Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index e1ef71f7..6530074 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -17,12 +17,12 @@
#include "SkiaVulkanPipeline.h"
#include "DeferredLayerUpdater.h"
-#include "renderthread/Frame.h"
#include "Readback.h"
-#include "renderstate/RenderState.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
#include "VkLayer.h"
+#include "renderstate/RenderState.h"
+#include "renderthread/Frame.h"
#include <SkSurface.h>
#include <SkTypes.h>
@@ -41,8 +41,7 @@
namespace skiapipeline {
SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread)
- : SkiaPipeline(thread)
- , mVkManager(thread.vulkanManager()) {}
+ : SkiaPipeline(thread), mVkManager(thread.vulkanManager()) {}
MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
return MakeCurrentResult::AlreadyCurrent;
@@ -50,7 +49,7 @@
Frame SkiaVulkanPipeline::getFrame() {
LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr,
- "drawRenderNode called on a context with no surface!");
+ "drawRenderNode called on a context with no surface!");
SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface);
if (backBuffer == nullptr) {
@@ -62,27 +61,25 @@
return frame;
}
-bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty,
- const SkRect& dirty,
- const FrameBuilder::LightGeometry& lightGeometry,
- LayerUpdateQueue* layerUpdateQueue,
- const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
- const BakedOpRenderer::LightInfo& lightInfo,
- const std::vector<sp<RenderNode>>& renderNodes,
- FrameInfoVisualizer* profiler) {
-
+bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
+ const FrameBuilder::LightGeometry& lightGeometry,
+ LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
+ bool opaque, bool wideColorGamut,
+ const BakedOpRenderer::LightInfo& lightInfo,
+ const std::vector<sp<RenderNode>>& renderNodes,
+ FrameInfoVisualizer* profiler) {
sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface();
if (backBuffer.get() == nullptr) {
return false;
}
SkiaPipeline::updateLighting(lightGeometry, lightInfo);
- renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut,
- contentDrawBounds, backBuffer);
+ renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds,
+ backBuffer);
layerUpdateQueue->clear();
// Draw visual debugging features
- if (CC_UNLIKELY(Properties::showDirtyRegions
- || ProfileType::None != Properties::getProfileType())) {
+ if (CC_UNLIKELY(Properties::showDirtyRegions ||
+ ProfileType::None != Properties::getProfileType())) {
SkCanvas* profileCanvas = backBuffer->getCanvas();
SkiaProfileRenderer profileRenderer(profileCanvas);
profiler->draw(profileRenderer);
@@ -97,9 +94,8 @@
return true;
}
-bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew,
- const SkRect& screenDirty, FrameInfo* currentFrameInfo, bool* requireSwap) {
-
+bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
+ FrameInfo* currentFrameInfo, bool* requireSwap) {
*requireSwap = drew;
// Even if we decided to cancel the frame, from the perspective of jank
@@ -119,7 +115,7 @@
}
static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
- SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) {
+ SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) {
return new VkLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
}
@@ -129,11 +125,10 @@
return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::Vulkan);
}
-void SkiaVulkanPipeline::onStop() {
-}
+void SkiaVulkanPipeline::onStop() {}
bool SkiaVulkanPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
- ColorMode colorMode) {
+ ColorMode colorMode) {
if (mVkSurface) {
mVkManager.destroySurface(mVkSurface);
mVkSurface = nullptr;
@@ -162,16 +157,15 @@
}
sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
- SkBitmap& skBitmap) {
- //TODO: implement this function for Vulkan pipeline
- //code below is a hack to avoid crashing because of missing HW Bitmap support
- sp<GraphicBuffer> buffer = new GraphicBuffer(skBitmap.info().width(), skBitmap.info().height(),
- PIXEL_FORMAT_RGBA_8888,
- GraphicBuffer::USAGE_HW_TEXTURE |
- GraphicBuffer::USAGE_SW_WRITE_NEVER |
- GraphicBuffer::USAGE_SW_READ_NEVER,
- std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [")
- + std::to_string(getpid()) + "]");
+ SkBitmap& skBitmap) {
+ // TODO: implement this function for Vulkan pipeline
+ // code below is a hack to avoid crashing because of missing HW Bitmap support
+ sp<GraphicBuffer> buffer = new GraphicBuffer(
+ skBitmap.info().width(), skBitmap.info().height(), PIXEL_FORMAT_RGBA_8888,
+ GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
+ GraphicBuffer::USAGE_SW_READ_NEVER,
+ std::string("SkiaVulkanPipeline::allocateHardwareBitmap pid [") +
+ std::to_string(getpid()) + "]");
status_t error = buffer->initCheck();
if (error < 0) {
ALOGW("SkiaVulkanPipeline::allocateHardwareBitmap() failed in GraphicBuffer.create()");