Replace ADISPLAY_ID_ constants with LogicalDisplayId equivalents

This will help remove ADISPLAY_ID_ constants.

Bug: 339106983
Test: m checkinput
Change-Id: I37e1ccf4872c0758b2817121199ef5beee7e107f
diff --git a/libs/input/MouseCursorController.cpp b/libs/input/MouseCursorController.cpp
index 5cf5a1d..f1ee325 100644
--- a/libs/input/MouseCursorController.cpp
+++ b/libs/input/MouseCursorController.cpp
@@ -467,10 +467,10 @@
 
     std::function<bool(nsecs_t)> func = std::bind(&MouseCursorController::doAnimations, this, _1);
     /*
-     * Using ui::ADISPLAY_ID_NONE for displayId here to avoid removing the callback
+     * Using ui::LogicalDisplayId::INVALID for displayId here to avoid removing the callback
      * if a TouchSpotController with the same display is removed.
      */
-    mContext.addAnimationCallback(ui::ADISPLAY_ID_NONE, func);
+    mContext.addAnimationCallback(ui::LogicalDisplayId::INVALID, func);
 }
 
 } // namespace android
diff --git a/libs/input/PointerController.h b/libs/input/PointerController.h
index 70e5c24..c6430f7 100644
--- a/libs/input/PointerController.h
+++ b/libs/input/PointerController.h
@@ -109,7 +109,7 @@
 
     struct Locked {
         Presentation presentation;
-        ui::LogicalDisplayId pointerDisplayId = ui::ADISPLAY_ID_NONE;
+        ui::LogicalDisplayId pointerDisplayId = ui::LogicalDisplayId::INVALID;
 
         std::vector<gui::DisplayInfo> mDisplayInfos;
         std::unordered_map<ui::LogicalDisplayId, TouchSpotController> spotControllers;
diff --git a/libs/input/SpriteController.h b/libs/input/SpriteController.h
index 070c90c..e147c56 100644
--- a/libs/input/SpriteController.h
+++ b/libs/input/SpriteController.h
@@ -174,7 +174,7 @@
         int32_t layer{0};
         float alpha{1.0f};
         SpriteTransformationMatrix transformationMatrix;
-        ui::LogicalDisplayId displayId{ui::ADISPLAY_ID_DEFAULT};
+        ui::LogicalDisplayId displayId{ui::LogicalDisplayId::DEFAULT};
 
         sp<SurfaceControl> surfaceControl;
         int32_t surfaceWidth{0};
diff --git a/libs/input/tests/PointerController_test.cpp b/libs/input/tests/PointerController_test.cpp
index 7a13380..2dcb1f1 100644
--- a/libs/input/tests/PointerController_test.cpp
+++ b/libs/input/tests/PointerController_test.cpp
@@ -166,7 +166,7 @@
     PointerControllerTest();
     ~PointerControllerTest();
 
-    void ensureDisplayViewportIsSet(ui::LogicalDisplayId displayId = ui::ADISPLAY_ID_DEFAULT);
+    void ensureDisplayViewportIsSet(ui::LogicalDisplayId displayId = ui::LogicalDisplayId::DEFAULT);
 
     sp<MockSprite> mPointerSprite;
     sp<MockPointerControllerPolicyInterface> mPolicy;
@@ -335,23 +335,23 @@
 
     // Update spots to sync state with sprite
     mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
-                                 ui::ADISPLAY_ID_DEFAULT);
+                                 ui::LogicalDisplayId::DEFAULT);
     testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
 
     // Marking the display to skip screenshot should update sprite as well
-    mPointerController->setSkipScreenshot(ui::ADISPLAY_ID_DEFAULT, true);
+    mPointerController->setSkipScreenshot(ui::LogicalDisplayId::DEFAULT, true);
     EXPECT_CALL(*testSpotSprite, setSkipScreenshot).With(testing::Args<0>(true));
 
     // Update spots to sync state with sprite
     mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
-                                 ui::ADISPLAY_ID_DEFAULT);
+                                 ui::LogicalDisplayId::DEFAULT);
     testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
 
     // Reset flag and verify again
-    mPointerController->setSkipScreenshot(ui::ADISPLAY_ID_DEFAULT, false);
+    mPointerController->setSkipScreenshot(ui::LogicalDisplayId::DEFAULT, false);
     EXPECT_CALL(*testSpotSprite, setSkipScreenshot).With(testing::Args<0>(false));
     mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
-                                 ui::ADISPLAY_ID_DEFAULT);
+                                 ui::LogicalDisplayId::DEFAULT);
     testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
 }