100644
--- a/libs/hwui/pipeline/skia/ShaderCache.cpp
+++ b/libs/hwui/pipeline/skia/ShaderCache.cpp
@@ -15,6 +15,7 @@
*/
#include "ShaderCache.h"
+#include <GrContext.h>
#include <log/log.h>
#include <openssl/sha.h>
#include <algorithm>
@@ -23,7 +24,6 @@
#include "FileBlobCache.h"
#include "Properties.h"
#include "utils/TraceUtils.h"
-#include <GrContext.h>
namespace android {
namespace uirenderer {
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index 570e895..9248ead 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -101,7 +101,7 @@
SkiaPipeline::updateLighting(lightGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface,
- SkMatrix::I());
+ SkMatrix::I());
layerUpdateQueue->clear();
// Draw visual debugging features
@@ -156,8 +156,23 @@
}
}
+static void setBufferCount(ANativeWindow* window, uint32_t extraBuffers) {
+ int query_value;
+ int err = window->query(window, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &query_value);
+ if (err != 0 || query_value < 0) {
+ ALOGE("window->query failed: %s (%d) value=%d", strerror(-err), err, query_value);
+ return;
+ }
+ auto min_undequeued_buffers = static_cast<uint32_t>(query_value);
+
+ int bufferCount = min_undequeued_buffers + 2 + extraBuffers;
+ ALOGD("Setting buffer count to %d, min_undequeued %u, extraBuffers %u",
+ bufferCount, min_undequeued_buffers, extraBuffers);
+ native_window_set_buffer_count(window, bufferCount);
+}
+
bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
- ColorMode colorMode) {
+ ColorMode colorMode, uint32_t extraBuffers) {
if (mEglSurface != EGL_NO_SURFACE) {
mEglManager.destroySurface(mEglSurface);
mEglSurface = EGL_NO_SURFACE;
@@ -177,6 +192,7 @@
if (mEglSurface != EGL_NO_SURFACE) {
const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
+ setBufferCount(surface, extraBuffers);
return true;
}
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
index 6692922..3fe0f92 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
@@ -44,7 +44,7 @@
FrameInfo* currentFrameInfo, bool* requireSwap) override;
DeferredLayerUpdater* createTextureLayer() override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
- renderthread::ColorMode colorMode) override;
+ renderthread::ColorMode colorMode, uint32_t extraBuffers) override;
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index 721a115..ccc1701 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -250,8 +250,9 @@
}
if (mCaptureSequence > 0 || mPictureCapturedCallback) {
mRecorder.reset(new SkPictureRecorder());
- SkCanvas* pictureCanvas = mRecorder->beginRecording(surface->width(), surface->height(), nullptr,
- SkPictureRecorder::kPlaybackDrawPicture_RecordFlag);
+ SkCanvas* pictureCanvas =
+ mRecorder->beginRecording(surface->width(), surface->height(), nullptr,
+ SkPictureRecorder::kPlaybackDrawPicture_RecordFlag);
mNwayCanvas = std::make_unique<SkNWayCanvas>(surface->width(), surface->height());
mNwayCanvas->addCanvas(surface->getCanvas());
mNwayCanvas->addCanvas(pictureCanvas);
@@ -276,8 +277,7 @@
if (1 == mCaptureSequence) {
savePictureAsync(data, mCapturedFile);
} else {
- savePictureAsync(data,
- mCapturedFile + "_" + std::to_string(mCaptureSequence));
+ savePictureAsync(data, mCapturedFile + "_" + std::to_string(mCaptureSequence));
}
mCaptureSequence--;
}
@@ -327,7 +327,7 @@
auto& props = node.properties();
return Rect(props.getLeft(), props.getTop(), props.getRight(), props.getBottom());
}
-}
+} // namespace
void SkiaPipeline::renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip,
const std::vector<sp<RenderNode>>& nodes, bool opaque,
@@ -464,10 +464,20 @@
// (3) Requires RGBA colors (instead of BGRA).
static const uint32_t kOverdrawColors[2][6] = {
{
- 0x00000000, 0x00000000, 0x2f2f0000, 0x2f002f00, 0x3f00003f, 0x7f00007f,
+ 0x00000000,
+ 0x00000000,
+ 0x2f2f0000,
+ 0x2f002f00,
+ 0x3f00003f,
+ 0x7f00007f,
},
{
- 0x00000000, 0x00000000, 0x2f2f0000, 0x4f004f4f, 0x5f50335f, 0x7f00007f,
+ 0x00000000,
+ 0x00000000,
+ 0x2f2f0000,
+ 0x4f004f4f,
+ 0x5f50335f,
+ 0x7f00007f,
},
};
diff --git a/libs/hwui/pipeline/skia/SkiaRecordingCanvas.cpp b/libs/hwui/pipeline/skia/SkiaRecordingCanvas.cpp
index d945635..5a47a29 100644
--- a/libs/hwui/pipeline/skia/SkiaRecordingCanvas.cpp
+++ b/libs/hwui/pipeline/skia/SkiaRecordingCanvas.cpp
@@ -142,8 +142,7 @@
void SkiaRecordingCanvas::drawWebViewFunctor(int functor) {
FunctorDrawable* functorDrawable;
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
- functorDrawable =
- mDisplayList->allocateDrawable<VkFunctorDrawable>(functor, asSkCanvas());
+ functorDrawable = mDisplayList->allocateDrawable<VkFunctorDrawable>(functor, asSkCanvas());
} else {
functorDrawable = mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, asSkCanvas());
}
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index edde6d3..e8cb219 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -18,12 +18,12 @@
#include "DeferredLayerUpdater.h"
#include "Readback.h"
+#include "ShaderCache.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
#include "VkInteropFunctorDrawable.h"
#include "renderstate/RenderState.h"
#include "renderthread/Frame.h"
-#include "ShaderCache.h"
#include <SkSurface.h>
#include <SkTypes.h>
@@ -70,8 +70,8 @@
return false;
}
SkiaPipeline::updateLighting(lightGeometry, lightInfo);
- renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds,
- backBuffer, mVkSurface->getCurrentPreTransform());
+ renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer,
+ mVkSurface->getCurrentPreTransform());
ShaderCache::get().onVkFrameFlushed(mRenderThread.getGrContext());
layerUpdateQueue->clear();
@@ -116,7 +116,7 @@
void SkiaVulkanPipeline::onStop() {}
bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior,
- ColorMode colorMode) {
+ ColorMode colorMode, uint32_t extraBuffers) {
if (mVkSurface) {
mVkManager.destroySurface(mVkSurface);
mVkSurface = nullptr;
@@ -125,8 +125,9 @@
setSurfaceColorProperties(colorMode);
if (surface) {
mRenderThread.requireVkContext();
- mVkSurface = mVkManager.createSurface(surface, colorMode, mSurfaceColorSpace,
- mSurfaceColorType, mRenderThread.getGrContext());
+ mVkSurface =
+ mVkManager.createSurface(surface, colorMode, mSurfaceColorSpace, mSurfaceColorType,
+ mRenderThread.getGrContext(), extraBuffers);
}
return mVkSurface != nullptr;
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
index 77a7ab1..3173478 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
@@ -43,7 +43,7 @@
FrameInfo* currentFrameInfo, bool* requireSwap) override;
DeferredLayerUpdater* createTextureLayer() override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
- renderthread::ColorMode colorMode) override;
+ renderthread::ColorMode colorMode, uint32_t extraBuffers) override;
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;
diff --git a/libs/hwui/pipeline/skia/VkFunctorDrawable.cpp b/libs/hwui/pipeline/skia/VkFunctorDrawable.cpp
index 1b9e53b..1127926 100644
--- a/libs/hwui/pipeline/skia/VkFunctorDrawable.cpp
+++ b/libs/hwui/pipeline/skia/VkFunctorDrawable.cpp
@@ -17,16 +17,16 @@
#include "VkFunctorDrawable.h"
#include <private/hwui/DrawVkInfo.h>
-#include "renderthread/VulkanManager.h"
-#include "renderthread/RenderThread.h"
-#include <SkAndroidFrameworkUtils.h>
#include <GrBackendDrawableInfo.h>
+#include <SkAndroidFrameworkUtils.h>
#include <SkImage.h>
#include <utils/Color.h>
#include <utils/Trace.h>
#include <utils/TraceUtils.h>
#include <vk/GrVkTypes.h>
#include <thread>
+#include "renderthread/RenderThread.h"
+#include "renderthread/VulkanManager.h"
#include "thread/ThreadBase.h"
#include "utils/TimeUtils.h"
@@ -64,13 +64,13 @@
SkMatrix44 mat4(mMatrix);
VkFunctorDrawParams params{
- .width = mImageInfo.width(),
- .height = mImageInfo.height(),
- .color_space_ptr = mImageInfo.colorSpace(),
- .clip_left = mClip.fLeft,
- .clip_top = mClip.fTop,
- .clip_right = mClip.fRight,
- .clip_bottom = mClip.fBottom,
+ .width = mImageInfo.width(),
+ .height = mImageInfo.height(),
+ .color_space_ptr = mImageInfo.colorSpace(),
+ .clip_left = mClip.fLeft,
+ .clip_top = mClip.fTop,
+ .clip_right = mClip.fRight,
+ .clip_bottom = mClip.fBottom,
};
mat4.asColMajorf(¶ms.transform[0]);
params.secondary_command_buffer = vulkan_info.fSecondaryCommandBuffer;
@@ -87,8 +87,7 @@
vulkan_info.fDrawBounds->extent.height = mClip.fBottom - mClip.fTop;
}
-VkFunctorDrawable::~VkFunctorDrawable() {
-}
+VkFunctorDrawable::~VkFunctorDrawable() {}
void VkFunctorDrawable::onDraw(SkCanvas* canvas) {
// "canvas" is either SkNWayCanvas created by SkiaPipeline::tryCapture (SKP capture use case) or
@@ -106,9 +105,8 @@
SkCanvas* gpuCanvas = SkAndroidFrameworkUtils::getBaseWrappedCanvas(canvas);
// Enforce "canvas" must be an AlphaFilterCanvas. For GPU canvas, the call should come from
// onSnapGpuDrawHandler.
- LOG_ALWAYS_FATAL_IF(
- gpuCanvas == canvas,
- "VkFunctorDrawable::onDraw() should not be called with a GPU canvas!");
+ LOG_ALWAYS_FATAL_IF(gpuCanvas == canvas,
+ "VkFunctorDrawable::onDraw() should not be called with a GPU canvas!");
// This will invoke onSnapGpuDrawHandler and regular draw flow.
gpuCanvas->drawDrawable(this);