Reland "TextureView Vulkan support and optimized OpenGL draw"
Fix an issue with incorrect texture matrix, when there is 90/270 rotation.
This happened, because after refactoring SkImage has buffer width/height,
instead of layer width/height.
This reverts commit a683eb3945320f592f58705c3c31b3c044f4bd72.
Bug: 113673613
Test: Ran TextureView CTS and lensblur in camera app
Change-Id: If3bcf9cd5195de09fd67a753708568a8e3ca3a9a
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index b2519fe..5f2eee4 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -20,7 +20,6 @@
#include "Readback.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
-#include "VkLayer.h"
#include "renderstate/RenderState.h"
#include "renderthread/Frame.h"
@@ -114,16 +113,10 @@
return false;
}
-static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
- sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode,
- bool blend) {
- return new VkLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
-}
-
DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
mVkManager.initialize();
- return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::Vulkan);
+ return new DeferredLayerUpdater(mRenderThread.renderState());
}
void SkiaVulkanPipeline::onStop() {}