Fix erroneous self deletion on SkImage creation failure
TL;DR: Skia should always call releaseProc, and maybe sooner than we thought.
There are multiple scenarios where SkImage:MakeFromTexture will fail,
returning a nullptr and calling releaseProc due to a RefCntedCallback
falling out of scope. Previously this could cause mUsageCount to fall to
0, resulting in the AutoBackendTextureRelease deleting itself even
though DeferredLayerUpdater owned a ref and expected it to still exist.
Also added logging for some reasons that could cause the later call to
MakeFromTexture to fail.
Bug: b/246831853
Test: hwui_unit_tests
Change-Id: I7fd2566b9a85fe286f72b0fc42eba5450cac69b0
Merged-In: I7fd2566b9a85fe286f72b0fc42eba5450cac69b0
diff --git a/libs/hwui/Android.bp b/libs/hwui/Android.bp
index ad9aa6c..33f7935 100644
--- a/libs/hwui/Android.bp
+++ b/libs/hwui/Android.bp
@@ -674,6 +674,7 @@
srcs: [
"tests/unit/main.cpp",
"tests/unit/ABitmapTests.cpp",
+ "tests/unit/AutoBackendTextureReleaseTests.cpp",
"tests/unit/CacheManagerTests.cpp",
"tests/unit/CanvasContextTests.cpp",
"tests/unit/CanvasOpTests.cpp",
diff --git a/libs/hwui/AutoBackendTextureRelease.cpp b/libs/hwui/AutoBackendTextureRelease.cpp
index ef5eacb..b656b6a 100644
--- a/libs/hwui/AutoBackendTextureRelease.cpp
+++ b/libs/hwui/AutoBackendTextureRelease.cpp
@@ -32,9 +32,17 @@
bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
GrBackendFormat backendFormat =
GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false);
+ LOG_ALWAYS_FATAL_IF(!backendFormat.isValid(),
+ __FILE__ " Invalid GrBackendFormat. GrBackendApi==%" PRIu32
+ ", AHardwareBuffer_Format==%" PRIu32 ".",
+ static_cast<int>(context->backend()), desc.format);
mBackendTexture = GrAHardwareBufferUtils::MakeBackendTexture(
context, buffer, desc.width, desc.height, &mDeleteProc, &mUpdateProc, &mImageCtx,
createProtectedImage, backendFormat, false);
+ LOG_ALWAYS_FATAL_IF(!mBackendTexture.isValid(),
+ __FILE__ " Invalid GrBackendTexture. Width==%" PRIu32 ", height==%" PRIu32
+ ", protected==%d",
+ desc.width, desc.height, createProtectedImage);
}
void AutoBackendTextureRelease::unref(bool releaseImage) {
@@ -74,13 +82,13 @@
AHardwareBuffer_Desc desc;
AHardwareBuffer_describe(buffer, &desc);
SkColorType colorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format);
+ // The following ref will be counteracted by Skia calling releaseProc, either during
+ // MakeFromTexture if there is a failure, or later when SkImage is discarded. It must
+ // be called before MakeFromTexture, otherwise Skia may remove HWUI's ref on failure.
+ ref();
mImage = SkImage::MakeFromTexture(
context, mBackendTexture, kTopLeft_GrSurfaceOrigin, colorType, kPremul_SkAlphaType,
uirenderer::DataSpaceToColorSpace(dataspace), releaseProc, this);
- if (mImage.get()) {
- // The following ref will be counteracted by releaseProc, when SkImage is discarded.
- ref();
- }
}
void AutoBackendTextureRelease::newBufferContent(GrDirectContext* context) {
diff --git a/libs/hwui/AutoBackendTextureRelease.h b/libs/hwui/AutoBackendTextureRelease.h
index c9bb767..f0eb2a8 100644
--- a/libs/hwui/AutoBackendTextureRelease.h
+++ b/libs/hwui/AutoBackendTextureRelease.h
@@ -25,6 +25,9 @@
namespace android {
namespace uirenderer {
+// Friend TestUtils serves as a proxy for any test cases that require access to private members.
+class TestUtils;
+
/**
* AutoBackendTextureRelease manages EglImage/VkImage lifetime. It is a ref-counted object
* that keeps GPU resources alive until the last SkImage object using them is destroyed.
@@ -66,6 +69,9 @@
// mImage is the SkImage created from mBackendTexture.
sk_sp<SkImage> mImage;
+
+ // Friend TestUtils serves as a proxy for any test cases that require access to private members.
+ friend class TestUtils;
};
} /* namespace uirenderer */
diff --git a/libs/hwui/tests/common/TestUtils.h b/libs/hwui/tests/common/TestUtils.h
index 5092675..fcaa745 100644
--- a/libs/hwui/tests/common/TestUtils.h
+++ b/libs/hwui/tests/common/TestUtils.h
@@ -16,6 +16,7 @@
#pragma once
+#include <AutoBackendTextureRelease.h>
#include <DisplayList.h>
#include <Matrix.h>
#include <Properties.h>
@@ -283,6 +284,11 @@
static SkRect getClipBounds(const SkCanvas* canvas);
static SkRect getLocalClipBounds(const SkCanvas* canvas);
+ static int getUsageCount(const AutoBackendTextureRelease* textureRelease) {
+ EXPECT_NE(nullptr, textureRelease);
+ return textureRelease->mUsageCount;
+ }
+
struct CallCounts {
int sync = 0;
int contextDestroyed = 0;
diff --git a/libs/hwui/tests/unit/AutoBackendTextureReleaseTests.cpp b/libs/hwui/tests/unit/AutoBackendTextureReleaseTests.cpp
new file mode 100644
index 0000000..2ec78a4
--- /dev/null
+++ b/libs/hwui/tests/unit/AutoBackendTextureReleaseTests.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include "AutoBackendTextureRelease.h"
+#include "tests/common/TestUtils.h"
+
+using namespace android;
+using namespace android::uirenderer;
+
+AHardwareBuffer* allocHardwareBuffer() {
+ AHardwareBuffer* buffer;
+ AHardwareBuffer_Desc desc = {
+ .width = 16,
+ .height = 16,
+ .layers = 1,
+ .format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+ .usage = AHARDWAREBUFFER_USAGE_CPU_READ_RARELY | AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY,
+ };
+ constexpr int kSucceeded = 0;
+ int status = AHardwareBuffer_allocate(&desc, &buffer);
+ EXPECT_EQ(kSucceeded, status);
+ return buffer;
+}
+
+// Expands to AutoBackendTextureRelease_makeImage_invalid_RenderThreadTest,
+// set as friend in AutoBackendTextureRelease.h
+RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_invalid) {
+ AHardwareBuffer* buffer = allocHardwareBuffer();
+ AutoBackendTextureRelease* textureRelease =
+ new AutoBackendTextureRelease(renderThread.getGrContext(), buffer);
+
+ EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
+
+ // SkImage::MakeFromTexture should fail if given null GrDirectContext.
+ textureRelease->makeImage(buffer, HAL_DATASPACE_UNKNOWN, /*context = */ nullptr);
+
+ EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
+
+ textureRelease->unref(true);
+ AHardwareBuffer_release(buffer);
+}
+
+// Expands to AutoBackendTextureRelease_makeImage_valid_RenderThreadTest,
+// set as friend in AutoBackendTextureRelease.h
+RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_valid) {
+ AHardwareBuffer* buffer = allocHardwareBuffer();
+ AutoBackendTextureRelease* textureRelease =
+ new AutoBackendTextureRelease(renderThread.getGrContext(), buffer);
+
+ EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
+
+ textureRelease->makeImage(buffer, HAL_DATASPACE_UNKNOWN, renderThread.getGrContext());
+
+ EXPECT_EQ(2, TestUtils::getUsageCount(textureRelease));
+
+ textureRelease->unref(true);
+ AHardwareBuffer_release(buffer);
+}