Fix ordering of texture->upload arguments
Caught by scatter-shotting GL_CHECKPOINTS which
seem generally useful to have
Bug: 26609444
Change-Id: Ie31d9297d8dae56405126720f338b4256c8bae77
diff --git a/libs/hwui/utils/GLUtils.h b/libs/hwui/utils/GLUtils.h
index 7020461..6c521e4 100644
--- a/libs/hwui/utils/GLUtils.h
+++ b/libs/hwui/utils/GLUtils.h
@@ -16,9 +16,18 @@
#ifndef GLUTILS_H
#define GLUTILS_H
+#include <cutils/log.h>
+
namespace android {
namespace uirenderer {
+#if 0
+#define GL_CHECKPOINT() LOG_ALWAYS_FATAL_IF(GLUtils::dumpGLErrors(),\
+ "GL errors! %s:%d", __FILE__, __LINE__)
+#else
+#define GL_CHECKPOINT()
+#endif
+
class GLUtils {
public:
/**