Some devices might skip sending TRIM_BACKGROUND
So be more defensive in when we do the graphics cleanup
in case we are skipped straight to TRIM_COMPLETE
Test: none
Bug: 314251818
Change-Id: I8b03707b30235db6e2c5972531ff2f4437f02f9d
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index 30d4612..d5ec365 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -124,24 +124,19 @@
// flush and submit all work to the gpu and wait for it to finish
mGrContext->flushAndSubmit(GrSyncCpu::kYes);
- switch (mode) {
- case TrimLevel::BACKGROUND:
- mGrContext->freeGpuResources();
- SkGraphics::PurgeAllCaches();
- mRenderThread.destroyRenderingContext();
- break;
- case TrimLevel::UI_HIDDEN:
- // Here we purge all the unlocked scratch resources and then toggle the resources cache
- // limits between the background and max amounts. This causes the unlocked resources
- // that have persistent data to be purged in LRU order.
- mGrContext->setResourceCacheLimit(mBackgroundResourceBytes);
- SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
- mGrContext->purgeUnlockedResources(toSkiaEnum(mMemoryPolicy.purgeScratchOnly));
- mGrContext->setResourceCacheLimit(mMaxResourceBytes);
- SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
- break;
- default:
- break;
+ if (mode >= TrimLevel::BACKGROUND) {
+ mGrContext->freeGpuResources();
+ SkGraphics::PurgeAllCaches();
+ mRenderThread.destroyRenderingContext();
+ } else if (mode == TrimLevel::UI_HIDDEN) {
+ // Here we purge all the unlocked scratch resources and then toggle the resources cache
+ // limits between the background and max amounts. This causes the unlocked resources
+ // that have persistent data to be purged in LRU order.
+ mGrContext->setResourceCacheLimit(mBackgroundResourceBytes);
+ SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes);
+ mGrContext->purgeUnlockedResources(toSkiaEnum(mMemoryPolicy.purgeScratchOnly));
+ mGrContext->setResourceCacheLimit(mMaxResourceBytes);
+ SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes);
}
}