Add extended brightness plumbing to VRI
Test: manual, builds & boots
Bug: 266628247
Change-Id: I6310883f3d10bb3eefa3cc189938b6c2c1a14544
diff --git a/libs/hwui/ColorMode.h b/libs/hwui/ColorMode.h
index 3df5c3c..e45db01 100644
--- a/libs/hwui/ColorMode.h
+++ b/libs/hwui/ColorMode.h
@@ -25,10 +25,8 @@
// WideColorGamut selects the most optimal colorspace & format for the device's display
// Most commonly DisplayP3 + RGBA_8888 currently.
WideColorGamut = 1,
- // HDR Rec2020 + F16
+ // Extended range Display P3
Hdr = 2,
- // HDR Rec2020 + 1010102
- Hdr10 = 3,
// Alpha 8
A8 = 4,
};
diff --git a/libs/hwui/jni/android_graphics_HardwareRenderer.cpp b/libs/hwui/jni/android_graphics_HardwareRenderer.cpp
index 5892308..d6aad7d 100644
--- a/libs/hwui/jni/android_graphics_HardwareRenderer.cpp
+++ b/libs/hwui/jni/android_graphics_HardwareRenderer.cpp
@@ -232,10 +232,16 @@
proxy->setOpaque(opaque);
}
-static void android_view_ThreadedRenderer_setColorMode(JNIEnv* env, jobject clazz,
- jlong proxyPtr, jint colorMode) {
+static jfloat android_view_ThreadedRenderer_setColorMode(JNIEnv* env, jobject clazz, jlong proxyPtr,
+ jint colorMode) {
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
- proxy->setColorMode(static_cast<ColorMode>(colorMode));
+ return proxy->setColorMode(static_cast<ColorMode>(colorMode));
+}
+
+static void android_view_ThreadedRenderer_setTargetSdrHdrRatio(JNIEnv* env, jobject clazz,
+ jlong proxyPtr, jfloat ratio) {
+ RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
+ return proxy->setRenderSdrHdrRatio(ratio);
}
static void android_view_ThreadedRenderer_setSdrWhitePoint(JNIEnv* env, jobject clazz,
@@ -924,7 +930,9 @@
{"nSetLightAlpha", "(JFF)V", (void*)android_view_ThreadedRenderer_setLightAlpha},
{"nSetLightGeometry", "(JFFFF)V", (void*)android_view_ThreadedRenderer_setLightGeometry},
{"nSetOpaque", "(JZ)V", (void*)android_view_ThreadedRenderer_setOpaque},
- {"nSetColorMode", "(JI)V", (void*)android_view_ThreadedRenderer_setColorMode},
+ {"nSetColorMode", "(JI)F", (void*)android_view_ThreadedRenderer_setColorMode},
+ {"nSetTargetSdrHdrRatio", "(JF)V",
+ (void*)android_view_ThreadedRenderer_setTargetSdrHdrRatio},
{"nSetSdrWhitePoint", "(JF)V", (void*)android_view_ThreadedRenderer_setSdrWhitePoint},
{"nSetIsHighEndGfx", "(Z)V", (void*)android_view_ThreadedRenderer_setIsHighEndGfx},
{"nSetIsLowRam", "(Z)V", (void*)android_view_ThreadedRenderer_setIsLowRam},
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index 3692f09..2017eb6 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -642,12 +642,9 @@
mSurfaceColorSpace = DeviceInfo::get()->getWideColorSpace();
break;
case ColorMode::Hdr:
- mSurfaceColorType = SkColorType::kRGBA_F16_SkColorType;
- mSurfaceColorSpace = SkColorSpace::MakeRGB(GetPQSkTransferFunction(), SkNamedGamut::kRec2020);
- break;
- case ColorMode::Hdr10:
- mSurfaceColorType = SkColorType::kRGBA_1010102_SkColorType;
- mSurfaceColorSpace = SkColorSpace::MakeRGB(GetPQSkTransferFunction(), SkNamedGamut::kRec2020);
+ mSurfaceColorType = SkColorType::kN32_SkColorType;
+ mSurfaceColorSpace = SkColorSpace::MakeRGB(
+ GetExtendedTransferFunction(mTargetSdrHdrRatio), SkNamedGamut::kDisplayP3);
break;
case ColorMode::A8:
mSurfaceColorType = SkColorType::kAlpha_8_SkColorType;
@@ -656,6 +653,16 @@
}
}
+void SkiaPipeline::setTargetSdrHdrRatio(float ratio) {
+ if (mColorMode == ColorMode::Hdr) {
+ mTargetSdrHdrRatio = ratio;
+ mSurfaceColorSpace = SkColorSpace::MakeRGB(GetExtendedTransferFunction(mTargetSdrHdrRatio),
+ SkNamedGamut::kDisplayP3);
+ } else {
+ mTargetSdrHdrRatio = 1.f;
+ }
+}
+
// Overdraw debugging
// These colors should be kept in sync with Caches::getOverdrawColor() with a few differences.
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.h b/libs/hwui/pipeline/skia/SkiaPipeline.h
index 4f93346..befee89 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.h
@@ -78,6 +78,8 @@
virtual void setHardwareBuffer(AHardwareBuffer* buffer) override;
bool hasHardwareBuffer() override { return mHardwareBuffer != nullptr; }
+ void setTargetSdrHdrRatio(float ratio) override;
+
protected:
sk_sp<SkSurface> getBufferSkSurface(
const renderthread::HardwareBufferRenderParams& bufferParams);
@@ -92,6 +94,7 @@
ColorMode mColorMode = ColorMode::Default;
SkColorType mSurfaceColorType;
sk_sp<SkColorSpace> mSurfaceColorSpace;
+ float mTargetSdrHdrRatio = 1.f;
bool isCapturingSkp() const { return mCaptureMode != CaptureMode::None; }
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index b94b6cf..99298bc 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -185,6 +185,13 @@
return mVkSurface != nullptr;
}
+void SkiaVulkanPipeline::setTargetSdrHdrRatio(float ratio) {
+ SkiaPipeline::setTargetSdrHdrRatio(ratio);
+ if (mVkSurface) {
+ mVkSurface->setColorSpace(mSurfaceColorSpace);
+ }
+}
+
bool SkiaVulkanPipeline::isSurfaceReady() {
return CC_UNLIKELY(mVkSurface != nullptr);
}
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
index 2c7b268..d921ddb 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
@@ -53,6 +53,8 @@
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;
+ bool supportsExtendedRangeHdr() const override { return true; }
+ void setTargetSdrHdrRatio(float ratio) override;
static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 8dea684..0cc68cc 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -299,9 +299,40 @@
mOpaque = opaque;
}
-void CanvasContext::setColorMode(ColorMode mode) {
- mRenderPipeline->setSurfaceColorProperties(mode);
- setupPipelineSurface();
+float CanvasContext::setColorMode(ColorMode mode) {
+ if (mode != mColorMode) {
+ if (mode == ColorMode::Hdr && !mRenderPipeline->supportsExtendedRangeHdr()) {
+ mode = ColorMode::WideColorGamut;
+ }
+ mColorMode = mode;
+ mRenderPipeline->setSurfaceColorProperties(mode);
+ setupPipelineSurface();
+ }
+ switch (mColorMode) {
+ case ColorMode::Hdr:
+ return 3.f; // TODO: Refine this number
+ default:
+ return 1.f;
+ }
+}
+
+float CanvasContext::targetSdrHdrRatio() const {
+ if (mColorMode == ColorMode::Hdr) {
+ return mTargetSdrHdrRatio;
+ } else {
+ return 1.f;
+ }
+}
+
+void CanvasContext::setTargetSdrHdrRatio(float ratio) {
+ if (mTargetSdrHdrRatio == ratio) return;
+
+ mTargetSdrHdrRatio = ratio;
+ mRenderPipeline->setTargetSdrHdrRatio(ratio);
+ // We don't actually but we need to behave as if we do. Specifically we need to ensure
+ // all buffers in the swapchain are fully re-rendered as any partial updates to them will
+ // result in mixed target white points which looks really bad & flickery
+ mHaveNewSurface = true;
}
bool CanvasContext::makeCurrent() {
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index a274d2f..a811670 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -137,7 +137,9 @@
void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
void setLightGeometry(const Vector3& lightCenter, float lightRadius);
void setOpaque(bool opaque);
- void setColorMode(ColorMode mode);
+ float setColorMode(ColorMode mode);
+ float targetSdrHdrRatio() const;
+ void setTargetSdrHdrRatio(float ratio);
bool makeCurrent();
void prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued, RenderNode* target);
// Returns the DequeueBufferDuration.
@@ -352,6 +354,9 @@
nsecs_t mLastDequeueBufferDuration = 0;
nsecs_t mSyncDelayDuration = 0;
nsecs_t mIdleDuration = 0;
+
+ ColorMode mColorMode = ColorMode::Default;
+ float mTargetSdrHdrRatio = 1.f;
};
} /* namespace renderthread */
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index b06c5dd..fab2f46 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -91,6 +91,7 @@
ATRACE_FORMAT("DrawFrames %" PRId64, vsyncId);
mContext->setSyncDelayDuration(systemTime(SYSTEM_TIME_MONOTONIC) - mSyncQueued);
+ mContext->setTargetSdrHdrRatio(mRenderSdrHdrRatio);
auto hardwareBufferParams = mHardwareBufferParams;
mContext->setHardwareBufferRenderParams(hardwareBufferParams);
diff --git a/libs/hwui/renderthread/DrawFrameTask.h b/libs/hwui/renderthread/DrawFrameTask.h
index c5c5fe2..4130d4a 100644
--- a/libs/hwui/renderthread/DrawFrameTask.h
+++ b/libs/hwui/renderthread/DrawFrameTask.h
@@ -100,6 +100,8 @@
mHardwareBufferParams = params;
}
+ void setRenderSdrHdrRatio(float ratio) { mRenderSdrHdrRatio = ratio; }
+
private:
void postAndWait();
bool syncFrameState(TreeInfo& info);
@@ -112,6 +114,7 @@
CanvasContext* mContext;
RenderNode* mTargetNode = nullptr;
Rect mContentDrawBounds;
+ float mRenderSdrHdrRatio = 1.f;
/*********************************************
* Single frame data
diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp
index 02257db..5b7cf753 100644
--- a/libs/hwui/renderthread/EglManager.cpp
+++ b/libs/hwui/renderthread/EglManager.cpp
@@ -450,6 +450,11 @@
case ColorMode::Default:
attribs[1] = EGL_GL_COLORSPACE_LINEAR_KHR;
break;
+ // Extended Range HDR requires being able to manipulate the dataspace in ways
+ // we cannot easily do while going through EGLSurface. Given this requires
+ // composer3 support, just treat HDR as equivalent to wide color gamut if
+ // the GLES path is still being hit
+ case ColorMode::Hdr:
case ColorMode::WideColorGamut: {
skcms_Matrix3x3 colorGamut;
LOG_ALWAYS_FATAL_IF(!colorSpace->toXYZD50(&colorGamut),
@@ -466,14 +471,6 @@
}
break;
}
- case ColorMode::Hdr:
- config = mEglConfigF16;
- attribs[1] = EGL_GL_COLORSPACE_BT2020_PQ_EXT;
- break;
- case ColorMode::Hdr10:
- config = mEglConfig1010102;
- attribs[1] = EGL_GL_COLORSPACE_BT2020_PQ_EXT;
- break;
case ColorMode::A8:
LOG_ALWAYS_FATAL("Unreachable: A8 doesn't use a color space");
break;
diff --git a/libs/hwui/renderthread/IRenderPipeline.h b/libs/hwui/renderthread/IRenderPipeline.h
index 715c17d..c68fcdf 100644
--- a/libs/hwui/renderthread/IRenderPipeline.h
+++ b/libs/hwui/renderthread/IRenderPipeline.h
@@ -95,6 +95,9 @@
virtual void setPictureCapturedCallback(
const std::function<void(sk_sp<SkPicture>&&)>& callback) = 0;
+ virtual bool supportsExtendedRangeHdr() const { return false; }
+ virtual void setTargetSdrHdrRatio(float ratio) = 0;
+
virtual ~IRenderPipeline() {}
};
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 5edb0b1..1e011c2 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -143,8 +143,20 @@
mRenderThread.queue().post([=]() { mContext->setOpaque(opaque); });
}
-void RenderProxy::setColorMode(ColorMode mode) {
- mRenderThread.queue().post([=]() { mContext->setColorMode(mode); });
+float RenderProxy::setColorMode(ColorMode mode) {
+ // We only need to figure out what the renderer supports for HDR, otherwise this can stay
+ // an async call since we already know the return value
+ if (mode == ColorMode::Hdr) {
+ return mRenderThread.queue().runSync(
+ [=]() -> float { return mContext->setColorMode(mode); });
+ } else {
+ mRenderThread.queue().post([=]() { mContext->setColorMode(mode); });
+ return 1.f;
+ }
+}
+
+void RenderProxy::setRenderSdrHdrRatio(float ratio) {
+ mDrawFrameTask.setRenderSdrHdrRatio(ratio);
}
int64_t* RenderProxy::frameInfo() {
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 2aafe76..82072a6 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -87,7 +87,8 @@
void setLightGeometry(const Vector3& lightCenter, float lightRadius);
void setHardwareBufferRenderParams(const HardwareBufferRenderParams& params);
void setOpaque(bool opaque);
- void setColorMode(ColorMode mode);
+ float setColorMode(ColorMode mode);
+ void setRenderSdrHdrRatio(float ratio);
int64_t* frameInfo();
void forceDrawNextFrame();
int syncAndDrawFrame();
diff --git a/libs/hwui/renderthread/VulkanSurface.cpp b/libs/hwui/renderthread/VulkanSurface.cpp
index 7dd3561..2efa5d6 100644
--- a/libs/hwui/renderthread/VulkanSurface.cpp
+++ b/libs/hwui/renderthread/VulkanSurface.cpp
@@ -199,7 +199,14 @@
outWindowInfo->bufferFormat = ColorTypeToBufferFormat(colorType);
outWindowInfo->colorspace = colorSpace;
- outWindowInfo->dataspace = ColorSpaceToADataSpace(colorSpace.get(), colorType);
+ outWindowInfo->colorMode = colorMode;
+
+ if (colorMode == ColorMode::Hdr) {
+ outWindowInfo->dataspace =
+ static_cast<android_dataspace>(STANDARD_DCI_P3 | TRANSFER_SRGB | RANGE_EXTENDED);
+ } else {
+ outWindowInfo->dataspace = ColorSpaceToADataSpace(colorSpace.get(), colorType);
+ }
LOG_ALWAYS_FATAL_IF(
outWindowInfo->dataspace == HAL_DATASPACE_UNKNOWN && colorType != kAlpha_8_SkColorType,
"Unsupported colorspace");
@@ -496,6 +503,33 @@
return currentBuffer.hasValidContents ? (mPresentCount - currentBuffer.lastPresentedCount) : 0;
}
+void VulkanSurface::setColorSpace(sk_sp<SkColorSpace> colorSpace) {
+ mWindowInfo.colorspace = std::move(colorSpace);
+ for (int i = 0; i < kNumBufferSlots; i++) {
+ mNativeBuffers[i].skSurface.reset();
+ }
+
+ if (mWindowInfo.colorMode == ColorMode::Hdr) {
+ mWindowInfo.dataspace =
+ static_cast<android_dataspace>(STANDARD_DCI_P3 | TRANSFER_SRGB | RANGE_EXTENDED);
+ } else {
+ mWindowInfo.dataspace = ColorSpaceToADataSpace(
+ mWindowInfo.colorspace.get(), BufferFormatToColorType(mWindowInfo.bufferFormat));
+ }
+ LOG_ALWAYS_FATAL_IF(mWindowInfo.dataspace == HAL_DATASPACE_UNKNOWN &&
+ mWindowInfo.bufferFormat != AHARDWAREBUFFER_FORMAT_R8_UNORM,
+ "Unsupported colorspace");
+
+ if (mNativeWindow) {
+ int err = native_window_set_buffers_data_space(mNativeWindow.get(), mWindowInfo.dataspace);
+ if (err != 0) {
+ ALOGE("VulkanSurface::setColorSpace() native_window_set_buffers_data_space(%d) "
+ "failed: %s (%d)",
+ mWindowInfo.dataspace, strerror(-err), err);
+ }
+ }
+}
+
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */
diff --git a/libs/hwui/renderthread/VulkanSurface.h b/libs/hwui/renderthread/VulkanSurface.h
index 2648666..e2ddc6b 100644
--- a/libs/hwui/renderthread/VulkanSurface.h
+++ b/libs/hwui/renderthread/VulkanSurface.h
@@ -46,6 +46,8 @@
}
const SkMatrix& getCurrentPreTransform() { return mWindowInfo.preTransform; }
+ void setColorSpace(sk_sp<SkColorSpace> colorSpace);
+
private:
/*
* All structs/methods in this private section are specifically for use by the VulkanManager
@@ -94,6 +96,7 @@
uint32_t bufferFormat;
android_dataspace dataspace;
sk_sp<SkColorSpace> colorspace;
+ ColorMode colorMode;
int transform;
size_t bufferCount;
uint64_t windowUsageFlags;
diff --git a/libs/hwui/utils/Color.cpp b/libs/hwui/utils/Color.cpp
index 3afb419..230c7f9 100644
--- a/libs/hwui/utils/Color.cpp
+++ b/libs/hwui/utils/Color.cpp
@@ -101,6 +101,26 @@
return AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
}
}
+
+SkColorType BufferFormatToColorType(uint32_t format) {
+ switch (format) {
+ case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
+ return kN32_SkColorType;
+ case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:
+ return kN32_SkColorType;
+ case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
+ return kRGB_565_SkColorType;
+ case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
+ return kRGBA_1010102_SkColorType;
+ case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
+ return kRGBA_F16_SkColorType;
+ case AHARDWAREBUFFER_FORMAT_R8_UNORM:
+ return kAlpha_8_SkColorType;
+ default:
+ ALOGV("Unsupported format: %d, return unknown by default", format);
+ return kUnknown_SkColorType;
+ }
+}
#endif
namespace {
@@ -396,6 +416,27 @@
return fn;
}
+static skcms_TransferFunction trfn_apply_gain(const skcms_TransferFunction trfn, float gain) {
+ float pow_gain_ginv = sk_float_pow(gain, 1 / trfn.g);
+ skcms_TransferFunction result;
+ result.g = trfn.g;
+ result.a = trfn.a * pow_gain_ginv;
+ result.b = trfn.b * pow_gain_ginv;
+ result.c = trfn.c * gain;
+ result.d = trfn.d;
+ result.e = trfn.e * gain;
+ result.f = trfn.f * gain;
+ return result;
+}
+
+skcms_TransferFunction GetExtendedTransferFunction(float sdrHdrRatio) {
+ if (sdrHdrRatio <= 1.f) {
+ return SkNamedTransferFn::kSRGB;
+ }
+ // Scale the transfer by the sdrHdrRatio
+ return trfn_apply_gain(SkNamedTransferFn::kSRGB, sdrHdrRatio);
+}
+
// Skia skcms' default HLG maps encoded [0, 1] to linear [1, 12] in order to follow ARIB
// but LinearEffect expects a decoded [0, 1] range instead to follow Rec 2100.
std::optional<skcms_TransferFunction> GetHLGScaleTransferFunction() {
diff --git a/libs/hwui/utils/Color.h b/libs/hwui/utils/Color.h
index 00f910f..0fd61c7 100644
--- a/libs/hwui/utils/Color.h
+++ b/libs/hwui/utils/Color.h
@@ -100,6 +100,7 @@
sk_sp<SkColorSpace> colorSpace);
uint32_t ColorTypeToBufferFormat(SkColorType colorType);
+SkColorType BufferFormatToColorType(uint32_t bufferFormat);
#endif
ANDROID_API sk_sp<SkColorSpace> DataSpaceToColorSpace(android_dataspace dataspace);
@@ -129,6 +130,7 @@
Lab sRGBToLab(SkColor color);
SkColor LabToSRGB(const Lab& lab, SkAlpha alpha);
skcms_TransferFunction GetPQSkTransferFunction(float sdr_white_level = 0.f);
+skcms_TransferFunction GetExtendedTransferFunction(float sdrHdrRatio);
std::optional<skcms_TransferFunction> GetHLGScaleTransferFunction();
} /* namespace uirenderer */